Files
silicons 1270722e8d storytellers: world system + very slight codebase reorganization (#6490)
- moves stuff to more sane places so modules folder isn't so messy
- adds a world system that is the start of being able to data-define
world locations and having the game act differently based on which
location a map is in

there's no ability to separate 'pre-load map' (and a way for persistence
to inject this so we can have moving maps yet) but we can add it in
later since things are decently abstracted.
2024-06-06 16:57:19 -06:00

4 lines
140 B
Plaintext

/datum/unit_test/timer_sanity/Run()
TEST_ASSERT(SStimer.bucket_count >= 0,
"SStimer is going into negative bucket count from something")