mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2025-12-10 02:46:10 +00:00
564 lines
18 KiB
Plaintext
564 lines
18 KiB
Plaintext
/obj/structure/window/reinforced/polarized/full
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dir = SOUTHWEST
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icon_state = "fwindow"
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maxhealth = 80
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//Special map objects
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/obj/effect/landmark/map_data/virgo3b
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height = 7
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/obj/turbolift_map_holder/tether
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name = "Tether Climber"
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depth = 7
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lift_size_x = 3
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lift_size_y = 3
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icon = 'icons/obj/turbolift_preview_3x3.dmi'
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wall_type = null // Don't make walls
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areas_to_use = list(
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/area/turbolift/t_surface/level1,
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/area/turbolift/t_surface/level2,
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/area/turbolift/t_surface/level3,
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/area/turbolift/tether/transit,
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/area/turbolift/t_station/level1,
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/area/turbolift/t_station/level2,
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/area/turbolift/t_station/level3
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)
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/datum/turbolift
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music = list('sound/music/elevator.ogg') // Woo elevator music!
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/obj/machinery/atmospherics/unary/vent_pump/positive
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use_power = USE_POWER_IDLE
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icon_state = "map_vent_out"
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external_pressure_bound = ONE_ATMOSPHERE * 1.1
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/obj/effect/step_trigger/teleporter/to_mining/New()
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..()
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teleport_x = src.x
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teleport_y = 2
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teleport_z = Z_LEVEL_SURFACE_MINE
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/obj/effect/step_trigger/teleporter/from_mining/New()
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..()
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teleport_x = src.x
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teleport_y = world.maxy - 1
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teleport_z = Z_LEVEL_SURFACE_LOW
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/obj/effect/step_trigger/teleporter/to_solars/New()
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..()
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teleport_x = world.maxx - 1
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teleport_y = src.y
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teleport_z = Z_LEVEL_SOLARS
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/obj/effect/step_trigger/teleporter/from_solars/New()
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..()
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teleport_x = 2
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teleport_y = src.y
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teleport_z = Z_LEVEL_SURFACE_LOW
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/obj/effect/step_trigger/teleporter/wild/New()
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..()
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//If starting on east/west edges.
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if (src.x == 1)
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teleport_x = world.maxx - 1
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else if (src.x == world.maxx)
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teleport_x = 2
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else
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teleport_x = src.x
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//If starting on north/south edges.
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if (src.y == 1)
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teleport_y = world.maxy - 1
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else if (src.y == world.maxy)
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teleport_y = 2
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else
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teleport_y = src.y
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/obj/effect/step_trigger/teleporter/to_underdark
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icon = 'icons/obj/stairs.dmi'
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icon_state = "stairs"
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invisibility = 0
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/obj/effect/step_trigger/teleporter/to_underdark/Initialize(mapload)
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. = ..()
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teleport_x = x
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teleport_y = y
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for(var/z_num in GLOB.using_map.zlevels)
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var/datum/map_z_level/Z = GLOB.using_map.zlevels[z_num]
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if(Z.name == "Underdark")
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teleport_z = Z.z
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/obj/effect/step_trigger/teleporter/from_underdark
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icon = 'icons/obj/stairs.dmi'
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icon_state = "stairs"
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invisibility = 0
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/obj/effect/step_trigger/teleporter/from_underdark/Initialize(mapload)
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. = ..()
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teleport_x = x
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teleport_y = y
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for(var/z_num in GLOB.using_map.zlevels)
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var/datum/map_z_level/Z = GLOB.using_map.zlevels[z_num]
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if(Z.name == "Mining Outpost")
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teleport_z = Z.z
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/obj/effect/step_trigger/teleporter/planetary_fall/virgo3b/find_planet()
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planet = planet_virgo3b
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/obj/effect/step_trigger/lost_in_space
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var/deathmessage = "You drift off into space, floating alone in the void until your life support runs out."
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/obj/effect/step_trigger/lost_in_space/Trigger(var/atom/movable/A) //replacement for shuttle dump zones because there's no empty space levels to dump to
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if(ismob(A))
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to_chat(A, "<span class='danger'>[deathmessage]</span>")
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qdel(A)
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/obj/effect/step_trigger/lost_in_space/bluespace
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deathmessage = "Everything goes blue as your component particles are scattered throughout the known and unknown universe."
