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Citadel-Station-13-RP/maps/tether/tether_areas.dm
CharlesWedge dd42093e3d Tether Remap Part 3 of X: Surface Tether: Attempt 2 (#3288)
* Updated Tether Surface Map

Consolidation Edits Included

* New Areas and V-3b Turfs

* One more thing for Mime

A Bottle of Nothing

* Adds Maurice

* missed bar backroom

* Last Minute Sauna Area Edit

* Oops Forgot this area was added

* Oops changed some areas back to pre-consolidation

* Icon State Oops

* Gift Vendor on Deck 2

As requested by Captain

* Former Chapel Area Now "Maint"

We should not have 2 separate areas known as "Chapel".
Trash and junk also added

* Disables the Looking Glass, Fixes Sauna Rain

water/indoor apparently is an outdoor turf

* misc fixes for deck 1

* Grammar Fix

No bad spacing in Maurice's Description

* Access Fixes

Xenobotanists can now open lockers in Xenobotany, Tram Holding Cell is now secure.

* Theoretical Fix to Shields Generating on Paths...

Doesn't Break Code as far as I know... Was checked with VSC and Dreammaker

* Fixes Former Looking Glass Runtime

Turfs Cry out for their landmark: Noisily.

* Modifies Tram Safety Glass

Now Uses Windoor/Glass Combo that is not deleted upon tram arrival.

* I hope this fixes my version of surface 1

* Fish Pond Fix Part 1

Water/indoors is now actually an indoor turf

* Fish Pond Fix Part 2

Creates a "Not Outdoors Variant of Sand"

