Files
Citadel-Station-13/code/modules/lighting/lighting_setup.dm
T

14 lines
246 B
Plaintext

/proc/create_all_lighting_objects()
for(var/area/A in world)
if(!IS_DYNAMIC_LIGHTING(A))
continue
for(var/turf/T in A)
if(!IS_DYNAMIC_LIGHTING(T))
continue
new/atom/movable/lighting_object(T, TRUE)
CHECK_TICK
CHECK_TICK