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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
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- separates the composition of cyborgs into modules, iconsets, chassis, upgrades - modules / chassis atm can provide items, so can upgrades; in the future we will want to probably generalize the item API a bit so components can work - chassis now can (unimplemented) easily be made to give different stats - reorganizes all the cyborg sprites - adds generalized item mounts with redirection support and tears out legacy cyborg items - entirely rebalances modules & writes some new lawsets in for future use --------- Co-authored-by: silicons <silicons@silicons.dev>
26 lines
602 B
Plaintext
26 lines
602 B
Plaintext
/**
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*! Copyright (c) 2020 Aleksej Komarov
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*! SPDX-License-Identifier: MIT
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*/
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/**
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* tgui state: hands_state
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*
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* Checks that the src_object is in the user's hands.
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*/
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GLOBAL_DATUM_INIT(hands_state, /datum/ui_state/hands_state, new)
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/datum/ui_state/hands_state/can_use_topic(src_object, mob/user)
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. = user.shared_ui_interaction(src_object)
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if(. > UI_CLOSE)
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return min(., user.hands_can_use_topic(src_object))
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/mob/proc/hands_can_use_topic(src_object)
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return UI_CLOSE
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/mob/living/hands_can_use_topic(src_object)
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if(src_object in get_held_items())
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return UI_INTERACTIVE
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return UI_CLOSE
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