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* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
99 lines
2.7 KiB
Plaintext
99 lines
2.7 KiB
Plaintext
// Large objects that don't fit in crates, but must be sellable anyway.
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// Crates, boxes, lockers.
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/datum/export/large/crate
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cost = 500
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unit_name = "crate"
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export_types = list(/obj/structure/closet/crate)
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exclude_types = list(/obj/structure/closet/crate/large)
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/datum/export/large/crate/total_printout() // That's why a goddamn metal crate costs that much.
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. = ..()
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if(.)
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. += " Thanks for participating in Nanotrasen Crates Recycling Program."
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/datum/export/large/crate/wooden
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cost = 100
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unit_name = "wooden crate"
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export_types = list(/obj/structure/closet/crate/large)
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exclude_types = list()
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/datum/export/large/crate/wooden/ore
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unit_name = "ore box"
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export_types = list(/obj/structure/ore_box)
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// Reagent dispensers.
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/datum/export/large/reagent_dispenser
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cost = 100 // +0-400 depending on amount of reagents left
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var/contents_cost = 400
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/datum/export/large/reagent_dispenser/get_cost(obj/O)
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var/obj/structure/reagent_dispensers/D = O
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var/ratio = D.reagents.total_volume / D.reagents.maximum_volume
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return ..() + round(contents_cost * ratio)
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/datum/export/large/reagent_dispenser/water
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unit_name = "watertank"
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export_types = list(/obj/structure/reagent_dispensers/watertank)
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contents_cost = 200
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/datum/export/large/reagent_dispenser/fuel
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unit_name = "fueltank"
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export_types = list(/obj/structure/reagent_dispensers/fueltank)
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/datum/export/large/reagent_dispenser/beer
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unit_name = "beer keg"
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contents_cost = 700
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export_types = list(/obj/structure/reagent_dispensers/beerkeg)
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// Heavy engineering equipment. Singulo/Tesla parts mostly.
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/datum/export/large/emitter
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cost = 400
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unit_name = "emitter"
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export_types = list(/obj/machinery/power/emitter)
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/datum/export/large/field_generator
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cost = 400
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unit_name = "field generator"
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export_types = list(/obj/machinery/field/generator)
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/datum/export/large/collector
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cost = 600
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unit_name = "collector"
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export_types = list(/obj/machinery/power/rad_collector)
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/datum/export/large/collector/pa
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cost = 300
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unit_name = "particle accelerator part"
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export_types = list(/obj/structure/particle_accelerator)
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/datum/export/large/collector/pa/controls
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cost = 500
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unit_name = "particle accelerator control console"
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export_types = list(/obj/machinery/particle_accelerator/control_box)
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/datum/export/large/pipedispenser
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cost = 500
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unit_name = "pipe dispenser"
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export_types = list(/obj/machinery/pipedispenser)
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/datum/export/large/supermatter
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cost = 9000
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unit_name = "supermatter shard"
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export_types = list(/obj/machinery/power/supermatter_shard)
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// Misc
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/datum/export/large/iv
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cost = 300
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unit_name = "iv drip"
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export_types = list(/obj/machinery/iv_drip)
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/datum/export/large/barrier
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cost = 325
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unit_name = "security barrier"
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export_types = list(/obj/item/weapon/grenade/barrier, /obj/structure/barricade/security)
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