diff --git a/code/__DEFINES/color/colors.dm b/code/__DEFINES/color/colors.dm index d88320d094..ca2d0fe496 100644 --- a/code/__DEFINES/color/colors.dm +++ b/code/__DEFINES/color/colors.dm @@ -30,6 +30,7 @@ #define COLOR_YELLOW "#FFFF00" #define COLOR_VIVID_YELLOW "#FBFF23" #define COLOR_VERY_SOFT_YELLOW "#FAE48E" +#define COLOR_GOLD "#FFD700" #define COLOR_OLIVE "#808000" #define COLOR_VIBRANT_LIME "#00FF00" diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm index de4bd46139..f216a416c5 100644 --- a/code/__DEFINES/dcs/signals.dm +++ b/code/__DEFINES/dcs/signals.dm @@ -214,6 +214,8 @@ #define COMSIG_TURF_MULTIZ_DEL "turf_multiz_del" ///from base of turf/multiz_turf_new: (turf/source, direction) #define COMSIG_TURF_MULTIZ_NEW "turf_multiz_new" +/// from base of turf/proc/afterShuttleMove: (turf/new_turf) +#define COMSIG_TURF_AFTER_SHUTTLE_MOVE "turf_after_shuttle_move" // /atom/movable signals #define COMSIG_MOVABLE_PRE_MOVE "movable_pre_move" ///from base of atom/movable/Moved(): (/atom) diff --git a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_mouse.dm b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_mouse.dm index 2b0c9c297e..381367fd92 100644 --- a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_mouse.dm +++ b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_mouse.dm @@ -23,3 +23,5 @@ #define COMPONENT_NO_MOUSEDROP (1<<0) ///from base of atom/MouseDrop_T: (/atom/from, /mob/user) #define COMSIG_MOUSEDROPPED_ONTO "mousedropped_onto" //from base of atom/MouseDrop_T: (/atom/from, /mob/user) +/// From /atom/movable/screen/click(): (atom/target, atom/location, control, params, mob/user) +#define COMSIG_SCREEN_ELEMENT_CLICK "screen_element_click" diff --git a/code/__DEFINES/dcs/signals/signals_global.dm b/code/__DEFINES/dcs/signals/signals_global.dm index 3e0e1d2296..eeb71f90f1 100644 --- a/code/__DEFINES/dcs/signals/signals_global.dm +++ b/code/__DEFINES/dcs/signals/signals_global.dm @@ -1,2 +1,5 @@ /// a person somewhere has thrown something : (mob/living/carbon/carbon_thrower, target) #define COMSIG_GLOB_CARBON_THROW_THING "!throw_thing" + +/// Global signal sent before we decide what job everyone has +#define COMSIG_GLOB_PRE_JOBS_ASSIGNED "!pre_roles_assigned" diff --git a/code/__DEFINES/dcs/signals/signals_hud.dm b/code/__DEFINES/dcs/signals/signals_hud.dm index c771204773..63a55f95ca 100644 --- a/code/__DEFINES/dcs/signals/signals_hud.dm +++ b/code/__DEFINES/dcs/signals/signals_hud.dm @@ -2,3 +2,5 @@ #define COMSIG_HUD_LOBBY_COLLAPSED "hud_lobby_collapsed" /// Sent from /atom/movable/screen/lobby/button/collapse/proc/expand_buttons() : () #define COMSIG_HUD_LOBBY_EXPANDED "hud_lobby_expanded" +/// Sent from /atom/movable/screen/lobby/button/ready/Click() : () +#define COMSIG_HUD_PLAYER_READY_TOGGLE "hud_player_ready_toggle" diff --git a/code/__DEFINES/hud.dm b/code/__DEFINES/hud.dm index 4842a38716..afee77c356 100644 --- a/code/__DEFINES/hud.dm +++ b/code/__DEFINES/hud.dm @@ -94,12 +94,13 @@ #define ui_palette_scroll_offset(north_offset) ("WEST+1:8,NORTH-[6+north_offset]:28") //Middle right (status indicators) -#define ui_healthdoll "EAST-1:28,CENTER-2:13" -#define ui_health "EAST-1:28,CENTER-1:15" -#define ui_internal "EAST-1:28,CENTER+1:19"//CIT CHANGE - moves internal icon up a little bit to accommodate for the stamina meter -#define ui_mood "EAST-1:28,CENTER-3:10" -#define ui_arousal "EAST-1:28,CENTER-4:8" -// #define ui_spacesuit "EAST-1:28,CENTER-4:10" + +#define ui_healthdoll "EAST-1:28,CENTER-2:17" +#define ui_health "EAST-1:28,CENTER-1:19" +#define ui_internal "EAST-1:28,CENTER+1:21" // RIP, although nobody will remember this, unsmart coders have used this for other stuff. DO NOT REMOVE UNLESS RENAMING OR REPLACING. +#define ui_mood "EAST-1:28,CENTER:21" +#define ui_stamina "EAST-1:28,CENTER-3:14" +// #define ui_spacesuit "EAST-1:28,CENTER-4:14" //Pop-up inventory #define ui_shoes "WEST+1:8,SOUTH:5" @@ -209,7 +210,6 @@ #define ui_ghost_spawners "SOUTH: 6, CENTER+1:24" // LEGACY. SAME LOC AS PAI //UI position overrides for 1:1 screen layout. (default is 7:5) -#define ui_stamina "EAST-1:28,CENTER:17" // replacing internals button #define ui_overridden_resist "EAST-3:24,SOUTH+1:7" #define ui_clickdelay "CENTER,SOUTH+1:-31" #define ui_resistdelay "EAST-3:24,SOUTH+1:4" @@ -232,6 +232,8 @@ #define SCRN_OBJ_IN_LIST "list" /// In the collapseable palette #define SCRN_OBJ_IN_PALETTE "palette" +///Inserted first in the list +#define SCRN_OBJ_INSERT_FIRST "first" /// The filter name for the hover outline #define HOVER_OUTLINE_FILTER "hover_outline" diff --git a/code/__DEFINES/language.dm b/code/__DEFINES/language.dm index 798ea478c2..91f9f8572b 100644 --- a/code/__DEFINES/language.dm +++ b/code/__DEFINES/language.dm @@ -4,10 +4,21 @@ #define LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD 8 // LANGUAGE SOURCE DEFINES -#define LANGUAGE_ALL "all" // For use in full removal only. -#define LANGUAGE_ATOM "atom" -#define LANGUAGE_MIND "mind" +/// For use in full removal only. +#define LANGUAGE_ALL "all" +// Generic language sources. +/// Language is linked to the movable directly. +#define LANGUAGE_ATOM "atom" +/// Language is linked to the mob's mind. +/// If a mind transfer happens, language follows. +#define LANGUAGE_MIND "mind" +/// Language is linked to the mob's species. +/// If a species change happens, language goes away. +/// If applied to a non-human (no species) atom, this is effectively the same as [LANGUAGE_ATOM]. +#define LANGUAGE_SPECIES "species" +// More specific language sources. +// Only ever goes away when dismissed directly. #define LANGUAGE_ABSORB "absorb" #define LANGUAGE_APHASIA "aphasia" #define LANGUAGE_BLOODSUCKER "bloodsucker" @@ -25,3 +36,9 @@ #define LANGUAGE_VASSAL "vassal" #define LANGUAGE_VOICECHANGE "voicechange" #define LANGUAGE_MULTILINGUAL "multilingual" + +// Language flags. Used in granting and removing languages. +/// This language can be spoken. +#define SPOKEN_LANGUAGE (1<<0) +/// This language can be understood. +#define UNDERSTOOD_LANGUAGE (1<<1) diff --git a/code/__DEFINES/layers_planes.dm b/code/__DEFINES/layers_planes.dm index 578dfe87e5..81374cee21 100644 --- a/code/__DEFINES/layers_planes.dm +++ b/code/__DEFINES/layers_planes.dm @@ -200,5 +200,8 @@ #define SPLASHSCREEN_PLANE 90 #define SPLASHSCREEN_RENDER_TARGET "SPLASHSCREEN_PLANE" +///Plane master controller keys +#define PLANE_MASTERS_GAME "plane_masters_game" + ///Layer for screentips #define SCREENTIP_LAYER 40 diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm index 726787b552..d6a9183077 100644 --- a/code/__HELPERS/_lists.dm +++ b/code/__HELPERS/_lists.dm @@ -744,6 +744,13 @@ else L1[key] = other_value +/// Turns an associative list into a flat list of keys +/proc/assoc_to_keys(list/input) + var/list/keys = list() + for(var/key in input) + UNTYPED_LIST_ADD(keys, key) + return keys + /proc/assoc_list_strip_value(list/input) var/list/ret = list() for(var/key in input) diff --git a/code/_onclick/hud/action_button.dm b/code/_onclick/hud/action_button.dm index f5826579c8..05c16c12ed 100644 --- a/code/_onclick/hud/action_button.dm +++ b/code/_onclick/hud/action_button.dm @@ -5,10 +5,11 @@ var/datum/hud/our_hud var/actiontooltipstyle = "" screen_loc = null + mouse_over_pointer = MOUSE_HAND_POINTER var/button_icon_state var/appearance_cache - + var/mutable_appearance/button_overlay /// Where we are currently placed on the hud. SCRN_OBJ_DEFAULT asks the linked action what it thinks var/location = SCRN_OBJ_DEFAULT /// A unique bitflag, combined with the name of our linked action this lets us persistently remember any user changes to our position @@ -199,6 +200,7 @@ icon = 'icons/hud/64x16_actions.dmi' icon_state = "screen_gen_palette" screen_loc = ui_action_palette + mouse_over_pointer = MOUSE_HAND_POINTER var/datum/hud/our_hud var/expanded = FALSE /// Id of any currently running timers that set our color matrix @@ -324,6 +326,7 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6, /atom/movable/screen/palette_scroll icon = 'icons/mob/screen_gen.dmi' screen_loc = ui_palette_scroll + mouse_over_pointer = MOUSE_HAND_POINTER /// How should we move the palette's actions? /// Positive scrolls down the list, negative scrolls back var/scroll_direction = 0 diff --git a/code/_onclick/hud/ai.dm b/code/_onclick/hud/ai.dm index 419de492ef..b264de2cd9 100644 --- a/code/_onclick/hud/ai.dm +++ b/code/_onclick/hud/ai.dm @@ -1,5 +1,6 @@ /atom/movable/screen/ai icon = 'icons/mob/screen_ai.dmi' + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/ai/Click() if(isobserver(usr) || usr.incapacitated()) @@ -193,109 +194,91 @@ var/atom/movable/screen/using // Language menu - using = new /atom/movable/screen/language_menu + using = new /atom/movable/screen/language_menu(null, src) using.screen_loc = ui_ai_language_menu - using.hud = src static_inventory += using //AI core - using = new /atom/movable/screen/ai/aicore() + using = new /atom/movable/screen/ai/aicore(null, src) using.screen_loc = ui_ai_core - using.hud = src static_inventory += using //Camera list - using = new /atom/movable/screen/ai/camera_list() + using = new /atom/movable/screen/ai/camera_list(null, src) using.screen_loc = ui_ai_camera_list - using.hud = src static_inventory += using //Track - using = new /atom/movable/screen/ai/camera_track() + using = new /atom/movable/screen/ai/camera_track(null, src) using.screen_loc = ui_ai_track_with_camera - using.hud = src static_inventory += using //Camera light - using = new /atom/movable/screen/ai/camera_light() + using = new /atom/movable/screen/ai/camera_light(null, src) using.screen_loc = ui_ai_camera_light - using.hud = src static_inventory += using //Crew Monitoring - using = new /atom/movable/screen/ai/crew_monitor() + using = new /atom/movable/screen/ai/crew_monitor(null, src) using.screen_loc = ui_ai_crew_monitor - using.hud = src static_inventory += using //Crew Manifest - using = new /atom/movable/screen/ai/crew_manifest() + using = new /atom/movable/screen/ai/crew_manifest(null, src) using.screen_loc = ui_ai_crew_manifest - using.hud = src static_inventory += using //Alerts - using = new /atom/movable/screen/ai/alerts() + using = new /atom/movable/screen/ai/alerts(null, src) using.screen_loc = ui_ai_alerts - using.hud = src static_inventory += using //Announcement - using = new /atom/movable/screen/ai/announcement() + using = new /atom/movable/screen/ai/announcement(null, src) using.screen_loc = ui_ai_announcement - using.hud = src static_inventory += using //Shuttle - using = new /atom/movable/screen/ai/call_shuttle() + using = new /atom/movable/screen/ai/call_shuttle(null, src) using.screen_loc = ui_ai_shuttle - using.hud = src static_inventory += using //Laws - using = new /atom/movable/screen/ai/state_laws() + using = new /atom/movable/screen/ai/state_laws(null, src) using.screen_loc = ui_ai_state_laws - using.hud = src static_inventory += using //PDA message - using = new /atom/movable/screen/ai/pda_msg_send() + using = new /atom/movable/screen/ai/pda_msg_send(null, src) using.screen_loc = ui_ai_pda_send - using.hud = src static_inventory += using //PDA log - using = new /atom/movable/screen/ai/pda_msg_show() + using = new /atom/movable/screen/ai/pda_msg_show(null, src) using.screen_loc = ui_ai_pda_log - using.hud = src static_inventory += using //Take image - using = new /atom/movable/screen/ai/image_take() + using = new /atom/movable/screen/ai/image_take(null, src) using.screen_loc = ui_ai_take_picture - using.hud = src static_inventory += using //View images - using = new /atom/movable/screen/ai/image_view() + using = new /atom/movable/screen/ai/image_view(null, src) using.screen_loc = ui_ai_view_images - using.hud = src static_inventory += using //Medical/Security sensors - using = new /atom/movable/screen/ai/sensors() + using = new /atom/movable/screen/ai/sensors(null, src) using.screen_loc = ui_ai_sensor - using.hud = src static_inventory += using //Multicamera mode - using = new /atom/movable/screen/ai/multicam() + using = new /atom/movable/screen/ai/multicam(null, src) using.screen_loc = ui_ai_multicam - using.hud = src static_inventory += using //Add multicamera camera - using = new /atom/movable/screen/ai/add_multicam() + using = new /atom/movable/screen/ai/add_multicam(null, src) using.screen_loc = ui_ai_add_multicam - using.hud = src static_inventory += using diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index 060e44e007..4475d2a117 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -91,6 +91,8 @@ name = "Alert" desc = "Something seems to have gone wrong with this alert, so report this bug please" mouse_opacity = MOUSE_OPACITY_ICON + /// do we glow to represent we do stuff when clicked + var/clickable_glow = FALSE var/timeout = 0 //If set to a number, this alert will clear itself after that many deciseconds var/severity = 0 var/alerttooltipstyle = "" @@ -100,6 +102,12 @@ /// Boolean. If TRUE, the Click() proc will attempt to Click() on the master first if there is a master. var/click_master = TRUE +/atom/movable/screen/alert/Initialize(mapload, datum/hud/hud_owner) + . = ..() + if(clickable_glow) + add_filter("clickglow", 2, outline_filter(color = COLOR_GOLD, size = 1)) + mouse_over_pointer = MOUSE_HAND_POINTER + /atom/movable/screen/alert/MouseEntered(location,control,params) if(!QDELETED(src)) openToolTip(usr,src,params,title = name,content = desc,theme = alerttooltipstyle) @@ -247,13 +255,14 @@ or something covering your eyes." name = "Mind Control" desc = "Your mind has been hijacked! Click to view the mind control command." icon_state = "mind_control" + clickable_glow = TRUE var/command /atom/movable/screen/alert/mind_control/Click() - var/mob/living/L = usr - if(L != owner) + . = ..() + if(!.) return - to_chat(L, "[command]") + to_chat(usr, "[command]") /atom/movable/screen/alert/hypnosis name = "Hypnosis" @@ -271,11 +280,16 @@ or something covering your eyes." desc = "Something got lodged into your flesh and is causing major bleeding. It might fall out with time, but surgery is the safest way. \ If you're feeling frisky, examine yourself and click the underlined item to pull the object out." icon_state = "embeddedobject" + clickable_glow = TRUE /atom/movable/screen/alert/embeddedobject/Click() - if(isliving(usr) && usr == owner) - var/mob/living/carbon/M = usr - return M.help_shake_act(M) + . = ..() + if(!.) + return + if(!isliving(usr)) + return + var/mob/living/carbon/M = usr + return M.help_shake_act(M) /atom/movable/screen/alert/weightless name = "Weightless" @@ -299,10 +313,14 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." name = "On Fire" desc = "You're on fire. Stop, drop and roll to put the fire out or move to a vacuum area." icon_state = "fire" + clickable_glow = TRUE /atom/movable/screen/alert/fire/Click() + . = ..() + if(!.) + return var/mob/living/L = usr - if(!istype(L) || !L.can_resist() || L != owner) + if(!istype(L) || !L.can_resist()) return L.MarkResistTime() if(CHECK_MOBILITY(L, MOBILITY_MOVE)) @@ -310,8 +328,29 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." /atom/movable/screen/alert/give // information set when the give alert is made icon_state = "default" + clickable_glow = TRUE var/mob/living/carbon/offerer var/obj/item/receiving + /// Additional text displayed in the description of the alert. + var/additional_desc_text = "Click this alert to take it, or shift click it to examine it." + /// Text to override what appears in screentips for the alert + var/screentip_override_text + /// Whether the offered item can be examined by shift-clicking the alert + var/examinable = TRUE + +/atom/movable/screen/alert/give/Initialize(mapload, datum/hud/hud_owner) + . = ..() + register_context() + +/atom/movable/screen/alert/give/Destroy() + offerer = null + receiving = null + return ..() + +/atom/movable/screen/alert/give/add_context(atom/source, list/context, obj/item/held_item, mob/user) + LAZYSET(context[SCREENTIP_CONTEXT_LMB], INTENT_ANY, screentip_override_text || "Take [receiving.name]") + LAZYSET(context[SCREENTIP_CONTEXT_SHIFT_LMB], INTENT_ANY, "Examine") + return CONTEXTUAL_SCREENTIP_SET /** * Handles assigning most of the variables for the alert that pops up when an item is offered @@ -341,6 +380,16 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." CRASH("User for [src] is of type \[[usr.type]\]. This should never happen.") handle_transfer() +/atom/movable/screen/alert/give/examine(mob/user) + if(!examinable) + return ..() + + return list( + span_boldnotice(name), + span_info("[offerer] is offering you the following item (click the alert to take it!):"), + "
[jointext(receiving.examine(user), "\n")]", + ) + /// An overrideable proc used simply to hand over the item when claimed, this is a proc so that high-fives can override them since nothing is actually transferred /atom/movable/screen/alert/give/proc/handle_transfer() var/mob/living/carbon/taker = owner @@ -354,6 +403,11 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." to_chat(owner, span_warning("You moved out of range of [offerer]!")) owner.clear_alert("[offerer]") +/atom/movable/screen/alert/give/highfive + additional_desc_text = "Click this alert to slap it." + screentip_override_text = "High Five" + examinable = FALSE + /atom/movable/screen/alert/give/highfive/setup(mob/living/carbon/taker, mob/living/carbon/offerer, obj/item/receiving) . = ..() name = "[offerer] is offering a high-five!" @@ -404,6 +458,9 @@ or shoot a gun to move around via Newton's 3rd Law of Motion." /// Families handshakes /atom/movable/screen/alert/give/secret_handshake icon_state = "default" + additional_desc_text = "Click this alert to accept." + screentip_override_text = "Handshake" + examinable = FALSE /atom/movable/screen/alert/give/secret_handshake/setup(mob/living/carbon/taker, mob/living/carbon/offerer, obj/item/receiving) name = "[offerer] is offering a Handshake" @@ -666,18 +723,21 @@ so as to remain in compliance with the most up-to-date laws." complete, you will have exclusive control of it, and you will gain \ additional processing time to unlock more malfunction abilities." icon_state = "hackingapc" - timeout = 600 + timeout = 60 SECONDS + clickable_glow = TRUE var/atom/target = null /atom/movable/screen/alert/hackingapc/Click() - if(!usr || !usr.client || usr != owner) + . = ..() + if(!.) return if(!target) return var/mob/living/silicon/ai/AI = usr var/turf/T = get_turf(target) - if(T) - AI.eyeobj.setLoc(T) + if(!T) + return + AI.eyeobj.setLoc(T) //MECHS @@ -693,25 +753,30 @@ so as to remain in compliance with the most up-to-date laws." name = "Revival" desc = "Someone is trying to revive you. Re-enter your corpse if you want to be revived!" icon_state = "template" - timeout = 300 + timeout = 30 SECONDS + clickable_glow = TRUE /atom/movable/screen/alert/notify_cloning/Click() - if(!usr || !usr.client || usr != owner) + . = ..() + if(!.) return - var/mob/dead/observer/G = usr - G.reenter_corpse() + var/mob/dead/observer/dead_owner = usr + dead_owner.reenter_corpse() /atom/movable/screen/alert/notify_action name = "Body created" desc = "A body was created. You can enter it." icon_state = "template" - timeout = 300 + timeout = 30 SECONDS + clickable_glow = TRUE var/atom/target = null var/action = NOTIFY_JUMP /atom/movable/screen/alert/notify_action/Click() - if(!usr || !usr.client || usr != owner) + . = ..() + if(!.) return + if(!target) return var/mob/dead/observer/G = usr @@ -729,29 +794,43 @@ so as to remain in compliance with the most up-to-date laws." //OBJECT-BASED -/atom/movable/screen/alert/restrained/buckled +/atom/movable/screen/alert/buckled name = "Buckled" desc = "You've been buckled to something. Click the alert to unbuckle unless you're handcuffed." icon_state = "buckled" + clickable_glow = TRUE + +/atom/movable/screen/alert/restrained + clickable_glow = TRUE /atom/movable/screen/alert/restrained/handcuffed name = "Handcuffed" desc = "You're handcuffed and can't act. If anyone drags you, you won't be able to move. Click the alert to free yourself." + click_master = FALSE /atom/movable/screen/alert/restrained/legcuffed name = "Legcuffed" desc = "You're legcuffed, which slows you down considerably. Click the alert to free yourself." + click_master = FALSE /atom/movable/screen/alert/restrained/Click() + . = ..() + if(!.) + return + var/mob/living/L = usr - if(!istype(L) || !L.can_resist() || L != owner) + if(!istype(L) || !L.can_resist()) return L.MarkResistTime() return L.resist_restraints() -/atom/movable/screen/alert/restrained/buckled/Click() +/atom/movable/screen/alert/buckled/Click() + . = ..() + if(!.) + return + var/mob/living/L = usr - if(!istype(L) || !L.can_resist() || L != owner) + if(!istype(L) || !L.can_resist()) return L.MarkResistTime() return L.resist_buckle() @@ -765,10 +844,14 @@ so as to remain in compliance with the most up-to-date laws." name = "Knotted Shoes" desc = "Someone tied your shoelaces together! Click the alert or your shoes to undo the knot." icon_state = "shoealert" + clickable_glow = TRUE /atom/movable/screen/alert/shoes/Click() + . = ..() + if(!.) + return var/mob/living/carbon/C = usr - if(!istype(C) || !C.can_resist() || C != owner || !C.shoes) + if(!istype(C) || !C.can_resist() || !C.shoes) return C.MarkResistTime() C.shoes.handle_tying(C) @@ -814,9 +897,9 @@ so as to remain in compliance with the most up-to-date laws." return FALSE if(usr != owner) return FALSE - var/paramslist = params2list(params) - if(paramslist["shift"]) // screen objects don't do the normal Click() stuff so we'll cheat - to_chat(usr, "[name] - [desc]") + var/modifiers = params2list(params) + if(LAZYACCESS(modifiers, SHIFT_CLICK)) // screen objects don't do the normal Click() stuff so we'll cheat + to_chat(usr, "
[jointext(examine(usr), "\n")]