* Fish Pond Fix Part 3

Fish Pond is no longer "Outdoors" and will not be effected by outdoor weather

* fixes the Tram Station Windoors

Misaligned by 1 tile

* Perhaps actually fixes Looking Glass Runtime

* Reverts Sauna Changes

Happy?
2021-07-28 08:28:23 -07:00

1656 lines
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//Debug areas
/area/tether/surfacebase
name = "Tether Debug Surface"
/area/tether/transit
name = "Tether Debug Transit"
requires_power = 0
/area/tether/space
name = "Tether Debug Space"
requires_power = 0
// Tether Areas itself
/area/tether/surfacebase/tether
icon = 'icons/turf/areas.dmi'
icon_state = "tether1"
/area/tether/transit/tether
icon = 'icons/turf/areas.dmi'
icon_state = "tether2"
/area/tether/space/tether
icon = 'icons/turf/areas.dmi'
icon_state = "tether3"
// Elevator areas.
/area/turbolift
delay_time = 2 SECONDS
forced_ambience = list('sound/music/elevator.ogg')
dynamic_lighting = FALSE //Temporary fix for elevator lighting
requires_power = FALSE
/area/turbolift/tether/transit
name = "tether (midway)"
lift_floor_label = "Tether Midpoint"
lift_floor_name = "Midpoint"
lift_announce_str = "Arriving at tether midway point."
delay_time = 5 SECONDS
/area/turbolift/t_surface/level1
name = "surface (level 1)"
lift_floor_label = "Surface 1"
lift_floor_name = "Tram, Dorms, Mining, Surf. EVA"
lift_announce_str = "Arriving at Base Level 1."
base_turf = /turf/simulated/floor/plating
/area/turbolift/t_surface/level2
name = "surface (level 2)"
lift_floor_label = "Surface 2"
lift_floor_name = "Atmos, Maintenance"
lift_announce_str = "Arriving at Base Level 2."
/area/turbolift/t_surface/level3
name = "surface (level 3)"
lift_floor_label = "Surface 3"
lift_floor_name = "Bar, Bridge, Pool, Science"
lift_announce_str = "Arriving at Base Level 3."
/area/turbolift/t_station/level1
name = "asteroid (level 1)"
lift_floor_label = "Asteroid 1"
lift_floor_name = "AI Core, Eng, Exploration, Secondary Bridge"
lift_announce_str = "Arriving at Station Level 1."
/area/turbolift/t_station/level2
name = "asteroid (level 2)"
lift_floor_label = "Asteroid 2"
lift_floor_name = "Chapel, Cargo, EVA, Gateway"
lift_announce_str = "Arriving at Station Level 2."
/area/vacant/vacant_restaurant_upper
name = "\improper Vacant Restaurant"
icon_state = "vacant_site"
flags = null
/area/vacant/vacant_restaurant_lower
name = "\improper Vacant Restaurant"
icon_state = "vacant_site"
flags = null
/area/engineering/engineering_airlock
name = "\improper Engineering Airlock"
icon_state = "engine_eva"
/area/engineering/hallway
name = "\improper Engineering Hallway"
icon_state = "engineering"
/area/engineering/shaft
name = "\improper Engineering Electrical Shaft"
icon_state = "substation"
/area/engineering/gravity_lobby
name = "\improper Engineering GravGen Lobby"
/area/engineering/gravity_gen
name = "\improper Engineering GravGen"
/area/vacant/vacant_office
name = "\improper Vacant Office"
icon_state = "vacant_site"
/area/centcom/simulated
dynamic_lighting = 1
/area/centcom/simulated/terminal
name = "\improper Docking Terminal"
icon_state = "centcom_dock"
ambience = AMBIENCE_ARRIVALS
/area/centcom/simulated/medical
name = "\improper CentCom Medical"
icon_state = "centcom_medical"
/area/centcom/simulated/restaurant
name = "\improper CentCom Restaurant"
icon_state = "centcom_crew"
/area/centcom/simulated/bathroom
name = "\improper CentCom Bathroom"
icon_state = "centcom_crew"
/area/centcom/simulated/living
name = "\improper CentCom Living Quarters"
/area/centcom/simulated/main_hall
name = "\improper Main Hallway"
icon_state = "centcom_hallway1"
/area/centcom/simulated/evac
name = "\improper CentCom Emergency Shuttle"
/area/centcom/simulated/bar
name = "\improper CentCom Bar"
icon_state = "centcom_crew"
/area/centcom/simulated/security
name = "\improper CentCom Security"
icon_state = "centcom_security"
//
// Surface Base Z Levels
//
/area/tether/surfacebase
icon = 'icons/turf/areas.dmi'
/area/tether/surfacebase/outside
name = "Outside - Surface"
sound_env = MOUNTAINS
/area/tether/surfacebase/outside/outside1
icon_state = "outside1"
/area/tether/surfacebase/outside/outside2
icon_state = "outside2"
/area/tether/surfacebase/outside/outside3
icon_state = "outside3"
/area/tether/surfacebase/old_tram
name = "\improper Construction Tram LL-26"
/area/tether/surfacebase/tunnel
name = "Orange Line Tram Tunnel"
/area/tether/surfacebase/old_shelter
name = "Abandoned Mining Shelter"
/area/tether/surfacebase/cave
name = "Shallow Cave"
/area/tether/surfacebase/outside/empty
name = "Outside - Empty Area"
/area/tether/surfacebase/outside/wilderness
name = "Outside - Wilderness"
icon_state = "invi"
forced_ambience = list('sound/music/Sacred_Grove.ogg')
/area/tether/surfacebase/temple
name = "Outside - Wilderness" // ToDo: Make a way to hide spoiler areas off the list of areas ghosts can jump to.
icon_state = "red"
/area/tether/surfacebase/crash
name = "Outside - Wilderness" // ToDo: Make a way to hide spoiler areas off the list of areas ghosts can jump to.
icon_state = "yellow"
/area/tether/surfacebase/tram
name = "\improper Tram Station"
icon_state = "dk_yellow"
/area/tether/surfacebase/surface_one_hall
name = "\improper First Floor Hallway"
icon_state = "dk_yellow"
/area/tether/surfacebase/surface_two_hall
name = "\improper Second Floor Hallway"
icon_state = "dk_yellow"
/area/tether/surfacebase/surface_three_hall
name = "\improper Third Floor Hallway"
icon_state = "dk_yellow"
/area/tether/surfacebase/north_stairs_one
name = "\improper North Stairwell First Floor"
icon_state = "dk_yellow"
/area/tether/surfacebase/north_staires_two
name = "\improper North Stairwell Second Floor"
icon_state = "dk_yellow"
/area/tether/surfacebase/north_stairs_three
name = "\improper North Stairwell Third Floor"
icon_state = "dk_yellow"
/area/tether/surfacebase/public_garden_one
name = "\improper Public Garden First Floor"
icon_state = "green"
/area/tether/surfacebase/public_garden_two
name = "\improper Public Garden Second Floor"
icon_state = "green"
/area/tether/surfacebase/public_garden_three
name = "\improper Public Garden Third Floor"
icon_state = "green"
/area/tether/surfacebase/public_garden
name = "\improper Public Garden"
icon_state = "purple"
/area/tether/surfacebase/fish_farm
name = "\improper Fish Farm"
icon_state = "red"
/area/tether/surfacebase/bar_backroom
name = "\improper Bar Backroom"
icon_state = "red"
sound_env = SMALL_SOFTFLOOR
/area/tether/surfacebase/servicebackroom
name = "\improper Service Block Backroom"
icon_state = "red"
/area/tether/surfacebase/barbackmaintenance
