mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2025-12-10 19:12:07 +00:00
* move phoronlock define * t * force rename * nuke unneeded things * don't do that * tgui sync? * changes * unit testing module * backend * tools update * aaah * go and stay go * path replace * move everything * toss out more stuff * remove * fine those can stay * dependencies.sh * ruin datum move + rename * level assets why did you guys put the turfs in my atmosphers folder grr * more moving * basemap, force stuff * fix that desync meme * move more stuff * move those too * repath * get rid of useless initializers * hacky patchy * reservations * alright * tgui * changelog example * checksum * md5 * errors * more * turf empty * stop * fix * bad kwarg * let's get those in again * alright * rid of that * huh * newlines * newlines * folder * mood * woops * readme * might as well trim now * let's go * fuck it tether isn't being used anyways lol * ok * empty files go * tether is demoted * sorry but this goes too * okay * make that work too * ok * wow. * whew * Fix * fixes * ok * sigh * fix * fix * aah. * rust_g logging * update rust g file * fix * funny * Fix * map issues * fix * initialize hints * solves some problems * those too * ok * pills * let's do that. * hit that too * runtime * add that too * alright * fix * fix * fix * Fix * add * fix * wildwest, what have they done to you... * do that too' git push * fixes * fixes * fixes * pack this tightly * let's not have empty files * sigh * fix * FUCK OFF * fix icon * rip old mapmerge * zz * woo yeah woo yeah * logging * fix * better logs * GRRRRRR * last commit?? * awful
60 lines
2.4 KiB
Plaintext
60 lines
2.4 KiB
Plaintext
// testing the mob expose procs are working
|
|
|
|
/datum/reagent/method_patch_test
|
|
name = "method patch test"
|
|
|
|
/datum/reagent/method_patch_test/expose_mob(mob/living/target, methods = PATCH, reac_volume, show_message = TRUE)
|
|
. = ..()
|
|
if(methods & PATCH)
|
|
target.health = 90
|
|
if(methods & INJECT)
|
|
target.health = 80
|
|
|
|
/datum/unit_test/reagent_mob_expose/Run()
|
|
// Life() is handled just by tests
|
|
SSmobs.pause()
|
|
|
|
var/mob/living/carbon/human/human = allocate(/mob/living/carbon/human)
|
|
var/obj/item/reagent_containers/dropper/dropper = allocate(/obj/item/reagent_containers/dropper)
|
|
var/obj/item/reagent_containers/food/drinks/drink = allocate(/obj/item/reagent_containers/food/drinks/bottle)
|
|
var/obj/item/reagent_containers/pill/patch/patch = allocate(/obj/item/reagent_containers/pill/patch)
|
|
var/obj/item/reagent_containers/syringe/syringe = allocate(/obj/item/reagent_containers/syringe)
|
|
|
|
// INGEST
|
|
TEST_ASSERT_EQUAL(human.fire_stacks, 0, "Human has fire stacks before taking phlogiston")
|
|
drink.reagents.add_reagent(/datum/reagent/phlogiston, 10)
|
|
drink.attack(human, human)
|
|
TEST_ASSERT_EQUAL(human.fire_stacks, 1, "Human does not have fire stacks after taking phlogiston")
|
|
human.Life()
|
|
TEST_ASSERT(human.fire_stacks > 1, "Human fire stacks did not increase after life tick")
|
|
|
|
// TOUCH
|
|
dropper.reagents.add_reagent(/datum/reagent/water, 1)
|
|
dropper.afterattack(human, human, TRUE)
|
|
TEST_ASSERT_EQUAL(human.fire_stacks, 0, "Human still has fire stacks after touching water")
|
|
|
|
// VAPOR
|
|
TEST_ASSERT_EQUAL(human.drowsyness, 0, "Human is drowsy at the start of testing")
|
|
drink.reagents.clear_reagents()
|
|
drink.reagents.add_reagent(/datum/reagent/nitrous_oxide, 10)
|
|
drink.reagents.trans_to(human, 10, methods = VAPOR)
|
|
TEST_ASSERT_NOTEQUAL(human.drowsyness, 0, "Human is not drowsy after exposure to vapors")
|
|
|
|
// PATCH
|
|
human.health = 100
|
|
TEST_ASSERT_EQUAL(human.health, 100, "Human health did not set properly")
|
|
patch.reagents.add_reagent(/datum/reagent/method_patch_test, 1)
|
|
patch.self_delay = 0
|
|
patch.attack(human, human)
|
|
TEST_ASSERT_EQUAL(human.health, 90, "Human health did not update after patch was applied")
|
|
|
|
// INJECT
|
|
syringe.reagents.add_reagent(/datum/reagent/method_patch_test, 1)
|
|
syringe.mode = SYRINGE_INJECT
|
|
syringe.afterattack(human, human, TRUE)
|
|
TEST_ASSERT_EQUAL(human.health, 80, "Human health did not update after injection from syringe")
|
|
|
|
/datum/unit_test/reagent_mob_expose/Destroy()
|
|
SSmobs.ignite()
|
|
return ..()
|