") return FALSE if(master && click_master) return usr.client.Click(master, location, control, params) @@ -829,3 +912,9 @@ so as to remain in compliance with the most up-to-date laws." master = null owner = null screen_loc = "" + +/atom/movable/screen/alert/examine(mob/user) + return list( + span_boldnotice(name), + span_info(desc), + ) diff --git a/code/_onclick/hud/alien.dm b/code/_onclick/hud/alien.dm index 8a494a05b9..49d0087a7d 100644 --- a/code/_onclick/hud/alien.dm +++ b/code/_onclick/hud/alien.dm @@ -39,84 +39,71 @@ //begin buttons - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_1" using.screen_loc = ui_swaphand_position(owner,1) - using.hud = src static_inventory += using - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) - using.hud = src static_inventory += using - action_intent = new /atom/movable/screen/act_intent/alien() + action_intent = new /atom/movable/screen/act_intent/alien(null, src) action_intent.icon_state = mymob.a_intent - action_intent.hud = src static_inventory += action_intent if(isalienhunter(mymob)) var/mob/living/carbon/alien/humanoid/hunter/H = mymob - H.leap_icon = new /atom/movable/screen/alien/leap() + H.leap_icon = new /atom/movable/screen/alien/leap(null, src) H.leap_icon.screen_loc = ui_alien_storage_r static_inventory += H.leap_icon - using = new/atom/movable/screen/language_menu + using = new/atom/movable/screen/language_menu(null, src) using.screen_loc = ui_alien_language_menu - using.hud = src static_inventory += using - using = new /atom/movable/screen/drop() + using = new /atom/movable/screen/drop(null, src) using.icon = ui_style using.screen_loc = ui_drop_throw - using.hud = src static_inventory += using - using = new /atom/movable/screen/resist() + using = new /atom/movable/screen/resist(null, src) using.icon = ui_style using.screen_loc = ui_pull_resist - using.hud = src hotkeybuttons += using - throw_icon = new /atom/movable/screen/throw_catch() + throw_icon = new /atom/movable/screen/throw_catch(null, src) throw_icon.icon = ui_style throw_icon.screen_loc = ui_drop_throw - throw_icon.hud = src hotkeybuttons += throw_icon - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style - pull_icon.hud = src pull_icon.update_icon() pull_icon.screen_loc = ui_pull_resist static_inventory += pull_icon //begin indicators - healths = new /atom/movable/screen/healths/alien() - healths.hud = src + healths = new /atom/movable/screen/healths/alien(null, src) infodisplay += healths - alien_plasma_display = new /atom/movable/screen/alien/plasma_display() - alien_plasma_display.hud = src + alien_plasma_display = new /atom/movable/screen/alien/plasma_display(null, src) infodisplay += alien_plasma_display if(!isalienqueen(mymob)) - alien_queen_finder = new /atom/movable/screen/alien/alien_queen_finder - alien_queen_finder.hud = src + alien_queen_finder = new /atom/movable/screen/alien/alien_queen_finder(null, src) infodisplay += alien_queen_finder - zone_select = new /atom/movable/screen/zone_sel/alien() - zone_select.hud = src + zone_select = new /atom/movable/screen/zone_sel/alien(null, src) zone_select.update_icon() static_inventory += zone_select for(var/atom/movable/screen/inventory/inv in (static_inventory + toggleable_inventory)) if(inv.slot_id) - inv.hud = src inv_slots[TOBITSHIFT(inv.slot_id) + 1] = inv inv.update_icon() diff --git a/code/_onclick/hud/alien_larva.dm b/code/_onclick/hud/alien_larva.dm index 17d3ad35e4..50848bb37e 100644 --- a/code/_onclick/hud/alien_larva.dm +++ b/code/_onclick/hud/alien_larva.dm @@ -5,32 +5,26 @@ ..() var/atom/movable/screen/using - action_intent = new /atom/movable/screen/act_intent/alien() + action_intent = new /atom/movable/screen/act_intent/alien(null, src) action_intent.icon_state = mymob.a_intent - action_intent.hud = src static_inventory += action_intent - healths = new /atom/movable/screen/healths/alien() - healths.hud = src + healths = new /atom/movable/screen/healths/alien(null, src) infodisplay += healths - alien_queen_finder = new /atom/movable/screen/alien/alien_queen_finder() - alien_queen_finder.hud = src + alien_queen_finder = new /atom/movable/screen/alien/alien_queen_finder(null, src) infodisplay += alien_queen_finder - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = 'icons/mob/screen_alien.dmi' - pull_icon.hud = src pull_icon.update_icon() pull_icon.screen_loc = ui_pull_resist hotkeybuttons += pull_icon - using = new/atom/movable/screen/language_menu + using = new/atom/movable/screen/language_menu(null, src) using.screen_loc = ui_alien_language_menu - using.hud = src static_inventory += using - zone_select = new /atom/movable/screen/zone_sel/alien() - zone_select.hud = src + zone_select = new /atom/movable/screen/zone_sel/alien(null, src) zone_select.update_icon() static_inventory += zone_select diff --git a/code/_onclick/hud/blob_overmind.dm b/code/_onclick/hud/blob_overmind.dm index f4d6ffc919..7ce0086974 100644 --- a/code/_onclick/hud/blob_overmind.dm +++ b/code/_onclick/hud/blob_overmind.dm @@ -1,6 +1,7 @@ /atom/movable/screen/blob icon = 'icons/mob/blob.dmi' + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/blob/MouseEntered(location,control,params) openToolTip(usr,src,params,title = name,content = desc, theme = "blob") @@ -126,61 +127,50 @@ ..() var/atom/movable/screen/using - blobpwrdisplay = new /atom/movable/screen() + blobpwrdisplay = new /atom/movable/screen(null, src) blobpwrdisplay.name = "blob power" blobpwrdisplay.icon_state = "block" blobpwrdisplay.screen_loc = ui_health blobpwrdisplay.mouse_opacity = MOUSE_OPACITY_TRANSPARENT blobpwrdisplay.layer = ABOVE_HUD_LAYER blobpwrdisplay.plane = ABOVE_HUD_PLANE - blobpwrdisplay.hud = src infodisplay += blobpwrdisplay - healths = new /atom/movable/screen/healths/blob() - healths.hud = src + healths = new /atom/movable/screen/healths/blob(null, src) infodisplay += healths - using = new /atom/movable/screen/blob/BlobHelp() + using = new /atom/movable/screen/blob/BlobHelp(null, src) using.screen_loc = "WEST:6,NORTH:-3" - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/JumpToNode() + using = new /atom/movable/screen/blob/JumpToNode(null, src) using.screen_loc = ui_inventory - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/JumpToCore() + using = new /atom/movable/screen/blob/JumpToCore(null, src) using.screen_loc = ui_zonesel - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/Blobbernaut() + using = new /atom/movable/screen/blob/Blobbernaut(null, src) using.screen_loc = ui_belt - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/ResourceBlob() + using = new /atom/movable/screen/blob/ResourceBlob(null, src) using.screen_loc = ui_back - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/NodeBlob() + using = new /atom/movable/screen/blob/NodeBlob(null, src) using.screen_loc = ui_hand_position(2) - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/FactoryBlob() + using = new /atom/movable/screen/blob/FactoryBlob(null, src) using.screen_loc = ui_hand_position(1) - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/ReadaptStrain() + using = new /atom/movable/screen/blob/ReadaptStrain(null, src) using.screen_loc = ui_storage1 - using.hud = src static_inventory += using - using = new /atom/movable/screen/blob/RelocateCore() + using = new /atom/movable/screen/blob/RelocateCore(null, src) using.screen_loc = ui_storage2 - using.hud = src static_inventory += using diff --git a/code/_onclick/hud/blobbernauthud.dm b/code/_onclick/hud/blobbernauthud.dm index 430e8e81e7..f82be53afa 100644 --- a/code/_onclick/hud/blobbernauthud.dm +++ b/code/_onclick/hud/blobbernauthud.dm @@ -2,10 +2,8 @@ /datum/hud/blobbernaut/New(mob/owner) ..() - blobpwrdisplay = new /atom/movable/screen/healths/blob/naut/core() - blobpwrdisplay.hud = src + blobpwrdisplay = new /atom/movable/screen/healths/blob/naut/core(null, src) infodisplay += blobpwrdisplay - healths = new /atom/movable/screen/healths/blob/naut() - healths.hud = src + healths = new /atom/movable/screen/healths/blob/naut(null, src) infodisplay += healths diff --git a/code/_onclick/hud/clockwork_marauder.dm b/code/_onclick/hud/clockwork_marauder.dm index de9cb65c75..51d1fbb4a9 100644 --- a/code/_onclick/hud/clockwork_marauder.dm +++ b/code/_onclick/hud/clockwork_marauder.dm @@ -7,14 +7,14 @@ ..() var/atom/movable/screen/using - healths = new /atom/movable/screen/healths/clock() + healths = new /atom/movable/screen/healths/clock(null, src) infodisplay += healths - hosthealth = new /atom/movable/screen/healths/clock() + hosthealth = new /atom/movable/screen/healths/clock(null, src) hosthealth.screen_loc = ui_internal infodisplay += hosthealth - using = new /atom/movable/screen/marauder/emerge() + using = new /atom/movable/screen/marauder/emerge(null, src) using.screen_loc = ui_zonesel static_inventory += using diff --git a/code/_onclick/hud/constructs.dm b/code/_onclick/hud/constructs.dm index 31f1060f17..70f40aace3 100644 --- a/code/_onclick/hud/constructs.dm +++ b/code/_onclick/hud/constructs.dm @@ -3,13 +3,11 @@ /datum/hud/constructs/New(mob/owner) ..() - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style - pull_icon.hud = src pull_icon.update_icon() pull_icon.screen_loc = ui_construct_pull static_inventory += pull_icon - healths = new /atom/movable/screen/healths/construct() - healths.hud = src + healths = new /atom/movable/screen/healths/construct(null, src) infodisplay += healths diff --git a/code/_onclick/hud/devil.dm b/code/_onclick/hud/devil.dm index 574f5dd1fd..fb5028145c 100644 --- a/code/_onclick/hud/devil.dm +++ b/code/_onclick/hud/devil.dm @@ -6,51 +6,44 @@ ..() var/atom/movable/screen/using - using = new /atom/movable/screen/drop() + using = new /atom/movable/screen/drop(null, src) using.icon = ui_style using.screen_loc = ui_drone_drop - using.hud = src static_inventory += using - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style - pull_icon.hud = src pull_icon.update_icon() pull_icon.screen_loc = ui_drone_pull static_inventory += pull_icon build_hand_slots() - using = new /atom/movable/screen/inventory() + using = new /atom/movable/screen/inventory(null, src) using.name = "hand" using.icon = ui_style using.icon_state = "swap_1_m" using.screen_loc = ui_swaphand_position(owner,1) using.layer = HUD_LAYER using.plane = HUD_PLANE - using.hud = src static_inventory += using - using = new /atom/movable/screen/inventory() + using = new /atom/movable/screen/inventory(null, src) using.name = "hand" using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) using.layer = HUD_LAYER using.plane = HUD_PLANE - using.hud = src static_inventory += using - zone_select = new /atom/movable/screen/zone_sel() + zone_select = new /atom/movable/screen/zone_sel(null, src) zone_select.icon = ui_style - zone_select.hud = src zone_select.update_icon() - lingchemdisplay = new /atom/movable/screen/ling/chems() - lingchemdisplay.hud = src + lingchemdisplay = new /atom/movable/screen/ling/chems(null, src) - devilsouldisplay = new /atom/movable/screen/devil/soul_counter - devilsouldisplay.hud = src + devilsouldisplay = new /atom/movable/screen/devil/soul_counter(null, src) infodisplay += devilsouldisplay diff --git a/code/_onclick/hud/drones.dm b/code/_onclick/hud/drones.dm index a2cae89864..a6632b553f 100644 --- a/code/_onclick/hud/drones.dm +++ b/code/_onclick/hud/drones.dm @@ -2,7 +2,7 @@ ..() var/atom/movable/screen/inventory/inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "internal storage" inv_box.icon = ui_style inv_box.icon_state = "suit_storage" @@ -11,7 +11,7 @@ inv_box.slot_id = ITEM_SLOT_DEX_STORAGE static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "head/mask" inv_box.icon = ui_style inv_box.icon_state = "mask" @@ -22,7 +22,6 @@ for(var/atom/movable/screen/inventory/inv in (static_inventory + toggleable_inventory)) if(inv.slot_id) - inv.hud = src inv_slots[TOBITSHIFT(inv.slot_id) + 1] = inv inv.update_icon() diff --git a/code/_onclick/hud/families.dm b/code/_onclick/hud/families.dm index 6cc9f4ef32..81da541011 100644 --- a/code/_onclick/hud/families.dm +++ b/code/_onclick/hud/families.dm @@ -9,9 +9,6 @@ /// Boolean, have the cops arrived? If so, the icon stops changing and remains the same. var/cops_arrived = 0 -/atom/movable/screen/wanted/New() - return ..() - /atom/movable/screen/wanted/Initialize(mapload) . = ..() update_icon() diff --git a/code/_onclick/hud/generic_dextrous.dm b/code/_onclick/hud/generic_dextrous.dm index 1762bee1fc..a7cfec5a06 100644 --- a/code/_onclick/hud/generic_dextrous.dm +++ b/code/_onclick/hud/generic_dextrous.dm @@ -3,63 +3,55 @@ ..() var/atom/movable/screen/using - using = new /atom/movable/screen/drop() + using = new /atom/movable/screen/drop(null, src) using.icon = ui_style using.screen_loc = ui_drone_drop - using.hud = src static_inventory += using - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style - pull_icon.hud = src pull_icon.update_icon() pull_icon.screen_loc = ui_drone_pull static_inventory += pull_icon build_hand_slots() - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_1_m" using.screen_loc = ui_swaphand_position(owner,1) - using.hud = src static_inventory += using - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) - using.hud = src static_inventory += using if(mymob.possible_a_intents) if(mymob.possible_a_intents.len == 4) // All possible intents - full intent selector - action_intent = new /atom/movable/screen/act_intent/segmented + action_intent = new /atom/movable/screen/act_intent/segmented(null, src) else - action_intent = new /atom/movable/screen/act_intent + action_intent = new /atom/movable/screen/act_intent(null, src) action_intent.icon = ui_style action_intent.icon_state = mymob.a_intent - action_intent.hud = src static_inventory += action_intent - zone_select = new /atom/movable/screen/zone_sel() + zone_select = new /atom/movable/screen/zone_sel(null, src) zone_select.icon = ui_style - zone_select.hud = src zone_select.update_icon() static_inventory += zone_select - using = new /atom/movable/screen/area_creator + using = new /atom/movable/screen/area_creator(null, src) using.icon = ui_style - using.hud = src static_inventory += using mymob.client.screen = list() for(var/atom/movable/screen/inventory/inv in (static_inventory + toggleable_inventory)) if(inv.slot_id) - inv.hud = src inv_slots[TOBITSHIFT(inv.slot_id) + 1] = inv inv.update_icon() diff --git a/code/_onclick/hud/ghost.dm b/code/_onclick/hud/ghost.dm index bb637ed445..ea36022dfb 100644 --- a/code/_onclick/hud/ghost.dm +++ b/code/_onclick/hud/ghost.dm @@ -1,5 +1,6 @@ /atom/movable/screen/ghost icon = 'icons/mob/screen_ghost.dmi' + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/ghost/MouseEntered() flick(icon_state + "_anim", src) @@ -48,34 +49,28 @@ ..() var/atom/movable/screen/using - using = new /atom/movable/screen/ghost/jumptomob() + using = new /atom/movable/screen/ghost/jumptomob(null, src) using.screen_loc = ui_ghost_jumptomob - using.hud = src static_inventory += using - using = new /atom/movable/screen/ghost/orbit() + using = new /atom/movable/screen/ghost/orbit(null, src) using.screen_loc = ui_ghost_orbit - using.hud = src static_inventory += using - using = new /atom/movable/screen/ghost/reenter_corpse() + using = new /atom/movable/screen/ghost/reenter_corpse(null, src) using.screen_loc = ui_ghost_reenter_corpse - using.hud = src static_inventory += using - using = new /atom/movable/screen/ghost/teleport() + using = new /atom/movable/screen/ghost/teleport(null, src) using.screen_loc = ui_ghost_teleport - using.hud = src static_inventory += using - using = new /atom/movable/screen/ghost/spawners() + using = new /atom/movable/screen/ghost/spawners(null, src) using.screen_loc = ui_ghost_spawners - using.hud = src static_inventory += using - using = new /atom/movable/screen/language_menu + using = new /atom/movable/screen/language_menu(null, src) using.icon = ui_style - using.hud = src static_inventory += using /datum/hud/ghost/show_hud(version = 0, mob/viewmob) diff --git a/code/_onclick/hud/guardian.dm b/code/_onclick/hud/guardian.dm index 2af02d8437..0443dc3deb 100644 --- a/code/_onclick/hud/guardian.dm +++ b/code/_onclick/hud/guardian.dm @@ -3,33 +3,27 @@ ..() var/atom/movable/screen/using - healths = new /atom/movable/screen/healths/guardian() - healths.hud = src + healths = new /atom/movable/screen/healths/guardian(null, src) infodisplay += healths - using = new /atom/movable/screen/guardian/Manifest() + using = new /atom/movable/screen/guardian/Manifest(null, src) using.screen_loc = ui_hand_position(2) - using.hud = src static_inventory += using - using = new /atom/movable/screen/guardian/Recall() + using = new /atom/movable/screen/guardian/Recall(null, src) using.screen_loc = ui_hand_position(1) - using.hud = src static_inventory += using - using = new owner.toggle_button_type() + using = new owner.toggle_button_type(null, src) using.screen_loc = ui_storage1 - using.hud = src static_inventory += using - using = new /atom/movable/screen/guardian/ToggleLight() + using = new /atom/movable/screen/guardian/ToggleLight(null, src) using.screen_loc = ui_inventory - using.hud = src static_inventory += using - using = new /atom/movable/screen/guardian/Communicate() + using = new /atom/movable/screen/guardian/Communicate(null, src) using.screen_loc = ui_back - using.hud = src static_inventory += using /datum/hud/dextrous/guardian/New(mob/living/simple_animal/hostile/guardian/owner) //for a dextrous guardian @@ -38,7 +32,7 @@ if(istype(owner, /mob/living/simple_animal/hostile/guardian/dextrous)) var/atom/movable/screen/inventory/inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "internal storage" inv_box.icon = ui_style inv_box.icon_state = "suit_storage" @@ -46,32 +40,32 @@ inv_box.slot_id = ITEM_SLOT_DEX_STORAGE static_inventory += inv_box - using = new /atom/movable/screen/guardian/Communicate() + using = new /atom/movable/screen/guardian/Communicate(null, src) using.screen_loc = ui_sstore1 static_inventory += using else - using = new /atom/movable/screen/guardian/Communicate() + using = new /atom/movable/screen/guardian/Communicate(null, src) using.screen_loc = ui_id static_inventory += using - healths = new /atom/movable/screen/healths/guardian() + healths = new /atom/movable/screen/healths/guardian(null, src) infodisplay += healths - using = new /atom/movable/screen/guardian/Manifest() + using = new /atom/movable/screen/guardian/Manifest(null, src) using.screen_loc = ui_belt static_inventory += using - using = new /atom/movable/screen/guardian/Recall() + using = new /atom/movable/screen/guardian/Recall(null, src) using.screen_loc = ui_back static_inventory += using - using = new owner.toggle_button_type() + using = new owner.toggle_button_type(null, src) using.screen_loc = ui_storage2 static_inventory += using - using = new /atom/movable/screen/guardian/ToggleLight() + using = new /atom/movable/screen/guardian/ToggleLight(null, src) using.screen_loc = ui_inventory static_inventory += using @@ -93,6 +87,7 @@ /atom/movable/screen/guardian icon = 'icons/mob/guardian.dmi' + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/guardian/Manifest icon_state = "manifest" diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index 61d99e29f3..2cb4bd3f3b 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -57,7 +57,8 @@ GLOBAL_LIST_INIT(available_ui_styles, list( var/list/inv_slots[SLOTS_AMT] // /atom/movable/screen/inventory objects, ordered by their slot ID. var/list/hand_slots // /atom/movable/screen/inventory/hand objects, assoc list of "[held_index]" = object var/list/atom/movable/screen/plane_master/plane_masters = list() // see "appearance_flags" in the ref, assoc list of "[plane]" = object - + ///Assoc list of controller groups, associated with key string group name with value of the plane master controller ref + var/list/atom/movable/plane_master_controller/plane_master_controllers = list() ///UI for screentips that appear when you mouse over things var/atom/movable/screen/screentip/screentip_text @@ -86,7 +87,6 @@ GLOBAL_LIST_INIT(available_ui_styles, list( var/atom/movable/screen/healths var/atom/movable/screen/healthdoll - var/atom/movable/screen/internals //GS13 Port - Add back Arousal var/atom/movable/screen/arousal @@ -112,10 +112,14 @@ GLOBAL_LIST_INIT(available_ui_styles, list( hand_slots = list() for(var/mytype in subtypesof(/atom/movable/screen/plane_master)) - var/atom/movable/screen/plane_master/instance = new mytype() + var/atom/movable/screen/plane_master/instance = new mytype(null, src) plane_masters["[instance.plane]"] = instance instance.backdrop(mymob) + for(var/mytype in subtypesof(/atom/movable/plane_master_controller)) + var/atom/movable/plane_master_controller/controller_instance = new mytype(null, src) + plane_master_controllers[controller_instance.name] = controller_instance + screentip_text = new(null, src) static_inventory += screentip_text @@ -146,8 +150,8 @@ GLOBAL_LIST_INIT(available_ui_styles, list( healths = null healthdoll = null wanted_lvl = null - internals = null arousal = null + lingchemdisplay = null devilsouldisplay = null lingstingdisplay = null @@ -157,6 +161,7 @@ GLOBAL_LIST_INIT(available_ui_styles, list( combo_display = null QDEL_LIST_ASSOC_VAL(plane_masters) + QDEL_LIST_ASSOC_VAL(plane_master_controllers) QDEL_LIST(screenoverlays) mymob = null @@ -322,14 +327,13 @@ GLOBAL_LIST_INIT(available_ui_styles, list( hand_slots = list() var/atom/movable/screen/inventory/hand/hand_box for(var/i in 1 to mymob.held_items.len) - hand_box = new /atom/movable/screen/inventory/hand() + hand_box = new /atom/movable/screen/inventory/hand(null, src) hand_box.name = mymob.get_held_index_name(i) hand_box.icon = ui_style hand_box.icon_state = "hand_[mymob.held_index_to_dir(i)]" hand_box.screen_loc = ui_hand_position(i) hand_box.held_index = i hand_slots["[i]"] = hand_box - hand_box.hud = src static_inventory += hand_box hand_box.update_icon() @@ -363,6 +367,9 @@ GLOBAL_LIST_INIT(available_ui_styles, list( listed_actions.insert_action(button) if(SCRN_OBJ_IN_PALETTE) palette_actions.insert_action(button) + if(SCRN_OBJ_INSERT_FIRST) + listed_actions.insert_action(button, index = 1) + position = SCRN_OBJ_IN_LIST else // If we don't have it as a define, this is a screen_loc, and we should be floating floating_actions += button button.screen_loc = position diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index bea9e564f2..acaa94f3ea 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -4,6 +4,7 @@ /atom/movable/screen/human/toggle name = "toggle" icon_state = "toggle" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/human/toggle/Click() @@ -26,6 +27,7 @@ /atom/movable/screen/human/equip name = "equip" icon_state = "act_equip" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/human/equip/Click() if(ismecha(usr.loc)) // stops inventory actions in a mech @@ -68,6 +70,7 @@ /atom/movable/screen/ling/sting name = "current sting" screen_loc = ui_lingstingdisplay + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/ling/sting/Click() if(isobserver(usr)) @@ -183,54 +186,47 @@ var/atom/movable/screen/using var/atom/movable/screen/inventory/inv_box - using = new/atom/movable/screen/language_menu + using = new/atom/movable/screen/language_menu(null, src) using.icon = ui_style if(!widescreenlayout) // CIT CHANGE using.screen_loc = ui_boxlang // CIT CHANGE - using.hud = src static_inventory += using - using = new /atom/movable/screen/area_creator + using = new /atom/movable/screen/area_creator(null, src) using.icon = ui_style if(!widescreenlayout) // CIT CHANGE using.screen_loc = ui_boxarea // CIT CHANGE - using.hud = src static_inventory += using - using = new /atom/movable/screen/voretoggle() //We fancy Vore now + using = new /atom/movable/screen/voretoggle(null, src) //We fancy Vore now using.icon = tg_ui_icon_to_cit_ui(ui_style) using.screen_loc = ui_voremode if(!widescreenlayout) using.screen_loc = ui_boxvore - using.hud = src static_inventory += using - action_intent = new /atom/movable/screen/act_intent/segmented + action_intent = new /atom/movable/screen/act_intent/segmented(null, src) action_intent.icon_state = mymob.a_intent - action_intent.hud = src static_inventory += action_intent assert_move_intent_ui(owner, TRUE) // clickdelay - clickdelay = new - clickdelay.hud = src + clickdelay = new(null, src) clickdelay.screen_loc = ui_clickdelay static_inventory += clickdelay // resistdelay - resistdelay = new - resistdelay.hud = src + resistdelay = new(null, src) resistdelay.screen_loc = ui_resistdelay static_inventory += resistdelay - using = new /atom/movable/screen/drop() + using = new /atom/movable/screen/drop(null, src) using.icon = ui_style using.screen_loc = ui_drop_throw - using.hud = src static_inventory += using - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "uniform" inv_box.icon = ui_style inv_box.slot_id = ITEM_SLOT_ICLOTHING @@ -239,7 +235,7 @@ inv_box.screen_loc = ui_iclothing toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "suit" inv_box.icon = ui_style inv_box.slot_id = ITEM_SLOT_OCLOTHING @@ -250,21 +246,19 @@ build_hand_slots() - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_1" using.screen_loc = ui_swaphand_position(owner,1) - using.hud = src static_inventory += using - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) - using.hud = src static_inventory += using - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "id" inv_box.icon = ui_style inv_box.icon_state = "id" @@ -273,7 +267,7 @@ inv_box.slot_id = ITEM_SLOT_ID static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "mask" inv_box.icon = ui_style inv_box.icon_state = "mask" @@ -282,7 +276,7 @@ inv_box.slot_id = ITEM_SLOT_MASK toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "neck" inv_box.icon = ui_style inv_box.icon_state = "neck" @@ -291,7 +285,7 @@ inv_box.slot_id = ITEM_SLOT_NECK toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "back" inv_box.icon = ui_style inv_box.icon_state = "back" @@ -300,7 +294,7 @@ inv_box.slot_id = ITEM_SLOT_BACK static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "left pocket" inv_box.icon = ui_style inv_box.icon_state = "pocket" @@ -309,7 +303,7 @@ inv_box.slot_id = ITEM_SLOT_LPOCKET static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "right pocket" inv_box.icon = ui_style inv_box.icon_state = "pocket" @@ -318,7 +312,7 @@ inv_box.slot_id = ITEM_SLOT_RPOCKET static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "suit storage" inv_box.icon = ui_style inv_box.icon_state = "suit_storage" @@ -327,32 +321,28 @@ inv_box.slot_id = ITEM_SLOT_SUITSTORE static_inventory += inv_box - using = new /atom/movable/screen/resist() + using = new /atom/movable/screen/resist(null, src) using.icon = ui_style using.screen_loc = ui_overridden_resist // CIT CHANGE - changes this to overridden resist - using.hud = src hotkeybuttons += using - rest_icon = new /atom/movable/screen/rest() + rest_icon = new /atom/movable/screen/rest(null, src) rest_icon.icon = ui_style rest_icon.screen_loc = ui_pull_resist - rest_icon.hud = src static_inventory += rest_icon //END OF CIT CHANGES - using = new /atom/movable/screen/human/toggle() + using = new /atom/movable/screen/human/toggle(null, src) using.icon = ui_style using.screen_loc = ui_inventory - using.hud = src static_inventory += using - using = new /atom/movable/screen/human/equip() + using = new /atom/movable/screen/human/equip(null, src) using.icon = ui_style using.screen_loc = ui_equip_position(mymob) - using.hud = src static_inventory += using - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "gloves" inv_box.icon = ui_style inv_box.icon_state = "gloves" @@ -361,7 +351,7 @@ inv_box.slot_id = ITEM_SLOT_GLOVES toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "eyes" inv_box.icon = ui_style inv_box.icon_state = "glasses" @@ -370,7 +360,7 @@ inv_box.slot_id = ITEM_SLOT_EYES toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "ears" inv_box.icon = ui_style inv_box.icon_state = "ears" @@ -379,7 +369,7 @@ inv_box.slot_id = ITEM_SLOT_EARS toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "head" inv_box.icon = ui_style inv_box.icon_state = "head" @@ -388,7 +378,7 @@ inv_box.slot_id = ITEM_SLOT_HEAD toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "shoes" inv_box.icon = ui_style inv_box.icon_state = "shoes" @@ -397,7 +387,7 @@ inv_box.slot_id = ITEM_SLOT_FEET toggleable_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "belt" inv_box.icon = ui_style inv_box.icon_state = "belt" @@ -406,27 +396,19 @@ inv_box.slot_id = ITEM_SLOT_BELT static_inventory += inv_box - throw_icon = new /atom/movable/screen/throw_catch() + throw_icon = new /atom/movable/screen/throw_catch(null, src) throw_icon.icon = ui_style throw_icon.screen_loc = ui_drop_throw - throw_icon.hud = src hotkeybuttons += throw_icon - internals = new /atom/movable/screen/internals() - internals.hud = src - infodisplay += internals - - healths = new /atom/movable/screen/healths() - healths.hud = src + healths = new /atom/movable/screen/healths(null, src) infodisplay += healths - staminas = new /atom/movable/screen/staminas() - staminas.hud = src + staminas = new /atom/movable/screen/staminas(null, src) infodisplay += staminas if(!CONFIG_GET(flag/disable_stambuffer)) - staminabuffer = new /atom/movable/screen/staminabuffer() - staminabuffer.hud = src + staminabuffer = new /atom/movable/screen/staminabuffer(null, src) infodisplay += staminabuffer //END OF CIT CHANGES @@ -436,57 +418,46 @@ arousal.hud = src infodisplay += arousal - healthdoll = new /atom/movable/screen/healthdoll() - healthdoll.hud = src + healthdoll = new /atom/movable/screen/healthdoll(null, src) infodisplay += healthdoll - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style - pull_icon.hud = src pull_icon.update_icon() pull_icon.screen_loc = ui_pull_resist static_inventory += pull_icon - lingchemdisplay = new /atom/movable/screen/ling/chems() - lingchemdisplay.hud = src + lingchemdisplay = new /atom/movable/screen/ling/chems(null, src) infodisplay += lingchemdisplay - lingstingdisplay = new /atom/movable/screen/ling/sting() - lingstingdisplay.hud = src + lingstingdisplay = new /atom/movable/screen/ling/sting(null, src) infodisplay += lingstingdisplay - devilsouldisplay = new /atom/movable/screen/devil/soul_counter - devilsouldisplay.hud = src + devilsouldisplay = new /atom/movable/screen/devil/soul_counter(null, src) infodisplay += devilsouldisplay - blood_display = new /atom/movable/screen/bloodsucker/blood_counter // Blood Volume - blood_display.hud = src + blood_display = new /atom/movable/screen/bloodsucker/blood_counter(null, src) // Blood Volume infodisplay += blood_display - vamprank_display = new /atom/movable/screen/bloodsucker/rank_counter // Bloodsucker Rank - vamprank_display.hud = src + vamprank_display = new /atom/movable/screen/bloodsucker/rank_counter(null, src) // Bloodsucker Rank infodisplay += vamprank_display - sunlight_display = new /atom/movable/screen/bloodsucker/sunlight_counter // Sunlight - sunlight_display.hud = src + sunlight_display = new /atom/movable/screen/bloodsucker/sunlight_counter(null, src) // Sunlight infodisplay += sunlight_display - coolant_display = new /atom/movable/screen/synth/coolant_counter //Coolant & cooling efficiency readouts for Synths. - coolant_display.hud = src + coolant_display = new /atom/movable/screen/synth/coolant_counter(null, src) //Coolant & cooling efficiency readouts for Synths. infodisplay += coolant_display - zone_select = new /atom/movable/screen/zone_sel() + zone_select = new /atom/movable/screen/zone_sel(null, src) zone_select.icon = ui_style - zone_select.hud = src zone_select.update_icon() static_inventory += zone_select - combo_display = new /atom/movable/screen/combo() + combo_display = new /atom/movable/screen/combo(null, src) infodisplay += combo_display for(var/atom/movable/screen/inventory/inv in (static_inventory + toggleable_inventory)) if(inv.slot_id) - inv.hud = src inv_slots[TOBITSHIFT(inv.slot_id) + 1] = inv inv.update_icon() @@ -507,10 +478,9 @@ // make new ones // walk/run - using = new /atom/movable/screen/mov_intent + using = new /atom/movable/screen/mov_intent(null, src) using.icon = tg_ui_icon_to_cit_ui(ui_style) // CIT CHANGE - overrides mov intent icon using.screen_loc = ui_movi - using.hud = src using.update_icon() static_inventory += using if(!on_new) @@ -520,19 +490,17 @@ return // sprint button - using = new /atom/movable/screen/sprintbutton + using = new /atom/movable/screen/sprintbutton(null, src) using.icon = tg_ui_icon_to_cit_ui(ui_style) using.icon_state = ((owner.combat_flags & COMBAT_FLAG_SPRINT_ACTIVE) ? "act_sprint_on" : "act_sprint") using.screen_loc = ui_movi - using.hud = src static_inventory += using if(!on_new) owner?.client?.screen += using // same as above but buffer. - sprint_buffer = new /atom/movable/screen/sprint_buffer + sprint_buffer = new /atom/movable/screen/sprint_buffer(null, src) sprint_buffer.screen_loc = ui_sprintbufferloc - sprint_buffer.hud = src static_inventory += sprint_buffer if(!on_new) owner?.client?.screen += using diff --git a/code/_onclick/hud/lavaland_elite.dm b/code/_onclick/hud/lavaland_elite.dm index f3ca5fec32..6df374cd10 100644 --- a/code/_onclick/hud/lavaland_elite.dm +++ b/code/_onclick/hud/lavaland_elite.dm @@ -4,13 +4,11 @@ /datum/hud/lavaland_elite/New(mob/living/simple_animal/hostile/asteroid/elite) ..() - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style - pull_icon.hud = src pull_icon.update_icon() pull_icon.screen_loc = ui_living_pull static_inventory += pull_icon - healths = new /atom/movable/screen/healths/lavaland_elite() - healths.hud = src + healths = new /atom/movable/screen/healths/lavaland_elite(null, src) infodisplay += healths diff --git a/code/_onclick/hud/monkey.dm b/code/_onclick/hud/monkey.dm index b63f8241cb..ddb5662889 100644 --- a/code/_onclick/hud/monkey.dm +++ b/code/_onclick/hud/monkey.dm @@ -3,48 +3,42 @@ var/atom/movable/screen/using var/atom/movable/screen/inventory/inv_box - action_intent = new /atom/movable/screen/act_intent() + action_intent = new /atom/movable/screen/act_intent(null, src) action_intent.icon = ui_style action_intent.icon_state = mymob.a_intent action_intent.screen_loc = ui_acti - action_intent.hud = src static_inventory += action_intent - using = new /atom/movable/screen/mov_intent() + using = new /atom/movable/screen/mov_intent(null, src) using.icon = ui_style using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking") using.screen_loc = ui_movi - using.hud = src static_inventory += using - using = new/atom/movable/screen/language_menu + using = new/atom/movable/screen/language_menu(null, src) using.icon = ui_style - using.hud = src static_inventory += using - using = new /atom/movable/screen/drop() + using = new /atom/movable/screen/drop(null, src) using.icon = ui_style using.screen_loc = ui_drop_throw - using.hud = src static_inventory += using build_hand_slots() - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_1_m" //extra wide! using.screen_loc = ui_swaphand_position(owner,1) - using.hud = src static_inventory += using - using = new /atom/movable/screen/swap_hand() + using = new /atom/movable/screen/swap_hand(null, src) using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand_position(owner,2) - using.hud = src static_inventory += using - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "mask" inv_box.icon = ui_style inv_box.icon_state = "mask" @@ -53,7 +47,7 @@ inv_box.slot_id = ITEM_SLOT_MASK static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "neck" inv_box.icon = ui_style inv_box.icon_state = "neck" @@ -62,7 +56,7 @@ inv_box.slot_id = ITEM_SLOT_NECK static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "head" inv_box.icon = ui_style inv_box.icon_state = "head" @@ -71,7 +65,7 @@ inv_box.slot_id = ITEM_SLOT_HEAD static_inventory += inv_box - inv_box = new /atom/movable/screen/inventory() + inv_box = new /atom/movable/screen/inventory(null, src) inv_box.name = "back" inv_box.icon = ui_style inv_box.icon_state = "back" @@ -79,53 +73,41 @@ inv_box.slot_id = ITEM_SLOT_BACK static_inventory += inv_box - throw_icon = new /atom/movable/screen/throw_catch() + throw_icon = new /atom/movable/screen/throw_catch(null, src) throw_icon.icon = ui_style throw_icon.screen_loc = ui_drop_throw - throw_icon.hud = src hotkeybuttons += throw_icon - internals = new /atom/movable/screen/internals() - internals.hud = src - infodisplay += internals - - healths = new /atom/movable/screen/healths() - healths.hud = src + healths = new /atom/movable/screen/healths(null, src) infodisplay += healths - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style pull_icon.screen_loc = ui_pull_resist - pull_icon.hud = src pull_icon.update_icon() static_inventory += pull_icon - lingchemdisplay = new /atom/movable/screen/ling/chems() - lingchemdisplay.hud = src + lingchemdisplay = new /atom/movable/screen/ling/chems(null, src) infodisplay += lingchemdisplay - lingstingdisplay = new /atom/movable/screen/ling/sting() - lingstingdisplay.hud = src + lingstingdisplay = new /atom/movable/screen/ling/sting(null, src) infodisplay += lingstingdisplay - zone_select = new /atom/movable/screen/zone_sel() + zone_select = new /atom/movable/screen/zone_sel(null, src) zone_select.icon = ui_style - zone_select.hud = src zone_select.update_icon() static_inventory += zone_select mymob.client.screen = list() - using = new /atom/movable/screen/resist() + using = new /atom/movable/screen/resist(null, src) using.icon = ui_style using.screen_loc = ui_pull_resist - using.hud = src hotkeybuttons += using for(var/atom/movable/screen/inventory/inv in (static_inventory + toggleable_inventory)) if(inv.slot_id) - inv.hud = src inv_slots[TOBITSHIFT(inv.slot_id) + 1] = inv inv.update_icon() diff --git a/code/_onclick/hud/new_player.dm b/code/_onclick/hud/new_player.dm index 539b842375..e58d330eae 100644 --- a/code/_onclick/hud/new_player.dm +++ b/code/_onclick/hud/new_player.dm @@ -1,9 +1,12 @@ #define SHUTTER_MOVEMENT_DURATION 0.4 SECONDS #define SHUTTER_WAIT_DURATION 0.2 SECONDS +/// Maximum number of station trait buttons we will display, please think hard before creating scenarios where there are more than this +#define MAX_STATION_TRAIT_BUTTONS_VERTICAL 3 /datum/hud/new_player ///Whether the menu is currently on the client's screen or not var/menu_hud_status = TRUE + var/list/shown_station_trait_buttons /datum/hud/new_player/New(mob/dead/new_player/owner) . = ..() @@ -13,29 +16,89 @@ /datum/hud/new_player/proc/populate_buttons(mob/dead/new_player/owner) var/list/buttons = subtypesof(/atom/movable/screen/lobby) - for(var/button_type in buttons) - var/atom/movable/screen/lobby/lobbyscreen = new button_type(our_hud = src) + for (var/atom/movable/screen/lobby/lobbyscreen as anything in buttons) + if (!initial(lobbyscreen.always_available)) + continue + lobbyscreen = new lobbyscreen(our_hud = src) lobbyscreen.SlowInit() - lobbyscreen.hud = src static_inventory += lobbyscreen if(!lobbyscreen.always_shown) lobbyscreen.RegisterSignal(src, COMSIG_HUD_LOBBY_COLLAPSED, TYPE_PROC_REF(/atom/movable/screen/lobby, collapse_button)) lobbyscreen.RegisterSignal(src, COMSIG_HUD_LOBBY_EXPANDED, TYPE_PROC_REF(/atom/movable/screen/lobby, expand_button)) - if(istype(lobbyscreen, /atom/movable/screen/lobby/button)) - var/atom/movable/screen/lobby/button/lobby_button = lobbyscreen - lobby_button.owner = REF(owner) + + if(owner.client.is_localhost()) + var/atom/movable/screen/lobby/button/start_now/start_button = new(our_hud = src) + start_button.SlowInit() + static_inventory += start_button + start_button.RegisterSignal(src, COMSIG_HUD_LOBBY_COLLAPSED, TYPE_PROC_REF(/atom/movable/screen/lobby, collapse_button)) + start_button.RegisterSignal(src, COMSIG_HUD_LOBBY_EXPANDED, TYPE_PROC_REF(/atom/movable/screen/lobby, expand_button)) + show_hud(hud_version) +/// Load and then display the buttons for relevant station traits +/datum/hud/new_player/proc/show_station_trait_buttons() + var/mob/dead/new_player/user = mymob + if (!user.age_verify()) + return + for (var/datum/station_trait/trait as anything in GLOB.lobby_station_traits) + if (QDELETED(trait) || !trait.can_display_lobby_button(mymob.client)) + remove_station_trait_button(trait) + continue + if(LAZYACCESS(shown_station_trait_buttons, trait)) + continue + var/atom/movable/screen/lobby/button/sign_up/sign_up_button = new(our_hud = src) + trait.setup_lobby_button(sign_up_button) + static_inventory |= sign_up_button + LAZYSET(shown_station_trait_buttons, trait, sign_up_button) + RegisterSignal(trait, COMSIG_PARENT_QDELETING, PROC_REF(remove_station_trait_button)) + + place_station_trait_buttons() + +/// Display the buttosn for relevant station traits. +/datum/hud/new_player/proc/place_station_trait_buttons() + if(hud_version != HUD_STYLE_STANDARD || !mymob?.client) + return + + var/y_offset = 397 + var/x_offset = 233 + var/y_button_offset = 27 + var/x_button_offset = -27 + var/iteration = 0 + for(var/trait in shown_station_trait_buttons) + var/atom/movable/screen/lobby/button/sign_up/sign_up_button = shown_station_trait_buttons[trait] + iteration++ + sign_up_button.screen_loc = offset_to_screen_loc(x_offset, y_offset, mymob.client.view) + mymob.client.screen |= sign_up_button + if (iteration >= MAX_STATION_TRAIT_BUTTONS_VERTICAL) + iteration = 0 + y_offset = 397 + x_offset += x_button_offset + else + y_offset += y_button_offset + +/// Remove a station trait button, then re-order the rest. +/datum/hud/new_player/proc/remove_station_trait_button(datum/station_trait/trait) + SIGNAL_HANDLER + var/atom/movable/screen/lobby/button/sign_up/button = LAZYACCESS(shown_station_trait_buttons, trait) + if(!button) + return + LAZYREMOVE(shown_station_trait_buttons, trait) + UnregisterSignal(trait, COMSIG_PARENT_QDELETING) + static_inventory -= button + qdel(button) + place_station_trait_buttons() + /atom/movable/screen/lobby plane = SPLASHSCREEN_PLANE layer = LOBBY_MENU_LAYER screen_loc = "TOP,CENTER" ///Whether this HUD element can be hidden from the client's "screen" (moved off-screen) or not var/always_shown = FALSE + /// If true we will create this button every time the HUD is generated + var/always_available = TRUE /atom/movable/screen/lobby/New(loc, datum/hud/our_hud, ...) - if(our_hud) - hud = our_hud + set_new_hud(our_hud) return ..() /// Run sleeping actions after initialize @@ -62,15 +125,20 @@ screen_loc = "TOP,CENTER:-61" /atom/movable/screen/lobby/button + mouse_over_pointer = MOUSE_HAND_POINTER ///Is the button currently enabled? - var/enabled = TRUE + VAR_PROTECTED/enabled = TRUE ///Is the button currently being hovered over with the mouse? var/highlighted = FALSE - /// The ref of the mob that owns this button. Only the owner can click on it. - var/owner + ///Should this button play the select sound? + var/select_sound_play = TRUE /atom/movable/screen/lobby/button/Click(location, control, params) - if(owner != REF(usr)) + if(usr != get_mob()) + return + + var/mob/dead/new_player/user = usr + if(!user.age_verify()) return . = ..() @@ -78,11 +146,19 @@ if(!enabled) return flick("[base_icon_state]_pressed", src) + if(select_sound_play) + var/sound/ui_select_sound = sound('sound/misc/menu/ui_select1.ogg') + ui_select_sound.frequency = get_rand_frequency_low_range() + SEND_SOUND(hud.mymob, ui_select_sound) update_appearance(UPDATE_ICON) return TRUE /atom/movable/screen/lobby/button/MouseEntered(location,control,params) - if(owner != REF(usr)) + if(usr != get_mob()) + return + + var/mob/dead/new_player/user = usr + if(!user.age_verify()) return . = ..() @@ -90,7 +166,11 @@ update_appearance(UPDATE_ICON) /atom/movable/screen/lobby/button/MouseExited() - if(owner != REF(usr)) + if(usr != get_mob()) + return + + var/mob/dead/new_player/user = usr + if(!user.age_verify()) return . = ..() @@ -113,6 +193,7 @@ return FALSE enabled = status update_appearance(UPDATE_ICON) + mouse_over_pointer = enabled ? MOUSE_HAND_POINTER : MOUSE_INACTIVE_POINTER return TRUE ///Prefs menu @@ -176,6 +257,7 @@ new_player.ready = PLAYER_NOT_READY base_icon_state = "not_ready" update_appearance(UPDATE_ICON) + SEND_SIGNAL(hud, COMSIG_HUD_PLAYER_READY_TOGGLE) ///Shown when the game has started /atom/movable/screen/lobby/button/join @@ -184,12 +266,13 @@ icon = 'icons/hud/lobby/join.dmi' icon_state = "" //Default to not visible base_icon_state = "join_game" - enabled = FALSE + enabled = null // set in init /atom/movable/screen/lobby/button/join/Initialize(mapload) . = ..() switch(SSticker.current_state) if(GAME_STATE_PREGAME, GAME_STATE_STARTUP) + set_button_status(FALSE) RegisterSignal(SSticker, COMSIG_TICKER_ENTER_SETTING_UP, PROC_REF(show_join_button)) if(GAME_STATE_SETTING_UP) set_button_status(TRUE) @@ -248,13 +331,14 @@ icon = 'icons/hud/lobby/observe.dmi' icon_state = "observe_disabled" base_icon_state = "observe" - enabled = FALSE + enabled = null // set in init /atom/movable/screen/lobby/button/observe/Initialize(mapload) . = ..() if(SSticker.current_state > GAME_STATE_STARTUP) set_button_status(TRUE) else + set_button_status(FALSE) RegisterSignal(SSticker, COMSIG_TICKER_ENTER_PREGAME, PROC_REF(enable_observing)) /atom/movable/screen/lobby/button/observe/Click(location, control, params) @@ -376,6 +460,23 @@ var/mob/dead/new_player/new_player = hud.mymob new_player.handle_player_polling() +/// A generic "sign up" button used by station traits +/atom/movable/screen/lobby/button/sign_up + icon = 'icons/hud/lobby/signup_button.dmi' + icon_state = "signup" + base_icon_state = "signup" + always_available = FALSE + +/atom/movable/screen/lobby/button/sign_up/MouseEntered(location, control, params) + . = ..() + if(QDELETED(src) || !desc) + return + openToolTip(usr, tip_src = src, params = params, title = name, content = desc,) + +/atom/movable/screen/lobby/button/sign_up/MouseExited() + . = ..() + closeToolTip(usr) + /atom/movable/screen/lobby/button/collapse name = "Collapse Lobby Menu" icon = 'icons/hud/lobby/collapse_expand.dmi' @@ -385,6 +486,27 @@ screen_loc = "TOP:-82,CENTER:-54" always_shown = TRUE + var/blip_enabled = TRUE + +/atom/movable/screen/lobby/button/collapse/Initialize(mapload, datum/hud/hud_owner) + . = ..() + switch(SSticker.current_state) + if(GAME_STATE_PREGAME, GAME_STATE_STARTUP) + RegisterSignal(SSticker, COMSIG_TICKER_ENTER_SETTING_UP, PROC_REF(disable_blip)) + RegisterSignal(hud, COMSIG_HUD_PLAYER_READY_TOGGLE, PROC_REF(on_player_ready_toggle)) + if(GAME_STATE_SETTING_UP) + blip_enabled = FALSE + RegisterSignal(SSticker, COMSIG_TICKER_ERROR_SETTING_UP, PROC_REF(enable_blip)) + else + blip_enabled = FALSE + + add_overlay(get_blip_overlay()) + update_icon(UPDATE_OVERLAYS) + +/atom/movable/screen/lobby/button/collapse/update_overlays() + . = ..() + . += get_blip_overlay() + /atom/movable/screen/lobby/button/collapse/Click(location, control, params) . = ..