name = "\improper Bar Back Maintenance"
icon_state = "red"
/area/tether/surfacebase/public_garden_lg
name = "\improper Public Garden Looking Glass"
icon_state = "green"
// /area/tether/surfacebase/east_stairs_one //This is just part of a lower hallway
/area/tether/surfacebase/east_stairs_two
name = "\improper East Stairwell Second Floor"
icon_state = "dk_yellow"
/area/vacant/vacant_site/east
name = "\improper East Base Vacant Site"
flags = null
/area/vacant/vacant_library
name = "\improper Atrium Construction Site"
/area/vacant/vacant_bar
name = "\improper Vacant Bar"
/area/vacant/vacant_bar_upper
name = "\improper Upper Vacant Bar"
/area/vacant/vacant_site/gateway
name = "\improper Vacant Prep Area"
/area/vacant/vacant_site/gateway/lower
name = "\improper Lower Vacant Prep Area"
//TFF 5/4/20 - Mining Ops move TODO Change all Vacant areas to construction_site per vermin event location announcement.
/area/construction/vacant_mining_ops
name = "\improper Vacant Mining Operations"
// /area/tether/surfacebase/east_stairs_three //This is just part of an upper hallway
/area/tether/surfacebase/emergency_storage
icon_state = "emergencystorage"
/area/tether/surfacebase/emergency_storage/panic_shelter
name = "\improper Panic Shelter Emergency Storage"
/area/tether/surfacebase/emergency_storage/rnd
name = "\improper RnD Emergency Storage"
/area/tether/surfacebase/emergency_storage/atmos
name = "\improper Atmospherics Emergency Storage"
/area/tether/surfacebase/emergency_storage/atrium
name = "\improper Atrium Emergency Storage"
//TFF 7/4/20 - New areas for Surface Cargo bits as well as the Mining Outpost. Some former ones deleted. Others renamed.
// Surface Cargo/Mining EVA/Warehouse/Mining Outpost adadditions
/area/tether/surfacebase/cargo
name = "Surface Cargo Foyer"
icon = 'icons/turf/areas.dmi'
icon_state = "quartstorage"
/area/tether/surfacebase/cargo/mining //TODO: Change to medical airlock access
name = "\improper Mining Equipment Storage"
icon_state = "outpost_mine_main"
/area/tether/surfacebase/cargo/mining/airlock //TODO: Change to medical airlock
name = "\improper Mining Airlock"
/area/tether/surfacebase/cargo/warehouse
name = "\improper Surface Cargo Warehouse"
sound_env = LARGE_ENCLOSED
/area/tether/surfacebase/cargo/office
name = "\improper Surface Cargo Office"
lightswitch = 0
/area/tether/surfacebase/mining_main
icon_state = "outpost_mine_main"
/area/tether/surfacebase/mining_main/eva
name = "\improper Mining EVA"
/area/tether/surfacebase/lowernortheva/external
name = "\improper Mining External"
/area/tether/surfacebase/mining_main/break_room
name = "\improper Mining Crew Area"
/area/tether/surfacebase/mining_main/bathroom
name = "\improper Mining Bathroom"
/area/outpost/mining_main/hangar
name = "\improper Mining Outpost Shuttle Hangar"
ambience = AMBIENCE_HANGAR
sound_env = LARGE_ENCLOSED
/area/outpost/mining_main/secondary_gear_storage
name = "\improper Mining Outpost Gear Storage"
/area/outpost/mining_main/drill_equipment
name = "\improper Mining Equipment Storage"
// Mining Underdark
/area/mine/unexplored/underdark
name = "\improper Mining Underdark"
base_turf = /turf/simulated/mineral/floor/virgo3b
/area/mine/explored/underdark
name = "\improper Mining Underdark"
base_turf = /turf/simulated/mineral/floor/virgo3b
// Mining outpost areas
/area/outpost/mining_main/passage
name = "\improper Mining Outpost Passage"
// Solars map areas
/area/tether/outpost/solars_outside
name = "\improper Solar Farm"
/area/tether/outpost/solars_shed
name = "\improper Solar Farm Shed"
// Exploration area - Plains
/area/tether/outpost/exploration_plains
name = "\improper Plains Exploration Zone"
icon_state = "green"
/area/tether/outpost/exploration_shed
name = "\improper Plains Entrance Shed"
/area/maintenance/substation/medsec
name = "\improper MedSec Substation"
/area/maintenance/substation/mining
name = "\improper Mining Substation"
/area/maintenance/substation/bar
name = "\improper Bar Substation"
/area/maintenance/substation/surface_atmos
name = "\improper Surface Atmos Substation"
/area/maintenance/substation/civ_west
name = "\improper Civilian West Substation"
/area/maintenance/substation/exploration
name = "\improper Exploration Substation"
/area/maintenance/tether_midpoint
name = "\improper Tether Midpoint Maint"
/area/maintenance/commandmaint
name = "\improper Command Maintenance"
/area/maintenance/lowmedbaymaint
name = "\improper Lower Medbay Maintenance"
icon_state = "green"
/area/maintenance/substation/SurfMedsubstation
name = "\improper SurfMed Substation"
icon_state = "green"
/area/maintenance/substation/surfaceservicesubstation
name = "\improper Surface Services Substation"
icon_state = "green"
/area/tether/surfacebase/lowernorthhall
name = "\improper Lower North Hallway"
icon_state = "green"
/area/tether/surfacebase/lowernortheva
name = "\improper Lower North EVA"
icon_state = "green"
/area/tether/surfacebase/cargostore
name = "\improper Cargo Store"
icon_state = "yellow"
/area/tether/surfacebase/cargostore/office
name = "\improper Cargo Store Office"
icon_state = "yellow"
lightswitch = 0
/area/tether/surfacebase/cargostore/warehouse
name = "\improper Cargo Store Warehouse"
icon_state = "yellow"
lightswitch = 0
/area/tether/surfacebase/medical
icon_state = "medical"
/area/tether/surfacebase/medical/lobby
name = "\improper Medical Lobby"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay3"
/area/tether/surfacebase/medical/triage
name = "\improper Triage"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_triage"
/area/tether/surfacebase/medical/admin
name = "\improper Medical Admin"
/area/tether/surfacebase/medical/first_aid_west
name = "\improper First Aid West"
/area/tether/surfacebase/medical/chemistry
name = "\improper Chemistry"
icon = 'icons/turf/areas.dmi'
icon_state = "chem"
/area/tether/surfacebase/medical/resleeving
name = "\improper Resleeving"
icon = 'icons/turf/areas.dmi'
icon_state = "cloning"
/area/tether/surfacebase/medical/surgery1
name = "\improper Surgery OR 1"
icon = 'icons/turf/areas.dmi'
icon_state = "surgery_1"
/area/tether/surfacebase/medical/surgery2
name = "\improper Surgery OR 2"
icon = 'icons/turf/areas.dmi'
icon_state = "surgery_2"
/area/tether/surfacebase/medical/patient
name = "\improper Surface Patient Recovery Rooms"
/area/tether/surfacebase/medical/patient_a
name = "\improper Patient Room A"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_patient_room_a"
/area/tether/surfacebase/medical/patient_b
name = "\improper Patient Room B"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_patient_room_b"
