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2022-11-09 01:57:00 -06:00

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/// Persist spawnpoint based on location of despawn/logout.
#define PERSIST_SPAWN 0x01
/// Persist mob weight
#define PERSIST_WEIGHT 0x02
/// Persist the status (normal/amputated/robotic/etc) and model (for robotic) status of organs
#define PERSIST_ORGANS 0x04
/// Persist markings
#define PERSIST_MARKINGS 0x08
/// Persist size
#define PERSIST_SIZE 0x10
/// Number of valid bits in this bitflag. Keep this updated!
#define PERSIST_COUNT 5
/// Default setting for new folks
#define PERSIST_DEFAULT PERSIST_SPAWN|PERSIST_ORGANS|PERSIST_MARKINGS|PERSIST_SIZE
// Define a place to save in character setup
/datum/preferences
var/persistence_settings = PERSIST_DEFAULT // Control what if anything is persisted for this character between rounds.
// Definition of the stuff for Sizing
/datum/category_item/player_setup_item/vore/persistence
name = "Persistence"
sort_order = 6
/datum/category_item/player_setup_item/vore/persistence/load_character(var/savefile/S)
S["persistence_settings"] >> pref.persistence_settings
sanitize_character() // Don't let new characters start off with nulls
/datum/category_item/player_setup_item/vore/persistence/save_character(var/savefile/S)
S["persistence_settings"] << pref.persistence_settings
/datum/category_item/player_setup_item/vore/persistence/sanitize_character()
pref.persistence_settings = sanitize_integer(pref.persistence_settings, 0, (1<<(PERSIST_COUNT+1)-1), initial(pref.persistence_settings))
/datum/category_item/player_setup_item/vore/persistence/content(datum/preferences/prefs, mob/user, data)
. = list()
. += "<b>Round-to-Round Persistence</b><br>"
. += "<table>"
. += "<tr><td title=\"Set spawn location based on where you cryo'd out.\">Save Spawn Location: </td>"
. += make_yesno(PERSIST_SPAWN)
. += "</tr>"
. += "<tr><td title=\"Save your character's weight until next round.\">Save Weight: </td>"
. += make_yesno(PERSIST_WEIGHT)
. += "</tr>"
. += "<tr><td title=\"Update organ preferences (normal/amputated/robotic/etc) and model (for robotic) based on what you have at round end.\">Save Organs: </td>"
. += make_yesno(PERSIST_ORGANS)
. += "</tr>"
. += "<tr><td title=\"Update marking preferences (type and color) based on what you have at round end.\">Save Markings: </td>"
. += make_yesno(PERSIST_MARKINGS)
. += "</tr>"
. += "<tr><td title=\"Update character scale based on what you were at round end.\">Save Scale: </td>"
. += make_yesno(PERSIST_SIZE)
. += "</tr>"
. += "</table>"
return jointext(., "")
/datum/category_item/player_setup_item/vore/persistence/proc/make_yesno(var/bit)
if(pref.persistence_settings & bit)
return "<td><span class='linkOn'><b>Yes</b></span></td> <td><a href='?src=\ref[src];toggle_off=[bit]'>No</a></td>"
else
return "<td><a href='?src=\ref[src];toggle_on=[bit]'>Yes</a></td> <td><span class='linkOn'><b>No</b></span></td>"
/datum/category_item/player_setup_item/vore/persistence/OnTopic(var/href, var/list/href_list, var/mob/user)
if(href_list["toggle_on"])
var/bit = text2num(href_list["toggle_on"])
pref.persistence_settings |= bit
return PREFERENCES_REFRESH
else if(href_list["toggle_off"])
var/bit = text2num(href_list["toggle_off"])
pref.persistence_settings &= ~bit
return PREFERENCES_REFRESH
return ..()