() if(!.) @@ -414,6 +536,38 @@ sleep(2 * SHUTTER_MOVEMENT_DURATION + SHUTTER_WAIT_DURATION) set_button_status(TRUE) +///Proc to update the ready blip state upon new player's ready status change +/atom/movable/screen/lobby/button/collapse/proc/on_player_ready_toggle() + SIGNAL_HANDLER + update_appearance(UPDATE_ICON) + +///Returns a ready blip overlay depending on the player's ready state +/atom/movable/screen/lobby/button/collapse/proc/get_blip_overlay() + var/blip_icon_state = "ready_blip" + if(blip_enabled && hud) + var/mob/dead/new_player/new_player = hud.mymob + blip_icon_state += "_[new_player.ready ? "" : "not_"]ready" + else + blip_icon_state += "_disabled" + var/mutable_appearance/ready_blip = mutable_appearance(icon, blip_icon_state) + return ready_blip + +///Disables the ready blip; makes us listen for the setup error to re-enable the blip +/atom/movable/screen/lobby/button/collapse/proc/disable_blip() + SIGNAL_HANDLER + blip_enabled = FALSE + UnregisterSignal(SSticker, COMSIG_TICKER_ENTER_SETTING_UP) + RegisterSignal(SSticker, COMSIG_TICKER_ERROR_SETTING_UP, PROC_REF(enable_blip)) + update_appearance(UPDATE_ICON) + +///Enables the ready blip; makes us listen for the setup completion and game start to disable the blip +/atom/movable/screen/lobby/button/collapse/proc/enable_blip() + SIGNAL_HANDLER + blip_enabled = TRUE + UnregisterSignal(SSticker, COMSIG_TICKER_ERROR_SETTING_UP) + RegisterSignal(SSticker, COMSIG_TICKER_ENTER_SETTING_UP, PROC_REF(disable_blip)) + update_appearance(UPDATE_ICON) + ///Moves the button to the top of the screen, leaving only the screen part in view ///Sends a signal on the hud for the menu hud elements to listen to /atom/movable/screen/lobby/button/collapse/proc/collapse_menu() @@ -422,12 +576,14 @@ animate(src, transform = transform, time = SHUTTER_MOVEMENT_DURATION + SHUTTER_WAIT_DURATION) //then pull the button up with the shutter and leave it on the edge of the screen animate(transform = transform.Translate(x = 0, y = 134), time = SHUTTER_MOVEMENT_DURATION, easing = CUBIC_EASING|EASE_IN) + SEND_SOUND(hud.mymob, sound('sound/misc/menu/menu_rollup1.ogg')) ///Extends the button back to its usual spot ///Sends a signal on the hud for the menu hud elements to listen to /atom/movable/screen/lobby/button/collapse/proc/expand_menu() SEND_SIGNAL(hud, COMSIG_HUD_LOBBY_EXPANDED) animate(src, transform = matrix(), time = SHUTTER_MOVEMENT_DURATION, easing = CUBIC_EASING|EASE_OUT) + SEND_SOUND(hud.mymob, sound('sound/misc/menu/menu_rolldown1.ogg')) /atom/movable/screen/lobby/shutter icon = 'icons/hud/lobby/shutter.dmi' @@ -448,5 +604,22 @@ //pull the shutter back off-screen animate(transform = matrix(), time = SHUTTER_MOVEMENT_DURATION, easing = CUBIC_EASING|EASE_IN) +/// LOCALHOST ONLY - Start Now button +/atom/movable/screen/lobby/button/start_now + name = "Start Now (LOCALHOST ONLY)" + screen_loc = "TOP:-146,CENTER:-54" + icon = 'icons/hud/lobby/start_now.dmi' + icon_state = "start_now" + base_icon_state = "start_now" + always_available = FALSE + select_sound_play = FALSE + +/atom/movable/screen/lobby/button/start_now/Click(location, control, params) + . = ..() + if(!. || !usr.client.is_localhost() || !check_rights_for(usr.client, R_SERVER)) + return + SEND_SOUND(hud.mymob, sound('sound/effects/splat.ogg', volume = 50)) + SSticker.start_immediately = TRUE + #undef SHUTTER_MOVEMENT_DURATION #undef SHUTTER_WAIT_DURATION diff --git a/code/_onclick/hud/plane_master_controller.dm b/code/_onclick/hud/plane_master_controller.dm new file mode 100644 index 0000000000..c2ec1417b2 --- /dev/null +++ b/code/_onclick/hud/plane_master_controller.dm @@ -0,0 +1,90 @@ +///Atom that manages and controls multiple planes. It's an atom so we can hook into add_filter etc. Multiple controllers can control one plane. +/atom/movable/plane_master_controller + ///List of planes in this controllers control. Initially this is a normal list, but becomes an assoc list of plane numbers as strings | plane instance + var/list/controlled_planes = list() + ///hud that owns this controller + var/datum/hud/owner_hud + + +INITIALIZE_IMMEDIATE(/atom/movable/plane_master_controller) + +///Ensures that all the planes are correctly in the controlled_planes list. +/atom/movable/plane_master_controller/Initialize(mapload, datum/hud/hud) + . = ..() + owner_hud = hud + var/assoc_controlled_planes = list() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/instance = owner_hud.plane_masters["[i]"] + if(!instance) //If we looked for a hud that isn't instanced, just keep going + stack_trace("[i] isn't a valid plane master layer for [owner_hud.type], are you sure it exists in the first place?") + continue + assoc_controlled_planes["[i]"] = instance + controlled_planes = assoc_controlled_planes + +// From BeeStation +/atom/movable/plane_master_controller/Destroy() + if(owner_hud) + owner_hud.plane_master_controllers -= src + controlled_planes.Cut() + return ..() + +///Full override so we can just use filterrific +/atom/movable/plane_master_controller/add_filter(name, priority, list/params) + . = ..() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + pm_iterator.add_filter(name, priority, params) + +///Full override so we can just use filterrific +/atom/movable/plane_master_controller/remove_filter(name_or_names) + . = ..() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + pm_iterator.remove_filter(name_or_names) + +/atom/movable/plane_master_controller/update_filters() + . = ..() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + pm_iterator.update_filters() + +///Gets all filters for this controllers plane masters +/atom/movable/plane_master_controller/proc/get_filters(name) + . = list() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + . += pm_iterator.get_filter(name) + +///Transitions all filters owned by this plane master controller +/atom/movable/plane_master_controller/transition_filter(name, time, list/new_params, easing, loop) + . = ..() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + pm_iterator.transition_filter(name, time, new_params, easing, loop) + +///Full override so we can just use filterrific +/atom/movable/plane_master_controller/add_atom_colour(coloration, colour_priority) + . = ..() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + pm_iterator.add_atom_colour(coloration, colour_priority) + + +///Removes an instance of colour_type from the atom's atom_colours list +/atom/movable/plane_master_controller/remove_atom_colour(colour_priority, coloration) + . = ..() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + pm_iterator.remove_atom_colour(colour_priority, coloration) + + +///Resets the atom's color to null, and then sets it to the highest priority colour available +/atom/movable/plane_master_controller/update_atom_colour() + for(var/i in controlled_planes) + var/atom/movable/screen/plane_master/pm_iterator = controlled_planes[i] + pm_iterator.update_atom_colour() + + +/atom/movable/plane_master_controller/game + name = PLANE_MASTERS_GAME + controlled_planes = list(FLOOR_PLANE, GAME_PLANE, WALL_PLANE, ABOVE_WALL_PLANE, LIGHTING_PLANE, EMISSIVE_PLANE) diff --git a/code/_onclick/hud/radial_persistent.dm b/code/_onclick/hud/radial_persistent.dm index e7f7c664ad..b5fa494c94 100644 --- a/code/_onclick/hud/radial_persistent.dm +++ b/code/_onclick/hud/radial_persistent.dm @@ -7,8 +7,8 @@ icon_state = "radial_center" /atom/movable/screen/radial/persistent/center/Click(location, control, params) - if(usr.client == parent.current_user) - parent.element_chosen(null,usr) + if(usr == get_mob()) + parent.element_chosen(null, usr) /atom/movable/screen/radial/persistent/center/MouseEntered(location, control, params) . = ..() diff --git a/code/_onclick/hud/revenanthud.dm b/code/_onclick/hud/revenanthud.dm index 708b1d4915..a98ef60a1a 100644 --- a/code/_onclick/hud/revenanthud.dm +++ b/code/_onclick/hud/revenanthud.dm @@ -2,6 +2,5 @@ /datum/hud/revenant/New(mob/owner) ..() - healths = new /atom/movable/screen/healths/revenant() - healths.hud = src + healths = new /atom/movable/screen/healths/revenant(null, src) infodisplay += healths diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index 35fd31cbdb..54987d541e 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -1,5 +1,6 @@ /atom/movable/screen/robot icon = 'icons/mob/screen_cyborg.dmi' + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/robot/module name = "cyborg module" @@ -77,64 +78,56 @@ var/mob/living/silicon/robot/robit = mymob var/atom/movable/screen/using - using = new/atom/movable/screen/language_menu + using = new/atom/movable/screen/language_menu(null, src) using.screen_loc = ui_borg_language_menu static_inventory += using //Radio - using = new /atom/movable/screen/robot/radio() + using = new /atom/movable/screen/robot/radio(null, src) using.screen_loc = ui_borg_radio - using.hud = src static_inventory += using //Module select if(!robit.inv1) - robit.inv1 = new /atom/movable/screen/robot/module1() + robit.inv1 = new /atom/movable/screen/robot/module1(null, src) robit.inv1.screen_loc = ui_inv1 - robit.inv1.hud = src static_inventory += robit.inv1 if(!robit.inv2) - robit.inv2 = new /atom/movable/screen/robot/module2() + robit.inv2 = new /atom/movable/screen/robot/module2(null, src) robit.inv2.screen_loc = ui_inv2 - robit.inv2.hud = src static_inventory += robit.inv2 if(!robit.inv3) - robit.inv3 = new /atom/movable/screen/robot/module3() + robit.inv3 = new /atom/movable/screen/robot/module3(null, src) robit.inv3.screen_loc = ui_inv3 - robit.inv3.hud = src static_inventory += robit.inv3 //End of module select - using = new /atom/movable/screen/robot/lamp() + using = new /atom/movable/screen/robot/lamp(null, src) using.screen_loc = ui_borg_lamp - using.hud = src static_inventory += using robit.lampButton = using var/atom/movable/screen/robot/lamp/lampscreen = using lampscreen.robot = robit //Photography stuff - using = new /atom/movable/screen/ai/image_take() + using = new /atom/movable/screen/ai/image_take(null, src) using.screen_loc = ui_borg_camera - using.hud = src static_inventory += using //Sec/Med HUDs - using = new /atom/movable/screen/robot/sensors() + using = new /atom/movable/screen/robot/sensors(null, src) using.screen_loc = ui_borg_sensor - using.hud = src static_inventory += using //Borg Integrated Tablet - using = new /atom/movable/screen/robot/modPC() + using = new /atom/movable/screen/robot/modPC(null, src) using.screen_loc = ui_borg_tablet - using.hud = src static_inventory += using robit.interfaceButton = using if(robit.modularInterface) @@ -143,64 +136,54 @@ tabletbutton.robot = robit //Alerts - using = new /atom/movable/screen/robot/alerts() + using = new /atom/movable/screen/robot/alerts(null, src) using.screen_loc = ui_borg_alerts - using.hud = src static_inventory += using //Thrusters - using = new /atom/movable/screen/robot/thrusters() + using = new /atom/movable/screen/robot/thrusters(null, src) using.screen_loc = ui_borg_thrusters - using.hud = src static_inventory += using robit.thruster_button = using //PDA message - using = new /atom/movable/screen/robot/pda_msg_send + using = new /atom/movable/screen/robot/pda_msg_send(null, src) using.screen_loc = ui_borg_pda_send - using.hud = src static_inventory += using //PDA log - using = new /atom/movable/screen/robot/pda_msg_show + using = new /atom/movable/screen/robot/pda_msg_show(null, src) using.screen_loc = ui_borg_pda_log - using.hud = src static_inventory += using //Intent - action_intent = new /atom/movable/screen/act_intent/robot() + action_intent = new /atom/movable/screen/act_intent/robot(null, src) action_intent.icon_state = mymob.a_intent - action_intent.hud = src static_inventory += action_intent assert_move_intent_ui(owner, TRUE) //Health - healths = new /atom/movable/screen/healths/robot() - healths.hud = src + healths = new /atom/movable/screen/healths/robot(null, src) infodisplay += healths //Installed Module - robit.hands = new /atom/movable/screen/robot/module() + robit.hands = new /atom/movable/screen/robot/module(null, src) robit.hands.screen_loc = ui_borg_module - robit.hands.hud = src static_inventory += robit.hands //Store - module_store_icon = new /atom/movable/screen/robot/store() + module_store_icon = new /atom/movable/screen/robot/store(null, src) module_store_icon.screen_loc = ui_borg_store - module_store_icon.hud = src - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = 'icons/mob/screen_cyborg.dmi' pull_icon.screen_loc = ui_borg_pull - pull_icon.hud = src pull_icon.update_icon() hotkeybuttons += pull_icon - zone_select = new /atom/movable/screen/zone_sel/robot() - zone_select.hud = src + zone_select = new /atom/movable/screen/zone_sel/robot(null, src) zone_select.update_icon() static_inventory += zone_select @@ -221,7 +204,6 @@ using = new /atom/movable/screen/mov_intent using.icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' using.screen_loc = ui_borg_movi - using.hud = src using.update_icon() static_inventory += using if(!on_new) @@ -235,7 +217,6 @@ using.icon = 'modular_citadel/icons/ui/screen_cyborg.dmi' using.icon_state = owner.cansprint ? ((owner.combat_flags & COMBAT_FLAG_SPRINT_ACTIVE) ? "act_sprint_on" : "act_sprint") : "act_sprint_locked" using.screen_loc = ui_borg_movi - using.hud = src static_inventory += using if(!on_new) owner?.client?.screen += using diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index c0d500511f..5b6d6c6387 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -17,7 +17,7 @@ /// A reference to the object in the slot. Grabs or items, generally. var/obj/master = null /// A reference to the owner HUD, if any. - var/datum/hud/hud = null + VAR_PRIVATE/datum/hud/hud = null /** * Map name assigned to this object. * Automatically set by /client/proc/add_obj_to_map. @@ -31,12 +31,36 @@ * But for now, this works. */ var/del_on_map_removal = TRUE + /// If FALSE, this will not be cleared when calling /client/clear_screen() + // var/clear_with_screen = TRUE // Unimplemented + /// If TRUE, clicking the screen element will fall through and perform a default "Click" call + /// Obviously this requires your Click override, if any, to call parent on their own. + /// This is set to FALSE to default to dissade you from doing this. + /// Generally we don't want default Click stuff, which results in bugs like using Telekinesis on a screen element + /// or trying to point your gun at your screen. + var/default_click = FALSE + +/atom/movable/screen/Initialize(mapload, datum/hud/hud_owner) + . = ..() + if(isnull(hud_owner)) //some screens set their hud owners on /new, this prevents overriding them with null post atoms init + return + set_new_hud(hud_owner) /atom/movable/screen/Destroy() master = null hud = null return ..() +/atom/movable/screen/Click(location, control, params) + if(flags_1 & INITIALIZED_1) + SEND_SIGNAL(src, COMSIG_SCREEN_ELEMENT_CLICK, location, control, params, usr) + if(default_click) + return ..() + +///Screen elements are always on top of the players screen and don't move so yes they are adjacent +/atom/movable/screen/Adjacent(atom/neighbor, atom/target, atom/movable/mover) + return TRUE + /atom/movable/screen/examine(mob/user) return list() @@ -46,6 +70,26 @@ /atom/movable/screen/proc/component_click(atom/movable/screen/component_button/component, params) return +///setter used to set our new hud +/atom/movable/screen/proc/set_new_hud(datum/hud/hud_owner) + if(hud) + UnregisterSignal(hud, COMSIG_PARENT_QDELETING) + if(isnull(hud_owner)) + hud = null + return + hud = hud_owner + RegisterSignal(hud, COMSIG_PARENT_QDELETING, PROC_REF(on_hud_delete)) + +/// Returns the mob this is being displayed to, if any +/atom/movable/screen/proc/get_mob() + RETURN_TYPE(/mob) + return hud?.mymob + +/atom/movable/screen/proc/on_hud_delete(datum/source) + SIGNAL_HANDLER + + set_new_hud(hud_owner = null) + /atom/movable/screen/text icon = null icon_state = null @@ -57,6 +101,7 @@ /atom/movable/screen/swap_hand plane = HUD_PLANE name = "swap hand" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/swap_hand/Click() // At this point in client Click() code we have passed the 1/10 sec check and little else @@ -85,12 +130,14 @@ icon = 'icons/mob/screen_midnight.dmi' icon_state = "craft" screen_loc = ui_crafting + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/area_creator name = "create new area" icon = 'icons/mob/screen_midnight.dmi' icon_state = "area_edit" screen_loc = ui_building + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/area_creator/Click() if(usr.incapacitated() || (isobserver(usr) && !IsAdminGhost(usr))) @@ -106,11 +153,10 @@ icon = 'icons/mob/screen_midnight.dmi' icon_state = "talk_wheel" screen_loc = ui_language_menu + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/language_menu/Click() - var/mob/M = usr - var/datum/language_holder/H = M.get_language_holder() - H.open_language_menu(usr) + usr.get_language_holder().open_language_menu(usr) /atom/movable/screen/inventory /// The identifier for the slot. It has nothing to do with ID cards. @@ -172,7 +218,7 @@ var/image/item_overlay = image(holding) item_overlay.alpha = 92 - if(!user.can_equip(holding, slot_id, disable_warning = TRUE, bypass_equip_delay_self = TRUE)) + if(!holding.mob_can_equip(user, slot_id, disable_warning = TRUE, bypass_equip_delay_self = TRUE)) item_overlay.color = "#FF0000" else item_overlay.color = "#00ff00" @@ -247,6 +293,7 @@ icon = 'icons/mob/screen_midnight.dmi' icon_state = "act_drop" plane = HUD_PLANE + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/drop/Click() if(usr.stat == CONSCIOUS) @@ -256,6 +303,7 @@ name = "intent" icon_state = "help" screen_loc = ui_acti + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/act_intent/Click(location, control, params) usr.a_intent_change(INTENT_HOTKEY_RIGHT) @@ -287,76 +335,11 @@ icon = 'icons/mob/screen_cyborg.dmi' screen_loc = ui_borg_intents -/atom/movable/screen/internals - name = "toggle internals" - icon_state = "internal0" - screen_loc = ui_internal - -/atom/movable/screen/internals/Click() - if(!iscarbon(usr)) - return - var/mob/living/carbon/C = usr - if(C.incapacitated()) - return - - if(C.internal) - C.internal = null - to_chat(C, span_notice("You are no longer running on internals.")) - icon_state = "internal0" - else - if(!C.getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - if(HAS_TRAIT(C, TRAIT_NO_INTERNALS)) - to_chat(C, span_warning("Due to cumbersome equipment or anatomy, you are currently unable to use internals!")) - return - var/obj/item/clothing/check - var/internals = FALSE - - for(check in GET_INTERNAL_SLOTS(C)) - if(istype(check, /obj/item/clothing/mask)) - var/obj/item/clothing/mask/M = check - if(M.mask_adjusted) - M.adjustmask(C) - if((check.clothing_flags & ALLOWINTERNALS)) - internals = TRUE - if(!internals) - to_chat(C, span_warning("You are not wearing an internals mask!")) - return - - var/obj/item/I = C.is_holding_item_of_type(/obj/item/tank) - if(I) - to_chat(C, span_notice("You are now running on internals from [I] in your [C.get_held_index_name(C.get_held_index_of_item(I))].")) - C.internal = I - else if(ishuman(C)) - var/mob/living/carbon/human/H = C - if(istype(H.s_store, /obj/item/tank)) - to_chat(H, span_notice("You are now running on internals from [H.s_store] on your [H.wear_suit.name].")) - H.internal = H.s_store - else if(istype(H.belt, /obj/item/tank)) - to_chat(H, span_notice("You are now running on internals from [H.belt] on your belt.")) - H.internal = H.belt - else if(istype(H.l_store, /obj/item/tank)) - to_chat(H, span_notice("You are now running on internals from [H.l_store] in your left pocket.")) - H.internal = H.l_store - else if(istype(H.r_store, /obj/item/tank)) - to_chat(H, span_notice("You are now running on internals from [H.r_store] in your right pocket.")) - H.internal = H.r_store - - //Separate so CO2 jetpacks are a little less cumbersome. - if(!C.internal && istype(C.back, /obj/item/tank)) - to_chat(C, span_notice("You are now running on internals from [C.back] on your back.")) - C.internal = C.back - - if(C.internal) - icon_state = "internal1" - else - to_chat(C, span_warning("You don't have an oxygen tank!")) - return - C.update_action_buttons_icon() - /atom/movable/screen/mov_intent name = "run/walk toggle" icon = 'icons/mob/screen_midnight.dmi' icon_state = "running" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/mov_intent/Initialize(mapload) . = ..() @@ -366,7 +349,10 @@ toggle(usr) /atom/movable/screen/mov_intent/update_icon_state() - switch(hud?.mymob?.m_intent) + if(!hud || !hud.mymob || !isliving(hud.mymob)) + return + var/mob/living/living_hud_owner = hud.mymob + switch(living_hud_owner.m_intent) if(MOVE_INTENT_WALK) icon_state = CONFIG_GET(flag/sprint_enabled)? "walking" : "walking_nosprint" if(MOVE_INTENT_RUN) @@ -382,6 +368,8 @@ name = "stop pulling" icon = 'icons/mob/screen_midnight.dmi' icon_state = "pull" + base_icon_state = "pull" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/pull/Click() if(isobserver(usr)) @@ -389,17 +377,14 @@ usr.stop_pulling() /atom/movable/screen/pull/update_icon_state() - if(hud?.mymob?.pulling) - icon_state = "pull" - else - icon_state = "pull0" + icon_state = "[base_icon_state][hud?.mymob?.pulling ? null : 0]" return ..() /atom/movable/screen/resist name = "resist" icon = 'icons/mob/screen_midnight.dmi' icon_state = "act_resist" - plane = HUD_PLANE + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/resist/Click() if(isliving(usr)) @@ -411,7 +396,7 @@ icon = 'icons/mob/screen_midnight.dmi' icon_state = "act_rest" base_icon_state = "act_rest" - plane = HUD_PLANE + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/rest/Click() if(isliving(usr)) @@ -429,6 +414,7 @@ name = "throw/catch" icon = 'icons/mob/screen_midnight.dmi' icon_state = "act_throw_off" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/throw_catch/Click() if(iscarbon(usr)) @@ -439,6 +425,7 @@ name = "damage zone" icon_state = "zone_sel" screen_loc = ui_zonesel + mouse_over_pointer = MOUSE_HAND_POINTER var/overlay_icon = 'icons/mob/screen_gen.dmi' var/static/list/hover_overlays_cache = list() var/hovering @@ -641,6 +628,7 @@ /atom/movable/screen/healthdoll name = "health doll" screen_loc = ui_healthdoll + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/healthdoll/Click() if (iscarbon(usr)) @@ -656,6 +644,7 @@ name = "mood" icon_state = "mood5" screen_loc = ui_mood + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/mood/attack_tk() return @@ -668,7 +657,9 @@ plane = SPLASHSCREEN_PLANE var/client/holder -/atom/movable/screen/splash/New(client/C, visible, use_previous_title) //TODO: Make this use INITIALIZE_IMMEDIATE, except its not easy +INITIALIZE_IMMEDIATE(/atom/movable/screen/splash) + +/atom/movable/screen/splash/Initialize(mapload, datum/hud/hud_owner, client/C, visible, use_previous_title) . = ..() if(!istype(C)) return @@ -683,8 +674,7 @@ icon = SStitle.icon else if(!SStitle.previous_icon) - qdel(src) - return + return INITIALIZE_HINT_QDEL icon = SStitle.previous_icon holder.screen += src @@ -708,6 +698,7 @@ /atom/movable/screen/component_button + mouse_over_pointer = MOUSE_HAND_POINTER var/atom/movable/screen/parent /atom/movable/screen/component_button/Initialize(mapload, atom/movable/screen/parent) diff --git a/code/_onclick/hud/screen_objects/sprint.dm b/code/_onclick/hud/screen_objects/sprint.dm index b32973f2dd..1a655a4db6 100644 --- a/code/_onclick/hud/screen_objects/sprint.dm +++ b/code/_onclick/hud/screen_objects/sprint.dm @@ -5,7 +5,7 @@ name = "toggle sprint" icon = 'modular_citadel/icons/ui/screen_midnight.dmi' icon_state = "act_sprint" - layer = ABOVE_HUD_LAYER - 0.1 + mouse_over_pointer = MOUSE_HAND_POINTER var/mutable_appearance/flashy /atom/movable/screen/sprintbutton/Click() @@ -44,6 +44,7 @@ name = "sprint buffer" icon = 'icons/effects/progessbar.dmi' icon_state = "prog_bar_100" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/sprint_buffer/Click() if(isliving(usr)) diff --git a/code/_onclick/hud/screen_objects/stamina.dm b/code/_onclick/hud/screen_objects/stamina.dm index b4c4807ec8..967bdb4f1f 100644 --- a/code/_onclick/hud/screen_objects/stamina.dm +++ b/code/_onclick/hud/screen_objects/stamina.dm @@ -1,19 +1,20 @@ -/datum/hud/var/atom/movable/screen/staminas/staminas -/datum/hud/var/atom/movable/screen/staminabuffer/staminabuffer +/datum/hud + var/atom/movable/screen/staminas/staminas + var/atom/movable/screen/staminabuffer/staminabuffer /atom/movable/screen/staminas icon = 'modular_citadel/icons/ui/screen_gen.dmi' name = "stamina" icon_state = "stamina0" screen_loc = ui_stamina - mouse_opacity = 1 + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/staminas/Click(location,control,params) if(isliving(usr)) var/mob/living/L = usr CONFIG_CACHE_ENTRY_AND_FETCH_VALUE(number/stamina_combat/buffer_max, buffer_max) - to_chat(L, "You have [L.getStaminaLoss()] stamina loss.
