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// Suit slot
/datum/loadout_entry/suit
name = "Apron - Blue"
path = /obj/item/clothing/suit/storage/apron
slot = SLOT_ID_SUIT
category = LOADOUT_CATEGORY_SUITS
/datum/loadout_entry/suit/apron_white
name = "Apron - Colorable"
path = /obj/item/clothing/suit/storage/apron/white
/datum/loadout_entry/suit/greatcoat
name = "Greatcoat"
path = /obj/item/clothing/suit/greatcoat
/datum/loadout_entry/suit/leather_coat
name = "Leather Coat"
path = /obj/item/clothing/suit/leathercoat
/datum/loadout_entry/suit/overcoat
name = "Leather Overcoat"
path = /obj/item/clothing/suit/overcoat
/datum/loadout_entry/suit/puffer_coat
name = "Puffer Coat"
path = /obj/item/clothing/suit/jacket/puffer
/datum/loadout_entry/suit/puffer_vest
name = "Puffer Vest"
path = /obj/item/clothing/suit/jacket/puffer/vest
/datum/loadout_entry/suit/bomber
name = "Bomber Jacket"
path = /obj/item/clothing/suit/storage/toggle/bomber
/datum/loadout_entry/suit/bomber_alt
name = "Bomber Jacket Alt"
path = /obj/item/clothing/suit/storage/bomber/alt
/datum/loadout_entry/suit/storage/gothcoat
name = "Gothic Coat"
path = /obj/item/clothing/suit/storage/gothcoat
/datum/loadout_entry/suit/leather_jacket
name = "Leather Jacket - Black"
path = /obj/item/clothing/suit/storage/toggle/leather_jacket
/datum/loadout_entry/suit/leather_jacket_sleeveless
name = "Leather Vest - Black"
path = /obj/item/clothing/suit/storage/toggle/leather_jacket/sleeveless
/datum/loadout_entry/suit/leather_jacket_alt
name = "Leather Jacket Alt - Black"
path = /obj/item/clothing/suit/storage/leather_jacket_alt
/datum/loadout_entry/suit/leather_jacket_nt
name = "Leather Jacket - Corporate - Black"
path = /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen
/datum/loadout_entry/suit/leather_jacket_nt/sleeveless
name = "Leather Vest - Corporate - Black"
path = /obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen/sleeveless
/datum/loadout_entry/suit/brown_jacket
name = "Leather Jacket - Brown"
path = /obj/item/clothing/suit/storage/toggle/brown_jacket
/datum/loadout_entry/suit/brown_jacket_sleeveless
name = "Leather Vest - Brown"
path = /obj/item/clothing/suit/storage/toggle/brown_jacket/sleeveless
/datum/loadout_entry/suit/brown_jacket_nt
name = "Leather Jacket - Corporate - Brown"
path = /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen
/datum/loadout_entry/suit/brown_jacket_nt/sleeveless
name = "Leather Vest - Corporate, Brown"
path = /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen/sleeveless
/datum/loadout_entry/suit/mil
name = "Military Jacket - Selection"
path = /obj/item/clothing/suit/storage/miljacket
/datum/loadout_entry/suit/mil/New()
..()
var/list/mil_jackets = list()
for(var/military_style in typesof(/obj/item/clothing/suit/storage/miljacket))
var/obj/item/clothing/suit/storage/miljacket/miljacket = military_style
mil_jackets[initial(miljacket.name)] = miljacket
tweaks += new/datum/loadout_tweak/path(tim_sort(mil_jackets, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/greyjacket
name = "Jacket - Grey"
path = /obj/item/clothing/suit/storage/greyjacket
/datum/loadout_entry/suit/brown_trenchcoat
name = "Trenchcoat - Brown"
path = /obj/item/clothing/suit/storage/trench
/datum/loadout_entry/suit/grey_trenchcoat
name = "Trenchcoat - Grey"
path = /obj/item/clothing/suit/storage/trench/grey
/datum/loadout_entry/suit/duster
name = "Cowboy Duster"
path = /obj/item/clothing/suit/storage/duster
/datum/loadout_entry/suit/hazard_vest
