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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
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89 lines
2.5 KiB
Plaintext
89 lines
2.5 KiB
Plaintext
/datum/prototype/material/snow
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id = "snow"
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name = MAT_SNOW
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stack_type = /obj/item/stack/material/snow
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icon_base = 'icons/turf/walls/solid_wall.dmi'
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icon_reinf = 'icons/turf/walls/reinforced_solid.dmi'
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icon_colour = "#FFFFFF"
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stack_origin_tech = list(TECH_MATERIAL = 1)
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melting_point = T0C+1
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destruction_desc = "crumples"
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sheet_singular_name = "pile"
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sheet_plural_name = "pile" //Just a bigger pile
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relative_integrity = 0.25
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weight_multiplier = 1
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density = 8 * 0.2
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relative_conductivity = 0.7
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relative_permeability = 0.8
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relative_reactivity = 0.6
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hardness = MATERIAL_RESISTANCE_VULNERABLE
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toughness = MATERIAL_RESISTANCE_LOW
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refraction = MATERIAL_RESISTANCE_VULNERABLE
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absorption = MATERIAL_RESISTANCE_LOW
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nullification = MATERIAL_RESISTANCE_VERY_VULNERABLE
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/datum/prototype/material/snow/generate_recipes()
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. = ..()
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. += create_stack_recipe_datum(
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name = "snowball",
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product = /obj/item/material/snow/snowball,
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cost = 1,
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)
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. += create_stack_recipe_datum(
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name = "snow brick",
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product = /obj/item/stack/material/snowbrick,
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cost = 2,
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)
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. += create_stack_recipe_datum(
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name = "snowman",
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product = /obj/structure/snowman,
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cost = 2,
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)
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. += create_stack_recipe_datum(
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name = "snow robot",
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product = /obj/structure/snowman/borg,
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cost = 2,
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)
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. += create_stack_recipe_datum(
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name = "snow spider",
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product = /obj/structure/snowman/spider,
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cost = 3,
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)
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. += create_stack_recipe_datum(
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name = "snowman head",
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product = /obj/item/clothing/head/snowman,
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cost = 5,
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)
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. += create_stack_recipe_datum(
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name = "snowman suit",
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product = /obj/item/clothing/suit/snowman,
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cost = 10,
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)
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/datum/prototype/material/snowbrick //only slightly stronger than snow, used to make igloos mostly
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id = "snow_packed"
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name = "packed snow"
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stack_type = /obj/item/stack/material/snowbrick
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icon_base = 'icons/turf/walls/stone_wall.dmi'
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icon_reinf = 'icons/turf/walls/reinforced_stone.dmi'
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icon_reinf_directionals = TRUE
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icon_colour = "#D8FDFF"
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stack_origin_tech = list(TECH_MATERIAL = 1)
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melting_point = T0C+1
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destruction_desc = "crumbles"
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sheet_singular_name = "brick"
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sheet_plural_name = "bricks"
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relative_integrity = 0.5
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weight_multiplier = 1
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density = 8 * 0.2
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relative_conductivity = 0.5
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relative_permeability = 0.4
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relative_reactivity = 0.3
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hardness = MATERIAL_RESISTANCE_LOW
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toughness = MATERIAL_RESISTANCE_MODERATE
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refraction = MATERIAL_RESISTANCE_NONE
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absorption = MATERIAL_RESISTANCE_LOW
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nullification = MATERIAL_RESISTANCE_VULNERABLE
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