\ -
Your stamina buffer is [round((L.stamina_buffer / buffer_max) * 100, 0.1)]% full.
") + to_chat(L, "
You have [L.getStaminaLoss()] stamina loss.
\ +
Your stamina buffer is [round((L.stamina_buffer / buffer_max) * 100, 0.1)]% full.
") /atom/movable/screen/staminas/update_icon_state() var/mob/living/carbon/user = hud?.mymob diff --git a/code/_onclick/hud/screen_objects/storage.dm b/code/_onclick/hud/screen_objects/storage.dm index 6a990dc7c8..cc96cf25e3 100644 --- a/code/_onclick/hud/screen_objects/storage.dm +++ b/code/_onclick/hud/screen_objects/storage.dm @@ -2,14 +2,14 @@ name = "storage" var/insertion_click = FALSE -/atom/movable/screen/storage/Initialize(mapload, new_master) +/atom/movable/screen/storage/Initialize(mapload, datum/hud/hud, new_master) . = ..() master = new_master /atom/movable/screen/storage/Click(location, control, params) if(!insertion_click) return ..() - if(hud?.mymob && (hud.mymob != usr)) + if(get_mob() != usr) return // just redirect clicks if(master) @@ -55,7 +55,7 @@ plane = VOLUMETRIC_STORAGE_BOX_PLANE var/obj/item/our_item -/atom/movable/screen/storage/volumetric_box/Initialize(mapload, new_master, obj/item/our_item) +/atom/movable/screen/storage/volumetric_box/Initialize(mapload, datum/hud/hud, new_master, obj/item/our_item) src.our_item = our_item RegisterSignal(our_item, COMSIG_ITEM_MOUSE_ENTER, PROC_REF(on_item_mouse_enter)) RegisterSignal(our_item, COMSIG_ITEM_MOUSE_EXIT, PROC_REF(on_item_mouse_exit)) @@ -97,9 +97,9 @@ var/atom/movable/screen/storage/item_holder/holder var/pixel_size -/atom/movable/screen/storage/volumetric_box/center/Initialize(mapload, new_master, our_item) - left = new(null, src, our_item) - right = new(null, src, our_item) +/atom/movable/screen/storage/volumetric_box/center/Initialize(mapload, datum/hud/hud, new_master, our_item) + left = new(null, hud, src, our_item) + right = new(null, hud, src, our_item) return ..() /atom/movable/screen/storage/volumetric_box/center/Destroy() @@ -116,7 +116,7 @@ /** * Sets the size of this box screen object and regenerates its left/right borders. This includes the actual border's size! */ -/atom/movable/screen/storage/volumetric_box/center/proc/set_pixel_size(pixels) +/atom/movable/screen/storage/volumetric_box/center/proc/set_pixel_size(pixels, datum/hud/hud) if(pixel_size == pixels) return pixel_size = pixels @@ -128,7 +128,7 @@ if(our_item) if(holder) qdel(holder) - holder = new(null, src, our_item) + holder = new(null, hud, src, our_item) holder.transform = matrix(1 / multiplier, 0, 0, 0, 1, 0) holder.mouse_opacity = MOUSE_OPACITY_TRANSPARENT holder.appearance_flags &= ~RESET_TRANSFORM @@ -155,7 +155,7 @@ layer = VOLUMETRIC_STORAGE_BOX_LAYER plane = VOLUMETRIC_STORAGE_BOX_PLANE -/atom/movable/screen/storage/volumetric_edge/Initialize(mapload, master, our_item) +/atom/movable/screen/storage/volumetric_edge/Initialize(mapload, datum/hud/hud, master, our_item) src.master = master return ..() @@ -183,7 +183,7 @@ var/obj/item/our_item vis_flags = NONE -/atom/movable/screen/storage/item_holder/Initialize(mapload, new_master, obj/item/I) +/atom/movable/screen/storage/item_holder/Initialize(mapload, datum/hud/hud, new_master, obj/item/I) . = ..() our_item = I vis_contents += I diff --git a/code/_onclick/hud/screen_objects/vore.dm b/code/_onclick/hud/screen_objects/vore.dm index 91aa8f318c..1eea40f565 100644 --- a/code/_onclick/hud/screen_objects/vore.dm +++ b/code/_onclick/hud/screen_objects/vore.dm @@ -2,6 +2,7 @@ name = "toggle vore mode" icon = 'modular_citadel/icons/ui/screen_midnight.dmi' icon_state = "nom_off" + mouse_over_pointer = MOUSE_HAND_POINTER /atom/movable/screen/voretoggle/Click() if(usr != hud.mymob) diff --git a/code/_onclick/hud/simple_animal.dm b/code/_onclick/hud/simple_animal.dm index 2f7902c965..3549bc38fb 100644 --- a/code/_onclick/hud/simple_animal.dm +++ b/code/_onclick/hud/simple_animal.dm @@ -1,15 +1,14 @@ /datum/hud/living/simple_animal ui_style = 'icons/mob/screen_gen.dmi' + /datum/hud/living/simple_animal/New(mob/living/owner) ..() - pull_icon = new /atom/movable/screen/pull() + pull_icon = new /atom/movable/screen/pull(null, src) pull_icon.icon = ui_style pull_icon.update_icon() pull_icon.screen_loc = ui_living_pull - pull_icon.hud = src static_inventory += pull_icon //mob health doll! assumes whatever sprite the mob is - healthdoll = new /atom/movable/screen/healthdoll/living() - healthdoll.hud = src + healthdoll = new /atom/movable/screen/healthdoll/living(null, src) infodisplay += healthdoll diff --git a/code/_onclick/hud/swarmer.dm b/code/_onclick/hud/swarmer.dm index 6aba23fab5..ca0cbc458a 100644 --- a/code/_onclick/hud/swarmer.dm +++ b/code/_onclick/hud/swarmer.dm @@ -67,32 +67,26 @@ ..() var/atom/movable/screen/using - using = new /atom/movable/screen/swarmer/FabricateTrap() + using = new /atom/movable/screen/swarmer/FabricateTrap(null, src) using.screen_loc = ui_hand_position(2) - using.hud = src static_inventory += using - using = new /atom/movable/screen/swarmer/Barricade() + using = new /atom/movable/screen/swarmer/Barricade(null, src) using.screen_loc = ui_hand_position(1) - using.hud = src static_inventory += using - using = new /atom/movable/screen/swarmer/Replicate() + using = new /atom/movable/screen/swarmer/Replicate(null, src) using.screen_loc = ui_zonesel - using.hud = src static_inventory += using - using = new /atom/movable/screen/swarmer/RepairSelf() + using = new /atom/movable/screen/swarmer/RepairSelf(null, src) using.screen_loc = ui_storage1 - using.hud = src static_inventory += using - using = new /atom/movable/screen/swarmer/ToggleLight() + using = new /atom/movable/screen/swarmer/ToggleLight(null, src) using.screen_loc = ui_back - using.hud = src static_inventory += using - using = new /atom/movable/screen/swarmer/ContactSwarmers() + using = new /atom/movable/screen/swarmer/ContactSwarmers(null, src) using.screen_loc = ui_inventory - using.hud = src static_inventory += using diff --git a/code/controllers/subsystem/processing/station.dm b/code/controllers/subsystem/processing/station.dm index f812ea8c4a..c4cdfb11b4 100644 --- a/code/controllers/subsystem/processing/station.dm +++ b/code/controllers/subsystem/processing/station.dm @@ -77,8 +77,17 @@ PROCESSING_SUBSYSTEM_DEF(station) var/datum/station_trait/trait_instance = new trait_type() can_fire = can_fire || trait_instance.trait_processes station_traits += trait_instance + log_game("Station Trait: [trait_instance.name] chosen for this round.") if(!trait_instance.blacklist) return for(var/i in trait_instance.blacklist) var/datum/station_trait/trait_to_remove = i selectable_traits_by_types[initial(trait_to_remove.trait_type)] -= trait_to_remove + +/// Update station trait lobby buttons for clients who joined before we initialised this subsystem +/datum/controller/subsystem/processing/station/proc/display_lobby_traits() + for (var/mob/dead/new_player/player as anything in GLOB.new_player_list) + var/datum/hud/new_player/observer_hud = player.hud_used + if (!istype(observer_hud)) + continue + observer_hud.show_station_trait_buttons() diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 90df828ee3..48b311a76c 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -161,7 +161,7 @@ SUBSYSTEM_DEF(ticker) start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10) for(var/client/C in GLOB.clients) window_flash(C, ignorepref = TRUE) //let them know lobby has opened up. - to_chat(world, "Welcome to [station_name()]!") + to_chat(world, span_boldnotice("Welcome to [station_name()]!")) send2chat("New round starting on [SSmapping.config.map_name]!", CONFIG_GET(string/chat_announce_new_game)) current_state = GAME_STATE_PREGAME SEND_SIGNAL(src, COMSIG_TICKER_ENTER_PREGAME) @@ -424,7 +424,7 @@ SUBSYSTEM_DEF(ticker) if (living.client.prefs && living.client.prefs.auto_ooc) if (living.client.prefs.chat_toggles & CHAT_OOC) living.client.prefs.chat_toggles ^= CHAT_OOC - var/atom/movable/screen/splash/S = new(living.client, TRUE) + var/atom/movable/screen/splash/S = new(null, living.client, TRUE) S.Fade(TRUE) living.client.init_verbs() livings += living diff --git a/code/controllers/subsystem/title.dm b/code/controllers/subsystem/title.dm index 506276973e..635d6c2e19 100644 --- a/code/controllers/subsystem/title.dm +++ b/code/controllers/subsystem/title.dm @@ -60,7 +60,7 @@ SUBSYSTEM_DEF(title) for(var/thing in GLOB.clients) if(!thing) continue - var/atom/movable/screen/splash/S = new(thing, FALSE) + var/atom/movable/screen/splash/S = new(null, thing, FALSE) S.Fade(FALSE,FALSE) /datum/controller/subsystem/title/Recover() diff --git a/code/datums/action.dm b/code/datums/action.dm index f7093b1ff6..77d6b78917 100644 --- a/code/datums/action.dm +++ b/code/datums/action.dm @@ -39,6 +39,7 @@ var/icon_icon = 'icons/mob/actions.dmi' /// This is the icon state for the icon that appears on the button var/button_icon_state = "default" + var/button_overlay_state /datum/action/New(Target) link_to(Target) @@ -177,6 +178,11 @@ ApplyIcon(button, force) + if(button_overlay_state) + button.cut_overlay(button.button_overlay) + button.button_overlay = mutable_appearance(icon = 'icons/mob/actions.dmi', icon_state = button_overlay_state) + button.add_overlay(button.button_overlay) + if(!IsAvailable(TRUE)) button.color = transparent_when_unavailable ? rgb(128,0,0,128) : rgb(128,0,0) else @@ -362,6 +368,8 @@ /datum/action/item_action/set_internals name = "Set Internals" + default_button_position = SCRN_OBJ_INSERT_FIRST + button_overlay_state = "ab_goldborder" /datum/action/item_action/set_internals/UpdateButton(atom/movable/screen/movable/action_button/button, status_only = FALSE, force) if(!..()) // no button available @@ -940,20 +948,6 @@ icon_icon = 'icons/mob/actions/actions_items.dmi' button_icon_state = "jetboot" -/datum/action/language_menu - name = "Language Menu" - desc = "Open the language menu to review your languages, their keys, and select your default language." - button_icon_state = "language_menu" - check_flags = 0 - -/datum/action/language_menu/Trigger() - if(!..()) - return FALSE - if(ismob(owner)) - var/mob/M = owner - var/datum/language_holder/H = M.get_language_holder() - H.open_language_menu(usr) - /datum/action/item_action/wheelys name = "Toggle Wheely-Heel's Wheels" desc = "Pops out or in your wheely-heel's wheels." diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index d5ae1d7bb4..eebd7dece9 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -28,13 +28,13 @@ lose_text = "You suddenly remember how languages work." /datum/brain_trauma/severe/aphasia/on_gain() - owner.add_blocked_language(subtypesof(/datum/language/) - /datum/language/aphasia, LANGUAGE_APHASIA) - owner.grant_language(/datum/language/aphasia, TRUE, TRUE, LANGUAGE_APHASIA) + owner.add_blocked_language(subtypesof(/datum/language) - /datum/language/aphasia, LANGUAGE_APHASIA) + owner.grant_language(/datum/language/aphasia, source = LANGUAGE_APHASIA) ..() /datum/brain_trauma/severe/aphasia/on_lose() - owner.remove_blocked_language(subtypesof(/datum/language/), LANGUAGE_APHASIA) - owner.remove_language(/datum/language/aphasia, TRUE, TRUE, LANGUAGE_APHASIA) + owner.remove_blocked_language(subtypesof(/datum/language), LANGUAGE_APHASIA) + owner.remove_language(/datum/language/aphasia, LANGUAGE_APHASIA) ..() /datum/brain_trauma/severe/blindness diff --git a/code/datums/components/combat_mode.dm b/code/datums/components/combat_mode.dm index 51661d5472..a71ac3799a 100644 --- a/code/datums/components/combat_mode.dm +++ b/code/datums/components/combat_mode.dm @@ -40,8 +40,7 @@ /// Creates the hud screen object. /datum/component/combat_mode/proc/on_mob_hud_created(mob/source) - hud_icon = new - hud_icon.hud = source.hud_used + hud_icon = new(null, source.hud_used) hud_icon.icon = tg_ui_icon_to_cit_ui(source.hud_used.ui_style) hud_icon.screen_loc = hud_loc source.hud_used.static_inventory += hud_icon @@ -182,6 +181,7 @@ name = "toggle combat mode" icon = 'modular_citadel/icons/ui/screen_midnight.dmi' icon_state = "combat_off" + mouse_over_pointer = MOUSE_HAND_POINTER var/mutable_appearance/flashy var/combat_on = FALSE ///Wheter combat mode is enabled or not, so we don't have to store a reference. diff --git a/code/datums/components/crafting/crafting.dm b/code/datums/components/crafting/crafting.dm index d32caeaea9..99ad2b4ede 100644 --- a/code/datums/components/crafting/crafting.dm +++ b/code/datums/components/crafting/crafting.dm @@ -4,11 +4,11 @@ /datum/component/personal_crafting/proc/create_mob_button(mob/user) var/datum/hud/H = user.hud_used - var/atom/movable/screen/craft/C = new() + var/atom/movable/screen/craft/C = new(null, H) C.icon = H.ui_style H.static_inventory += C user.client.screen += C - RegisterSignal(C, COMSIG_CLICK, PROC_REF(component_ui_interact)) + RegisterSignal(C, COMSIG_SCREEN_ELEMENT_CLICK, PROC_REF(component_ui_interact)) /datum/component/personal_crafting var/busy diff --git a/code/datums/components/mood.dm b/code/datums/components/mood.dm index 9fecf76da7..825a15d30b 100644 --- a/code/datums/components/mood.dm +++ b/code/datums/components/mood.dm @@ -299,10 +299,10 @@ /datum/component/mood/proc/modify_hud(datum/source) var/mob/living/owner = parent var/datum/hud/hud = owner.hud_used - screen_obj = new + screen_obj = new(null, hud) hud.infodisplay += screen_obj RegisterSignal(hud, COMSIG_PARENT_QDELETING, PROC_REF(unmodify_hud)) - RegisterSignal(screen_obj, COMSIG_CLICK, PROC_REF(hud_click)) + RegisterSignal(screen_obj, COMSIG_SCREEN_ELEMENT_CLICK, PROC_REF(hud_click)) /datum/component/mood/proc/unmodify_hud(datum/source) if(!screen_obj || !parent) diff --git a/code/datums/components/storage/ui.dm b/code/datums/components/storage/ui.dm index c0cc03965c..841525ba79 100644 --- a/code/datums/components/storage/ui.dm +++ b/code/datums/components/storage/ui.dm @@ -33,11 +33,11 @@ var/rows = clamp(CEILING(adjusted_contents / columns, 1), 1, screen_max_rows) // First, boxes. - ui_boxes = get_ui_boxes() + ui_boxes = get_ui_boxes(user.hud_used) ui_boxes.screen_loc = "[screen_start_x]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y] to [screen_start_x+columns-1]:[screen_pixel_x],[screen_start_y+rows-1]:[screen_pixel_y]" . += ui_boxes // Then, closer. - ui_close = get_ui_close() + ui_close = get_ui_close(user.hud_used) ui_close.screen_loc = "[screen_start_x + columns]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y]" . += ui_close // Then orient the actual items. @@ -62,7 +62,7 @@ for(var/obj/O in accessible_items()) if(QDELETED(O)) continue - var/atom/movable/screen/storage/item_holder/D = new(null, src, O) + var/atom/movable/screen/storage/item_holder/D = new(null, user.hud_used, src, O) // SNOWFLAKE: make O opaque too, pending storage rewrite O.mouse_opacity = MOUSE_OPACITY_OPAQUE D.mouse_opacity = MOUSE_OPACITY_OPAQUE //This is here so storage items that spawn with contents correctly have the "click around item to equip" @@ -139,7 +139,7 @@ for(var/i in percentage_by_item) I = i var/percent = percentage_by_item[I] - var/atom/movable/screen/storage/volumetric_box/center/B = new /atom/movable/screen/storage/volumetric_box/center(null, src, I) + var/atom/movable/screen/storage/volumetric_box/center/B = new /atom/movable/screen/storage/volumetric_box/center(null, user.hud_used, src, I) // SNOWFLAKE: force it to icon until we unfuck storage/click passing I.mouse_opacity = MOUSE_OPACITY_ICON var/pixels_to_use = overrun? MINIMUM_PIXELS_PER_ITEM : max(using_horizontal_pixels * percent, MINIMUM_PIXELS_PER_ITEM) @@ -168,15 +168,15 @@ current_pixel = VOLUMETRIC_STORAGE_EDGE_PADDING // Then, continuous section. - ui_continuous = get_ui_continuous() + ui_continuous = get_ui_continuous(user.hud_used) ui_continuous.screen_loc = "[screen_start_x]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y] to [screen_start_x+maxcolumns-1]:[screen_pixel_x],[screen_start_y+rows-1]:[screen_pixel_y]" . += ui_continuous // Then, left. - ui_left = get_ui_left() + ui_left = get_ui_left(user.hud_used) ui_left.screen_loc = "[screen_start_x]:[screen_pixel_x - 2],[screen_start_y]:[screen_pixel_y] to [screen_start_x]:[screen_pixel_x - 2],[screen_start_y+rows-1]:[screen_pixel_y]" . += ui_left // Then, closer, which is also our right element. - ui_close = get_ui_close() + ui_close = get_ui_close(user.hud_used) ui_close.screen_loc = "[screen_start_x + maxcolumns]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y] to [screen_start_x + maxcolumns]:[screen_pixel_x],[screen_start_y+rows-1]:[screen_pixel_y]" . += ui_close @@ -258,23 +258,23 @@ /** * Gets our ui_boxes, making it if it doesn't exist. */ -/datum/component/storage/proc/get_ui_boxes() - return new /atom/movable/screen/storage/boxes(null, src) +/datum/component/storage/proc/get_ui_boxes(datum/hud/hud) + return new /atom/movable/screen/storage/boxes(null, hud, src) /** * Gets our ui_left, making it if it doesn't exist. */ -/datum/component/storage/proc/get_ui_left() - return new /atom/movable/screen/storage/left(null, src) +/datum/component/storage/proc/get_ui_left(datum/hud/hud) + return new /atom/movable/screen/storage/left(null, hud, src) /** * Gets our ui_close, making it if it doesn't exist. */ -/datum/component/storage/proc/get_ui_close() - return new /atom/movable/screen/storage/close(null, src) +/datum/component/storage/proc/get_ui_close(datum/hud/hud) + return new /atom/movable/screen/storage/close(null, hud, src) /** * Gets our ui_continuous, making it if it doesn't exist. */ -/datum/component/storage/proc/get_ui_continuous() - return new /atom/movable/screen/storage/continuous(null, src) +/datum/component/storage/proc/get_ui_continuous(datum/hud/hud) + return new /atom/movable/screen/storage/continuous(null, hud, src) diff --git a/code/datums/diseases/advance/symptoms/voice_change.dm b/code/datums/diseases/advance/symptoms/voice_change.dm index 9fa6ed5cc8..6cf3847ddc 100644 --- a/code/datums/diseases/advance/symptoms/voice_change.dm +++ b/code/datums/diseases/advance/symptoms/voice_change.dm @@ -63,7 +63,7 @@ Bonus if(scramble_language && !current_language) // Last part prevents rerolling language with small amounts of cure. current_language = pick(subtypesof(/datum/language) - /datum/language/common) H.add_blocked_language(subtypesof(/datum/language) - current_language, LANGUAGE_VOICECHANGE) - H.grant_language(current_language, TRUE, TRUE, LANGUAGE_VOICECHANGE) + H.grant_language(current_language, source = LANGUAGE_VOICECHANGE) /datum/symptom/voice_change/End(datum/disease/advance/A) ..() diff --git a/code/datums/dna.dm b/code/datums/dna.dm index ebec1017f7..cd1499935a 100644 --- a/code/datums/dna.dm +++ b/code/datums/dna.dm @@ -409,9 +409,7 @@ if(H.additional_language && H.additional_language != "None") var/language_entry = GLOB.roundstart_languages[H.additional_language] if(language_entry) - grant_language(language_entry, TRUE, TRUE) - - update_atom_languages() + grant_language(language_entry) /mob/living/carbon/human/set_species(datum/species/mrace, icon_update = TRUE, pref_load = FALSE) ..() diff --git a/code/datums/elements/decal.dm b/code/datums/elements/decal.dm index c3f9f1bd17..e3baf9aafa 100644 --- a/code/datums/elements/decal.dm +++ b/code/datums/elements/decal.dm @@ -4,75 +4,90 @@ var/cleanable var/description var/mutable_appearance/pic - var/list/num_decals_per_atom + /** + * A short lecture on decal element collision on rotation + * If a given decal's rotated version is identical to one of existing (at a same target), pre-rotation decals, + * then the rotated decal won't stay after when the colliding pre-rotation decal gets rotated, + * resulting in some decal elements colliding into nonexistence. This internal tick-tock prevents + * such collision by forcing a non-collision. + */ + var/rotated - var/first_dir // This stores the direction of the decal compared to the parent facing NORTH - -/datum/element/decal/Attach(datum/target, _icon, _icon_state, _dir, _cleanable=CLEAN_GOD, _color, _layer=TURF_LAYER, _description, _alpha=255) +/datum/element/decal/Attach(atom/target, _icon, _icon_state, _dir, _cleanable=CLEAN_GOD, _color, _layer=TURF_LAYER, _description, _alpha=255, _rotated=FALSE) . = ..() - if(. == ELEMENT_INCOMPATIBLE || !_icon || !_icon_state || !isatom(target)) + if(!isatom(target) || (pic ? FALSE : !generate_appearance(_icon, _icon_state, _dir, _layer, _color, _alpha, target))) return ELEMENT_INCOMPATIBLE - var/atom/A = target - if(!pic) - // It has to be made from an image or dir breaks because of a byond bug - var/temp_image = image(_icon, null, _icon_state, _layer, _dir) - pic = new(temp_image) - pic.color = _color - pic.alpha = _alpha - first_dir = _dir description = _description cleanable = _cleanable + rotated = _rotated - LAZYINITLIST(num_decals_per_atom) - - if(!num_decals_per_atom[A]) - if(first_dir) - RegisterSignal(A, COMSIG_ATOM_DIR_CHANGE, PROC_REF(rotate_react)) - if(cleanable) - RegisterSignal(A, COMSIG_COMPONENT_CLEAN_ACT, PROC_REF(clean_react)) - if(description) - RegisterSignal(A, COMSIG_PARENT_EXAMINE, PROC_REF(examine)) - RegisterSignal(A, COMSIG_ATOM_UPDATE_OVERLAYS, PROC_REF(apply_overlay), TRUE) - - num_decals_per_atom[A]++ - apply(A) - -/datum/element/decal/Detach(datum/target) - var/atom/A = target - num_decals_per_atom[A]-- - if(!num_decals_per_atom[A]) - UnregisterSignal(A, list(COMSIG_ATOM_DIR_CHANGE, COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE, - COMSIG_COMPONENT_CLEAN_ACT, COMSIG_PARENT_EXAMINE, COMSIG_ATOM_UPDATE_OVERLAYS)) - LAZYREMOVE(num_decals_per_atom, A) - apply(A) - return ..() - -/datum/element/decal/proc/apply(atom/target) + RegisterSignal(target,COMSIG_ATOM_UPDATE_OVERLAYS, PROC_REF(apply_overlay), TRUE) + if(isturf(target)) + RegisterSignal(target,COMSIG_TURF_AFTER_SHUTTLE_MOVE, PROC_REF(shuttlemove_react), TRUE) if(target.flags_1 & INITIALIZED_1) target.update_icon() //could use some queuing here now maybe. - else if(!QDELETED(target) && num_decals_per_atom[target] == 1) - RegisterSignal(target, COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE, PROC_REF(late_update_icon)) + else + RegisterSignal(target,COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE,PROC_REF(late_update_icon), TRUE) if(isitem(target)) - addtimer(CALLBACK(target, TYPE_PROC_REF(/obj/item, update_slot_icon)), 0, TIMER_UNIQUE) + INVOKE_ASYNC(target, TYPE_PROC_REF(/obj/item, update_slot_icon), TRUE) + if(_dir) + RegisterSignal(target, COMSIG_ATOM_DIR_CHANGE, PROC_REF(rotate_react),TRUE) + if(_cleanable) + RegisterSignal(target, COMSIG_COMPONENT_CLEAN_ACT, PROC_REF(clean_react),TRUE) + if(_description) + RegisterSignal(target, COMSIG_PARENT_EXAMINE, PROC_REF(examine),TRUE) + +/datum/element/decal/proc/generate_appearance(_icon, _icon_state, _dir, _layer, _color, _alpha, source) + if(!