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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request port genisis proc from tg, also tracy & debugger is boxed in their own datums. also explode world.dm <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> merg https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7495 and https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7497 before this one
36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
//This file is just for the necessary /world definition
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//Try looking in /code/game/world.dm, where initialization order is defined
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/**
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* # World
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*
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* Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying. ~ Arthur C. Clarke
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*
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* The byond world object stores some basic byond level config, and has a few hub specific procs for managing hub visibility
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*/
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/world
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mob = /mob/new_player
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// TODO: replace with /turf/unallocated
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// -- DO NOT USE THIS TURF ANYWHERE ELSE! --
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// -- DO NOT EVEN REFERENCE WORLD.TURF OTHER THAN TO CHECK FOR IT. --
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turf = /turf/space/basic
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// TODO: replace with /area/unallocated
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area = /area/space
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view = "15x15"
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name = "Citadel Station 13 - Roleplay"
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status = "ERROR: Default status"
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/// world visibility. this should never, ever be touched.
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/// a weird byond bug yet to be resolved is probably making this
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/// permanently delist the server if this is disabled at any point.
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visibility = TRUE
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/// static value, do not change
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hub = "Exadv1.spacestation13"
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/// static value, do not change, except to toggle visibility
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/// * use this instead of `visibility` to toggle, via `update_hub_visibility`
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hub_password = "kMZy3U5jJHSiBQjr"
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movement_mode = PIXEL_MOVEMENT_MODE
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fps = 20
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#ifdef FIND_REF_NO_CHECK_TICK
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loop_checks = FALSE
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#endif
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