name = "Hazard Vest - Selection"
path = /obj/item/clothing/suit/storage/hazardvest
/datum/loadout_entry/suit/hazard_vest/New()
..()
var/list/hazards = list()
for(var/hazard_style in typesof(/obj/item/clothing/suit/storage/hazardvest))
var/obj/item/clothing/suit/storage/hazardvest/hazardvest = hazard_style
hazards[initial(hazardvest.name)] = hazardvest
tweaks += new/datum/loadout_tweak/path(tim_sort(hazards, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/hoodie
name = "Hoodie - Selection"
path = /obj/item/clothing/suit/storage/toggle/hoodie
/datum/loadout_entry/suit/hoodie/New()
..()
var/list/hoodies = list()
for(var/hoodie_style in typesof(/obj/item/clothing/suit/storage/toggle/hoodie))
var/obj/item/clothing/suit/storage/toggle/hoodie/hoodie = hoodie_style
hoodies[initial(hoodie.name)] = hoodie
tweaks += new/datum/loadout_tweak/path(tim_sort(hoodies, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/labcoat
name = "Labcoat"
path = /obj/item/clothing/suit/storage/toggle/labcoat
/datum/loadout_entry/suit/labcoat/green
name = "Labcoat - Green"
path = /obj/item/clothing/suit/storage/toggle/labcoat/green
/datum/loadout_entry/suit/overalls
name = "Overalls"
path = /obj/item/clothing/suit/storage/apron/overalls
/datum/loadout_entry/suit/poncho
name = "Poncho Selection"
path = /obj/item/clothing/accessory/poncho
/datum/loadout_entry/suit/poncho/New()
..()
var/list/ponchos = list()
for(var/poncho_style in (typesof(/obj/item/clothing/accessory/poncho) - typesof(/obj/item/clothing/accessory/poncho/roles)))
var/obj/item/clothing/accessory/poncho/poncho = poncho_style
ponchos[initial(poncho.name)] = poncho
tweaks += new/datum/loadout_tweak/path(tim_sort(ponchos, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/dust_cloak_selection
name = "Dust cloak Selection"
path = /obj/item/clothing/accessory/poncho/dust_cloak
/datum/loadout_entry/suit/dust_cloak_selection/New()
..()
var/list/dustcloak_selection = list()
for(var/dustcloak in typesof(/obj/item/clothing/accessory/poncho/dust_cloak))
var/obj/item/clothing/accessory/poncho/dustcloak_type = dustcloak
dustcloak_selection[initial(dustcloak_type.name)] = dustcloak_type
tweaks += new/datum/loadout_tweak/path(tim_sort(dustcloak_selection, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/cyberpunk_coat_selection
name = "Cyberpunk Coat Selection"
path = /obj/item/clothing/suit/storage/cyberpunk
/datum/loadout_entry/suit/cyberpunk_coat_selection/New()
..()
var/list/cybercoat_selection = list()
for(var/cybercoat in typesof(/obj/item/clothing/suit/storage/cyberpunk))
var/obj/item/clothing/accessory/poncho/cybercoat_type = cybercoat
cybercoat_selection[initial(cybercoat_type.name)] = cybercoat_type
tweaks += new/datum/loadout_tweak/path(tim_sort(cybercoat_selection, GLOBAL_PROC_REF(cmp_text_asc)))
// A colorable cloak
/datum/loadout_entry/suit/roles/poncho/cloak
name = "Cloak - Glowing Light"
path = /obj/item/clothing/accessory/poncho/roles/cloak/glowing
/datum/loadout_entry/suit/roles/poncho/cloak/dark
name = "Cloak - Glowing Dark"
path = /obj/item/clothing/accessory/poncho/roles/cloak/glowingdark
/datum/loadout_entry/suit/roles/poncho/cloak/colorable/
name = "Cloak - Colorable"
path = /obj/item/clothing/accessory/poncho/roles/cloak/custom
/datum/loadout_entry/suit/halfcloak
name = "Rough Half Cloak (Tan)"
path = /obj/item/clothing/accessory/poncho/rough_cloak/tan
/datum/loadout_entry/suit/halfcloaktorn
name = "Rough Torn Half Cloak (Tan)"
path = /obj/item/clothing/accessory/poncho/rough_cloak_torn/tan