/area/tether/surfacebase/medical/patient_c
name = "\improper Patient Room C"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_patient_room_c"
/area/tether/surfacebase/medical/recoveryward
name = "\improper Medbay Recovery Ward"
icon = 'icons/turf/areas.dmi'
icon_state = "crew_quarters"
/area/tether/surfacebase/medical/recoveryward/storage
name = "\improper Medbay Recovery Storage"
/area/tether/surfacebase/medical/bathroom
name = "\improper Medbay Staff Bathroom"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_restroom"
/area/tether/surfacebase/medical/mentalhealth
name = "\improper Mental Health"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_mentalhealth"
/area/tether/surfacebase/medical/mentalhealthwaiting
name = "\improper Mental Health Waiting Room"
/area/tether/surfacebase/medical/cmo
name = "\improper Chief Medical Officer's Office"
icon = 'icons/turf/areas.dmi'
icon_state = "CMO"
/area/tether/surfacebase/medical/morgue
name = "\improper Morgue"
/area/tether/surfacebase/medical/viro
name = "\improper Virology"
/area/tether/surfacebase/medical/viroairlock
name = "\improper Virology Airlock"
/area/tether/surfacebase/medical/viro/viroward
name = "\improper Virology Ward"
/area/tether/surfacebase/medical/upperhall
name = "\improper Medical Upper Hall"
/area/tether/surfacebase/medical/centralhall
name = "\improper Medical Central Hall"
/area/tether/surfacebase/medical/lowerhall
name = "\improper Medical Lower Hall"
//North SurfMed3-2 Stairwell
/area/tether/surfacebase/medical/uppernorthstairwell
name = "\improper Medical Stairwell"
icon_state = "north"
///South SufMed3-2 Stairwell
/area/tether/surfacebase/medical/uppersouthstairwell
name = "\improper Upper Medical Stairwell"
icon_state = "south"
//Central Surfmet2-1 Stairwell
/area/tether/surfacebase/medical/centralstairwell
name = "\improper Central Medical Stairwell"
icon_state = "center"
/area/tether/surfacebase/medical/storage
name = "\improper Medical Storage"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_primary_storage"
/area/tether/surfacebase/medical/examroom
name = "\improper Medical Exam Room"
icon = 'icons/turf/areas.dmi'
icon_state = "exam_room"
/area/tether/surfacebase/medical/paramed
name = "\improper Emergency Medical Bay"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_emt_bay"
/area/tether/surfacebase/medical/breakroom
name = "\improper Medical Break Room"
icon = 'icons/turf/areas.dmi'
icon_state = "medbay_breakroom"
/area/tether/surfacebase/medical/maints
name = "\improper Mining Upper Maintenance"
/area/tether/surfacebase/library/study
name = "\improper Library Private Study"
lightswitch = 0
icon_state = "library"
/area/tether/surfacebase/entertainment
name = "\improper Entertainment Auditorium"
icon_state = "library"
/area/tether/surfacebase/entertainment/stage
name = "\improper Entertainment Stage"
icon_state = "library"
/area/tether/surfacebase/funny/clownoffice
name = "\improper Clown's Office"
icon_state = "library"
/area/tether/surfacebase/funny/mimeoffice
name = "\improper Mime's Office"
icon_state = "library"
/area/tether/surfacebase/funny/tomfoolery
name = "\improper Tomfoolery Closet"
icon_state = "library"
/area/tether/surfacebase/funny/hideyhole
name = "\improper Pilferer's Hole"
icon_state = "library"
/area/tether/surfacebase/entertainment/backstage
name = "\improper Entertainment Backstage"
icon_state = "library"
/area/tether/surfacebase/botanystorage
name = "\improper Botany Storage"
icon_state = "library"
/area/tether/surfacebase/security
icon_state = "security"
/area/tether/surfacebase/security/breakroom
name = "\improper Surface Security Break Room"
lightswitch = 0
sound_env = MEDIUM_SOFTFLOOR
/area/tether/surfacebase/security/lobby
name = "\improper Surface Security Lobby"
/area/tether/surfacebase/security/common
name = "\improper Surface Security Room"
/area/tether/surfacebase/security/armory
name = "\improper Armory"
lightswitch = 0
/area/tether/surfacebase/security/checkpoint
name = "\improper Surface Checkpoint Office"
/area/tether/surfacebase/security/hallway
name = "\improper Surface Checkpoint Hallway"
/area/tether/surfacebase/security/warden
name = "\improper Warden's Office"
lightswitch = 0
/area/tether/surfacebase/security/lowerhallway
name = "\improper Surface Security Lower Hallway"
/area/tether/surfacebase/security/evidence
name = "\improper Surface Security Evidence Storage"
lightswitch = 0
/area/tether/surfacebase/security/brig
name = "\improper Surface Security Brig"
/area/tether/surfacebase/security/brig/storage
name = "\improper Brig Storage"
lightswitch = 0
/area/tether/surfacebase/security/brig/bathroom
name = "\improper Brig Bathroom"
/area/tether/surfacebase/security/solitary
name = "\improper Surface Security Solitary Confinement"
lightswitch = 0
sound_env =PADDED_CELL
/area/tether/surfacebase/security/gasstorage
name = "\improper Surface Security Gas Storage"
lightswitch = 0
/area/tether/surfacebase/security/interrogation
name = "\improper Surface Security Interrogation"
lightswitch = 0
sound_env = SMALL_ENCLOSED
/area/tether/surfacebase/security/processing
name = "\improper Surface Security Processing"
lightswitch = 0
/area/tether/surfacebase/security/lobby
name = "\improper Surface Security Lobby"
/area/tether/surfacebase/security/frontdesk
name = "\improper Surface Security Front Desk"
lightswitch = 0
/area/tether/surfacebase/security/upperhall
name = "\improper Security Upper Hallway"
/area/tether/surfacebase/security/middlehall
name = "\improper Security Middle Hallway"
/area/tether/surfacebase/security/lowerhall
name = "\improper Security Lower Hallway"
/area/maintenance/lower/security
name = "\improper Surface Security Maintenance"
/area/tether/surfacebase/security/hos
name = "\improper Head of Security Office"
lightswitch = 0
/area/tether/surfacebase/security/briefingroom
name = "\improper Security Briefing Room"
lightswitch = 0
/area/tether/surfacebase/security/iaa
name = "\improper Internal Affairs"
/area/tether/surfacebase/security/iaa/officea
name = "\improper Internal Affairs Office A"
lightswitch = 0
/area/tether/surfacebase/security/iaa/officeb
name = "\improper Internal Affairs Office B"
lightswitch = 0
/area/tether/surfacebase/security/iaa/officecommon
name = "\improper Internal Affairs Common Office"
lightswitch = 0
/area/tether/surfacebase/security/outfitting
name = "\improper Security Outfitting"
lightswitch = 0
/area/tether/surfacebase/security/outfitting/storage
name = "\improper Security Equipment Storage"
lightswitch = 0
/area/tether/surfacebase/security/detective
name = "\improper Forensics Lab"
