Files
9885763e3d hand refactor (#5677)
Co-authored-by: silicons <no@you.cat>
2024-11-20 09:25:57 +01:00

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6.8 KiB
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// todo: rework
/obj/machinery/power/rad_collector
name = "Radiation Collector Array"
desc = "A device which uses Hawking Radiation and phoron to produce power."
icon = 'icons/obj/singularity.dmi'
icon_state = "ca"
anchored = FALSE
density = TRUE
req_access = list(ACCESS_ENGINEERING_ENGINE)
worth_intrinsic = 500
var/obj/item/tank/phoron/P = null
/// stored power in kilojoules
var/stored_power = 0
/// mols of phoron to consume per kj of power
/**
* (1013)(70)/((8.314)(293.15)) --> ~30 mol phoron in a full takn
* assuming someone's tryharding, 5000 rad/second --> 5 * RAD_MISC_COLLECTOR_MULTIPLIER MW per collector
* we want it to drain in x hours.
* let rads be R, let hours be H, let mols be M
* assuming ssradiation doesn't lag the fuck out,
* factor = 30 / ((60 * 60 * H) * 5000 * RAD_MISC_COLLECTOR_MULTIPLIER)
*
* let's set it to 1 hours for such a tryhard setup for now; cooling phoron is now needed for longetivity :)
*/
var/gas_usage_factor = 30 / ((60 * 60 * 1) * 5000 * RAD_MISC_COLLECTOR_MULTIPLIER)
/// last KW
var/last_output
/// rad insulation when on
var/rad_insulation_active = RAD_INSULATION_HIGH
/// rad insulation when off
var/rad_insulation_inactive = RAD_INSULATION_NONE
/// amount of rads to toss
var/flat_loss = RAD_MISC_COLLECTOR_FLAT_LOSS
/// kj per rad
var/efficiency = RAD_MISC_COLLECTOR_MULTIPLIER
/// minimum kj to try to push
var/minimum_push = 10
/// % of stored power to push per process
var/push_ratio = 0.05
var/active = 0
var/locked = 0
/obj/machinery/power/rad_collector/Initialize(mapload)
. = ..()
AddComponent(/datum/component/radiation_listener)
rad_insulation = active? rad_insulation_active : rad_insulation_inactive
/obj/machinery/power/rad_collector/attack_hand(mob/user, datum/event_args/actor/clickchain/e_args)
if(anchored)
if(!src.locked)
toggle_power()
user.visible_message("[user.name] turns the [src.name] [active? "on":"off"].", \
"You turn the [src.name] [active? "on":"off"].")
investigate_log("turned [active?"<font color='green'>on</font>":"<font color='red'>off</font>"] by [user.key]. [P?"Fuel: [round(P.air_contents.gas[GAS_ID_PHORON]/0.29)]%":"<font color='red'>It is empty</font>"].","singulo")
else
to_chat(user, "<font color='red'>The controls are locked!</font>")
/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/tank/phoron))
if(!src.anchored)
to_chat(user, "<font color='red'>The [src] needs to be secured to the floor first.</font>")
return 1
if(src.P)
to_chat(user, "<font color='red'>There's already a phoron tank loaded.</font>")
return 1
if(!user.attempt_insert_item_for_installation(W, src))
return
src.P = W
update_icons()
return 1
else if(W.is_crowbar())
if(P && !src.locked)
eject()
return 1
else if(W.is_wrench())
if(P)
to_chat(user, "<font color=#4F49AF>Remove the phoron tank first.</font>")
return 1
playsound(src, W.tool_sound, 75, 1)
src.anchored = !src.anchored
user.visible_message("[user.name] [anchored? "secures":"unsecures"] the [src.name].", \
"You [anchored? "secure":"undo"] the external bolts.", \
"You hear a ratchet.")
if(anchored)
connect_to_network()
else
disconnect_from_network()
return 1
else if(istype(W, /obj/item/card/id)||istype(W, /obj/item/pda))
if (src.allowed(user))
if(active)
src.locked = !src.locked
to_chat(user, "The controls are now [src.locked ? "locked." : "unlocked."]")
