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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2025-12-09 14:27:09 +00:00
37 lines
829 B
TOML
37 lines
829 B
TOML
mode = "BitmaskSlice"
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# Don't try and put directions in our icon states
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produce_dirs = false
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# We smooth only with our cardinal neighbors, not the ones on the diagonal
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smooth_diagonally = false
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# Take as input a set of 32x32 blocks
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[icon_size]
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x = 32
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y = 32
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# Output our stuff at the same level as it's input
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[output_icon_pos]
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x = 0
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y = 0
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# And at the same width/height too
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[output_icon_size]
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x = 32
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y = 32
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# This defines where in our list of blocks we draw each "direction" from
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# no connections, east/west, north/south, and north/south/east/west
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# the 0-3 is the block to read from, starting at 0
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[positions]
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convex = 0
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horizontal = 1
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vertical = 2
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concave = 3
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# When we cut up our blockls, we're cutting "around" a central point
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# We typically want to cut around the center, so let's do that here
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[cut_pos]
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x = 16
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y = 16
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