lightswitch = 0
/area/tether/surfacebase/security/detective/officea
name = "\improper Detective Office A"
lightswitch = 0
/area/tether/surfacebase/security/detective/officeb
name = "\improper Detective Office B"
lightswitch = 0
/area/tether/surfacebase/security/bathroom
name = "\improper Security Bathroom"
lightswitch = 0
/area/tether/surfacebase/security/evastorage
name = "\improper Security EVA Equipment Storage"
lightswitch = 0
/area/tether/surfacebase/security/weaponsrange
name = "\improper Security Weapons Range"
lightswitch = 0
/area/maintenance/readingrooms
name = "\improper Southeast Maintenance"
icon = 'icons/turf/areas.dmi'
icon_state = "green"
sound_env = SMALL_SOFTFLOOR
/area/tether/surfacebase/cafeteria
name = "\improper Surface Cafeteria"
icon_state = "blueold"
lightswitch = 0
/area/tether/surfacebase/southhall
name = "\improper Surface South Central Hallway"
icon_state = "blueold"
/area/tether/surfacebase/southhall/readingroomaccess
name = "\improper Reading Room Access"
icon_state = "blueold"
/area/tether/surfacebase/topairlock
name = "\improper Surface Upper Airlock"
icon_state = "blueold"
/area/engineering/atmos/processing
name = "Atmospherics Processing"
icon_state = "atmos"
sound_env = LARGE_ENCLOSED
/area/engineering/atmos/gas_storage
name = "Atmospherics Gas Storage"
icon_state = "atmos"
//TFF 11/12/19 - Minor refactor, makes mice spawn only in Atmos.
/area/engineering/atmos_intake
name = "\improper Atmospherics Intake"
icon_state = "atmos"
sound_env = MOUNTAINS
/area/engineering/atmos/hallway
name = "\improper Atmospherics Main Hallway"
/area/engineering/lower/lobby
name = "\improper Enginering Surface Lobby"
/area/engineering/lower/breakroom
name = "\improper Enginering Surface Break Room"
/area/engineering/lower/corridor
name = "\improper Tether Lower Service Corridor"
/area/engineering/lower/atmos_lockers
name = "\improper Engineering Atmos Locker Room"
/area/engineering/lower/atmos_eva
name = "\improper Engineering Atmos EVA"
/area/gateway/prep_room
name = "\improper Gateway Prep Room"
/area/crew_quarters/locker/laundry_arrival
name = "\improper Arrivals Laundry"
/area/maintenance/lower
icon_state = "fsmaint"
/area/maintenance/lower/xenoflora
name = "\improper Xenoflora Maintenance"
/area/maintenance/lower/research
name = "\improper Research Maintenance"
/area/maintenance/lower/atmos
name = "\improper Atmospherics Maintenance"
/area/maintenance/lower/locker_room
name = "\improper Locker Room Maintenance"
/area/maintenance/lower/vacant_site
name = "\improper Vacant Site Maintenance"
/area/maintenance/lower/atrium
name = "\improper Atrium Maintenance"
/area/maintenance/lower/rnd
name = "\improper RnD Maintenance"
/area/maintenance/lower/north
name = "\improper North Maintenance"
/area/maintenance/lower/bar
name = "\improper Bar Maintenance"
/area/maintenance/lower/mining
name = "\improper Mining Maintenance"
/area/maintenance/lower/south
name = "\improper South Maintenance"
/area/maintenance/lower/trash_pit
name = "\improper Trash Pit"
/area/maintenance/lower/solars
name = "\improper Solars Maintenance"
/area/maintenance/lower/mining_eva
name = "\improper Mining EVA Maintenance"
/area/maintenance/lower/public_garden_maintenence
name = "\improper Public Garden Maintenence"
/area/maintenance/lower/public_garden_maintenence/upper
name = "\improper Upper Public Garden Maintenence"
/area/maintenance/lower/medsec_maintenance
name = "\improper Surface MedSec Maintenance"
// Research
/area/rnd/xenobiology/xenoflora/lab_atmos
name = "\improper Xenoflora Atmospherics Lab"
ambience = AMBIENCE_ATMOS
/area/rnd/breakroom
name = "\improper Research Break Room"
icon_state = "research"
/area/rnd/reception_desk
name = "\improper Research Reception Desk"
icon_state = "research"
/area/rnd/lockers
name = "\improper Research Locker Room"
icon_state = "research"
/area/rnd/external
name = "\improper Research External Access"
icon_state = "research"
/area/rnd/hallway
name = "\improper Research Lower Hallway"
icon_state = "research"
/area/rnd/xenoarch_storage
name = "\improper Xenoarch Storage"
icon_state = "research"
/area/rnd/chemistry_lab
name = "\improper Research Chemistry Lab"
icon_state = "research"
/area/rnd/miscellaneous_lab
name = "\improper Research Miscellaneous Lab"
icon_state = "research"
/area/rnd/staircase/secondfloor
name = "\improper Research Staircase Second Floor"
icon_state = "research"
/area/rnd/staircase/thirdfloor
name = "\improper Research Staircase Third Floor"
icon_state = "research"
/area/rnd/breakroom/bathroom
name = "\improper Research Bathroom"
icon_state = "research"
/area/rnd/testingroom
name = "\improper Research Testing Room"
icon_state = "research"
/area/rnd/hardstorage
name = "\improper Research Hard Storage"
icon_state = "research"
/area/rnd/tankstorage
name = "\improper Research Tank Storage"
icon_state = "research"
// Robotics + Associated Areas
/area/rnd/robotics
name = "\improper Robotics Lab"
icon_state = "robotics"
/area/rnd/robotics/mechbay
name = "\improper Mech Bay"
icon_state = "mechbay"
/area/rnd/robotics/surgeryroom1
name = "\improper Robotics Surgery Room 1"
/area/rnd/robotics/surgeryroom2
name = "\improper Robotics Surgery Room 2"
/area/rnd/robotics/resleeving
name = "\improper Robotics Resleeving"
//TFF 28/8/19 - cleanup of areas placement
/area/rnd/research/testingrange
name = "\improper Weapons Testing Range"
icon_state = "firingrange"
/area/rnd/research/researchdivision
name = "\improper Research Division"
icon_state = "research"
//Outpost areas
//TFF 28/8/19 - cleanup of areas placement
/area/rnd/outpost
name = "\improper Research Outpost Hallway"
icon_state = "research"
ambience = AMBIENCE_OUTPOST
/area/rnd/outpost/breakroom
name = "\improper Research Outpost Breakroom"
icon_state = "research"
/area/rnd/outpost/airlock
name = "\improper Research Outpost Airlock"
icon_state = "green"
/area/rnd/outpost/eva
name = "Research Outpost EVA Storage"
icon_state = "eva"
/area/rnd/outpost/chamber
name = "\improper Research Outpost Burn Chamber"
icon_state = "engine"
ambience = AMBIENCE_ATMOS
/area/rnd/outpost/atmos
name = "Research Outpost Atmospherics"
icon_state = "atmos"
ambience = AMBIENCE_ATMOS
/area/rnd/outpost/storage
name = "\improper Research Outpost Gas Storage"
icon_state = "toxstorage"
ambience = AMBIENCE_ATMOS
/area/rnd/outpost/mixing
name = "\improper Research Outpost Gas Mixing"
icon_state = "toxmix"
ambience = AMBIENCE_ATMOS
/area/rnd/outpost/heating
name = "\improper Research Outpost Gas Heating"
icon_state = "toxmix"
ambience = AMBIENCE_ATMOS
/area/rnd/outpost/testing_lab
