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Citadel-Station-13-RP/code/__DEFINES/tgs.dm
Zandario ed27a01b58 Massive backend updoot: Juke Build, TGUI upgrades, Soft Ping, and too much to list! (#3990)
* Time to become our TGUI God.

* Visually sprucing the copyrights.

These shouldn't be ignored :)

* babababa

* https://github.com/tgstation/tgstation/pull/50422

* dooootdooot

* Holy fuck

Updates the tools folder
Updates our build tooling
Updates TGUI MASSIVELY
I'm going to go scream in a hole now

* ??

* Was it this dum thing?

* orrrr

* It's this isn't it

* Did it manually

* hubah

* TGUI Changelog

* oops

* What if I use the original?

* Lets try this again

* Shit commenting out for now

* asdasd

* Fuck it use the old one and remember to replace later

* Updates yarn.lock

* Lets try something horrid

* Nope it HATES THAT

* fucc

* The great eslinting

* HOLY SHIT

* Final?

* ?

* asd

tgstation/tgstation/pull/59914
tgstation/tgstation/pull/66317

* Improved Asset handling.

* Oops

* Subsystem stuff

* Recompiles the Changelong again.

* Finally Fixed Communicators

* Compiled Changelogs... AGAIN
2022-05-09 18:02:09 -07:00

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// tgstation-server DMAPI
#define TGS_DMAPI_VERSION "6.0.3"
// All functions and datums outside this document are subject to change with any version and should not be relied on.
// CONFIGURATION
/// Create this define if you want to do TGS configuration outside of this file.
#ifndef TGS_EXTERNAL_CONFIGURATION
// Comment this out once you've filled in the below.
#error TGS API unconfigured
// Uncomment this if you wish to allow the game to interact with TGS 3.
// This will raise the minimum required security level of your game to TGS_SECURITY_TRUSTED due to it utilizing call()()
//#define TGS_V3_API
// Required interfaces (fill in with your codebase equivalent):
/// Create a global variable named `Name` and set it to `Value`.
#define TGS_DEFINE_AND_SET_GLOBAL(Name, Value)
/// Read the value in the global variable `Name`.
#define TGS_READ_GLOBAL(Name)
/// Set the value in the global variable `Name` to `Value`.
#define TGS_WRITE_GLOBAL(Name, Value)
/// Disallow ANYONE from reflecting a given `path`, security measure to prevent in-game use of DD -> TGS capabilities.
#define TGS_PROTECT_DATUM(Path)
/// Display an announcement `message` from the server to all players.
#define TGS_WORLD_ANNOUNCE(message)
/// Notify current in-game administrators of a string `event`.
#define TGS_NOTIFY_ADMINS(event)
/// Write an info `message` to a server log.
#define TGS_INFO_LOG(message)
/// Write an warning `message` to a server log.
#define TGS_WARNING_LOG(message)
/// Write an error `message` to a server log.
#define TGS_ERROR_LOG(message)
/// Get the number of connected /clients.
#define TGS_CLIENT_COUNT
#endif
// EVENT CODES
/// Before a reboot mode change, extras parameters are the current and new reboot mode enums
#define TGS_EVENT_REBOOT_MODE_CHANGE -1
/// Before a port change is about to happen, extra parameters is new port
#define TGS_EVENT_PORT_SWAP -2
/// Before the instance is renamed, extra parameter is the new name
#define TGS_EVENT_INSTANCE_RENAMED -3
/// After the watchdog reattaches to DD, extra parameter is the new [/datum/tgs_version] of the server
#define TGS_EVENT_WATCHDOG_REATTACH -4
/// When the repository is reset to its origin reference. Parameters: Reference name, Commit SHA
#define TGS_EVENT_REPO_RESET_ORIGIN 0
/// When the repository performs a checkout. Parameters: Checkout git object
#define TGS_EVENT_REPO_CHECKOUT 1
/// When the repository performs a fetch operation. No parameters
#define TGS_EVENT_REPO_FETCH 2
/// When the repository test merges. Parameters: PR Number, PR Sha, (Nullable) Comment made by TGS user
#define TGS_EVENT_REPO_MERGE_PULL_REQUEST 3
/// Before the repository makes a sychronize operation. Parameters: Absolute repostiory path
#define TGS_EVENT_REPO_PRE_SYNCHRONIZE 4
/// Before a BYOND install operation begins. Parameters: [/datum/tgs_version] of the installing BYOND
#define TGS_EVENT_BYOND_INSTALL_START 5
/// When a BYOND install operation fails. Parameters: Error message
#define TGS_EVENT_BYOND_INSTALL_FAIL 6
/// When the active BYOND version changes. Parameters: (Nullable) [/datum/tgs_version] of the current BYOND, [/datum/tgs_version] of the new BYOND
#define TGS_EVENT_BYOND_ACTIVE_VERSION_CHANGE 7
/// When the compiler starts running. Parameters: Game directory path, origin commit SHA
#define TGS_EVENT_COMPILE_START 8
/// When a compile is cancelled. No parameters
#define TGS_EVENT_COMPILE_CANCELLED 9
