Files
b41f1abdf1 overmaps: entity update (#5634)
- repaths things to /entity and /tiled
- basic ticked physics movement system
- basic cross/uncross/etc system for tiled

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Co-authored-by: silicons <no@you.cat>
2023-06-20 20:04:38 +01:00

33 lines
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/obj/overmap/entity/visitable/sector/fueldepot
name = "Fuel Depot"
desc = "Self-service refueling depot."
scanner_desc = @{"[i]Registration[/i]: Virgo-Erigonne System Authority
[i]Class[/i]: Installation (Space)
[i]Transponder[/i]: Transmitting (CIV), V-E.S.A.
[b]Notice[/b]: This facility classified for public use for the purpose of refueling and recharging starships"}
icon_state = "fueldepot"
color = "#33FF33"
initial_generic_waypoints = list("fueldepot_east","fueldepot_west","fueldepot_north","fueldepot_south")
/area/tether_away/fueldepot
name = "Away Mission - Fuel Depot"
icon = 'icons/turf/areas_vr.dmi'
icon_state = "dark"
lightswitch = FALSE
/obj/effect/shuttle_landmark/premade/fueldepot/east
name = "Fuel Depot - East Dock"
landmark_tag = "fueldepot_east"
/obj/effect/shuttle_landmark/premade/fueldepot/west
name = "Fuel Depot - West Dock"
landmark_tag = "fueldepot_west"
/obj/effect/shuttle_landmark/premade/fueldepot/north
name = "Fuel Depot - North Dock"
landmark_tag = "fueldepot_north"
/obj/effect/shuttle_landmark/premade/fueldepot/south
name = "Fuel Depot - South Dock"
landmark_tag = "fueldepot_south"