name = "\improper Research Outpost Testing"
ambience = AMBIENCE_ATMOS
/area/maintenance/substation/outpost
name = "Research Outpost Substation"
/area/rnd/outpost/anomaly_lab
name = "\improper Research Outpost Anomaly Lab"
icon_state = "research"
/area/rnd/outpost/anomaly_lab/analysis
name = "\improper Anomaly Lab Analysis Chamber"
icon_state = "research"
/area/rnd/outpost/anomaly_lab/testing
name = "\improper Anomaly Lab Testing Chamber"
/area/rnd/outpost/anomaly_lab/airlock
name = "\improper Anomaly Lab Testing Chamber Airlock"
icon_state = "research"
/area/rnd/outpost/anomaly_lab/storage
name = "\improper Anomaly Storage"
icon_state = "research"
/area/rnd/outpost/xenoarch_storage
name = "\improper Research Outpost Xenoarch Storage"
icon_state = "research"
// Xenobiology Outpost Areas
/area/rnd/outpost/xenobiology
name = "\improper Xenobiology Wing"
icon_state = "research"
ambience = AMBIENCE_GENERIC // Still part of the station, even if it's it's own wing. TODO: Science Ambience.
/area/rnd/outpost/xenobiology/outpost_north_airlock
name = "\improper Xenobiology Northern Airlock"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_south_airlock
name = "\improper Xenobiology Southern Airlock"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_hallway
name = "\improper Xenobiology Access Corridor"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_breakroom
name = "\improper Xenobiology Breakroom"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_office
name = "\improper Xenobiology Main Office"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_autopsy
name = "\improper Xenobiology Alien Autopsy Room"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_decon
name = "\improper Xenobiology Decontamination and Showers"
icon_state = "research"
sound_env = SMALL_ENCLOSED
/area/rnd/outpost/xenobiology/outpost_first_aid
name = "\improper Xenobiology First Aid"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_slimepens
name = "\improper Xenobiology Slime and Xenos Containment"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_main
name = "\improper Xenobiology Main Outpost"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_storage
name = "\improper Xenobiology Equipment Storage"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_stairs
name = "\improper Xenobiology Stairwell"
icon_state = "research"
/area/rnd/outpost/xenobiology/outpost_substation
name = "\improper Xenobiology SMES Substation"
icon_state = "research"
ambience = AMBIENCE_SUBSTATION
// Misc
/area/hallway/lower/third_south
name = "\improper Hallway Third Floor South"
icon_state = "hallC1"
/area/hallway/lower/first_west
name = "\improper Hallway First Floor West"
icon_state = "hallC1"
/area/storage/surface_eva
icon_state = "storage"
name = "\improper Surface EVA"
/area/storage/surface_eva/external
name = "\improper Surface EVA Access"
/area/tether/surfacebase/shuttle_pad
name = "\improper Tether Shuttle Pad"
/area/tether/surfacebase/reading_room
name = "\improper Reading Room"
icon = 'icons/turf/areas.dmi'
icon_state = "green"
flags = RAD_SHIELDED
/area/tether/surfacebase/vacant_site
name = "\improper Vacant Site"
flags = null
/area/crew_quarters/freezer
name = "\improper Kitchen Freezer"
/area/crew_quarters/panic_shelter
name = "\improper Panic Shelter"
flags = RAD_SHIELDED //It just makes sense
/area/tether/station/public_meeting_room
name = "Public Meeting Room"
icon_state = "blue"
sound_env = SMALL_SOFTFLOOR
//TFF 28/8/19 - cleanup of areas placement
/area/chapel/observation
name = "\improper Chapel Observation"
icon_state = "chapel"
//
// Station Z Levels
//
// Note: Fore is NORTH
/area/tether/station/stairs_one
name = "\improper Station Stairwell First Floor"
icon_state = "dk_yellow"
/area/tether/station/stairs_two
name = "\improper Station Stairwell Second Floor"
icon_state = "dk_yellow"
/area/tether/station/stairs_three
name = "\improper Station Stairwell Third Floor"
icon_state = "dk_yellow"
/area/tether/station/dock_one
name = "\improper Dock One"
icon_state = "dk_yellow"
/area/tether/station/dock_two
name = "\improper Dock Two"
icon_state = "dk_yellow"
/area/maintenance/station/abandonedholodeck
name = "\improper Old Holodeck"
icon_state = "dk_yellow"
flags = RAD_SHIELDED
/area/tether/station/burial
name = "\improper Burial"
icon_state = "chapel_morgue"
/area/crew_quarters/showers
name = "\improper Unisex Showers"
icon_state = "recreation_area_restroom"
sound_env = SMALL_ENCLOSED
/area/crew_quarters/sleep/maintDorm1
name = "\improper Construction Dorm 1"
icon_state = "crew_quarters"
flags = RAD_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/maintDorm2
name = "\improper Construction Dorm 2"
icon_state = "crew_quarters"
flags = RAD_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/maintDorm3
name = "\improper Construction Dorm 3"
icon_state = "crew_quarters"
flags = RAD_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/maintDorm4
name = "\improper Construction Dorm 4"
icon_state = "crew_quarters"
flags = RAD_SHIELDED
//soundproofed = TRUE
//TFF 28/8/19 - cleanup of areas placement
/area/crew_quarters/sleep/vistor_room_1
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_2
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_3
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_4
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_5
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_6
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_7
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_8
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_9
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_10
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_11
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/vistor_room_12
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_1
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_2
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_3
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_4
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_5
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_6
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_7
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_8
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_9
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_10
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_1/holo
name = "\improper Dorm 1 Holodeck"
icon_state = "dk_yellow"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_3/holo
name = "\improper Dorm 3 Holodeck"
icon_state = "dk_yellow"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_5/holo
