Files
Citadel-Station-13-RP/tools/discordRoleScript/Script.py
silicons 5823fb93e7 migrates to github actions + sync tgui to main's, removes a bunch of dead maps and code and reworks how submap loading is done (#2917)
* move phoronlock define

* t

* force rename

* nuke unneeded things

* don't do that

* tgui sync?

* changes

* unit testing module

* backend

* tools update

* aaah

* go and stay go

* path replace

* move everything

* toss out more stuff

* remove

* fine those can stay

* dependencies.sh

* ruin datum move + rename

* level assets why did you guys put the turfs in my atmosphers folder grr

* more moving

* basemap, force stuff

* fix that desync meme

* move more stuff

* move those too

* repath

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* hacky patchy

* reservations

* alright

* tgui

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* checksum

* md5

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* turf empty

* stop

* fix

* bad kwarg

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* alright

* rid of that

* huh

* newlines

* newlines

* folder

* mood

* woops

* readme

* might as well trim now

* let's go

* fuck it tether isn't being used anyways lol

* ok

* empty files go

* tether is demoted

* sorry but this goes too

* okay

* make that work too

* ok

* wow.

* whew

* Fix

* fixes

* ok

* sigh

* fix

* fix

* aah.

* rust_g logging

* update rust g file

* fix

* funny

* Fix

* map issues

* fix

* initialize hints

* solves some problems

* those too

* ok

* pills

* let's do that.

* hit that too

* runtime

* add that too

* alright

* fix

* fix

* fix

* Fix

* add

* fix

* wildwest, what have they done to you...

* do that too'
git push

* fixes

* fixes

* fixes

* pack this tightly

* let's not have empty files

* sigh

* fix

* FUCK OFF

* fix icon

* rip old mapmerge

* zz

* woo yeah woo yeah

* logging

* fix

* better logs

* GRRRRRR

* last commit??

* awful
2021-04-01 16:07:03 -05:00

60 lines
2.0 KiB
Python

# Script to role discord members who have already associated their BYOND account
# Author: AffectedArc07
# From Discord API:
# Clients are allowed 120 events every 60 seconds, meaning you can send on average at a rate of up to 2 events per second.
# So lets send every 0.6 seconds to ensure we arent rate capped
####### CONFIG ######
# Discord section. Make sure the IDs are strings to avoid issues with IDs that start with a 0
botToken = "Put your discord bot token here"
guildID = "000000000000000000"
roleID = "000000000000000000"
# SS13 Database section
dbHost = "127.0.0.1"
dbUser = "root"
dbPass = "your password here"
dbDatabase = "tg_db"
##### DO NOT TOUCH ANYTHING BELOW HERE UNLESS YOURE FAMILIAR WITH PYTHON #####
import requests, mysql.connector, time
# Connect to DB
dbCon = mysql.connector.connect(
host = dbHost,
user = dbUser,
passwd = dbPass,
database = dbDatabase
)
cur = dbCon.cursor()
# Grab all users who need to be processed
cur.execute("SELECT byond_key, discord_id FROM player WHERE discord_id IS NOT NULL")
usersToProcess = cur.fetchall()
# We dont need the DB anymore, so close it up
dbCon.close()
# Calculate a total for better monitoring
total = len(usersToProcess)
count = 0
print("Found "+str(total)+" accounts to process.")
# Now the actual processing
for user in usersToProcess:
count += 1 # Why the fuck does python not have ++
# user[0] = ckey, user[1] = discord ID
print("Processing "+str(user[0])+" (Discord ID: " + str(user[1]) + ") | User "+str(count)+"/"+str(total))
url = "https://discord.com/api/guilds/"+str(guildID)+"/members/"+str(user[1])+"/roles/"+str(roleID)
response = requests.put(url, headers={"Authorization": "Bot "+str(botToken)})
# Adding a role returns a code 204, not a code 200. Dont ask
if response.status_code != 204:
print("WARNING: Returned non-204 status code. Request used: PUT "+str(url))
# Sleep for 0.6. This way we stay under discords rate limiting.
time.sleep(0.6)