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var/last_sound = 0
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/obj/effect/step_trigger/lost_in_space/bluespace/Trigger(A)
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if(world.time - last_sound > 5 SECONDS)
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last_sound = world.time
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playsound(get_turf(src), 'sound/effects/supermatter.ogg', 75, 1)
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if(ismob(A) && prob(5))//lucky day
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var/destturf = locate(rand(5,world.maxx-5),rand(5,world.maxy-5),pick(GLOB.using_map.station_levels))
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new /datum/teleport/instant(A, destturf, 0, 1, null, null, null, 'sound/effects/phasein.ogg')
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else
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return ..()
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/obj/effect/step_trigger/lost_in_space/tram
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deathmessage = "You fly down the tunnel of the tram at high speed for a few moments before impact kills you with sheer concussive force."
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// Invisible object that blocks z transfer to/from its turf and the turf above.
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/obj/effect/ceiling
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invisibility = 101 // nope cant see this
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anchored = 1
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/obj/effect/ceiling/CheckExit(atom/movable/O as mob|obj, turf/target as turf)
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if(target && target.z > src.z)
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return FALSE // Block exit from our turf to above
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return TRUE
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/obj/effect/ceiling/CanAllowThrough(atom/movable/mover, turf/target, height=0, air_group=0)
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if(mover && mover.z > src.z)
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return FALSE // Block entry from above to our turf
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return TRUE
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//
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// TRAM STATION
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//
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// The tram's electrified maglev tracks
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/turf/simulated/floor/maglev
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name = "maglev track"
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desc = "Magnetic levitation tram tracks. Caution! Electrified!"
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icon = 'icons/turf/flooring/maglevs.dmi'
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icon_state = "maglevup"
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var/area/shock_area = /area/tether/surfacebase/tram
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/turf/simulated/floor/maglev/Initialize(mapload)
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. = ..()
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shock_area = locate(shock_area)
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// Walking on maglev tracks will shock you! Horray!
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/turf/simulated/floor/maglev/Entered(var/atom/movable/AM, var/atom/old_loc)
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..()
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if(isliving(AM) && prob(50))
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track_zap(AM)
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/turf/simulated/floor/maglev/attack_hand(var/mob/user)
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if(prob(75))
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track_zap(user)
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/turf/simulated/floor/maglev/proc/track_zap(var/mob/living/user)
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if (!istype(user)) return
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if (electrocute_mob(user, shock_area, src))
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var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
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s.set_up(5, 1, src)
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s.start()
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// Tram air scrubbers for keeping arrivals clean - they work even with no area power
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/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/tram
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name = "\improper Tram Air Scrubber"
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icon_state = "scrubber:1"
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on = TRUE
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/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/tram/powered()
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return TRUE // Always be powered
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//Chemistry 'chemavator'
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/obj/machinery/smartfridge/chemistry/chemvator
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name = "\improper Smart Chemavator - Upper"
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desc = "A refrigerated storage unit for medicine and chemical storage. Now sporting a fancy system of pulleys to lift bottles up and down."
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var/obj/machinery/smartfridge/chemistry/chemvator/attached
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/obj/machinery/smartfridge/chemistry/chemvator/down/Destroy()
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attached = null
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return ..()
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/obj/machinery/smartfridge/chemistry/chemvator/down
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name = "\improper Smart Chemavator - Lower"
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/obj/machinery/smartfridge/chemistry/chemvator/down/Initialize(mapload)
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. = ..()
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var/obj/machinery/smartfridge/chemistry/chemvator/above = locate(/obj/machinery/smartfridge/chemistry/chemvator,get_zstep(src,UP))
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if(istype(above))
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above.attached = src
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attached = above
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item_records = attached.item_records
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else
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to_chat(world,"<span class='danger'>[src] at [x],[y],[z] cannot find the unit above it!</span>")
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// Tram departure cryo doors that turn into ordinary airlock doors at round end
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/obj/machinery/cryopod/robot/door/tram
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name = "\improper Tram Station"
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icon = 'icons/obj/doors/Doorextglass.dmi'
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icon_state = "door_closed"
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can_atmos_pass = ATMOS_PASS_NO
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base_icon_state = "door_closed"
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occupied_icon_state = "door_locked"
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desc = "The tram station you might've came in from. You could leave the base easily using this.<br><span class='userdanger'>Drag-drop yourself onto it while adjacent to leave.</span>"
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on_store_message = "has departed on the tram."
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on_store_name = "Travel Oversight"
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on_enter_occupant_message = "The tram arrives at the platform; you step inside and take a seat."
