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2026-01-24 19:42:25 +00:00

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/obj/item/reagent_containers
name = "Container"
desc = "..."
icon = 'icons/obj/medical/chemical.dmi'
icon_state = null
w_class = WEIGHT_CLASS_SMALL
item_flags = ITEM_CAREFUL_BLUDGEON | ITEM_ENCUMBERS_WHILE_HELD
/// start reagent list. list(id = volume); volume must be specified.
/// * overrides [start_with_single_reagent], [start_with_single_volume], and [start_with_single_data_initializer]
var/list/start_with_reagents
/// start reagent datas. only checked if [start_with_reagents] is set. list(id = data). this is optional.
var/list/start_with_reagents_data_initializers
/// start reagent id or path
var/start_with_single_reagent
/// start reagent amount. null for max.
var/start_with_single_volume
/// start reagent data initializer
var/start_with_single_data_initializer
/// volume of our default reagents holder
// todo: rename to something else
var/volume = 30
/// automatically rename to [[start_with_single_reagent]]
// todo: rename to something else
var/start_rename = FALSE
// todo: shouldn't be settable for drinking / feeding
var/amount_per_transfer_from_this = 5
// todo: typelist?
var/list/possible_transfer_amounts = list(5,10,15,25,30)
// At what point we apply the different icon states
var/list/fill_icon_thresholds = null
/// The optional custom name for the reagent fill icon_state prefix
/// If not set, uses the current icon state.
var/fill_icon_state = null
/// The icon file to take fill icon appearances from
var/fill_icon = 'icons/obj/medical/reagentfillings.dmi'
/obj/item/reagent_containers/Initialize(mapload)
. = ..()
// todo: shouldn't be a verb
if(!possible_transfer_amounts)
remove_obj_verb(src, /obj/item/reagent_containers/verb/set_APTFT)
// create reagents
create_reagents(volume)
// use multi if provided
if(start_with_reagents)
for(var/id in start_with_reagents)
reagents.add_reagent(id, start_with_reagents[id], start_with_reagents_data_initializers?[id])
start_with_reagents = null
if(start_with_reagents_data_initializers)
start_with_reagents_data_initializers = null
// else use single if provided
else if(start_with_single_reagent)
reagents.add_reagent(start_with_single_reagent, isnull(start_with_single_volume)? volume : start_with_single_volume, start_with_single_data_initializer)
if(start_rename)
var/datum/reagent/R = start_with_single_reagent
name = "[name] ([initial(R.name)])"
/obj/item/reagent_containers/verb/set_APTFT() //set amount_per_transfer_from_this
set name = "Set transfer amount"
set category = VERB_CATEGORY_OBJECT
set src in range(0)
var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
if(N)
amount_per_transfer_from_this = N
/obj/item/reagent_containers/attack_self(mob/user, datum/event_args/actor/actor)
. = ..()
if(.)
