mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-21 20:11:41 +01:00
- repaths things to /entity and /tiled - basic ticked physics movement system - basic cross/uncross/etc system for tiled --------- Co-authored-by: silicons <no@you.cat>
38 lines
1003 B
Plaintext
38 lines
1003 B
Plaintext
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/obj/overmap/entity/visitable/sector/pirate_base
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name = "Pirate Base"
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desc = "A nest of hostiles to the company. Caution is advised."
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scanner_desc = @{"[i]Information[/i]
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Warning, unable to scan through sensor shielding systems at location. Possible heavy hostile life-signs."}
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in_space = 1
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known = FALSE
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icon_state = "piratebase"
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color = "#FF3333"
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initial_generic_waypoints = list("pirate_docking_arm")
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// -- Objs -- //
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/obj/effect/step_trigger/teleporter/piratebase_loop/north/Initialize(mapload)
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. = ..()
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teleport_x = x
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teleport_y = 2
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teleport_z = z
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/obj/effect/step_trigger/teleporter/piratebase_loop/south/Initialize(mapload)
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. = ..()
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teleport_x = x
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teleport_y = world.maxy - 1
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teleport_z = z
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/obj/effect/step_trigger/teleporter/piratebase_loop/west/Initialize(mapload)
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. = ..()
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teleport_x = world.maxx - 1
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teleport_y = y
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teleport_z = z
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/obj/effect/step_trigger/teleporter/piratebase_loop/east/Initialize(mapload)
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. = ..()
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teleport_x = 2
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teleport_y = y
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teleport_z = z
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