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- repaths things to /entity and /tiled - basic ticked physics movement system - basic cross/uncross/etc system for tiled --------- Co-authored-by: silicons <no@you.cat>
9 lines
320 B
Plaintext
9 lines
320 B
Plaintext
/obj/overmap/entity/visitable/sector/class_p
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name = "Frozen Planet"
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desc = "A world shrouded in cold and snow that seems to never let up."
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scanner_desc = @{"[i]Information[/i]: A planet with a very cold atmosphere. Possible life signs detected."}
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icon_state = "globe"
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color = "#3434AA"
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known = FALSE
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in_space = 0
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