/datum/tcg_card/pack_nuclear pack = 'icons/obj/tcg/pack_nuclear.dmi' /datum/tcg_card/pack_nuclear/cayenne name = "Cayenne" desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot." rules = "Only playable when there are other Syndicate units on the field." icon_state = "cayenne" mana_cost = 4 attack = 4 health = 3 faction = "Syndicate" rarity = "Rare" card_type = "Unit" /datum/tcg_card/pack_nuclear/esword name = "Energy Sword" desc = "Hard-light sword that doesn't leave burns. Don't ask questions." rules = "" icon_state = "esword" mana_cost = 3 attack = 2 health = 0 faction = "Syndicate" rarity = "Common" card_type = "Equipment" /datum/tcg_card/pack_nuclear/stechkin name = "Stechkin Pistol" desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors." rules = "When equipping this card, flip it so opponent won't see it. Flip the card after the first attack." icon_state = "stechkin" mana_cost = 2 attack = 2 health = 0 faction = "Syndicate" rarity = "Common" card_type = "Equipment" /datum/tcg_card/pack_nuclear/c20r name = "C-20R SMG" desc = "A bullpup two-round burst .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp." rules = "After attack, flip a coin. If heads, leave the weapon. If tails, unequip this card." icon_state = "c20r" mana_cost = 4 attack = 4 health = 0 faction = "Syndicate" rarity = "Rare" card_type = "Equipment" /datum/tcg_card/pack_nuclear/l6saw name = "L6 Saw LMG" desc = "A heavily modified 1.95x129mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation." rules = "After equipped unit dies, this card goes to the bottom of draw deck" icon_state = "l6saw" mana_cost = 8 attack = 6 health = 0 faction = "Syndicate" rarity = "Equipment" card_type = "Unit" /datum/tcg_card/pack_nuclear/bulldog name = "Bulldog Shotgun" desc = "A semi-auto, mag-fed shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines." rules = "After attack, deal 1 damage to enemy units next to the attacked one." icon_state = "bulldog" mana_cost = 3 attack = 3 health = 0 faction = "Syndicate" rarity = "Rare" card_type = "Equipment" /datum/tcg_card/pack_nuclear/nuke_op_leader name = "Nuclear Team Commander" desc = "All commanders of elite nuclear teams are equipped with high-tier gear and weaponery. And, sometimes, gaming cards." rules = "Squad Tactics. Give all Syndicate units on your side +1/0." icon_state = "nuke_op_leader" mana_cost = 5 attack = 3 health = 4 faction = "Syndicate" rarity = "Epic" card_type = "Unit" /datum/tcg_card/pack_nuclear/nuke_op name = "Nuclear Team Commander" desc = "An unequipped nuclear operative, ready to buy some gear and go full ham!" rules = "Squad Tactics. On summon: Search your deck for Syndicate equipment. Equip it on this unit. Shuffle it afterwards." icon_state = "nuke_op" mana_cost = 3 attack = 2 health = 3 faction = "Syndicate" rarity = "Common" card_type = "Unit" /datum/tcg_card/pack_nuclear/dark_gygax name = "Dark Gygax" desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications." rules = "Squad Tactics." icon_state = "dark_gygax" mana_cost = 6 attack = 8 health = 4 faction = "Syndicate" rarity = "Epic" card_type = "Unit" /datum/tcg_card/pack_nuclear/mauler name = "Mauler" desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model. A perfect killing machine equipped with best weaponery in the world." rules = "Squad Tactics. Deadeye." icon_state = "mauler" mana_cost = 8 attack = 8 health = 8 faction = "Syndicate" rarity = "Legendary" card_type = "Unit" /datum/tcg_card/pack_nuclear/saboteur name = "Syndicate Saboteur Cyborg" desc = "A streamlined engineering cyborg, equipped with covert modules. Allows to sabotage all the systems you want without being suspicious." rules = "Block the first spell your opponent plays against your hero." icon_state = "saboteur" mana_cost = 3 attack = 1 health = 3 faction = "Syndicate" rarity = "Rare" card_type = "Unit" /datum/tcg_card/pack_nuclear/medic name = "Syndicate Medical Cyborg" desc = "A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities." rules = "Each turn you can give one of your units 0/+1." icon_state = "medic" mana_cost = 4 attack = 1 health = 2 faction = "Syndicate" rarity = "Rare" card_type = "Unit" /datum/tcg_card/pack_nuclear/combat name = "Syndicate Assault Cyborg" desc = "A cyborg designed and programmed for systematic extermination of non-Syndicate personnel." rules = "Squad Tactics. Fury." icon_state = "combat" mana_cost = 5 attack = 4 health = 4 faction = "Syndicate" rarity = "Rare" card_type = "Unit" /datum/tcg_card/pack_nuclear/emag name = "Cryptographic Sequencer" desc = "It's a card with a magnetic strip attached to some circuitry." rules = "Convert an enemy silicon unit to your side." icon_state = "emag" mana_cost = 4 faction = "Syndicate" rarity = "Common" card_type = "Spell" /datum/tcg_card/pack_nuclear/bomb name = "Syndicate Bomb" desc = "A large and menacing device. Can be bolted down with a wrench." rules = "Deal 6 damage to all units on the field after 2 turns." icon_state = "bomb" mana_cost = 6 faction = "Syndicate" rarity = "Rare" card_type = "Spell" /datum/tcg_card/pack_nuclear/assault_pod name = "Assault Pod" desc = "Raining Steel. Nothing personnel, just disky." rules = "Summon up to 3 units from your hand with 4 mana discount each." icon_state = "assault_pod" mana_cost = 8 faction = "Syndicate" rarity = "Epic" card_type = "Spell" /datum/tcg_card/pack_nuclear/c4 name = "C4" desc = "A bunch of plastic explosives wired together." rules = "Deal 2 damage to an enemy unit." icon_state = "c4" mana_cost = 1 faction = "Syndicate" rarity = "Common" card_type = "Spell"