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on_store_visible_message_1 = "'s speakers chime, anouncing a tram has arrived to take"
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on_store_visible_message_2 = "to the colony"
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time_till_despawn = 10 SECONDS
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spawnpoint_type = /datum/spawnpoint/tram
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/obj/machinery/cryopod/robot/door/tram/process(delta_time)
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if(SSemergencyshuttle.online() || SSemergencyshuttle.returned())
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// Transform into a door! But first despawn anyone inside
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time_till_despawn = 0
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..()
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var/turf/T = get_turf(src)
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var/obj/machinery/door/airlock/glass_external/door = new(T)
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door.req_access = null
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door.req_one_access = null
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qdel(src)
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// Otherwise just operate normally
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return ..()
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/obj/machinery/cryopod/robot/door/tram/go_in(mob/living/M, mob/living/user)
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if(M != user)
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return ..()
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var/choice = alert(user, "Do you want to depart via the tram? Your character will leave the round.","Departure","No","Yes")
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if(user && Adjacent(user) && choice == "Yes")
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var/mob/observer/dead/newghost = user.ghostize()
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newghost.timeofdeath = world.time
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despawn_occupant(user)
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// Tram arrival point landmarks and datum
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var/global/list/latejoin_tram = list()
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/obj/effect/landmark/tram
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name = "JoinLateTram"
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delete_me = 1
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/obj/effect/landmark/tram/New()
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latejoin_tram += loc // Register this turf as tram latejoin.
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latejoin += loc // Also register this turf as fallback latejoin, since we won't have any arrivals shuttle landmarks.
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..()
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/datum/spawnpoint/tram
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display_name = "Tram Station"
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msg = "has arrived on the tram"
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/datum/spawnpoint/tram/New()
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..()
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turfs = latejoin_tram
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//
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// Holodorms
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//
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/obj/machinery/computer/HolodeckControl/holodorm
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name = "Don't use this one!!!"
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powerdown_program = "Off"
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default_program = "Off"
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//Smollodeck
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active_power_usage = 500
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item_power_usage = 100
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supported_programs = list(
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"Off" = new/datum/holodeck_program(/area/holodeck/holodorm/source_off),
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"Basic Dorm" = new/datum/holodeck_program(/area/holodeck/holodorm/source_basic),
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"Table Seating" = new/datum/holodeck_program(/area/holodeck/holodorm/source_seating),
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"Beach Sim" = new/datum/holodeck_program(/area/holodeck/holodorm/source_beach),
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"Desert Area" = new/datum/holodeck_program(/area/holodeck/holodorm/source_desert),
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"Snow Field" = new/datum/holodeck_program(/area/holodeck/holodorm/source_snow),
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"Flower Garden" = new/datum/holodeck_program(/area/holodeck/holodorm/source_garden),
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"Space Sim" = new/datum/holodeck_program(/area/holodeck/holodorm/source_space),
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"Boxing Ring" = new/datum/holodeck_program(/area/holodeck/holodorm/source_boxing)
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)
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/obj/machinery/computer/HolodeckControl/holodorm/one
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name = "dorm one holodeck control"
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projection_area = /area/crew_quarters/sleep/Dorm_1/holo
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/obj/machinery/computer/HolodeckControl/holodorm/three
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name = "dorm three holodeck control"
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projection_area = /area/crew_quarters/sleep/Dorm_3/holo
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/obj/machinery/computer/HolodeckControl/holodorm/five
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name = "dorm five holodeck control"
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projection_area = /area/crew_quarters/sleep/Dorm_5/holo
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/obj/machinery/computer/HolodeckControl/holodorm/seven
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name = "dorm seven holodeck control"
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projection_area = /area/crew_quarters/sleep/Dorm_7/holo
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// Small Ship Holodeck
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/obj/machinery/computer/HolodeckControl/houseboat
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projection_area = /area/houseboat/holodeck_area