return
return
/obj/item/reagent_containers/proc/reagentlist() // For attack logs
if(reagents)
return reagents.get_reagents()
return "No reagent holder"
/obj/item/reagent_containers/proc/standard_dispenser_refill(var/mob/user, var/obj/structure/reagent_dispensers/target) // This goes into afterattack
if(!istype(target))
return 0
if(!target.reagents || !target.reagents.total_volume)
to_chat(user, "<span class='notice'>[target] is empty.</span>")
return 1
if(reagents && !reagents.available_volume())
to_chat(user, "<span class='notice'>[src] is full.</span>")
return 1
var/trans = target.reagents.trans_to_obj(src, target:amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You fill [src] with [trans] units of the contents of [target].</span>")
return 1
/obj/item/reagent_containers/proc/standard_splash_mob(var/mob/user, var/mob/target) // This goes into afterattack
if(!istype(target))
return
if(!reagents || !reagents.total_volume)
to_chat(user, "<span class='notice'>[src] is empty.</span>")
return 1
if(target.reagents && !target.reagents.available_volume())
to_chat(user, "<span class='notice'>[target] is full.</span>")
return 1
var/contained = reagentlist()
add_attack_logs(user,target,"Splashed with [src.name] containing [contained]")
user.visible_message("<span class='danger'>[target] has been splashed with something by [user]!</span>", "<span class = 'notice'>You splash the solution onto [target].</span>")
reagents.splash(target, reagents.total_volume)
return 1
/obj/item/reagent_containers/proc/self_feed_message(var/mob/user)
to_chat(user, "<span class='notice'>You eat \the [src]</span>")
/obj/item/reagent_containers/proc/other_feed_message_start(var/mob/user, var/mob/target)
user.visible_message("<span class='warning'>[user] is trying to feed [target] \the [src]!</span>")
/obj/item/reagent_containers/proc/other_feed_message_finish(var/mob/user, var/mob/target)
user.visible_message("<span class='warning'>[user] has fed [target] \the [src]!</span>")
/obj/item/reagent_containers/proc/feed_sound(var/mob/user)
return
/obj/item/reagent_containers/proc/standard_feed_mob(var/mob/user, var/mob/target) // This goes into attack
if(!istype(target))
return 0
if(!reagents || !reagents.total_volume)
to_chat(user, "<span class='notice'>\The [src] is empty.</span>")
return 1
if(target == user)
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/H = user
if(!H.check_has_mouth())
to_chat(user, "Where do you intend to put \the [src]? You don't have a mouth!")
return
var/obj/item/blocked = H.check_mouth_coverage()
if(blocked)
to_chat(user, "<span class='warning'>\The [blocked] is in the way!</span>")
return
user.setClickCooldownLegacy(user.get_attack_speed_legacy(src)) //puts a limit on how fast people can eat/drink things
self_feed_message(user)
reagents.trans_to_mob(user, issmall(user) ? CEILING(amount_per_transfer_from_this/2, 1) : amount_per_transfer_from_this, CHEM_INGEST)
feed_sound(user)
return 1
else
if(istype(target, /mob/living/carbon/human))
var/mob/living/carbon/human/H = target
if(!H.check_has_mouth())
to_chat(user, "Where do you intend to put \the [src]? \The [H] doesn't have a mouth!")
return
var/obj/item/blocked = H.check_mouth_coverage()
if(blocked)
to_chat(user, "<span class='warning'>\The [blocked] is in the way!</span>")
return
other_feed_message_start(user, target)
user.setClickCooldownLegacy(user.get_attack_speed_legacy(src))
if(!do_mob(user, target))
return
other_feed_message_finish(user, target)
var/contained = reagentlist()
add_attack_logs(user,target,"Fed from [src.name] containing [contained]")
reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_INGEST)
feed_sound(user)
return 1
/obj/item/reagent_containers/proc/standard_pour_into(var/mob/user, var/atom/target) // This goes into afterattack and yes, it's atom-level
if(!target.is_open_container() || !target.reagents)
return 0
if(!reagents || !reagents.total_volume)
to_chat(user, "<span class='notice'>[src] is empty.</span>")
return 1
if(!target.reagents.available_volume())
to_chat(user, "<span class='notice'>[target] is full.</span>")
return 1
var/trans = reagents.trans_to(target, amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You transfer [trans] units of the solution to [target].</span>")
return 1
/obj/item/reagent_containers/update_overlays()
. = ..()
if(!fill_icon_thresholds)
return
if(!reagents.total_volume)
return
var/fill_name = fill_icon_state ? fill_icon_state : icon_state
var/mutable_appearance/filling = mutable_appearance(fill_icon, "[fill_name][fill_icon_thresholds[1]]")
var/percent = round((reagents.total_volume / volume) * 100)
for(var/i in 1 to fill_icon_thresholds.len)
var/threshold = fill_icon_thresholds[i]
var/threshold_end = (i == fill_icon_thresholds.len) ? INFINITY : fill_icon_thresholds[i+1]
if(threshold <= percent && percent < threshold_end)
filling.icon_state = "[fill_name][fill_icon_thresholds[i]]"
filling.color = reagents.get_color()
. += filling
/obj/item/reagent_containers/on_reagent_change()
if(fill_icon_thresholds)
update_icon()