_icon || !_icon_state) + return FALSE + var/temp_image = image(_icon, null, _icon_state, _layer, _dir) + pic = new(temp_image) + pic.color = _color + pic.alpha = _alpha + return TRUE + +/datum/element/decal/Detach(atom/source, force) + UnregisterSignal(source, list(COMSIG_ATOM_DIR_CHANGE, COMSIG_COMPONENT_CLEAN_ACT, COMSIG_PARENT_EXAMINE, COMSIG_ATOM_UPDATE_OVERLAYS,COMSIG_TURF_AFTER_SHUTTLE_MOVE)) + source.update_icon() + if(isitem(source)) + INVOKE_ASYNC(source, TYPE_PROC_REF(/obj/item, update_slot_icon)) + return ..() /datum/element/decal/proc/late_update_icon(atom/source) - source.update_icon() - UnregisterSignal(source,COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE) + SIGNAL_HANDLER + + if(source && istype(source)) + source.update_icon() + UnregisterSignal(source,COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE) + /datum/element/decal/proc/apply_overlay(atom/source, list/overlay_list) - if(first_dir) - pic.dir = first_dir == SOUTH ? source.dir : turn(first_dir, dir2angle(source.dir)-180) //Never turn a dir by 0. - for(var/i in 1 to num_decals_per_atom[source]) - overlay_list += pic + SIGNAL_HANDLER + + overlay_list += pic + +/datum/element/decal/proc/shuttlemove_react(datum/source, turf/newT) + SIGNAL_HANDLER + Detach(source) + newT.AddElement(/datum/element/decal, pic.icon, pic.icon_state, pic.dir, cleanable, pic.color, pic.layer, description, pic.alpha, rotated) + +/datum/element/decal/proc/rotate_react(datum/source, old_dir, new_dir) + SIGNAL_HANDLER -/datum/element/decal/proc/rotate_react(atom/source, old_dir, new_dir) if(old_dir == new_dir) return - source.update_icon() + Detach(source) + source.AddElement(/datum/element/decal, pic.icon, pic.icon_state, angle2dir(dir2angle(pic.dir)+dir2angle(new_dir)-dir2angle(old_dir)), cleanable, pic.color, pic.layer, description, pic.alpha, !rotated) /datum/element/decal/proc/clean_react(datum/source, strength) + SIGNAL_HANDLER + if(strength >= cleanable) Detach(source) + return TRUE + return NONE /datum/element/decal/proc/examine(datum/source, mob/user, list/examine_list) + SIGNAL_HANDLER + examine_list += description diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 5c810bed2a..44ea94ebe5 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -64,7 +64,6 @@ var/isholy = FALSE //is this person a chaplain or admin role allowed to use bibles var/mob/living/enslaved_to //If this mind's master is another mob (i.e. adamantine golems) - var/datum/language_holder/language_holder var/unconvertable = FALSE var/late_joiner = FALSE ///has this mind ever been an AI @@ -96,7 +95,6 @@ /datum/mind/Destroy() SSticker.minds -= src QDEL_LIST(antag_datums) - QDEL_NULL(language_holder) QDEL_NULL(skill_holder) set_current(null) soulOwner = null @@ -118,12 +116,6 @@ /datum/mind/proc/set_original_character(new_original_character) original_character = WEAKREF(new_original_character) -/datum/mind/proc/get_language_holder() - if(!language_holder) - language_holder = new (src) - - return language_holder - /datum/mind/proc/transfer_to(mob/new_character, var/force_key_move = 0) var/old_character = current var/signals = SEND_SIGNAL(new_character, COMSIG_MOB_PRE_PLAYER_CHANGE, new_character, old_character) | SEND_SIGNAL(src, COMSIG_PRE_MIND_TRANSFER, new_character, old_character) @@ -145,7 +137,19 @@ var/datum/atom_hud/antag/hud_to_transfer = antag_hud//we need this because leave_hud() will clear this list var/mob/living/old_current = current if(current) - current.transfer_observers_to(new_character) //transfer anyone observing the old character to the new one + //transfer anyone observing the old character to the new one + current.transfer_observers_to(new_character) + + // Offload all mind languages from the old holder to a temp one + var/datum/language_holder/empty/temp_holder = new() + var/datum/language_holder/old_holder = old_current.get_language_holder() + var/datum/language_holder/new_holder = new_character.get_language_holder() + // Off load mind languages to the temp holder momentarily + new_holder.transfer_mind_languages(temp_holder) + // Transfer the old holder's mind languages to the new holder + old_holder.transfer_mind_languages(new_holder) + // And finally transfer the temp holder's mind languages back to the old holder + temp_holder.transfer_mind_languages(old_holder) set_current(new_character) //associate ourself with our new body new_character.mind = src //and associate our new body with ourself for(var/a in antag_datums) //Makes sure all antag datums effects are applied in the new body @@ -162,7 +166,6 @@ if(new_character.client) LAZYCLEARLIST(new_character.client.recent_examines) new_character.client.init_verbs() // re-initialize character specific verbs - current.update_atom_languages() //CIT CHANGE - makes arousal update when transfering bodies if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs. diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm index 0eeb387a77..4559f39b00 100644 --- a/code/datums/mutations/speech.dm +++ b/code/datums/mutations/speech.dm @@ -277,10 +277,10 @@ /datum/mutation/human/stoner/on_acquiring(mob/living/carbon/human/owner) ..() - owner.grant_language(/datum/language/beachbum, TRUE, TRUE, LANGUAGE_STONER) + owner.grant_language(/datum/language/beachbum, source = LANGUAGE_STONER) owner.add_blocked_language(subtypesof(/datum/language) - /datum/language/beachbum, LANGUAGE_STONER) /datum/mutation/human/stoner/on_losing(mob/living/carbon/human/owner) ..() - owner.remove_language(/datum/language/beachbum, TRUE, TRUE, LANGUAGE_STONER) + owner.remove_language(/datum/language/beachbum, source = LANGUAGE_STONER) owner.remove_blocked_language(subtypesof(/datum/language) - /datum/language/beachbum, LANGUAGE_STONER) diff --git a/code/datums/numbered_display.dm b/code/datums/numbered_display.dm index b714be23fb..15e147463d 100644 --- a/code/datums/numbered_display.dm +++ b/code/datums/numbered_display.dm @@ -6,5 +6,5 @@ /datum/numbered_display/New(obj/item/sample, _number = 1, datum/component/storage/parent) if(!istype(sample)) qdel(src) - sample_object = new /atom/movable/screen/storage/item_holder(null, parent, sample) + sample_object = new /atom/movable/screen/storage/item_holder(null, null, parent, sample) number = _number diff --git a/code/datums/station_traits/_station_trait.dm b/code/datums/station_traits/_station_trait.dm index cb0de6afd4..6c7abcd7bf 100644 --- a/code/datums/station_traits/_station_trait.dm +++ b/code/datums/station_traits/_station_trait.dm @@ -1,3 +1,6 @@ +/// Station traits displayed in the lobby +GLOBAL_LIST_EMPTY(lobby_station_traits) + ///Base class of station traits. These are used to influence rounds in one way or the other by influencing the levers of the station. /datum/station_trait ///Name of the trait @@ -22,26 +25,30 @@ var/trait_flags /// Whether or not this trait can be reverted by an admin var/can_revert = TRUE + /// If set to true we'll show a button on the lobby to notify people about this trait + var/sign_up_button = FALSE + /// Lobby buttons controlled by this trait + var/list/lobby_buttons = list() /datum/station_trait/New() . = ..() RegisterSignal(SSticker, COMSIG_TICKER_ROUND_STARTING, PROC_REF(on_round_start)) + if(sign_up_button) + GLOB.lobby_station_traits += src + if(SSstation.initialized) + SSstation.display_lobby_traits() if(trait_processes) START_PROCESSING(SSstation, src) if(trait_to_give) ADD_TRAIT(SSstation, trait_to_give, STATION_TRAIT) /datum/station_trait/Destroy() + destroy_lobby_buttons() SSstation.station_traits -= src return ..() -/// Proc ran when round starts. Use this for roundstart effects. -/datum/station_trait/proc/on_round_start() - SIGNAL_HANDLER - return - ///type of info the centcom report has on this trait, if any. /datum/station_trait/proc/get_report() return "[name] - [report_message]" @@ -55,3 +62,50 @@ REMOVE_TRAIT(SSstation, trait_to_give, STATION_TRAIT) qdel(src) + +/// Return TRUE if we want to show a lobby button, by default we assume we don't want it after the round begins +/datum/station_trait/proc/can_display_lobby_button(client/player) + return sign_up_button && !SSticker.HasRoundStarted() + +/// Apply any additional handling we need to our lobby button +/datum/station_trait/proc/setup_lobby_button(atom/movable/screen/lobby/button/sign_up/lobby_button) + SHOULD_CALL_PARENT(TRUE) + lobby_button.name = name + lobby_buttons |= lobby_button + RegisterSignal(lobby_button, COMSIG_ATOM_UPDATE_ICON, PROC_REF(on_lobby_button_update_icon)) + RegisterSignal(lobby_button, COMSIG_SCREEN_ELEMENT_CLICK, PROC_REF(on_lobby_button_click)) + RegisterSignal(lobby_button, COMSIG_PARENT_QDELETING, PROC_REF(on_lobby_button_destroyed)) + lobby_button.update_appearance(UPDATE_ICON) + +/// Called when our lobby button is clicked on +/datum/station_trait/proc/on_lobby_button_click(atom/movable/screen/lobby/button/sign_up/lobby_button, location, control, params, mob/dead/new_player/user) + SIGNAL_HANDLER + return + +/// Called when our lobby button tries to update its appearance +/datum/station_trait/proc/on_lobby_button_update_icon(atom/movable/screen/lobby/button/sign_up/lobby_button, updates) + SIGNAL_HANDLER + return + +/// Don't hold references to deleted buttons +/datum/station_trait/proc/on_lobby_button_destroyed(atom/movable/screen/lobby/button/sign_up/lobby_button) + SIGNAL_HANDLER + lobby_buttons -= lobby_button + +/// Proc ran when round starts. Use this for roundstart effects. By default we clean up our buttons here. +/datum/station_trait/proc/on_round_start() + SIGNAL_HANDLER + destroy_lobby_buttons() + +/// Remove all of our active lobby buttons +/datum/station_trait/proc/destroy_lobby_buttons() + for (var/atom/movable/screen/button as anything in lobby_buttons) + var/mob/dead/new_player/hud_owner = button.get_mob() + if (QDELETED(hud_owner)) + qdel(button) + continue + var/datum/hud/new_player/using_hud = hud_owner.hud_used + if(!using_hud) + qdel(button) + continue + using_hud.remove_station_trait_button(src) diff --git a/code/datums/station_traits/negative_traits.dm b/code/datums/station_traits/negative_traits.dm index c89f41b16b..7f04b88d66 100644 --- a/code/datums/station_traits/negative_traits.dm +++ b/code/datums/station_traits/negative_traits.dm @@ -152,9 +152,7 @@ . = ..() //All bots that exist round start have their set language randomized. for(var/mob/living/simple_animal/bot/found_bot in GLOB.alive_mob_list) - /// The bot's language holder - so we can randomize and change their language - var/datum/language_holder/bot_languages = found_bot.get_language_holder() - bot_languages.selected_language = bot_languages.get_random_spoken_language() + found_bot.set_active_language(found_bot.get_random_spoken_language()) /datum/station_trait/revenge_of_pun_pun name = "Revenge of Pun Pun" diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index bf570ca885..789de2ef37 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -971,17 +971,20 @@ desc = "A magical strand of Durathread is wrapped around your neck, preventing you from breathing! Click this icon to remove the strand." icon_state = "his_grace" alerttooltipstyle = "hisgrace" + clickable_glow = TRUE /atom/movable/screen/alert/status_effect/strandling/Click(location, control, params) . = ..() - if(usr != owner) + if(!.) return to_chat(owner, "You attempt to remove the durathread strand from around your neck.") - if(do_after(owner, 3.5 SECONDS, owner)) - if(isliving(owner)) - var/mob/living/L = owner - to_chat(owner, "You successfully remove the durathread strand.") - L.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND) + if(!do_after(owner, 3.5 SECONDS, owner)) + return + if(!isliving(owner)) + return + var/mob/living/L = owner + to_chat(owner, "You successfully remove the durathread strand.") + L.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND) /datum/status_effect/pacify diff --git a/code/datums/status_effects/wound_effects.dm b/code/datums/status_effects/wound_effects.dm index f5903bbc28..12bc58d70f 100644 --- a/code/datums/status_effects/wound_effects.dm +++ b/code/datums/status_effects/wound_effects.dm @@ -102,8 +102,12 @@ /atom/movable/screen/alert/status_effect/wound name = "Wounded" desc = "Your body has sustained serious damage, click here to inspect yourself." + clickable_glow = TRUE /atom/movable/screen/alert/status_effect/wound/Click() + . = ..() + if(!.) + return var/mob/living/carbon/C = usr C.check_self_for_injuries() diff --git a/code/datums/world_topic.dm b/code/datums/world_topic.dm index 679d2faf11..62803206d4 100644 --- a/code/datums/world_topic.dm +++ b/code/datums/world_topic.dm @@ -26,7 +26,7 @@ var/require_comms_key = FALSE /datum/world_topic/proc/TryRun(list/input, addr) - key_valid = config && (CONFIG_GET(string/comms_key) == input["key"]) + key_valid = (CONFIG_GET(string/comms_key) == input["key"]) && CONFIG_GET(string/comms_key) && input["key"] if(require_comms_key && !key_valid) return "Bad Key" input -= "key" @@ -124,7 +124,7 @@ for(var/mob/dead/observer/O in GLOB.player_list) if(O.key == expected_key) if(O.client?.address == addr) - new /atom/movable/screen/splash(O.client, TRUE) + new /atom/movable/screen/splash(null, O.client, TRUE) break /datum/world_topic/adminmsg diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 78676c9a66..0310cf912c 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -12,8 +12,11 @@ var/throw_speed = 2 //How many tiles to move per ds when being thrown. Float values are fully supported var/throw_range = 7 var/mob/pulledby = null + /// What language holder type to init as var/initial_language_holder = /datum/language_holder - var/datum/language_holder/language_holder // Mindless mobs and objects need language too, some times. Mind holder takes prescedence. + /// Holds all languages this mob can speak and understand + VAR_PRIVATE/datum/language_holder/language_holder + var/verb_say = "says" var/verb_ask = "asks" var/verb_exclaim = "exclaims" @@ -647,49 +650,46 @@ /// Gets or creates the relevant language holder. For mindless atoms, gets the local one. For atom with mind, gets the mind one. /atom/movable/proc/get_language_holder(get_minds = TRUE) + RETURN_TYPE(/datum/language_holder) + if(QDELING(src)) + CRASH("get_language_holder() called on a QDELing atom, \ + this will try to re-instantiate the language holder that's about to be deleted, which is bad.") + if(!language_holder) language_holder = new initial_language_holder(src) return language_holder /// Grants the supplied language and sets omnitongue true. -/atom/movable/proc/grant_language(language, understood = TRUE, spoken = TRUE, source = LANGUAGE_ATOM) - var/datum/language_holder/LH = get_language_holder() - return LH.grant_language(language, understood, spoken, source) +/atom/movable/proc/grant_language(language, language_flags = ALL, source = LANGUAGE_ATOM) + return get_language_holder().grant_language(language, language_flags, source) /// Grants every language. -/atom/movable/proc/grant_all_languages(understood = TRUE, spoken = TRUE, grant_omnitongue = TRUE, source = LANGUAGE_MIND) - var/datum/language_holder/LH = get_language_holder() - return LH.grant_all_languages(understood, spoken, grant_omnitongue, source) +/atom/movable/proc/grant_all_languages(language_flags = ALL, grant_omnitongue = TRUE, source = LANGUAGE_MIND) + return get_language_holder().grant_all_languages(language_flags, grant_omnitongue, source) /// Removes a single language. -/atom/movable/proc/remove_language(language, understood = TRUE, spoken = TRUE, source = LANGUAGE_ALL) - var/datum/language_holder/LH = get_language_holder() - return LH.remove_language(language, understood, spoken, source) +/atom/movable/proc/remove_language(language, language_flags = ALL, source = LANGUAGE_ALL) + return get_language_holder().remove_language(language, language_flags, source) /// Removes every language and sets omnitongue false. /atom/movable/proc/remove_all_languages(source = LANGUAGE_ALL, remove_omnitongue = FALSE) - var/datum/language_holder/LH = get_language_holder() - return LH.remove_all_languages(source, remove_omnitongue) + return get_language_holder().remove_all_languages(source, remove_omnitongue) /// Adds a language to the blocked language list. Use this over remove_language in cases where you will give languages back later. /atom/movable/proc/add_blocked_language(language, source = LANGUAGE_ATOM) - var/datum/language_holder/LH = get_language_holder() - return LH.add_blocked_language(language, source) + return get_language_holder().add_blocked_language(language, source) /// Removes a language from the blocked language list. /atom/movable/proc/remove_blocked_language(language, source = LANGUAGE_ATOM) - var/datum/language_holder/LH = get_language_holder() - return LH.remove_blocked_language(language, source) + return get_language_holder().remove_blocked_language(language, source) /// Checks if atom has the language. If spoken is true, only checks if atom can speak the language. -/atom/movable/proc/has_language(language, spoken = FALSE) - var/datum/language_holder/LH = get_language_holder() - return LH.has_language(language, spoken) +/atom/movable/proc/has_language(language, flags_to_check) + return get_language_holder().has_language(language, flags_to_check) /// Checks if atom can speak the language. /atom/movable/proc/can_speak_language(language) - var/datum/language_holder/LH = get_language_holder() - return LH.can_speak_language(language) + return get_language_holder().can_speak_language(language) /// Returns the result of tongue specific limitations on spoken languages. /atom/movable/proc/could_speak_language(language) @@ -697,33 +697,32 @@ /// Returns selected language, if it can be spoken, or finds, sets and returns a new selected language if possible. /atom/movable/proc/get_selected_language() - var/datum/language_holder/LH = get_language_holder() - return LH.get_selected_language() + return get_language_holder().get_selected_language() /// Gets a random understood language, useful for hallucinations and such. /atom/movable/proc/get_random_understood_language() - var/datum/language_holder/LH = get_language_holder() - return LH.get_random_understood_language() + return get_language_holder().get_random_understood_language() /// Gets a random spoken language, useful for forced speech and such. /atom/movable/proc/get_random_spoken_language() - var/datum/language_holder/LH = get_language_holder() - return LH.get_random_spoken_language() + return get_language_holder().get_random_spoken_language() /// Copies all languages into the supplied atom/language holder. Source should be overridden when you /// do not want the language overwritten by later atom updates or want to avoid blocked languages. -/atom/movable/proc/copy_languages(from_holder, source_override) - if(isatom(from_holder)) +/atom/movable/proc/copy_languages(datum/language_holder/from_holder, source_override) + if(ismovable(from_holder)) var/atom/movable/thing = from_holder from_holder = thing.get_language_holder() - var/datum/language_holder/LH = get_language_holder() - return LH.copy_languages(from_holder, source_override) -/// Empties out the atom specific languages and updates them according to the current atoms language holder. -/// As a side effect, it also creates missing language holders in the process. -/atom/movable/proc/update_atom_languages() - var/datum/language_holder/LH = get_language_holder() - return LH.update_atom_languages(src) + return get_language_holder().copy_languages(from_holder, source_override) + +/// Sets the passed path as the active language +/// Returns the currently selected language if successful, if the language was not valid, returns null +/atom/movable/proc/set_active_language(language_path) + var/datum/language_holder/our_holder = get_language_holder() + our_holder.selected_language = language_path + + return our_holder.get_selected_language() // verifies its validity, returns it if successful. /// Sets the vocal bark for the atom, using the bark's ID /atom/movable/proc/set_bark(id) diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index d852ce9850..8b7f265b11 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -291,7 +291,6 @@ Credit where due: W.update_label() if(plasmaman && !visualsOnly) //If we need to breathe from the plasma tank, we should probably start doing that H.internal = H.get_item_for_held_index(2) - H.update_internals_hud_icon(1) PDA.owner = H.real_name PDA.ownjob = "Assistant" PDA.update_label() diff --git a/code/game/gamemodes/sandbox/h_sandbox.dm b/code/game/gamemodes/sandbox/h_sandbox.dm index f91a8acc60..fdcb47b275 100644 --- a/code/game/gamemodes/sandbox/h_sandbox.dm +++ b/code/game/gamemodes/sandbox/h_sandbox.dm @@ -176,7 +176,6 @@ GLOBAL_VAR_INIT(hsboxspawn, TRUE) P.back.plane = ABOVE_HUD_PLANE P.update_inv_back() P.internal = P.back - P.update_internals_hud_icon(1) if("hsbscrubber") // This is beyond its normal capability but this is sandbox and you spawned one, I assume you need it var/obj/hsb = new/obj/machinery/portable_atmospherics/scrubber{volume_rate=50*ONE_ATMOSPHERE;on=1}(usr.loc) diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm index 8c9caaf8c8..e2c276b207 100644 --- a/code/game/machinery/buttons.dm +++ b/code/game/machinery/buttons.dm @@ -14,6 +14,7 @@ use_power = IDLE_POWER_USE idle_power_usage = 2 resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF + mouse_over_pointer = MOUSE_HAND_POINTER /obj/machinery/button/Initialize(mapload, ndir = 0, built = 0) if(istext(id) && mapload && id[1] == "!") diff --git a/code/game/machinery/embedded_controller/access_controller.dm b/code/game/machinery/embedded_controller/access_controller.dm index dcfdeca502..e197c64f62 100644 --- a/code/game/machinery/embedded_controller/access_controller.dm +++ b/code/game/machinery/embedded_controller/access_controller.dm @@ -10,6 +10,7 @@ idle_power_usage = 2 active_power_usage = 4 resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF + mouse_over_pointer = MOUSE_HAND_POINTER var/idSelf /obj/machinery/doorButtons/attackby(obj/O, mob/user) diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm index 7959982ed0..9a096bf923 100644 --- a/code/game/machinery/firealarm.dm +++ b/code/game/machinery/firealarm.dm @@ -21,6 +21,7 @@ max_integrity = 250 integrity_failure = 0.4 armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 100, RAD = 100, FIRE = 90, ACID = 30) + mouse_over_pointer = MOUSE_HAND_POINTER use_power = IDLE_POWER_USE idle_power_usage = 2 active_power_usage = 6 diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm index 1b7781abb8..9cc4da11b1 100644 --- a/code/game/machinery/lightswitch.dm +++ b/code/game/machinery/lightswitch.dm @@ -5,6 +5,7 @@ icon_state = "light1" base_icon_state = "light" desc = "Make dark." + mouse_over_pointer = MOUSE_HAND_POINTER var/area/area = null var/otherarea = null diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm index b90dcf1e60..83a35fd736 100644 --- a/code/game/objects/buckling.dm +++ b/code/game/objects/buckling.dm @@ -94,7 +94,7 @@ M.setDir(dir) buckled_mobs |= M M.update_mobility() - M.throw_alert("buckled", /atom/movable/screen/alert/restrained/buckled) + M.throw_alert("buckled", /atom/movable/screen/alert/buckled) post_buckle_mob(M) SEND_SIGNAL(src, COMSIG_MOVABLE_BUCKLE, M, force) diff --git a/code/game/objects/effects/decals/decal.dm b/code/game/objects/effects/decals/decal.dm index 6323339c9a..1a44e806e0 100644 --- a/code/game/objects/effects/decals/decal.dm +++ b/code/game/objects/effects/decals/decal.dm @@ -47,4 +47,4 @@ if(!istype(T)) //you know this will happen somehow CRASH("Turf decal initialized in an object/nullspace") var/turn_dir = 180 - dir2angle(T.dir) //Turning a dir by 0 results in a roulette of random dirs. - T.AddElement(/datum/element/decal, icon, icon_state, turn_dir ? turn(dir, turn_dir) : dir, CLEAN_GOD, color, null, null, alpha) + T.AddElement(/datum/element/decal, icon, icon_state, turn_dir ? turn(dir, turn_dir) : dir, CLEAN_GOD, color, null, null, alpha, FALSE) diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index 5e533888f9..573d6b7d95 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -220,8 +220,8 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark) name = "department_sec" icon_state = "Security Officer" -/obj/effect/landmark/start/depsec/New() - ..