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powerdown_program = "Turn Off"
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default_program = "Empty Court"
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supported_programs = list(
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"Basketball" = new/datum/holodeck_program(/area/houseboat/holodeck/basketball, list('sound/music/THUNDERDOME.ogg')),
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"Thunderdome" = new/datum/holodeck_program(/area/houseboat/holodeck/thunderdome, list('sound/music/THUNDERDOME.ogg')),
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"Beach" = new/datum/holodeck_program(/area/houseboat/holodeck/beach),
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"Desert" = new/datum/holodeck_program(/area/houseboat/holodeck/desert,
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list(
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'sound/effects/weather/wind/wind_2_1.ogg',
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'sound/effects/weather/wind/wind_2_2.ogg',
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'sound/effects/weather/wind/wind_3_1.ogg',
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'sound/effects/weather/wind/wind_4_1.ogg',
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'sound/effects/weather/wind/wind_4_2.ogg',
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'sound/effects/weather/wind/wind_5_1.ogg'
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)
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),
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"Snowfield" = new/datum/holodeck_program(/area/houseboat/holodeck/snow,
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list(
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'sound/effects/weather/wind/wind_2_1.ogg',
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'sound/effects/weather/wind/wind_2_2.ogg',
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'sound/effects/weather/wind/wind_3_1.ogg',
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'sound/effects/weather/wind/wind_4_1.ogg',
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'sound/effects/weather/wind/wind_4_2.ogg',
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'sound/effects/weather/wind/wind_5_1.ogg'
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)
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),
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"Space" = new/datum/holodeck_program(/area/houseboat/holodeck/space,
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list(
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'sound/ambience/ambispace.ogg',
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'sound/music/main.ogg',
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'sound/music/space.ogg',
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'sound/music/traitor.ogg',
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)
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),
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"Picnic Area" = new/datum/holodeck_program(/area/houseboat/holodeck/picnic, list('sound/music/title2.ogg')),
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"Gaming" = new/datum/holodeck_program(/area/houseboat/holodeck/gaming, list('sound/music/traitor.ogg')),
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"Bunking" = new/datum/holodeck_program(/area/houseboat/holodeck/bunking, list()),
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"Turn Off" = new/datum/holodeck_program(/area/houseboat/holodeck/off, list())
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)
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//
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//Holosurgery
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//
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/obj/machinery/computer/HolodeckControl/holosurgery
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name = "Don't use this one either."
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powerdown_program = "Off"
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default_program = "Off"
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//Surgerydeck
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active_power_usage = 500
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item_power_usage = 100
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supported_programs = list(
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"Off" = new/datum/holodeck_program(/area/holodeck/holodorm/source_emptysurgery),
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"Basic Suite" = new/datum/holodeck_program(/area/holodeck/holodorm/source_standard),
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"Phoron Suite" = new/datum/holodeck_program(/area/holodeck/holodorm/source_phoron),
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"Zaddat Suite" = new/datum/holodeck_program(/area/holodeck/holodorm/source_zaddat)
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)
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/obj/machinery/computer/HolodeckControl/holosurgery
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name = "holosurgery control"
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projection_area = /area/medical/surgery/holosurgery
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// Our map is small, if the supermatter is ejected lets not have it just blow up somewhere else
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/obj/machinery/power/supermatter/touch_map_edge()
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qdel(src)
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//Airlock antitox vendor
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/obj/machinery/vending/wallmed_airlock
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name = "Airlock NanoMed"
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desc = "Wall-mounted Medical Equipment dispenser. This limited-use version dispenses antitoxins with mild painkillers for surface EVAs."
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icon_state = "wallmed"
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icon_deny = "wallmed-deny"
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density = 0 //It is wall-mounted, and thus, not dense. --Superxpdude
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products = list(/obj/item/reagent_containers/pill/airlock = 10,/obj/item/healthanalyzer = 1)
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contraband = list(/obj/item/reagent_containers/pill/tox = 2)
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req_log_access = access_cmo
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has_logs = 1
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/obj/item/reagent_containers/pill/airlock
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name = "\'Airlock\' Pill"
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desc = "Neutralizes toxins and provides a mild analgesic effect."