/datum/loadout_entry/suit/halfcloak/colorable
name = "Rough Half Cloak (Colorable)"
path = /obj/item/clothing/accessory/poncho/rough_cloak
/datum/loadout_entry/suit/halfcloak/colorable/torn
name = "Rough Torn Half Cloak (Colorable)"
path = /obj/item/clothing/accessory/poncho/rough_cloak_torn
/datum/loadout_entry/suit/replika/klbr
name = "Replikant Controller chestplate"
path = /obj/item/clothing/accessory/replika/klbr
/datum/loadout_entry/suit/replika/lstr
name = "Replikant Combat-Engineer Chestplate"
path = /obj/item/clothing/accessory/replika/lstr
/datum/loadout_entry/suit/replika/stcr
name = "Replikant Security-Controller Chestplate"
path = /obj/item/clothing/accessory/replika/stcr
/datum/loadout_entry/suit/replika/star
name = "Replikant Security-Technician Chestplate"
path = /obj/item/clothing/accessory/replika/star
/datum/loadout_entry/suit/black_lawyer_jacket
name = "Suit Jacket - Black"
path = /obj/item/clothing/suit/storage/toggle/internalaffairs
/datum/loadout_entry/suit/blue_lawyer_jacket
name = "Suit Jacket - Blue"
path = /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
/datum/loadout_entry/suit/purple_lawyer_jacket
name = "Suit Jacket - Purple"
path = /obj/item/clothing/suit/storage/toggle/lawyer/purpjacket
/datum/loadout_entry/suit/suspenders
name = "Suspenders"
path = /obj/item/clothing/suit/suspenders
/datum/loadout_entry/suit/wintercoat
name = "Winter Coat"
path = /obj/item/clothing/suit/storage/hooded/wintercoat
/datum/loadout_entry/suit/wintercoat/formal
name = "Winter Coat - Assistant Formal"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/aformal
/datum/loadout_entry/suit/wintercoat/brass
name = "Winter Coat - Brassy"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/ratvar/fake
/datum/loadout_entry/suit/wintercoat/runed
name = "Winter Coat - Runed"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/narsie/fake
/datum/loadout_entry/suit/wintercoat/olive
name = "Winter Coat - Olive Green"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/olive
/datum/loadout_entry/suit/wintercoat/cosmic
name = "Winter Coat - Cosmic"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/cosmic
/datum/loadout_entry/suit/techrobes
name = "Techpriest"
path = /obj/item/clothing/suit/storage/hooded/techpriest
/datum/loadout_entry/suit/varsity
name = "Varsity Jacket - Selection"
path = /obj/item/clothing/suit/varsity
/datum/loadout_entry/suit/varsity/New()
..()
var/list/varsities = list()
for(var/varsity_style in typesof(/obj/item/clothing/suit/varsity))
var/obj/item/clothing/suit/varsity/varsity = varsity_style
varsities[initial(varsity.name)] = varsity
tweaks += new/datum/loadout_tweak/path(tim_sort(varsities, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/varsity_worn
name = "Varsity Jacket - Worn"
path = /obj/item/clothing/suit/storage/toggle/varsity/worn
/datum/loadout_entry/suit/track
name = "Track Jacket - Selection"
path = /obj/item/clothing/suit/storage/toggle/track
/datum/loadout_entry/suit/track/New()
..()
var/list/tracks = list()
for(var/track_style in typesof(/obj/item/clothing/suit/storage/toggle/track))
var/obj/item/clothing/suit/storage/toggle/track/track = track_style
tracks[initial(track.name)] = track
tweaks += new/datum/loadout_tweak/path(tim_sort(tracks, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/flannel
name = "Flannel - Grey"
path = /obj/item/clothing/suit/storage/flannel
/datum/loadout_entry/suit/flannel/red
name = "Flannel - Red"