name = "\improper Dorm 5 Holodeck"
icon_state = "dk_yellow"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/Dorm_7/holo
name = "\improper Dorm 7 Holodeck"
icon_state = "dk_yellow"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/spacedorm1
name = "\improper Visitor Lodging 1"
icon_state = "dk_yellow"
lightswitch = 0
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/spacedorm2
name = "\improper Visitor Lodging 2"
icon_state = "dk_yellow"
lightswitch = 0
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/spacedorm3
name = "\improper Visitor Lodging 3"
icon_state = "dk_yellow"
lightswitch = 0
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/crew_quarters/sleep/spacedorm4
name = "\improper Visitor Lodging 4"
icon_state = "dk_yellow"
lightswitch = 0
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_basic
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_desert
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_seating
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_beach
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_garden
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_boxing
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_snow
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_space
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/holodeck/holodorm/source_off
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
//soundproofed = TRUE
/area/ai_core_foyer
name = "\improper AI Core Access"
/area/medical/virologyisolation
name = "\improper Virology Isolation"
icon_state = "virology"
/area/medical/recoveryrestroom
name = "\improper Recovery Room Restroom"
icon_state = "virology"
/area/security/hallway
name = "\improper Security Hallway"
icon_state = "security"
/area/security/hallwayaux
name = "\improper Security Armory Hallway"
icon_state = "security"
/area/security/forensics
name = "\improper Forensics Lab"
icon_state = "security"
/area/security/breakroom
name = "\improper Security Breakroom"
icon_state = "security"
/area/security/brig/visitation
name = "\improper Visitation"
icon_state = "security"
/area/security/brig/bathroom
name = "\improper Brig Bathroom"
icon_state = "security"
/area/security/armory/blue
name = "\improper Armory - Blue"
icon_state = "armory"
/area/security/armory/red
name = "\improper Armory - Red"
icon_state = "red2"
/area/security/observation
name = "\improper Brig Observation"
icon_state = "riot_control"
/area/security/eva
name = "\improper Security EVA"
icon_state = "security_equip_storage"
/area/security/recstorage
name = "\improper Brig Recreation Storage"
icon_state = "brig"
/area/security/customs
name = "\improper Security Customs Checkpoint"
icon_state = "security"
/area/engineering/atmos/backup
name = "\improper Backup Atmospherics"
/area/engineering/engine_balcony
name = "\improper Engine Room Balcony"
/area/engineering/foyer_mezzenine
name = "\improper Engineering Mezzenine"
/area/hallway/station
icon_state = "hallC1"
/area/hallway/station/atrium
name = "\improper Main Station Atrium"
/area/hallway/station/port
name = "\improper Main Port Hallway"
/area/hallway/station/starboard
name = "\improper Main Starboard Hallway"
/area/hallway/station/upper
name = "\improper Main Upper Hallway"
/area/hallway/station/docks
name = "\improper Docks Hallway"
/area/bridge/secondary
name = "\improper Secondary Command Office"
/area/bridge/secondary/hallway
name = "\improper Secondary Command Hallway"
/area/bridge/secondary/meeting_room
name = "\improper Secondary Command Meeting Room"
lightswitch = 0
/area/bridge/secondary/teleporter
name = "\improper Secondary Teleporter"
lightswitch = 0
/area/tether/station/visitorhallway
name = "\improper Visitor Hallway"
icon_state = "dk_yellow"
/area/tether/station/visitorhallway/office
name = "\improper Visitor Office"
icon_state = "dk_yellow"
lightswitch = 0
/area/tether/station/visitorhallway/laundry
name = "\improper Space Laundry"
icon_state = "dk_yellow"
lightswitch = 0
/area/tether/station/visitorhallway/lounge
name = "\improper Visitor Lounge"
icon_state = "dk_yellow"
lightswitch = 0
/area/maintenance/station
icon_state = "fsmaint"
/area/maintenance/station/bridge
name = "\improper Bridge Maintenance"
/area/maintenance/station/eng_lower
name = "\improper Engineering Lower Maintenance"
/area/maintenance/station/eng_upper
name = "\improper Engineering Upper Maintenance"
/area/maintenance/station/medbay
name = "\improper Medbay Maintenance"
/area/maintenance/station/cargo
name = "\improper Cargo Maintenance"
/area/maintenance/station/elevator
name = "\improper Elevator Maintenance"
/area/maintenance/station/sec_lower
name = "\improper Security Lower Maintenance"
/area/maintenance/station/sec_upper
name = "\improper Security Upper Maintenance"
/area/maintenance/station/micro
name = "\improper Micro Maintenance"
/area/maintenance/station/virology
name = "\improper Virology Maintenance"
/area/maintenance/station/ai
name = "\improper AI Maintenance"
sound_env = SEWER_PIPE
/area/maintenance/station/exploration
name = "\improper Exploration Maintenance"
/area/maintenance/abandonedlibrary
name = "\improper Abandoned Library"
icon_state = "library"
/area/maintenance/abandonedlibraryconference
name = "\improper Abandoned Library Conference"
icon_state = "library"
/area/maintenance/station/spacecommandmaint
name = "\improper Secondary Command Maintenance"
icon_state = "bridge"
sound_env = SEWER_PIPE
/area/maintenance/substation/spacecommand
name = "\improper Secondary Command Substation"
icon_state = "substation"
/area/shuttle/tether/crash1
name = "\improper Crash Site 1"
icon_state = "shuttle2"
base_turf = /turf/simulated/floor/outdoors/dirt/virgo3b
/area/shuttle/tether/crash2
name = "\improper Crash Site 2"
icon_state = "shuttle2"
base_turf = /turf/simulated/floor/outdoors/dirt/virgo3b
// Exploration Shuttle stuff //
/area/tether/exploration
name = "\improper Excursion Shuttle Dock"
icon_state = "yellow"
holomap_color = HOLOMAP_AREACOLOR_SCIENCE
sound_env = LARGE_ENCLOSED
ambience = AMBIENCE_HANGAR
/area/tether/exploration/equipment
name = "\improper Exploration Equipment Storage"
sound_env = STANDARD_STATION
ambience = AMBIENCE_GENERIC
/area/tether/exploration/crew
name = "\improper Exploration Crew Area"
sound_env = STANDARD_STATION
ambience = AMBIENCE_GENERIC
/area/tether/exploration/pathfinder_office
name = "\improper Pathfinder's Office"
sound_env = STANDARD_STATION
ambience = AMBIENCE_GENERIC
/area/tether/exploration/hallway
name = "\improper Exploration Hallway"
sound_env = STANDARD_STATION
