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*Dramatic low-pitch scenic sound plays in*
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@@ -70,7 +70,7 @@ Also, you never added distance checking after target is selected. I've went ahea
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var/mob/living/caster = user//The wizard/whomever doing the body transferring.
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//MIND TRANSFER BEGIN
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var/mob/dead/observer/ghost = victim.ghostize(FALSE, FALSE)
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var/mob/dead/observer/ghost = victim.ghostize(FALSE, TRUE)
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caster.mind.transfer_to(victim)
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ghost.mind.transfer_to(caster)
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