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Citadel-Station-13-RP/icon_cutter_templates/bitmask/cardinal_32x32.toml
2025-07-19 10:48:03 -04:00

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TOML

mode = "BitmaskSlice"
# Don't try and put directions in our icon states
produce_dirs = false
# We smooth only with our cardinal neighbors, not the ones on the diagonal
smooth_diagonally = false
# Take as input a set of 32x32 blocks
[icon_size]
x = 32
y = 32
# Output our stuff at the same level as it's input
[output_icon_pos]
x = 0
y = 0
# And at the same width/height too
[output_icon_size]
x = 32
y = 32
# This defines where in our list of blocks we draw each "direction" from
# no connections, east/west, north/south, and north/south/east/west
# the 0-3 is the block to read from, starting at 0
[positions]
convex = 0
horizontal = 1
vertical = 2
concave = 3
# When we cut up our blockls, we're cutting "around" a central point
# We typically want to cut around the center, so let's do that here
[cut_pos]
x = 16
y = 16