() +/obj/effect/landmark/start/depsec/Initialize(mapload) + . = ..() GLOB.department_security_spawns += src /obj/effect/landmark/start/depsec/Destroy() @@ -246,7 +246,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark) icon_state = "wiznerd_spawn" /obj/effect/landmark/start/wizard/Initialize(mapload) - ..() + . = ..() GLOB.wizardstart += loc return INITIALIZE_HINT_QDEL @@ -256,7 +256,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark) icon_state = "snukeop_spawn" /obj/effect/landmark/start/nukeop/Initialize(mapload) - ..() + . = ..() GLOB.nukeop_start += loc return INITIALIZE_HINT_QDEL @@ -266,7 +266,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark) icon_state = "snukeop_leader_spawn" /obj/effect/landmark/start/nukeop_leader/Initialize(mapload) - ..() + . = ..() GLOB.nukeop_leader_start += loc return INITIALIZE_HINT_QDEL @@ -278,7 +278,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) name = "New Player" /obj/effect/landmark/start/new_player/Initialize(mapload) - ..() + . = ..() GLOB.newplayer_start += loc return INITIALIZE_HINT_QDEL @@ -308,7 +308,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) name = "JoinLate" /obj/effect/landmark/latejoin/Initialize(mapload) - ..() + . = ..() SSjob.latejoin_trackers += loc return INITIALIZE_HINT_QDEL @@ -333,7 +333,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "xeno_spawn" /obj/effect/landmark/xeno_spawn/Initialize(mapload) - ..() + . = ..() GLOB.xeno_spawn += loc return INITIALIZE_HINT_QDEL @@ -343,7 +343,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "blob_start" /obj/effect/landmark/blobstart/Initialize(mapload) - ..() + . = ..() GLOB.blobstart += loc return INITIALIZE_HINT_QDEL @@ -352,7 +352,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "secequipment" /obj/effect/landmark/secequipment/Initialize(mapload) - ..() + . = ..() GLOB.secequipment += loc return INITIALIZE_HINT_QDEL @@ -361,7 +361,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "prisonwarp" /obj/effect/landmark/prisonwarp/Initialize(mapload) - ..() + . = ..() GLOB.prisonwarp += loc return INITIALIZE_HINT_QDEL @@ -370,7 +370,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "ert_spawn" /obj/effect/landmark/ert_spawn/Initialize(mapload) - ..() + . = ..() GLOB.emergencyresponseteamspawn += loc return INITIALIZE_HINT_QDEL @@ -379,7 +379,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "holding_facility" /obj/effect/landmark/holding_facility/Initialize(mapload) - ..() + . = ..() GLOB.holdingfacility += loc return INITIALIZE_HINT_QDEL @@ -388,7 +388,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "tdome_observer" /obj/effect/landmark/thunderdome/observe/Initialize(mapload) - ..() + . = ..() GLOB.tdomeobserve += loc return INITIALIZE_HINT_QDEL @@ -397,7 +397,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "tdome_t1" /obj/effect/landmark/thunderdome/one/Initialize(mapload) - ..() + . = ..() GLOB.tdome1 += loc return INITIALIZE_HINT_QDEL @@ -406,7 +406,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "tdome_t2" /obj/effect/landmark/thunderdome/two/Initialize(mapload) - ..() + . = ..() GLOB.tdome2 += loc return INITIALIZE_HINT_QDEL @@ -415,7 +415,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "tdome_admin" /obj/effect/landmark/thunderdome/admin/Initialize(mapload) - ..() + . = ..() GLOB.tdomeadmin += loc return INITIALIZE_HINT_QDEL @@ -426,7 +426,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) layer = MOB_LAYER /obj/effect/landmark/servant_of_ratvar/Initialize(mapload) - ..() + . = ..() GLOB.servant_spawns += loc return INITIALIZE_HINT_QDEL @@ -436,7 +436,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) icon_state = "city_of_cogs" /obj/effect/landmark/city_of_cogs/Initialize(mapload) - ..() + . = ..() GLOB.city_of_cogs_spawns += loc return INITIALIZE_HINT_QDEL @@ -448,7 +448,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) /obj/effect/landmark/event_spawn/New() - ..() + . = ..() GLOB.generic_event_spawns += src /obj/effect/landmark/event_spawn/Destroy() @@ -458,9 +458,9 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) /obj/effect/landmark/ruin var/datum/map_template/ruin/ruin_template -/obj/effect/landmark/ruin/New(loc, my_ruin_template) +/obj/effect/landmark/ruin/Initialize(mapload, my_ruin_template) + . = ..() name = "ruin_[GLOB.ruin_landmarks.len + 1]" - ..(loc) ruin_template = my_ruin_template GLOB.ruin_landmarks |= src @@ -475,8 +475,8 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) layer = BULLET_HOLE_LAYER plane = ABOVE_WALL_PLANE -/obj/effect/landmark/stationroom/New() - ..() +/obj/effect/landmark/stationroom/Initialize(mapload) + . = ..() GLOB.stationroom_landmarks += src /obj/effect/landmark/stationroom/Destroy() @@ -514,7 +514,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player) templates = list("Engine SM" = 3, "Engine Singulo" = 3, "Engine Tesla" = 3) icon = 'icons/rooms/box/engine.dmi' -/obj/effect/landmark/stationroom/box/engine/New() +/obj/effect/landmark/stationroom/box/engine/Initialize(mapload) . = ..() templates = CONFIG_GET(keyed_list/box_random_engine) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 9db3090d66..0704b853ac 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -160,9 +160,6 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder! - //the outline filter on hover - var/outline_filter - /* Our block parry data. Should be set in init, or something if you are using it. * This won't be accessed without ITEM_CAN_BLOCK or ITEM_CAN_PARRY so do not set it unless you have to to save memory. * If you decide it's a good idea to leave this unset while turning the flags on, you will runtime. Enjoy. diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 749b9e7240..1f31056fa3 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -399,8 +399,8 @@ var/emp_cur_charges = 4 var/charge_tick = 0 -/obj/item/flashlight/emp/New() - ..() +/obj/item/flashlight/emp/Initialize(mapload) + . = ..() START_PROCESSING(SSobj, src) /obj/item/flashlight/emp/Destroy() diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 5203a43dfd..8c985e94ba 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -81,6 +81,12 @@ GLOBAL_LIST_INIT(channel_tokens, list( return ..(freq, level) return FALSE +/obj/item/radio/headset/MouseDrop(mob/over, src_location, over_location) + var/mob/headset_user = usr + if((headset_user == over) && headset_user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) + return attack_self(headset_user) + return ..() + /obj/item/radio/headset/syndicate //disguised to look like a normal headset for stealth ops /obj/item/radio/headset/syndicate/alt //undisguised bowman with flash protection diff --git a/code/game/objects/items/documents.dm b/code/game/objects/items/documents.dm index 10f8c3f5d8..557ef54a46 100644 --- a/code/game/objects/items/documents.dm +++ b/code/game/objects/items/documents.dm @@ -37,8 +37,8 @@ var/forgedseal = 0 var/copy_type = null -/obj/item/documents/photocopy/New(loc, obj/item/documents/copy=null) - ..() +/obj/item/documents/photocopy/Initialize(mapload, obj/item/documents/copy=null) + . = ..() if(copy) copy_type = copy.type if(istype(copy, /obj/item/documents/photocopy)) // Copy Of A Copy Of A Copy diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm index bac3851837..7a80ae2aca 100644 --- a/code/game/objects/items/holy_weapons.dm +++ b/code/game/objects/items/holy_weapons.dm @@ -522,7 +522,6 @@ S.ckey = C.ckey S.status_flags |= GODMODE S.copy_languages(user, LANGUAGE_MASTER) //Make sure the sword can understand and communicate with the user. - S.update_atom_languages() grant_all_languages(FALSE, FALSE, TRUE) //Grants omnitongue S.AddElement(/datum/element/ghost_role_eligibility,penalize_on_ghost = TRUE) START_PROCESSING(SSprocessing,src) diff --git a/code/game/objects/items/tanks/tanks.dm b/code/game/objects/items/tanks/tanks.dm index ad18d1049e..0380c2d5ac 100644 --- a/code/game/objects/items/tanks/tanks.dm +++ b/code/game/objects/items/tanks/tanks.dm @@ -34,7 +34,6 @@ if(H.internal == src) to_chat(H, "You close [src] valve.") H.internal = null - H.update_internals_hud_icon(0) else if(!H.getorganslot(ORGAN_SLOT_BREATHING_TUBE)) if(HAS_TRAIT(H, TRAIT_NO_INTERNALS)) @@ -60,7 +59,6 @@ else to_chat(H, "You open [src] valve.") H.internal = src - H.update_internals_hud_icon(1) H.update_action_buttons_icon() diff --git a/code/game/objects/structures/fireplace.dm b/code/game/objects/structures/fireplace.dm index ec7db22cf0..280922364d 100644 --- a/code/game/objects/structures/fireplace.dm +++ b/code/game/objects/structures/fireplace.dm @@ -17,8 +17,8 @@ var/fuel_added = 0 var/flame_expiry_timer -/obj/structure/fireplace/New() - ..() +/obj/structure/fireplace/Initialize(mapload) + . = ..() START_PROCESSING(SSobj, src) /obj/structure/fireplace/Destroy() diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index 0b8a7c5a30..c8fea2de4a 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -32,7 +32,7 @@ new_spawn.undershirt = "Nude" //changing underwear/shirt/socks doesn't seem to function correctly right now because of some bug elsewhere? new_spawn.socks = "Nude" new_spawn.update_body(TRUE) - new_spawn.language_holder.selected_language = /datum/language/sylvan + new_spawn.set_active_language(/datum/language/sylvan) //Ash walker eggs: Spawns in ash walker dens in lavaland. Ghosts become unbreathing lizards that worship the Necropolis and are advised to retrieve corpses to create more ash walkers. @@ -878,7 +878,6 @@ /datum/outfit/ghostcafe/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source) H.internal = H.get_item_for_held_index(1) - H.update_internals_hud_icon(1) /obj/item/storage/box/syndie_kit/chameleon/ghostcafe name = "ghost cafe costuming kit" diff --git a/code/game/objects/structures/industrial_lift.dm b/code/game/objects/structures/industrial_lift.dm index 9f04d1b710..cff9e8e2a1 100644 --- a/code/game/objects/structures/industrial_lift.dm +++ b/code/game/objects/structures/industrial_lift.dm @@ -154,12 +154,9 @@ GLOBAL_LIST_EMPTY(lifts) var/list/atom/movable/lift_load //things to move var/datum/lift_master/lift_master_datum //control from -/obj/structure/industrial_lift/New() - GLOB.lifts.Add(src) - ..() - /obj/structure/industrial_lift/Initialize(mapload) . = ..() + GLOB.lifts.Add(src) RegisterSignal(src, COMSIG_MOVABLE_CROSSED, PROC_REF(AddItemOnLift)) RegisterSignal(loc, COMSIG_ATOM_CREATED, PROC_REF(AddItemOnLift))//For atoms created on platform RegisterSignal(src, COMSIG_MOVABLE_UNCROSSED, PROC_REF(RemoveItemFromLift)) diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index a88d250eb7..011ec04e58 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -119,23 +119,23 @@ var/list/races_blacklist = list("skeleton", "agent", "military_synth", "memezombies", "clockwork golem servant", "android", "synth", "mush", "zombie", "memezombie") var/list/choosable_races = list() -/obj/structure/mirror/magic/New() +/obj/structure/mirror/magic/Initialize(mapload) + . = ..() if(!choosable_races.len) for(var/speciestype in subtypesof(/datum/species)) var/datum/species/S = new speciestype() if(!(S.id in races_blacklist)) choosable_races += S.id - ..() -/obj/structure/mirror/magic/lesser/New() +/obj/structure/mirror/magic/lesser/Initialize(mapload) choosable_races = GLOB.roundstart_races.Copy() - ..() + return ..() -/obj/structure/mirror/magic/badmin/New() +/obj/structure/mirror/magic/badmin/Initialize(mapload) for(var/speciestype in subtypesof(/datum/species)) var/datum/species/S = new speciestype() choosable_races += S.id - ..() + return ..() /obj/structure/mirror/magic/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags) if(!ishuman(user)) diff --git a/code/game/objects/structures/transit_tubes/transit_tube.dm b/code/game/objects/structures/transit_tubes/transit_tube.dm index be87c97759..0e7515b273 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube.dm @@ -15,8 +15,8 @@ var/enter_delay = 0 var/const/time_to_unwrench = 2 SECONDS -/obj/structure/transit_tube/New(loc, newdirection) - ..(loc) +/obj/structure/transit_tube/Initialize(mapload, newdirection) + . = ..() if(newdirection) setDir(newdirection) init_tube_dirs() diff --git a/code/game/sound.dm b/code/game/sound.dm index c28b0a38e1..793d483fab 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -232,6 +232,10 @@ distance_multiplier - Can be used to multiply the distance at which the sound is /proc/get_rand_frequency() return rand(32000, 55000) //Frequency stuff only works with 45kbps oggs. +///get_rand_frequency but lower range. +/proc/get_rand_frequency_low_range() + return rand(38000, 45000) + /proc/get_sfx(soundin) if(istext(soundin)) switch(soundin) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 6e2d39f1b1..ad0f90223f 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -1007,7 +1007,7 @@ log_admin("[key_name(usr)] stuffed [frommob.key] into [tomob.name].") SSblackbox.record_feedback("tally", "admin_verb", 1, "Ghost Drag Control") - tomob.ckey = frommob.ckey + tomob.key = frommob.key qdel(frommob) return TRUE diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index c1bf537dd8..90573b44a0 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -2081,8 +2081,7 @@ if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob.") return - var/datum/language_holder/H = M.get_language_holder() - H.open_language_menu(usr) + M.get_language_holder().open_language_menu(usr) else if(href_list["traitor"]) if(!check_rights(R_ADMIN)) diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm index 4aba4fda00..cb568beb52 100644 --- a/code/modules/admin/verbs/adminhelp.dm +++ b/code/modules/admin/verbs/adminhelp.dm @@ -135,9 +135,9 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new) /obj/effect/statclick/ticket_list var/current_state -/obj/effect/statclick/ticket_list/New(loc, name, state) +/obj/effect/statclick/ticket_list/Initialize(mapload, name, state) + . = ..() current_state = state - ..() /obj/effect/statclick/ticket_list/Click() GLOB.ahelp_tickets.BrowseTickets(current_state) diff --git a/code/modules/admin/view_variables/debug_variable_appearance.dm b/code/modules/admin/view_variables/debug_variable_appearance.dm index 3ceaf2a50b..444fb39110 100644 --- a/code/modules/admin/view_variables/debug_variable_appearance.dm +++ b/code/modules/admin/view_variables/debug_variable_appearance.dm @@ -63,6 +63,13 @@ GLOBAL_DATUM_INIT(pluto, /atom/movable, new /atom/movable(null)) return FALSE if(var_name == NAMEOF(src, realized_underlays)) return FALSE + +#if (MIN_COMPILER_VERSION >= 515 && MIN_COMPILER_BUILD >= 1643) +#warn X/Y/Z and contents are now fully unviewable on our supported versions, remove the below check +#endif + +// lummy removed these from the the MA/image type +#if (DM_VERSION <= 515 && DM_BUILD < 1643) // Filtering out the stuff I know we don't care about if(var_name == NAMEOF(src, x)) return FALSE @@ -70,13 +77,14 @@ GLOBAL_DATUM_INIT(pluto, /atom/movable, new /atom/movable(null)) return FALSE if(var_name == NAMEOF(src, z)) return FALSE - // Could make an argument for these but I think they will just confuse people, so yeeet -#ifndef SPACEMAN_DMM // Spaceman doesn't believe in contents on appearances, sorry lads + #ifndef SPACEMAN_DMM // Spaceman doesn't believe in contents on appearances, sorry lads if(var_name == NAMEOF(src, contents)) return FALSE -#endif + #endif if(var_name == NAMEOF(src, loc)) return FALSE +#endif + // Could make an argument for this but I think they will just confuse people, so yeeet if(var_name == NAMEOF(src, vis_contents)) return FALSE return ..() diff --git a/code/modules/antagonists/abductor/equipment/glands/slime.dm b/code/modules/antagonists/abductor/equipment/glands/slime.dm index 36732d5fe0..f98bb403bc 100644 --- a/code/modules/antagonists/abductor/equipment/glands/slime.dm +++ b/code/modules/antagonists/abductor/equipment/glands/slime.dm @@ -10,12 +10,12 @@ /obj/item/organ/heart/gland/slime/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE) ..() owner.faction |= "slime" - owner.grant_language(/datum/language/slime, TRUE, TRUE, LANGUAGE_GLAND) + owner.grant_language(/datum/language/slime, source = LANGUAGE_GLAND) /obj/item/organ/heart/gland/slime/Remove(mob/living/carbon/M, special = 0) ..() owner.faction -= "slime" - owner.remove_language(/datum/language/slime, TRUE, TRUE, LANGUAGE_GLAND) + owner.remove_language(/datum/language/slime, source = LANGUAGE_GLAND) /obj/item/organ/heart/gland/slime/activate() to_chat(owner, "You feel nauseated!") diff --git a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm index 56ebb8fd87..46c4e260e3 100644 --- a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm +++ b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm @@ -210,7 +210,7 @@ // Physiology CheckVampOrgans() // Heart, Eyes // Language - owner.current.grant_language(/datum/language/vampiric, TRUE, TRUE, LANGUAGE_BLOODSUCKER) + owner.current.grant_language(/datum/language/vampiric, source = LANGUAGE_BLOODSUCKER) owner.hasSoul = FALSE // If false, renders the character unable to sell their soul. owner.isholy = FALSE // is this person a chaplain or admin role allowed to use bibles // Disabilities diff --git a/code/modules/antagonists/bloodsucker/datum_vassal.dm b/code/modules/antagonists/bloodsucker/datum_vassal.dm index c525e78e68..2dbf71f3bc 100644 --- a/code/modules/antagonists/bloodsucker/datum_vassal.dm +++ b/code/modules/antagonists/bloodsucker/datum_vassal.dm @@ -48,7 +48,7 @@ objectives += vassal_objective objectives_given += vassal_objective give_thrall_eyes() - owner.current.grant_language(/datum/language/vampiric, TRUE, TRUE, LANGUAGE_VASSAL) + owner.current.grant_language(/datum/language/vampiric, source = LANGUAGE_VASSAL) // Add Antag HUD update_vassal_icons_added(owner.current, "vassal") . = ..() diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm index 5a6a6af90b..0ed599c824 100644 --- a/code/modules/antagonists/changeling/changeling.dm +++ b/code/modules/antagonists/changeling/changeling.dm @@ -84,7 +84,7 @@ create_initial_profile() if(give_objectives) forge_objectives() - owner.current.grant_all_languages(FALSE, FALSE, TRUE) //Grants omnitongue. We are able to transform our body after all. + owner.current.get_language_holder().omnitongue = TRUE remove_clownmut() . = ..() diff --git a/code/modules/antagonists/clockcult/clockcult.dm b/code/modules/antagonists/clockcult/clockcult.dm index ed2982f861..f052afc4b4 100644 --- a/code/modules/antagonists/clockcult/clockcult.dm +++ b/code/modules/antagonists/clockcult/clockcult.dm @@ -96,7 +96,7 @@ current = mob_override GLOB.all_clockwork_mobs += current current.faction |= "ratvar" - current.grant_language(/datum/language/ratvar, TRUE, TRUE, LANGUAGE_CLOCKIE) + current.grant_language(/datum/language/ratvar, source = LANGUAGE_CLOCKIE) current.