path = /obj/item/clothing/suit/storage/flannel/red
/datum/loadout_entry/suit/flannel/aqua
name = "Flannel - Aqua"
path = /obj/item/clothing/suit/storage/flannel/aqua
/datum/loadout_entry/suit/flannel/brown
name = "Flannel - Brown"
path = /obj/item/clothing/suit/storage/flannel/brown
/datum/loadout_entry/suit/denim_jacket
name = "Denim Jacket"
path = /obj/item/clothing/suit/storage/toggle/denim_jacket
/datum/loadout_entry/suit/denim_jacket/corporate
name = "Denim Jacket - Corporate"
path = /obj/item/clothing/suit/storage/toggle/denim_jacket/nanotrasen
/datum/loadout_entry/suit/denim_vest
name = "Denim Vest"
path = /obj/item/clothing/suit/storage/toggle/denim_jacket/sleeveless
/datum/loadout_entry/suit/denim_vest/corporate
name = "Denim Vest - Corporate"
path = /obj/item/clothing/suit/storage/toggle/denim_jacket/nanotrasen/sleeveless
/datum/loadout_entry/suit/miscellaneous/kimono
name = "Kimono"
path = /obj/item/clothing/suit/kimono
/datum/loadout_entry/suit/miscellaneous/peacoat
name = "Peacoat"
path = /obj/item/clothing/suit/storage/toggle/peacoat
/datum/loadout_entry/suit/miscellaneous/kamishimo
name = "Kamishimo"
path = /obj/item/clothing/suit/kamishimo
/datum/loadout_entry/suit/snowsuit
name = "Snowsuit"
path = /obj/item/clothing/suit/storage/snowsuit
/datum/loadout_entry/suit/miscellaneous/cardigan
name = "Cardigan (Colorable)"
path = /obj/item/clothing/suit/storage/toggle/cardigan
/datum/loadout_entry/suit/storage/dutchcoat
name = "Western Coat"
path = /obj/item/clothing/suit/storage/dutchcoat
/datum/loadout_entry/suit/storage/tailcoat
name = "Tailcoat"
path = /obj/item/clothing/suit/storage/tailcoat
/datum/loadout_entry/suit/storage/redladvic
name = "Red Victorian Coat"
path = /obj/item/clothing/suit/storage/redladiesvictoriancoat
/datum/loadout_entry/suit/storage/ladvic
name = "Ladies Victorian Coat"
path = /obj/item/clothing/suit/storage/ladiesvictoriancoat
/datum/loadout_entry/suit/slimleather
name = "Slim Leather Jacket"
path = /obj/item/clothing/suit/storage/toggle/slimleather
/datum/loadout_entry/suit/ronincoat
name = "Ronin Coat"
path = /obj/item/clothing/suit/storage/toggle/heated/ronincoat
/datum/loadout_entry/suit/runnerjacket
name = "Runner Jacket"
path = /obj/item/clothing/suit/storage/toggle/heated
/datum/loadout_entry/suit/halfpintjacket
name = "Half-Pint Jacket"
path = /obj/item/clothing/suit/storage/toggle/heated/half_pint
/datum/loadout_entry/suit/halfmoon
name = "Half Moon Jacket"
path = /obj/item/clothing/suit/storage/runner/half_moon
/datum/loadout_entry/suit/labcoat_colorable
name = "Labcoat - Colorable"
path = /obj/item/clothing/suit/storage/toggle/labcoat
/datum/loadout_entry/suit/jacket_modular
name = "Jacket - Modular"
path = /obj/item/clothing/suit/storage/fluff/jacket
/datum/loadout_entry/suit/jacket_modular/New()
..()
var/list/the_jackets = list()
for(var/the_jacket in typesof(/obj/item/clothing/suit/storage/fluff/jacket))
var/obj/item/clothing/suit/jacket_type = the_jacket
the_jackets[initial(jacket_type.name)] = jacket_type
tweaks += new/datum/loadout_tweak/path(tim_sort(the_jackets, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/gntop
name = "GN Crop Jacket"
path = /obj/item/clothing/suit/storage/fluff/gntop
/datum/loadout_entry/suit/bomber_pilot
name = "Bomber Jacket - Pilot"
path = /obj/item/clothing/suit/storage/toggle/bomber/pilot
/datum/loadout_entry/suit/highwayman_jacket
name = "Black Jacket w/ Fur Lining"
path = /obj/item/clothing/suit/highwayman_jacket
/datum/loadout_entry/suit/samurai
