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@@ -203,7 +203,7 @@ Doesn't work on other aliens/AI.*/
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action.button_icon_state = "alien_neurotoxin_[active]"
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action.UpdateButtons()
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/obj/effect/proc_holder/alien/neurotoxin/InterceptClickOn(mob/living/caller, params, atom/target)
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/obj/effect/proc_holder/alien/neurotoxin/InterceptClickOn(mob/living/, params, atom/target)
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if(..())
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return
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var/p_cost = 50
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@@ -543,7 +543,7 @@ Pass a positive integer as an argument to override a bot's default speed.
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if(mode != BOT_SUMMON && mode != BOT_RESPONDING)
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access_card.access = prev_access
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/mob/living/simple_animal/bot/proc/call_bot(caller, turf/waypoint, message=TRUE)
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/mob/living/simple_animal/bot/proc/call_bot(, turf/waypoint, message=TRUE)
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bot_reset() //Reset a bot before setting it to call mode.
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//For giving the bot temporary all-access.
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@@ -552,7 +552,7 @@ Pass a positive integer as an argument to override a bot's default speed.
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all_access.access = All.get_access()
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set_path(get_path_to(src, waypoint, 200, id=all_access))
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calling_ai = caller //Link the AI to the bot!
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calling_ai = //Link the AI to the bot!
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ai_waypoint = waypoint
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if(path && path.len) //Ensures that a valid path is calculated!
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@@ -562,7 +562,7 @@ Pass a positive integer as an argument to override a bot's default speed.
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access_card = all_access //Give the bot all-access while under the AI's command.
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if(client)
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reset_access_timer_id = addtimer(CALLBACK (src, PROC_REF(bot_reset)), 600, TIMER_UNIQUE|TIMER_OVERRIDE|TIMER_STOPPABLE) //if the bot is player controlled, they get the extra access for a limited time
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to_chat(src, "<span class='notice'><span class='big'>Priority waypoint set by [icon2html(calling_ai, src)] <b>[caller]</b>. Proceed to <b>[end_area]</b>.</span><br>[path.len-1] meters to destination. You have been granted additional door access for 60 seconds.</span>")
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to_chat(src, "<span class='notice'><span class='big'>Priority waypoint set by [icon2html(calling_ai, src)] <b>[]</b>. Proceed to <b>[end_area]</b>.</span><br>[path.len-1] meters to destination. You have been granted additional door access for 60 seconds.</span>")
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if(message)
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to_chat(calling_ai, "<span class='notice'>[icon2html(src, calling_ai)] [name] called to [end_area]. [path.len-1] meters to destination.</span>")
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pathset = 1
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@@ -421,7 +421,7 @@
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add_ranged_ability(user, message, TRUE)
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return TRUE
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/obj/effect/proc_holder/wrap/InterceptClickOn(mob/living/caller, params, atom/target)
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/obj/effect/proc_holder/wrap/InterceptClickOn(mob/living/, params, atom/target)
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if(..())
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return
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if(ranged_ability_user.incapacitated() || !istype(ranged_ability_user, /mob/living/simple_animal/hostile/poison/giant_spider/nurse))
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