Files
Citadel-Station-13-RP/code/__DEFINES/text.dm
Zandario ed05e01a95 __HELPERS Cleaning and other things I decided to do. (#4584)
* Schizoposting

* The Crungly

* Tabbin' the JSON y'all

* Strings
2022-10-21 01:56:59 -07:00

67 lines
2.8 KiB
Plaintext

/*
/// Does 4 spaces. Used as a makeshift tabulator.
#define FOURSPACES "    "
*/
/// Removes characters incompatible with file names.
#define SANITIZE_FILENAME(text) (GLOB.filename_forbidden_chars.Replace(text, ""))
/*
/// Simply removes the < and > characters, and limits the length of the message.
#define STRIP_HTML_SIMPLE(text, limit) (GLOB.angular_brackets.Replace(copytext(text, 1, limit), ""))
///Index access defines for paper/var/add_info_style
#define ADD_INFO_COLOR 1
#define ADD_INFO_FONT 2
#define ADD_INFO_SIGN 3
///Adds a html style to a text string. Hacky, but that's how inputted text appear on paper sheets after going through the UI.
#define PAPER_MARK_TEXT(text, color, font) "<span style=\"color:[color];font-family:'[font]';\">[text]</span>\n \n"
*/
/// Folder directory for strings
#define STRING_DIRECTORY "strings"
/// Takes an atom and formats it with a hyperlink to "lookitem" for the usr. Intended for 'examine' text.
#define FORMAT_TEXT_LOOKITEM(item) "<a HREF=?src=\ref[usr];lookitem=\ref[item]>[item]</a>"
/*
// JSON text files found in the tgstation/strings folder
/// File location for brain damage traumas
#define BRAIN_DAMAGE_FILE "pick/traumas.json"
/// File location for AI ion laws
#define ION_FILE "ion_laws.json"
/// File location for pirate names
#define PIRATE_NAMES_FILE "pirates.json"
/// File location for redpill questions
#define REDPILL_FILE "redpill.json"
*/
/// File location for arcade names
#define ARCADE_FILE "arcade.json"
/*
/// File location for boomer meme catchphrases
#define BOOMER_FILE "pick/boomer.json"
/// File location for locations on the station
#define LOCATIONS_FILE "locations.json"
/// File location for wanted posters messages
#define WANTED_FILE "wanted_message.json"
/// File location for really dumb suggestions memes
#define VISTA_FILE "steve.json"
/// File location for flesh wound descriptions
#define FLESH_SCAR_FILE "wounds/flesh_scar_desc.json"
/// File location for bone wound descriptions
#define BONE_SCAR_FILE "wounds/bone_scar_desc.json"
/// File location for scar wound descriptions
#define SCAR_LOC_FILE "wounds/scar_loc.json"
/// File location for exodrone descriptions
#define EXODRONE_FILE "exodrone.json"
/// File location for clown honk descriptions
#define CLOWN_NONSENSE_FILE "clown_nonsense.json"
/// File location for cult shuttle curse descriptions
#define CULT_SHUTTLE_CURSE "cult_shuttle_curse.json"
*/
//! Maptext
/// Prepares a text to be used for maptext. Use this so it doesn't look hideous.
#define MAPTEXT(text) {"<span class='maptext'>[##text]</span>"}
/// Prepares a text to be used for maptext. Use this so it doesn't look hideous.
#define MAPTEXT_CENTER(text) {"<span class='maptext center'>[##text]</span>"}
/// Macro from Lummox used to get height from a MeasureText proc
#define WXH_TO_HEIGHT(x) text2num(copytext(x, findtextEx(x, "x") + 1))