name = "Replica Karuta-Gane (Colorable)"
path = /obj/item/clothing/suit/samurai_replica
/datum/loadout_entry/suit/laconic
name = "Laconic Field Coat"
path = /obj/item/clothing/suit/laconic
/datum/loadout_entry/suit/blue_navy_coat
name = "Navy Blue Coat"
path = /obj/item/clothing/suit/storage/toggle/navy_coat_blue
/datum/loadout_entry/suit/brown_navy_coat
name = "Navy Brown Coat"
path = /obj/item/clothing/suit/storage/toggle/navy_coat_brown
/datum/loadout_entry/suit/green_navy_coat
name = "Navy Green Coat"
path = /obj/item/clothing/suit/storage/toggle/navy_coat_green
/datum/loadout_entry/suit/jacket_stripe
name = "Striped Jacket"
path = /obj/item/clothing/suit/storage/stripe_jacket
/datum/loadout_entry/suit/jacket_darkfur
name = "Vexatious Coat w/ Dark Fur Lining"
path = /obj/item/clothing/suit/darkfur
/datum/loadout_entry/suit/vainglorious
name = "Vainglorious Hoodie"
path = /obj/item/clothing/suit/storage/hooded/vainglorious
/datum/loadout_entry/suit/raincoat
name = "Raincoat"
path = /obj/item/clothing/suit/storage/hooded/raincoat
/datum/loadout_entry/suit/pullover
name = "Pullover Hoodie - Selection"
path = /obj/item/clothing/suit/storage/pullover
/datum/loadout_entry/suit/pullover/New()
..()
var/list/pullovers = list()
for(var/pullover_style in typesof(/obj/item/clothing/suit/storage/pullover))
var/obj/item/clothing/suit/storage/pullover/pullover = pullover_style
pullovers[initial(pullover.name)] = pullover
tweaks += new/datum/loadout_tweak/path(tim_sort(pullovers, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/antediluvian
name = "Antediluvian Cloak"
path = /obj/item/clothing/accessory/poncho/antediluvian
/datum/loadout_entry/suit/rainponcho
name = "Plastic Raincoat"
path = /obj/item/clothing/suit/storage/hooded/rainponcho
/datum/loadout_entry/suit/mekkyaku
name = "Mekkyaku Hoodie"
path = /obj/item/clothing/suit/storage/mekkyaku
/datum/loadout_entry/suit/utility_fur_coat
name = "Utility Fur Coat"
path = /obj/item/clothing/suit/storage/utility_fur_coat
/datum/loadout_entry/suit/hobo
name = "Ragged Coat"
path = /obj/item/clothing/suit/storage/hobo
/datum/loadout_entry/suit/kamina
name = "Spiral Hero Cloak"
path = /obj/item/clothing/suit/storage/kamina
/datum/loadout_entry/suit/nerdshirt
name = "Nerdy Shirt"
path = /obj/item/clothing/suit/nerdshirt
/datum/loadout_entry/suit/brownfancycoat
name = "Brown Fancy Coat"
path = /obj/item/clothing/suit/storage/toggle/brown_fancycoat
/datum/loadout_entry/suit/blackfancycoat
name = "Black Fancy Coat"
path = /obj/item/clothing/suit/storage/toggle/brown_fancycoat/black
/datum/loadout_entry/suit/motojacket
name = "Motorcycle Jacket"
path = /obj/item/clothing/suit/storage/toggle/moto_jacket
/datum/loadout_entry/suit/furcoat
name = "Furcoat"
path = /obj/item/clothing/suit/storage/furcoat
/datum/loadout_entry/suit/noble_coat
name = "Colorful Noble Coat"
path = /obj/item/clothing/suit/storage/noble_coat
/datum/loadout_entry/suit/mercy_hoodie
name = "Mercy Robe"
path = /obj/item/clothing/suit/storage/hooded/mercy
/datum/loadout_entry/suit/cyberpunk
name = "Cyber Coat"
path = /obj/item/clothing/suit/storage/cyberpunk
/datum/loadout_entry/suit/cyberpunk_long
name = "Cyber Coat Long"
path = /obj/item/clothing/suit/storage/cyberpunk/long
/datum/loadout_entry/suit/bladerunner
name = "Gun Walker Coat"
path = /obj/item/clothing/suit/storage/bladerunner
/datum/loadout_entry/suit/overcoat_fancy
name = "Fancy Overcoat Brown"
path = /obj/item/clothing/suit/storage/overcoat_fancy
