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vars (#12373)
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@@ -138,6 +138,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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var/skill_difficulty = THRESHOLD_UNTRAINED //how difficult it's to use this item in general.
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var/skill_gain = DEF_SKILL_GAIN //base skill value gain from using this item.
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var/canMouseDown = FALSE
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/obj/item/Initialize()
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if (attack_verb)
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