/// When a compile fails. Parameters: Game directory path, [TRUE]/[FALSE] based on if the cause for failure was DMAPI validation
#define TGS_EVENT_COMPILE_FAILURE 10
/// When a compile operation completes. Note, this event fires before the new .dmb is loaded into the watchdog. Consider using the [TGS_EVENT_DEPLOYMENT_COMPLETE] instead. Parameters: Game directory path
#define TGS_EVENT_COMPILE_COMPLETE 11
/// When an automatic update for the current instance begins. No parameters
#define TGS_EVENT_INSTANCE_AUTO_UPDATE_START 12
/// When the repository encounters a merge conflict: Parameters: Base SHA, target SHA, base reference, target reference
#define TGS_EVENT_REPO_MERGE_CONFLICT 13
/// When a deployment completes. No Parameters
#define TGS_EVENT_DEPLOYMENT_COMPLETE 14
/// Before the watchdog shuts down. Not sent for graceful shutdowns. No parameters.
#define TGS_EVENT_WATCHDOG_SHUTDOWN 15
/// Before the watchdog detaches for a TGS update/restart. No parameters.
#define TGS_EVENT_WATCHDOG_DETACH 16
// We don't actually implement these 4 events as the DMAPI can never receive them.
// #define TGS_EVENT_WATCHDOG_LAUNCH 17
// #define TGS_EVENT_WATCHDOG_CRASH 18
// #define TGS_EVENT_WORLD_END_PROCESS 19
// #define TGS_EVENT_WORLD_REBOOT 20
/// Watchdog event when TgsInitializationComplete() is called. No parameters.
#define TGS_EVENT_WORLD_PRIME 21
// OTHER ENUMS
/// The server will reboot normally.
#define TGS_REBOOT_MODE_NORMAL 0
/// The server will stop running on reboot.
#define TGS_REBOOT_MODE_SHUTDOWN 1
/// The watchdog will restart on reboot.
#define TGS_REBOOT_MODE_RESTART 2
/// DreamDaemon Trusted security level.
#define TGS_SECURITY_TRUSTED 0
/// DreamDaemon Safe security level.
#define TGS_SECURITY_SAFE 1
/// DreamDaemon Ultrasafe security level.
#define TGS_SECURITY_ULTRASAFE 2
//REQUIRED HOOKS
/**
* Call this somewhere in [/world/proc/New] that is always run. This function may sleep!
*
* * event_handler - Optional user defined [/datum/tgs_event_handler].
* * minimum_required_security_level: The minimum required security level to run the game in which the DMAPI is integrated. Can be one of [TGS_SECURITY_ULTRASAFE], [TGS_SECURITY_SAFE], or [TGS_SECURITY_TRUSTED].
*/
/world/proc/TgsNew(datum/tgs_event_handler/event_handler, minimum_required_security_level = TGS_SECURITY_ULTRASAFE)
return
/**
* Call this when your initializations are complete and your game is ready to play before any player interactions happen.
*
* This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running.
* Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184
* This function should not be called before ..() in [/world/proc/New].
*/
/world/proc/TgsInitializationComplete()
return
/// Put this at the start of [/world/proc/Topic].
#define TGS_TOPIC var/tgs_topic_return = TgsTopic(args[1]); if(tgs_topic_return) return tgs_topic_return
/**
* Call this as late as possible in [world/proc/Reboot].
*/
/world/proc/TgsReboot()
return
// DATUM DEFINITIONS
// All datums defined here should be considered read-only
/// Represents git revision information.
/datum/tgs_revision_information
/// Full SHA of the commit.
var/commit
/// ISO 8601 timestamp of when the commit was created
var/timestamp
/// Full sha of last known remote commit. This may be null if the TGS repository is not currently tracking a remote branch.
var/origin_commit
/// Represents a version.
/datum/tgs_version
/// The suite/major version number
var/suite
// This group of variables can be null to represent a wild card
/// The minor version number. null for wildcards
var/minor
/// The patch version number. null for wildcards
var/patch
/// Legacy version number. Generally null
var/deprecated_patch
/// Unparsed string value
var/raw_parameter
/// String value minus prefix
var/deprefixed_parameter
/**
* Returns [TRUE]/[FALSE] based on if the [/datum/tgs_version] contains wildcards.
*/
/datum/tgs_version/proc/Wildcard()
return
/**
* Returns [TRUE]/[FALSE] based on if the [/datum/tgs_version] equals some other version.
*
* other_version - The [/datum/tgs_version] to compare against.
*/
/datum/tgs_version/proc/Equals(datum/tgs_version/other_version)
return
/// Represents a merge of a GitHub pull request.
/datum/tgs_revision_information/test_merge
/// The test merge number.
var/number
/// The test merge source's title when it was merged.
var/title
/// The test merge source's body when it was merged.
var/body
/// The Username of the test merge source's author.
var/author
/// An http URL to the test merge source.
var/url
/// The SHA of the test merge when that was merged.
var/head_commit
/// Optional comment left by the TGS user who initiated the merge.
var/comment
/// Represents a connected chat channel.