/datum/loadout_entry/suit/overcoat_fancy/black
name = "Fancy Overcoat Black"
path = /obj/item/clothing/suit/storage/overcoat_fancy/black
/datum/loadout_entry/suit/drive
name = "Relatable Jacket"
path = /obj/item/clothing/suit/storage/drive
/datum/loadout_entry/suit/boxer
name = "Boxer Jacket"
path = /obj/item/clothing/suit/storage/drive/boxer
/datum/loadout_entry/suit/tunnelsnake
name = "Maintenance Python Jacket"
path = /obj/item/clothing/suit/storage/tunnelsnake
/datum/loadout_entry/suit/triadkiller
name = "Oriental Coat"
path = /obj/item/clothing/suit/storage/triadkiller
/datum/loadout_entry/suit/furbomberfancy
name = "Fancy Fur Bomber Jacket"
path = /obj/item/clothing/suit/storage/toggle/fur_bomber
/datum/loadout_entry/suit/bomj
name = "Bomj Coat"
path = /obj/item/clothing/suit/storage/bomj
/datum/loadout_entry/suit/cropped_turtle
name = "Turtleneck Cropped"
path = /obj/item/clothing/suit/storage/cropped_turtleneck
/datum/loadout_entry/suit/violetjacket
name = "Violet Jacket"
path = /obj/item/clothing/suit/storage/violet
/datum/loadout_entry/suit/jamrock
name = "Jamrock Blazer"
path = /obj/item/clothing/suit/storage/jamrock
/datum/loadout_entry/suit/khakijacket
name = "Khaki Jacket"
path = /obj/item/clothing/suit/storage/khaki
/datum/loadout_entry/suit/punkvest
name = "Punk Vest"
path = /obj/item/clothing/suit/storage/punkvest
/datum/loadout_entry/suit/onestar
name = "One Star Coat"
path = /obj/item/clothing/suit/storage/onestar
/datum/loadout_entry/suit/overcoatdark
name = "Great Dark Overcoat"
path = /obj/item/clothing/suit/storage/vest/formal/dark
/datum/loadout_entry/suit/overcoatdark/caped
name = "Great Dark Overcoat Caped"
path = /obj/item/clothing/suit/storage/vest/formal/dark/caped
/datum/loadout_entry/suit/overcoatbleached
name = "Great Bleached Overcoat Caped"
path = /obj/item/clothing/suit/storage/vest/formal/bleached
/datum/loadout_entry/suit/cropped_hoodie
name = "Cropped Hoodie"
path = /obj/item/clothing/suit/storage/cropped_hoodie
/datum/loadout_entry/suit/cropped_hoodie/croppier
name = "Cropped Hoodie (high crop)"
path = /obj/item/clothing/suit/storage/cropped_hoodie/croppier
/datum/loadout_entry/suit/cropped_hoodie/veryhighcrop
name = "Cropped Hoodie (very high crop)"
path = /obj/item/clothing/suit/storage/cropped_hoodie/croppierer
/datum/loadout_entry/suit/cropped_hoodie/croppiest
name = "Cropped Hoodie (supercrop)"
path = /obj/item/clothing/suit/storage/cropped_hoodie/croppiest
/datum/loadout_entry/suit/leather_cropped
name = "Cropped Leather Jacket"
path = /obj/item/clothing/suit/storage/leather_cropped
/datum/loadout_entry/suit/leather_supercropped
name = "Supercropped Leather Jacket"
path = /obj/item/clothing/suit/storage/leather_supercropped
/datum/loadout_entry/suit/sweater_cropped_m
name = "Cropped Sweater (Male)"
path = /obj/item/clothing/suit/cropped_sweater
/datum/loadout_entry/suit/sweater_cropped_f
name = "Cropped Sweater (Female)"
path = /obj/item/clothing/suit/cropped_sweater/female
/datum/loadout_entry/suit/cybersun_jacket
name = "Cybersun Jacket"
path = /obj/item/clothing/suit/storage/toggle/cybersun_paramedic
/datum/loadout_entry/suit/aureate_kimono
name = "Aureate Kimono"
path = /obj/item/clothing/suit/storage/aureate
/datum/loadout_entry/suit/aureate_kimono_dark
name = "Aureate Dark Kimono"
path = /obj/item/clothing/suit/storage/aureate/dark
//Tajaran wears
//Cloak no hoods
/datum/loadout_entry/suit/tajarancloak
name = "Adhomian basic cloak selection"
description = "A selection of tajaran native cloaks."