else
src.locked = 0 //just in case it somehow gets locked
to_chat(user, "<font color='red'>The controls can only be locked when the [src] is active.</font>")
else
to_chat(user, "<font color='red'>Access denied!</font>")
return 1
return ..()
/obj/machinery/power/rad_collector/examine(mob/user, dist)
. = ..()
if(active)
. += "<span class='notice'>[src]'s display states that it has stored <b>[render_power(stored_power, ENUM_POWER_SCALE_KILO, ENUM_POWER_UNIT_JOULE)]</b>, and is currently outputting [render_power(last_output, ENUM_POWER_SCALE_KILO, ENUM_POWER_UNIT_WATT)].</span>"
else
. += "<span class='notice'><b>[src]'s display displays the words:</b> \"Power production mode. Please insert <b>Phoron</b>.\"</span>"
/obj/machinery/power/rad_collector/legacy_ex_act(severity)
switch(severity)
if(2, 3)
eject()
return ..()
/obj/machinery/power/rad_collector/proc/eject()
locked = 0
var/obj/item/tank/phoron/Z = src.P
if (!Z)
return
Z.loc = get_turf(src)
Z.layer = initial(Z.layer)
src.P = null
if(active)
toggle_power()
else
update_icons()
// todo: rework
/obj/machinery/power/rad_collector/rad_act(strength, datum/radiation_wave/wave)
. = ..()
var/power_produced = max(0, (strength - flat_loss) * efficiency)
var/gas_needed = power_produced * gas_usage_factor
if(!power_produced || !P?.air_contents.gas[GAS_ID_PHORON])
return
P.air_contents.adjust_gas(GAS_ID_PHORON, -gas_needed)
if(!P.air_contents.gas[GAS_ID_PHORON])
investigate_log("ran out of gas", INVESTIGATE_SINGULO)
eject()
stored_power += power_produced
/obj/machinery/power/rad_collector/process(delta_time)
if(!stored_power)
last_output = 0
return
var/attempt = clamp(max(minimum_push, stored_power * push_ratio), 0, stored_power)
// if you don't have a powernet you still lose the poewr
stored_power -= attempt
//? kj to kw
add_avail((last_output = (attempt / delta_time)))
/obj/machinery/power/rad_collector/proc/update_icons()
cut_overlays()
var/list/overlays_to_add = list()
if(P)
overlays_to_add += image('icons/obj/singularity.dmi', "ptank")
if(!(machine_stat & (NOPOWER|BROKEN)) && active)
overlays_to_add += image('icons/obj/singularity.dmi', "on")
add_overlay(overlays_to_add)
/obj/machinery/power/rad_collector/proc/toggle_power()
active = !active
rad_insulation = active? rad_insulation_active : rad_insulation_inactive
if(active)
icon_state = "ca_on"
flick("ca_active", src)
else
icon_state = "ca"
flick("ca_deactive", src)
density = active
update_icons()
/obj/machinery/power/rad_collector/MouseDroppedOnLegacy(mob/living/O, mob/living/user)
. = ..()
if(!istype(O))
return 0 //not a mob
if(user.incapacitated())
return 0 //user shouldn't be doing things
if(O.anchored)
return 0 //mob is anchored???
if(get_dist(user, src) > 1 || get_dist(user, O) > 1)
return 0 //doesn't use adjacent() to allow for non-GLOB.cardinal (fuck my life)
if(!ishuman(user) && !isrobot(user))
return 0 //not a borg or human
if(O.has_buckled_mobs())
to_chat(user, "<span class='warning'>\The [O] has other entities attached to it. Remove them first.</span>")
return
if(O == user)
usr.visible_message("<span class='warning'>[user] starts climbing onto \the [src]!</span>")
else
visible_message("[user] puts [O] onto \the [src].")
if(do_after(O, 3 SECOND, src))
O.forceMove(src.loc)
if (get_turf(user) == get_turf(src))
usr.visible_message("<span class='warning'>[user] climbs onto \the [src]!</span>")