Files
Citadel-Station-13-RP/code/datums/helper_datums/construction_datum.dm
silicons 5823fb93e7 migrates to github actions + sync tgui to main's, removes a bunch of dead maps and code and reworks how submap loading is done (#2917)
* move phoronlock define

* t

* force rename

* nuke unneeded things

* don't do that

* tgui sync?

* changes

* unit testing module

* backend

* tools update

* aaah

* go and stay go

* path replace

* move everything

* toss out more stuff

* remove

* fine those can stay

* dependencies.sh

* ruin datum move + rename

* level assets why did you guys put the turfs in my atmosphers folder grr

* more moving

* basemap, force stuff

* fix that desync meme

* move more stuff

* move those too

* repath

* get rid of useless initializers

* hacky patchy

* reservations

* alright

* tgui

* changelog example

* checksum

* md5

* errors

* more

* turf empty

* stop

* fix

* bad kwarg

* let's get those in again

* alright

* rid of that

* huh

* newlines

* newlines

* folder

* mood

* woops

* readme

* might as well trim now

* let's go

* fuck it tether isn't being used anyways lol

* ok

* empty files go

* tether is demoted

* sorry but this goes too

* okay

* make that work too

* ok

* wow.

* whew

* Fix

* fixes

* ok

* sigh

* fix

* fix

* aah.

* rust_g logging

* update rust g file

* fix

* funny

* Fix

* map issues

* fix

* initialize hints

* solves some problems

* those too

* ok

* pills

* let's do that.

* hit that too

* runtime

* add that too

* alright

* fix

* fix

* fix

* Fix

* add

* fix

* wildwest, what have they done to you...

* do that too'
git push

* fixes

* fixes

* fixes

* pack this tightly

* let's not have empty files

* sigh

* fix

* FUCK OFF

* fix icon

* rip old mapmerge

* zz

* woo yeah woo yeah

* logging

* fix

* better logs

* GRRRRRR

* last commit??

* awful
2021-04-01 16:07:03 -05:00

153 lines
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#define FORWARD -1
#define BACKWARD 1
// As of August 4th, 2018, these datums are only used in Mech construction.
/datum/construction
var/list/steps
var/atom/holder
var/result
var/list/steps_desc
/datum/construction/New(atom)
..()
holder = atom
if(!holder) //don't want this without a holder
spawn
qdel(src)
set_desc(steps.len)
return
/datum/construction/proc/next_step()
steps.len--
if(!steps.len)
spawn_result()
else
set_desc(steps.len)
return
/datum/construction/proc/action(var/obj/item/I,mob/user as mob)
return
/datum/construction/proc/check_step(var/obj/item/I,mob/user as mob) //check last step only
var/valid_step = is_right_key(I)
if(valid_step)
if(custom_action(valid_step, I, user))
next_step()
return 1
return 0
/datum/construction/proc/is_right_key(var/obj/item/I) // returns current step num if I is of the right type.
var/list/L = steps[steps.len]
switch(L["key"])
if(IS_SCREWDRIVER)
if(I.is_screwdriver())
return steps.len
if(IS_CROWBAR)
if(I.is_crowbar())
return steps.len
if(IS_WIRECUTTER)
if(I.is_wirecutter())
return steps.len
if(IS_WRENCH)
if(I.is_wrench())
return steps.len
if(istype(I, L["key"]))
return steps.len
return 0
/datum/construction/proc/custom_action(step, I, user)
return 1
/datum/construction/proc/check_all_steps(var/obj/item/I,mob/user as mob) //check all steps, remove matching one.
for(var/i=1;i<=steps.len;i++)
var/list/L = steps[i];
if(istype(I, L["key"]))
if(custom_action(i, I, user))
steps[i]=null;//stupid byond list from list removal...
listclearnulls(steps);
if(!steps.len)
spawn_result()
return 1
return 0
/datum/construction/proc/spawn_result()
if(result)
new result(get_turf(holder))
spawn()
qdel(holder)
return
/datum/construction/proc/set_desc(index as num)
var/list/step = steps[index]
holder.desc = step["desc"]
return
// Reversible
/datum/construction/reversible
var/index
/datum/construction/reversible/New(atom)
..()
index = steps.len
return
/datum/construction/reversible/proc/update_index(diff as num)
index+=diff
if(index==0)
spawn_result()
else
set_desc(index)
return
/datum/construction/reversible/is_right_key(var/obj/item/I) // returns index step
var/list/L = steps[index]
switch(L["key"])
if(IS_SCREWDRIVER)
if(I.is_screwdriver())
return FORWARD
if(IS_CROWBAR)
if(I.is_crowbar())
return FORWARD
if(IS_WIRECUTTER)
if(I.is_wirecutter())
return FORWARD
if(IS_WRENCH)
if(I.is_wrench())
return FORWARD
switch(L["backkey"])
if(IS_SCREWDRIVER)
if(I.is_screwdriver())
return BACKWARD
if(IS_CROWBAR)
if(I.is_crowbar())
return BACKWARD
if(IS_WIRECUTTER)
if(I.is_wirecutter())
return BACKWARD
if(IS_WRENCH)
if(I.is_wrench())
return BACKWARD
if(istype(I, L["key"]))
return FORWARD //to the first step -> forward
else if(L["backkey"] && istype(I, L["backkey"]))
return BACKWARD //to the last step -> backwards
return 0
/datum/construction/reversible/check_step(var/obj/item/I,mob/user as mob)
var/diff = is_right_key(I)
if(diff)
if(custom_action(index, diff, I, user))
update_index(diff)
return 1
return 0
/datum/construction/reversible/custom_action(index, diff, I, user)
return 1