path = /obj/item/clothing/accessory/tponcho/tajarancloak
/datum/loadout_entry/suit/tajarancloak/New()
..()
var/list/tajarancloaks = list()
for(var/tajarancloak in (typesof(/obj/item/clothing/accessory/tponcho/tajarancloak)))
var/obj/item/clothing/accessory/tponcho/tajarancloak/tajarancloak_type = tajarancloak
tajarancloaks[initial(tajarancloak_type.name)] = tajarancloak_type
tweaks += new/datum/loadout_tweak/path(tim_sort(tajarancloaks, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/tajarancloakhood
name = "Adhomian hooded cloak selection"
description = "A selection of tajaran native cloaks. These ones have hoods"
path = /obj/item/clothing/suit/storage/hooded/tajaran/cloak
/datum/loadout_entry/suit/tajarancloakhood/New()
..()
var/list/tajarancloakhoods = list()
for(var/tajarancloakhood in (typesof(/obj/item/clothing/suit/storage/hooded/tajaran/cloak)))
var/obj/item/clothing/suit/storage/hooded/tajaran/cloak/tajarancloakhood_type = tajarancloakhood
tajarancloakhoods[initial(tajarancloakhood_type.name)] = tajarancloakhood_type
tweaks += new/datum/loadout_tweak/path(tim_sort(tajarancloakhoods, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/tajara_coat
name = "Adhomian coat selection"
description = "A selection of tajaran native coats."
path = /obj/item/clothing/suit/storage/toggle/tajaran/coat
/datum/loadout_entry/suit/tajara_coat/New()
..()
var/list/tajara_coats = list()
for(var/tajara_coat in (typesof(/obj/item/clothing/suit/storage/toggle/tajaran/coat)))
var/obj/item/clothing/suit/storage/toggle/tajaran/coat/tajara_coat_type = tajara_coat
tajara_coats[initial(tajara_coat_type.name)] = tajara_coat_type
tweaks += new/datum/loadout_tweak/path(tim_sort(tajara_coats, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/tajara_coat_alt //No toggle
name = "Adhomian coat alt selection"
description = "A alternative selection of tajaran native coats."
path = /obj/item/clothing/suit/storage/tajaran/coat
/datum/loadout_entry/suit/tajara_coat_alt/New()
..()
var/list/tajara_coat_alts = list()
for(var/tajara_coat_alt in (typesof(/obj/item/clothing/suit/storage/tajaran/coat)))
var/obj/item/clothing/suit/storage/tajaran/coat/tajara_coat_alt_type = tajara_coat_alt
tajara_coat_alts[initial(tajara_coat_alt_type.name)] = tajara_coat_alt_type
tweaks += new/datum/loadout_tweak/path(tim_sort(tajara_coat_alts, GLOBAL_PROC_REF(cmp_text_asc)))
/datum/loadout_entry/suit/tajara_jacket
name = "Adhomian jacket selection"
description = "A selection of tajaran native jackets."
path = /obj/item/clothing/suit/storage/tajaran/jacket
/datum/loadout_entry/suit/tajara_jacket/New()
..()
var/list/tajara_jackets = list()
for(var/tajara_jacket in (typesof(/obj/item/clothing/suit/storage/tajaran/jacket)))
var/obj/item/clothing/suit/storage/tajaran/jacket/tajara_jacket_type = tajara_jacket
tajara_jackets[initial(tajara_jacket_type.name)] = tajara_jacket_type
tweaks += new/datum/loadout_tweak/path(tim_sort(tajara_jackets, GLOBAL_PROC_REF(cmp_text_asc)))
//Signalis Armor Accessories (no armor stats)//
//Ranger Ponchos
/datum/loadout_entry/suit/ranger_poncho
name = "Ranger poncho selection"
description = "A selection of colourful ponchos that match the common gaiter masks."
path = /obj/item/clothing/accessory/poncho/roles/ranger
/datum/loadout_entry/suit/ranger_poncho/New()
..()
var/list/ranger_ponchos = list(
"red ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger,
"tan ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/tan,
"gray ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/gray,
"green ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/green,
"blue ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/blue,
"purple ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/purple,
"orange ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/orange,
"charcoal ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/charcoal,
"white ranger poncho" = /obj/item/clothing/accessory/poncho/roles/ranger/snow
)
tweaks += new/datum/loadout_tweak/path(tim_sort(ranger_ponchos, GLOBAL_PROC_REF(cmp_text_asc)))