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icon_state = "pill2"
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/obj/item/reagent_containers/pill/airlock/New()
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..()
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reagents.add_reagent("anti_toxin", 15)
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reagents.add_reagent("paracetamol", 5)
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//"Red" Armory Door
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/obj/machinery/door/airlock/security/armory
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name = "Red Armory"
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//color = ""
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/obj/machinery/door/airlock/security/armory/allowed(mob/user)
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if(get_security_level() in list("green","blue"))
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return FALSE
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return ..(user)
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/obj/structure/closet/secure_closet/guncabinet/excursion
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name = "expedition weaponry cabinet"
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req_one_access = list(access_explorer,access_armory)
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/obj/structure/closet/secure_closet/guncabinet/excursion/New()
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..()
|
|
for(var/i = 1 to 4)
|
|
new /obj/item/gun/energy/frontier/locked(src)
|
|
for(var/i = 1 to 4)
|
|
new /obj/item/gun/energy/frontier/locked/holdout(src)
|
|
|
|
// Used at centcomm for the elevator
|
|
/obj/machinery/cryopod/robot/door/dorms
|
|
spawnpoint_type = /datum/spawnpoint/tram
|
|
|
|
//Tether-unique network cameras
|
|
/obj/machinery/camera/network/tether
|
|
network = list(NETWORK_TETHER)
|
|
|
|
/obj/machinery/camera/network/tcomms
|
|
network = list(NETWORK_TCOMMS)
|
|
|
|
/obj/machinery/camera/network/outside
|
|
network = list(NETWORK_OUTSIDE)
|
|
|
|
/obj/machinery/camera/network/exploration
|
|
network = list(NETWORK_EXPLORATION)
|
|
/*
|
|
// Underdark mob spawners
|
|
/obj/tether_away_spawner/underdark_normal
|
|
name = "Underdark Normal Spawner"
|
|
faction = "underdark"
|
|
atmos_comp = TRUE
|
|
prob_spawn = 100
|
|
prob_fall = 50
|
|
guard = 20
|
|
mobs_to_pick_from = list(
|
|
/mob/living/simple_animal/hostile/jelly = 3,
|
|
/mob/living/simple_animal/hostile/giant_spider/hunter = 1,
|
|
/mob/living/simple_animal/hostile/giant_spider/phorogenic = 1,
|
|
/mob/living/simple_animal/hostile/giant_spider/lurker = 1,
|
|
)
|
|
|
|
/obj/tether_away_spawner/underdark_hard
|
|
name = "Underdark Hard Spawner"
|
|
faction = "underdark"
|
|
atmos_comp = TRUE
|
|
prob_spawn = 100
|
|
prob_fall = 50
|
|
guard = 20
|
|
mobs_to_pick_from = list(
|
|
/mob/living/simple_animal/hostile/corrupthound = 1,
|
|
/mob/living/simple_animal/hostile/rat = 1,
|
|
/mob/living/simple_animal/hostile/mimic = 1
|
|
)
|
|
|
|
/obj/tether_away_spawner/underdark_boss
|
|
name = "Underdark Boss Spawner"
|
|
faction = "underdark"
|
|
atmos_comp = TRUE
|
|
prob_spawn = 100
|
|
prob_fall = 100
|
|
guard = 70
|
|
mobs_to_pick_from = list(
|
|
/mob/living/simple_animal/hostile/dragon = 1
|
|
)
|
|
*/
|
|
|
|
/obj/machinery/camera/network/research/xenobio
|
|
network = list(NETWORK_RESEARCH, NETWORK_XENOBIO)
|
|
|
|
//Camera monitors
|
|
/obj/machinery/computer/security/xenobio
|
|
name = "xenobiology camera monitor"
|
|
desc = "Used to access the xenobiology cell cameras."
|
|
icon_keyboard = "mining_key"
|
|
icon_screen = "mining"
|
|
network = list(NETWORK_XENOBIO)
|
|
circuit = /obj/item/circuitboard/security/xenobio
|
|
light_color = "#F9BBFC"
|
|
|
|
/obj/item/circuitboard/security/xenobio
|
|
name = T_BOARD("xenobiology camera monitor")
|
|
build_path = /obj/machinery/computer/security/xenobio
|
|
network = list(NETWORK_XENOBIO)
|
|
req_access = list()
|
|
// Used at centcomm for the elevator
|
|
/obj/machinery/cryopod/robot/door/dorms
|
|
spawnpoint_type = /datum/spawnpoint/tram
|
|
|
|
//
|
|
// ### Wall Machines On Full Windows ###
|
|
// To make sure wall-mounted machines placed on full-tile windows are clickable they must be above the window
|
|
//
|
|
/obj/item/radio/intercom
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/item/storage/secure/safe
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/airlock_sensor
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/alarm
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/button
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/access_button
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/computer/guestpass
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/computer/security/telescreen
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/door_timer
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/embedded_controller
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/firealarm
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/flasher
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/keycard_auth
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/light_switch
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/mineral/processing_unit_console
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/mineral/stacking_unit_console
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/newscaster
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/power/apc
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/requests_console
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/status_display
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/vending/wallmed1
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/machinery/vending/wallmed2
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/structure/closet/fireaxecabinet
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/structure/extinguisher_cabinet
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/structure/mirror
|
|
layer = ABOVE_WINDOW_LAYER
|
|
/obj/structure/noticeboard
|
|
layer = ABOVE_WINDOW_LAYER
|