/datum/tgs_chat_channel
/// TGS internal channel ID.
var/id
/// User friendly name of the channel.
var/friendly_name
/// Name of the chat connection. This is the IRC server address or the Discord guild.
var/connection_name
/// [TRUE]/[FALSE] based on if the server operator has marked this channel for game admins only.
var/is_admin_channel
/// [TRUE]/[FALSE] if the channel is a private message channel for a [/datum/tgs_chat_user].
var/is_private_channel
/// Tag string associated with the channel in TGS
var/custom_tag
// Represents a chat user
/datum/tgs_chat_user
/// TGS internal user ID.
var/id
// The user's display name.
var/friendly_name
// The string to use to ping this user in a message.
var/mention
/// The [/datum/tgs_chat_channel] the user was from
var/datum/tgs_chat_channel/channel
/**
* User definable callback for handling TGS events.
*
* event_code - One of the TGS_EVENT_ defines. Extra parameters will be documented in each
*/
/datum/tgs_event_handler/proc/HandleEvent(event_code, ...)
set waitfor = FALSE
return
/// User definable chat command
/datum/tgs_chat_command
/// The string to trigger this command on a chat bot. e.g `@bot name ...` or `!tgs name ...`
var/name = ""
/// The help text displayed for this command
var/help_text = ""
/// If this command should be available to game administrators only
var/admin_only = FALSE
/**
* Process command activation. Should return a string to respond to the issuer with.
*
* sender - The [/datum/tgs_chat_user] who issued the command.
* params - The trimmed string following the command `/datum/tgs_chat_command/var/name].
*/
/datum/tgs_chat_command/proc/Run(datum/tgs_chat_user/sender, params)
CRASH("[type] has no implementation for Run()")
// API FUNCTIONS
/// Returns the maximum supported [/datum/tgs_version] of the DMAPI.
/world/proc/TgsMaximumApiVersion()
return
/// Returns the minimum supported [/datum/tgs_version] of the DMAPI.
/world/proc/TgsMinimumApiVersion()
return
/**
* Returns [TRUE] if DreamDaemon was launched under TGS, the API matches, and was properly initialized. [FALSE] will be returned otherwise.
*/
/world/proc/TgsAvailable()
return
// No function below this succeeds if it TgsAvailable() returns FALSE or if TgsNew() has yet to be called.
/**
* Forces a hard reboot of DreamDaemon by ending the process.
*
* Unlike del(world) clients will try to reconnect.
* If TGS has not requested a [TGS_REBOOT_MODE_SHUTDOWN] DreamDaemon will be launched again
*/
/world/proc/TgsEndProcess()
return
/**
* Send a message to connected chats.
*
* message - The string to send.
* admin_only: If [TRUE], message will be sent to admin connected chats. Vice-versa applies.
*/
/world/proc/TgsTargetedChatBroadcast(message, admin_only = FALSE)
return
/**
* Send a private message to a specific user.
*
* message - The string to send.
* user: The [/datum/tgs_chat_user] to PM.
*/
/world/proc/TgsChatPrivateMessage(message, datum/tgs_chat_user/user)
return
// The following functions will sleep if a call to TgsNew() is sleeping
/**
* Send a message to connected chats that are flagged as game-related in TGS.
*
* message - The string to send.
* channels - Optional list of [/datum/tgs_chat_channel]s to restrict the message to.
*/
/world/proc/TgsChatBroadcast(message, list/channels = null)
return
/// Returns the current [/datum/tgs_version] of TGS if it is running the server, null otherwise.
/world/proc/TgsVersion()
return
/// Returns the current [/datum/tgs_version] of the DMAPI being used if it was activated, null otherwise.
/world/proc/TgsApiVersion()
return
/// Returns the name of the TGS instance running the game if TGS is present, null otherwise.
/world/proc/TgsInstanceName()
return
/// Return the current [/datum/tgs_revision_information] of the running server if TGS is present, null otherwise.
/world/proc/TgsRevision()
return
/// Returns the current BYOND security level as a TGS_SECURITY_ define if TGS is present, null otherwise.
/world/proc/TgsSecurityLevel()
return
/// Returns a list of active [/datum/tgs_revision_information/test_merge]s if TGS is present, null otherwise.
/world/proc/TgsTestMerges()
return
/// Returns a list of connected [/datum/tgs_chat_channel]s if TGS is present, null otherwise.
/world/proc/TgsChatChannelInfo()
return
/**
* The MIT License
*
*! Copyright (c) 2017 Jordan Brown
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and
* associated documentation files (the "Software"), to
* deal in the Software without restriction, including
* without limitation the rights to use, copy, modify,
* merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom
* the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/