ambience = AMBIENCE_GENERIC
/area/tether/exploration/staircase
name = "\improper Exploration Staircase"
sound_env = STANDARD_STATION
ambience = AMBIENCE_GENERIC
/area/tether/exploration/showers
name = "\improper Exploration Showers"
sound_env = SMALL_ENCLOSED
ambience = AMBIENCE_GENERIC
/area/tether/exploration/pilot_office
name = "\improper Pilot's Office"
sound_env = STANDARD_STATION
ambience = AMBIENCE_GENERIC
/area/shuttle/excursion
requires_power = 1
icon_state = "shuttle2"
/area/shuttle/excursion/general
name = "\improper Excursion Shuttle"
/area/shuttle/excursion/cockpit
name = "\improper Excursion Shuttle Cockpit"
/area/shuttle/excursion/cargo
name = "\improper Excursion Shuttle Cargo"
/area/shuttle/tourbus
requires_power = 1
icon_state = "shuttle2"
/area/shuttle/tourbus/general
name = "\improper Tour Bus"
/area/shuttle/tourbus/cockpit
name = "\improper Tour Bus Cockpit"
/area/shuttle/tourbus/engines
name = "\improper Tour Bus Engines"
/area/shuttle/medivac
requires_power = 1
icon_state = "shuttle2"
/area/shuttle/medivac/general
name = "\improper Medivac"
/area/shuttle/medivac/cockpit
name = "\improper Medivac Cockpit"
/area/shuttle/medivac/engines
name = "\improper Medivac Engines"
/area/shuttle/securiship
requires_power = 1
icon_state = "shuttle2"
/area/shuttle/securiship/general
name = "\improper Securiship"
/area/shuttle/securiship/cockpit
name = "\improper Securiship Cockpit"
/area/shuttle/securiship/engines
name = "\improper Securiship Engines"
//TFF 5/4/20 - Mining Ops move
// Asteroid Mining belter and Mining Outpost shuttles and refinery/gear areas
/area/quartermaster/belterdock
name = "\improper Cargo Belter Access"
icon_state = "mining"
/area/quartermaster/belterdock/gear
name = "\improper Mining Gear Storage"
/area/quartermaster/belterdock/refinery
name = "\improper Mining Refinery"
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar
name = "\improper Mining Outpost Shuttle - Station"
ambience = AMBIENCE_HANGAR
sound_env = LARGE_ENCLOSED
area/shuttle/mining_outpost/shuttle
name = "\improper Mining Outpost Shuttle"
icon_state = "shuttle2"
// Elevator area //
/area/tether/elevator
name = "\improper Tether Elevator"
icon = 'icons/turf/areas.dmi'
icon_state = "elevator"
dynamic_lighting = FALSE
requires_power = FALSE
/area/tether/midpoint
name = "\improper Tether Midpoint"
//////////////////////////////////
/area/antag/antag_base
name = "\improper Syndicate Outpost"
requires_power = 0
dynamic_lighting = 0
//Merc shuttle
/area/shuttle/mercenary
name = "\improper Mercenary Shuttle"
icon_state = "shuttle2"
//Vox shuttle
/area/shuttle/skipjack
name = "\improper Skipjack"
icon_state = "shuttle2"
//Ninja shuttle
/area/shuttle/ninja
name = "\improper Ninjacraft"
icon_state = "shuttle2"
//TFF 28/8/19 - cleanup of areas placement
/area/teleporter/departing
name = "\improper Long-Range Teleporter"
icon_state = "teleporter"
music = "signal"
// Override telescience shielding on some areas
/area/security/armoury
flags = BLUE_SHIELDED
/area/security/tactical
flags = BLUE_SHIELDED
/area/security/nuke_storage
flags = BLUE_SHIELDED
/area/supply
flags = BLUE_SHIELDED
// Add rad shielding to maintenance and construction sites
/area/vacant
flags = RAD_SHIELDED
/area/maintenance
flags = RAD_SHIELDED
/area/rnd/research_storage //Located entirely in maint under public access, so why not that too
flags = RAD_SHIELDED
// New shuttles
/area/shuttle/administration/transit
name = "Deep Space (AS)"
icon_state = "shuttle"
/area/shuttle/administration/away_mission
name = "Away Mission (AS)"
icon_state = "shuttle"
/area/shuttle/awaymission/home
name = "NSB Adephagia (AM)"
icon_state = "shuttle2"
/area/shuttle/awaymission/warp
name = "Deep Space (AM)"
icon_state = "shuttle"
/area/shuttle/awaymission/away
name = "Away Mission (AM)"
icon_state = "shuttle2"
/area/shuttle/awaymission/oldengbase
name = "Old Construction Site (AM)"
icon_state = "shuttle2"
/area/medical/resleeving
name = "Resleeving Lab"
icon_state = "genetics"
/area/bigship
name = "Bigship"
requires_power = 0
flags = RAD_SHIELDED
sound_env = SMALL_ENCLOSED
base_turf = /turf/space
icon_state = "red2"
/area/bigship/teleporter
name = "Bigship Teleporter Room"
//////// Abductor Areas ////////
/area/unknown
requires_power = 0
flags = RAD_SHIELDED
icon_state = "red2"
/area/unknown/dorm1
name = "Unknown Dorm 1"
/area/unknown/dorm2
name = "Unknown Dorm 2"
/area/unknown/dorm3
name = "Unknown Dorm 3"
/area/unknown/dorm4
name = "Unknown Dorm 4"
/area/unknown/dorm5
name = "Unknown Dorm 5"
/area/unknown/dorm6
name = "Unknown Dorm 6"
// ERT/Deathsquad Shuttle
/area/shuttle/specialops/centcom
name = "Special Operations Shuttle - Centcom"
icon_state = "shuttlered"
base_turf = /turf/unsimulated/floor/shuttle_ceiling
/area/shuttle/specialops/tether
name = "Special Operations Shuttle - Tether"
icon_state = "shuttlered"
/area/shuttle/specialops/transit
name = "transit"
icon_state = "shuttlered"
base_turf = /turf/space/transit/east
// Tether Map has this shuttle
/area/shuttle/tether
name = "Tether Shuttle"
icon_state = "shuttle2"
//Skipjack
/area/skipjack_station
name = "Raider Outpost"
icon_state = "yellow"
requires_power = 0
dynamic_lighting = 0
flags = RAD_SHIELDED
ambience = AMBIENCE_HIGHSEC
/area/skipjack_station/transit
name = "transit"
icon_state = "shuttlered"
base_turf = /turf/space/transit/north
/area/skipjack_station/orbit
name = "near the Tether"
icon_state = "northwest"
/area/skipjack_station/arrivals_dock
name = "\improper docked with Tether"
icon_state = "shuttle"
// Ninja areas
/area/ninja_dojo
name = "\improper Ninja Base"
icon_state = "green"
requires_power = 0
flags = RAD_SHIELDED
ambience = AMBIENCE_HIGHSEC
/area/ninja_dojo/dojo
name = "\improper Clan Dojo"
dynamic_lighting = 0
/area/ninja_dojo/start
name = "\improper Clan Dojo"
icon_state = "shuttlered"
base_turf = /turf/simulated/floor/plating
/area/ninja_dojo/orbit
name = "near the Tether"
icon_state = "south"
/area/ninja_dojo/transit
name = "transit"
icon_state = "shuttlered"
base_turf = /turf/space/transit/north
/area/ninja_dojo/arrivals_dock
name = "\improper docked with Tether"
icon_state = "shuttle"
dynamic_lighting = 0
// Exclude some more areas from the atmos leak event so people don't get trapped when spawning.
/datum/event/atmos_leak/setup()
excluded |= /area/tether/surfacebase/tram
excluded |= /area/tether/surfacebase/surface_one_hall
excluded |= /area/tether/surfacebase/surface_two_hall
excluded |= /area/tether/surfacebase/surface_three_hall
excluded |= /area/teleporter/departing
excluded |= /area/hallway/station/upper
..()