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons if(issilicon(current)) var/mob/living/silicon/S = current diff --git a/code/modules/antagonists/cult/cult.dm b/code/modules/antagonists/cult/cult.dm index 1229b056d7..206b3bf182 100644 --- a/code/modules/antagonists/cult/cult.dm +++ b/code/modules/antagonists/cult/cult.dm @@ -121,7 +121,7 @@ if(mob_override) current = mob_override current.faction |= "cult" - current.grant_language(/datum/language/narsie, TRUE, TRUE, LANGUAGE_CULTIST) + current.grant_language(/datum/language/narsie, source = LANGUAGE_CULTIST) if(!cult_team?.cult_master) vote.Grant(current) communion.Grant(current) @@ -139,7 +139,7 @@ if(mob_override) current = mob_override current.faction -= "cult" - current.remove_language(/datum/language/narsie, TRUE, TRUE, LANGUAGE_CULTIST) + current.remove_language(/datum/language/narsie, source = LANGUAGE_CULTIST) vote.Remove(current) communion.Remove(current) magic.Remove(current) diff --git a/code/modules/antagonists/ert/ert.dm b/code/modules/antagonists/ert/ert.dm index 47f599f841..4bf503e421 100644 --- a/code/modules/antagonists/ert/ert.dm +++ b/code/modules/antagonists/ert/ert.dm @@ -182,9 +182,8 @@ add_antag_hud(antag_hud_type, antag_hud_name, M) if(M.hud_used) var/datum/hud/H = M.hud_used - var/atom/movable/screen/wanted/giving_wanted_lvl = new /atom/movable/screen/wanted() + var/atom/movable/screen/wanted/giving_wanted_lvl = new /atom/movable/screen/wanted(null, H) H.wanted_lvl = giving_wanted_lvl - giving_wanted_lvl.hud = H H.infodisplay += giving_wanted_lvl H.mymob.client.screen += giving_wanted_lvl diff --git a/code/modules/antagonists/gang/gang.dm b/code/modules/antagonists/gang/gang.dm index e41c7b1228..058379d96c 100644 --- a/code/modules/antagonists/gang/gang.dm +++ b/code/modules/antagonists/gang/gang.dm @@ -113,9 +113,8 @@ add_antag_hud(antag_hud_type, antag_hud_name, M) if(M.hud_used) var/datum/hud/H = M.hud_used - var/atom/movable/screen/wanted/giving_wanted_lvl = new /atom/movable/screen/wanted() + var/atom/movable/screen/wanted/giving_wanted_lvl = new /atom/movable/screen/wanted(null, H) H.wanted_lvl = giving_wanted_lvl - giving_wanted_lvl.hud = H H.infodisplay += giving_wanted_lvl H.mymob.client.screen += giving_wanted_lvl diff --git a/code/modules/antagonists/traitor/classes/ai.dm b/code/modules/antagonists/traitor/classes/ai.dm index 0c1709ee53..8992c9ea17 100644 --- a/code/modules/antagonists/traitor/classes/ai.dm +++ b/code/modules/antagonists/traitor/classes/ai.dm @@ -65,5 +65,5 @@ /datum/traitor_class/ai/finalize_traitor(datum/antagonist/traitor/T) T.add_law_zero() T.owner.current.playsound_local(get_turf(T.owner.current), 'sound/ambience/antag/malf.ogg', 100, FALSE, pressure_affected = FALSE) - T.owner.current.grant_language(/datum/language/codespeak, TRUE, TRUE, LANGUAGE_MALF) + T.owner.current.grant_language(/datum/language/codespeak, source = LANGUAGE_MALF) return FALSE diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm index 99e69e1fa1..4eab67ea34 100644 --- a/code/modules/antagonists/wizard/equipment/artefact.dm +++ b/code/modules/antagonists/wizard/equipment/artefact.dm @@ -41,13 +41,13 @@ var/spawn_amt_left = 20 var/spawn_fast = 0 -/obj/effect/rend/New(loc, var/spawn_type, var/spawn_amt, var/desc, var/spawn_fast) +/obj/effect/rend/Initialize(mapload, spawn_type, spawn_amt, desc, spawn_fast) + . = ..() src.spawn_path = spawn_type src.spawn_amt_left = spawn_amt src.desc = desc src.spawn_fast = spawn_fast START_PROCESSING(SSobj, src) - return /obj/effect/rend/process() if(!spawn_fast) diff --git a/code/modules/antagonists/wizard/equipment/soulstone.dm b/code/modules/antagonists/wizard/equipment/soulstone.dm index fe9770e64a..cff5260463 100644 --- a/code/modules/antagonists/wizard/equipment/soulstone.dm +++ b/code/modules/antagonists/wizard/equipment/soulstone.dm @@ -287,9 +287,7 @@ S.real_name = "Shade of [T.real_name]" T.transfer_ckey(S) S.original_mind = T.mind - S.copy_languages(T, LANGUAGE_MIND)//Copies the old mobs languages into the new mob holder. - S.update_atom_languages() - grant_all_languages(FALSE, FALSE, TRUE) //Grants omnitongue + S.get_language_holder().omnitongue = TRUE //Grants omnitongue if(user) S.faction |= "[REF(user)]" //Add the master as a faction, allowing inter-mob cooperation if(user && iscultist(user)) diff --git a/code/modules/atmospherics/gasmixtures/auxgm.dm b/code/modules/atmospherics/gasmixtures/auxgm.dm index 0318e06abe..9c6a533646 100644 --- a/code/modules/atmospherics/gasmixtures/auxgm.dm +++ b/code/modules/atmospherics/gasmixtures/auxgm.dm @@ -186,6 +186,6 @@ GLOBAL_DATUM_INIT(gas_data, /datum/auxgm, new) appearance_flags = TILE_BOUND vis_flags = NONE -/obj/effect/overlay/gas/New(state) +/obj/effect/overlay/gas/Initialize(mapload, state) . = ..() icon_state = state diff --git a/code/modules/buildmode/buttons.dm b/code/modules/buildmode/buttons.dm index e29739f5ad..f3f1105a5c 100644 --- a/code/modules/buildmode/buttons.dm +++ b/code/modules/buildmode/buttons.dm @@ -1,5 +1,6 @@ /atom/movable/screen/buildmode icon = 'icons/misc/buildmode.dmi' + mouse_over_pointer = MOUSE_HAND_POINTER var/datum/buildmode/bd // If we don't do this, we get occluded by item action buttons layer = ABOVE_HUD_LAYER diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 59c93094f4..de29b3c8de 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -169,6 +169,15 @@ GLOBAL_LIST_INIT(blacklisted_builds, list( to_chat(src, "Become a BYOND member to access member-perks and features, as well as support the engine that makes this game possible. Only 10 bucks for 3 months! Click Here to find out more.") return FALSE return TRUE + +/client/proc/is_localhost() + var/static/localhost_addresses = list( + "127.0.0.1", + "::1", + null, + ) + return address in localhost_addresses + /* * Call back proc that should be checked in all paths where a client can send messages * diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 848f4161e6..0c86d86668 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -3837,7 +3837,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/language_entry = GLOB.roundstart_languages[additional_language] if(language_entry) character.additional_language = language_entry - character.grant_language(language_entry, TRUE, TRUE) + character.grant_language(language_entry) character.set_bark(bark_id) character.vocal_speed = bark_speed diff --git a/code/modules/events/sentience.dm b/code/modules/events/sentience.dm index 8cccaba68b..d3a9172b96 100644 --- a/code/modules/events/sentience.dm +++ b/code/modules/events/sentience.dm @@ -55,7 +55,7 @@ SG.transfer_ckey(SA, FALSE) - SA.grant_all_languages(TRUE, FALSE, FALSE) + SA.grant_all_languages(UNDERSTOOD_LANGUAGE, grant_omnitongue = FALSE, source = LANGUAGE_ATOM) SA.sentience_act() diff --git a/code/modules/jobs/job_types/curator.dm b/code/modules/jobs/job_types/curator.dm index 6b5707d76f..a4dbb20c5c 100644 --- a/code/modules/jobs/job_types/curator.dm +++ b/code/modules/jobs/job_types/curator.dm @@ -50,4 +50,5 @@ if(visualsOnly) return - H.grant_all_languages(TRUE, TRUE, TRUE, LANGUAGE_CURATOR) + H.grant_all_languages(source = LANGUAGE_CURATOR) + H.remove_blocked_language(GLOB.all_languages, source=LANGUAGE_ALL) diff --git a/code/modules/language/codespeak.dm b/code/modules/language/codespeak.dm index 5d658b1fce..a051422726 100644 --- a/code/modules/language/codespeak.dm +++ b/code/modules/language/codespeak.dm @@ -46,7 +46,7 @@ return to_chat(user, "You start skimming through [src], and suddenly your mind is filled with codewords and responses.") - user.grant_language(/datum/language/codespeak, TRUE, TRUE, LANGUAGE_MIND) + user.grant_language(/datum/language/codespeak, source = LANGUAGE_MIND) use_charge(user) @@ -65,7 +65,7 @@ M.visible_message("[user] beats [M] over the head with [src]!", "[user] beats you over the head with [src]!", "You hear smacking.") else M.visible_message("[user] teaches [M] by beating [M.p_them()] over the head with [src]!", "As [user] hits you with [src], codewords and responses flow through your mind.", "You hear smacking.") - M.grant_language(/datum/language/codespeak, TRUE, TRUE, LANGUAGE_MIND) + M.grant_language(/datum/language/codespeak, source = LANGUAGE_MIND) use_charge(user) /obj/item/codespeak_manual/proc/use_charge(mob/user) diff --git a/code/modules/language/language_holder.dm b/code/modules/language/language_holder.dm index 2ad1bb762b..1c08540e31 100644 --- a/code/modules/language/language_holder.dm +++ b/code/modules/language/language_holder.dm @@ -1,23 +1,28 @@ -/*!Language holders will either exist in an atom/movable or a mind. Creation of language holders happens +/*!Language holders will either exist in an atom/movable. Creation of language holders happens automatically when they are needed, for example when something tries to speak. Where a mind is available, the mind language holder will be the one "in charge". The mind holder will update its languages based on the atom holder, and will get updated as part of transformations and other events that cause new languages to become available. + Every language holder has three lists of languages (and sources for each of them): - understood_languages - spoken_languages - blocked_languages + Understood languages let you understand them, spoken languages lets you speak them (if your tongue is compatible), and blocked languages will let you do neither no matter what the source of the language is. + Language holders are designed to mostly only ever require the use the helpers in atom/movable to achieve your goals, but it is also possible to work on them directly if needed. Any adding and removing of languages and sources should only happen through the procs, as directly changing these will mess something up somewhere down the line. + All atom movables have the initial_language_holder var which allows you to set the default language holder to create. For example, /datum/language_holder/alien will give you xenocommon and a block for galactic common. Human species also have a default language holder var that will be updated on species change, initial_species_holder. + Key procs * [grant_language](atom/movable.html#proc/grant_language) * [remove_language](atom/movable.html#proc/remove_language) @@ -28,83 +33,86 @@ Key procs * [has_language](atom/movable.html#proc/has_language) * [can_speak_language](atom/movable.html#proc/can_speak_language) * [get_selected_language](atom/movable.html#proc/get_selected_language) -* [update_atom_languages](atom/movable.html#proc/update_atom_languages) */ /datum/language_holder - /// Understood languages. - var/list/understood_languages = list(/datum/language/common = list(LANGUAGE_MIND)) - /// A list of languages that can be spoken. Tongue organ may also set limits beyond this list. + /// Lazyassoclist of all understood languages + var/list/understood_languages = list(/datum/language/common = list(LANGUAGE_ATOM)) + /// Lazyassoclist of languages that can be spoken. + /// Tongue organ may also set limits beyond this list. var/list/spoken_languages = list(/datum/language/common = list(LANGUAGE_ATOM)) - /// A list of blocked languages. Used to prevent understanding and speaking certain languages, ie for certain mobs, mutations etc. - var/list/blocked_languages = list() - /// If true, overrides tongue limitations. + /// Lazyassoclist of blocked languages. + /// Used to prevent understanding and speaking certain languages, ie for certain mobs, mutations etc. + var/list/blocked_languages + /// If true, overrides tongue aforementioned limitations. var/omnitongue = FALSE /// Handles displaying the language menu UI. var/datum/language_menu/language_menu /// Currently spoken language var/selected_language /// Tracks the entity that owns the holder. - var/owner + var/atom/movable/owner /// Initializes, and copies in the languages from the current atom if available. -/datum/language_holder/New(_owner) - owner = _owner - if(istype(owner, /datum/mind)) - var/datum/mind/M = owner - if(M.current) - update_atom_languages(M.current) - get_selected_language() +/datum/language_holder/New(atom/new_owner) + if(new_owner) + if(QDELETED(new_owner)) + CRASH("Langauge holder added to a qdeleting thing, what the fuck [text_ref(new_owner)]") + if(!ismovable(new_owner)) + CRASH("Language holder being added to a non-movable thing, this is invalid (was: [new_owner] / [new_owner.type])") + + owner = new_owner + + // If we have an owner, we'll set a default selected language + if(owner) + get_selected_language() /datum/language_holder/Destroy() QDEL_NULL(language_menu) + owner = null return ..() /// Grants the supplied language. -/datum/language_holder/proc/grant_language(language, understood = TRUE, spoken = TRUE, source = LANGUAGE_MIND) - if(understood) - if(!understood_languages[language]) - understood_languages[language] = list() - understood_languages[language] |= source +/datum/language_holder/proc/grant_language(language, language_flags = ALL, source = LANGUAGE_MIND) + if(language_flags & UNDERSTOOD_LANGUAGE) + LAZYORASSOCLIST(understood_languages, language, source) . = TRUE - if(spoken) - if(!spoken_languages[language]) - spoken_languages[language] = list() - spoken_languages[language] |= source + if(language_flags & SPOKEN_LANGUAGE) + LAZYORASSOCLIST(spoken_languages, language, source) . = TRUE + return . + /// Grants every language to understood and spoken, and gives omnitongue. -/datum/language_holder/proc/grant_all_languages(understood = TRUE, spoken = TRUE, grant_omnitongue = TRUE, source = LANGUAGE_MIND) +/datum/language_holder/proc/grant_all_languages(language_flags = ALL, grant_omnitongue = TRUE, source = LANGUAGE_MIND) for(var/language in GLOB.all_languages) - grant_language(language, understood, spoken, source) - if(grant_omnitongue) // Overrides tongue limitations. + grant_language(language, language_flags, source) + if(grant_omnitongue) // Overrides tongue limitations. omnitongue = TRUE return TRUE /// Removes a single language or source, removing all sources returns the pre-removal state of the language. -/datum/language_holder/proc/remove_language(language, understood = TRUE, spoken = TRUE, source = LANGUAGE_ALL) - if(understood && understood_languages[language]) +/datum/language_holder/proc/remove_language(language, language_flags = ALL, source = LANGUAGE_ALL) + if(language_flags & UNDERSTOOD_LANGUAGE) if(source == LANGUAGE_ALL) - understood_languages -= language + LAZYREMOVE(understood_languages, language) else - understood_languages[language] -= source - if(!length(understood_languages[language])) - understood_languages -= language + LAZYREMOVEASSOC(understood_languages, language, source) . = TRUE - if(spoken && spoken_languages[language]) + if(language_flags & SPOKEN_LANGUAGE) if(source == LANGUAGE_ALL) - spoken_languages -= language + LAZYREMOVE(spoken_languages, language) else - spoken_languages[language] -= source - if(!length(spoken_languages[language])) - spoken_languages -= language + LAZYREMOVEASSOC(spoken_languages, language, source) . = TRUE + return . + /// Removes every language and optionally sets omnitongue false. If a non default source is supplied, only removes that source. /datum/language_holder/proc/remove_all_languages(source = LANGUAGE_ALL, remove_omnitongue = FALSE) for(var/language in GLOB.all_languages) - remove_language(language, TRUE, TRUE, source) + remove_language(language, ALL, source) if(remove_omnitongue) omnitongue = FALSE return TRUE @@ -113,41 +121,41 @@ Key procs /datum/language_holder/proc/add_blocked_language(languages, source = LANGUAGE_MIND) if(!islist(languages)) languages = list(languages) + for(var/language in languages) - if(!blocked_languages[language]) - blocked_languages[language] = list() - blocked_languages[language] |= source + LAZYORASSOCLIST(blocked_languages, language, source) return TRUE /// Removes a single language or list of languages from the blocked language list. /datum/language_holder/proc/remove_blocked_language(languages, source = LANGUAGE_MIND) if(!islist(languages)) languages = list(languages) + for(var/language in languages) - if(blocked_languages[language]) - if(source == LANGUAGE_ALL) - blocked_languages -= language - else - blocked_languages[language] -= source - if(!length(blocked_languages[language])) - blocked_languages -= language + if(source == LANGUAGE_ALL) + LAZYREMOVE(blocked_languages, language) + else + LAZYREMOVEASSOC(blocked_languages, language, source) + return TRUE -/// Checks if you have the language. If spoken is true, only checks if you can speak the language. -/datum/language_holder/proc/has_language(language, spoken = FALSE) +/// Checks if you have the language passed. +/datum/language_holder/proc/has_language(language, flag_to_check = UNDERSTOOD_LANGUAGE) if(language in blocked_languages) return FALSE - if(spoken) - return language in spoken_languages - return language in understood_languages + + var/list/langs_to_check = list() + if(flag_to_check & SPOKEN_LANGUAGE) + langs_to_check |= spoken_languages + if(flag_to_check & UNDERSTOOD_LANGUAGE) + langs_to_check |= understood_languages + + return language in langs_to_check /// Checks if you can speak the language. Tongue limitations should be supplied as an argument. /datum/language_holder/proc/can_speak_language(language) - var/atom/movable/ouratom = get_atom() - var/tongue = ouratom.could_speak_language(language) - if((omnitongue || tongue) && has_language(language, TRUE)) - return TRUE - return FALSE + var/can_speak_language_path = omnitongue || owner.could_speak_language(language) + return (can_speak_language_path && has_language(language, SPOKEN_LANGUAGE)) /// Returns selected language if it can be spoken, or decides, sets and returns a new selected language if possible. /datum/language_holder/proc/get_selected_language() @@ -172,59 +180,79 @@ Key procs /datum/language_holder/proc/get_random_spoken_language() return pick(spoken_languages) +/// Gets a random spoken language, trying to get a non-common language. +/datum/language_holder/proc/get_random_spoken_uncommon_language() + var/list/languages_minus_common = assoc_to_keys(spoken_languages) - /datum/language/common + + // They have a language other than common + if(length(languages_minus_common)) + return pick(languages_minus_common) + + // They can only speak common, oh well. + else + return /datum/language/common + /// Opens a language menu reading from the language holder. /datum/language_holder/proc/open_language_menu(mob/user) if(!language_menu) language_menu = new (src) language_menu.ui_interact(user) -/// Gets the atom, since we some times need to check if the tongue has limitations. -/datum/language_holder/proc/get_atom() - if(owner) - if(istype(owner, /datum/mind)) - var/datum/mind/M = owner - return M.current - return owner - return FALSE - -/// Empties out the atom specific languages and updates them according to the supplied atoms language holder. -/datum/language_holder/proc/update_atom_languages(atom/movable/thing) - var/datum/language_holder/from_atom = thing.get_language_holder(FALSE) //Gets the atoms language holder - if(from_atom == src) //This could happen if called on an atom without a mind. - return FALSE - for(var/language in understood_languages) - remove_language(language, TRUE, FALSE, LANGUAGE_ATOM) - for(var/language in spoken_languages) - remove_language(language, FALSE, TRUE, LANGUAGE_ATOM) - for(var/language in blocked_languages) - remove_blocked_language(language, LANGUAGE_ATOM) - - copy_languages(from_atom) - get_selected_language() - return TRUE - /// Copies all languages from the supplied atom/language holder. Source should be overridden when you /// do not want the language overwritten by later atom updates or want to avoid blocked languages. -/datum/language_holder/proc/copy_languages(var/datum/language_holder/from_holder, source_override) - if(source_override) //No blocked languages here, for now only used by ling absorb. +/datum/language_holder/proc/copy_languages(datum/language_holder/from_holder, source_override) + if(source_override) //No blocked languages here, for now only used by ling absorb. for(var/language in from_holder.understood_languages) - grant_language(language, TRUE, FALSE, source_override) + grant_language(language, UNDERSTOOD_LANGUAGE, source_override) for(var/language in from_holder.spoken_languages) - grant_language(language, FALSE, TRUE, source_override) + grant_language(language, SPOKEN_LANGUAGE, source_override) else for(var/language in from_holder.understood_languages) - grant_language(language, TRUE, FALSE, from_holder.understood_languages[language]) + grant_language(language, UNDERSTOOD_LANGUAGE, from_holder.understood_languages[language]) for(var/language in from_holder.spoken_languages) - grant_language(language, FALSE, TRUE, from_holder.spoken_languages[language]) + grant_language(language, SPOKEN_LANGUAGE, from_holder.spoken_languages[language]) for(var/language in from_holder.blocked_languages) add_blocked_language(language, from_holder.blocked_languages[language]) return TRUE +/// Transfers all mind languages to the supplied language holder. +/datum/language_holder/proc/transfer_mind_languages(datum/language_holder/to_holder) + for(var/language in understood_languages) + if(LANGUAGE_MIND in understood_languages[language]) + remove_language(language, UNDERSTOOD_LANGUAGE, LANGUAGE_MIND) + to_holder.grant_language(language, UNDERSTOOD_LANGUAGE, LANGUAGE_MIND) + for(var/language in spoken_languages) + if(LANGUAGE_MIND in spoken_languages[language]) + remove_language(language, SPOKEN_LANGUAGE, LANGUAGE_MIND) + to_holder.grant_language(language, SPOKEN_LANGUAGE, LANGUAGE_MIND) + for(var/language in blocked_languages) + if(LANGUAGE_MIND in blocked_languages[language]) + remove_blocked_language(language, LANGUAGE_MIND) + to_holder.add_blocked_language(language, LANGUAGE_MIND) -//************************************************ -//* Specific language holders * -//* Use atom language sources only. * -//************************************************/ + if(owner) + get_selected_language() + if(to_holder.owner) + to_holder.get_selected_language() + +/// A global assoc list containing prototypes of all language holders +/// [Language holder typepath] to [language holder instance] +/// Used for easy reference of what can speak what without needing to constantly recreate language holders. +GLOBAL_LIST_INIT(prototype_language_holders, init_language_holder_prototypes()) + +/// Inits the global list of language holder prototypes. +/proc/init_language_holder_prototypes() + var/list/prototypes = list() + for(var/holdertype in typesof(/datum/language_holder)) + prototypes[holdertype] = new holdertype() + + return prototypes + +/* + * Specific language holders presets + * + * Prefer to use [LANGUGAE_ATOM]. Atom languages will stick through species changes but not mindswaps. + */ /datum/language_holder/alien @@ -252,6 +280,10 @@ Key procs /datum/language_holder/drone/syndicate blocked_languages = null +/datum/language_holder/human_basic + understood_languages = list(/datum/language/common = list(LANGUAGE_ATOM)) + spoken_languages = list(/datum/language/common = list(LANGUAGE_ATOM)) + /datum/language_holder/dwarf understood_languages = list(/datum/language/common = list(LANGUAGE_ATOM), /datum/language/dwarf = list(LANGUAGE_ATOM)) @@ -339,8 +371,12 @@ Key procs /datum/language/arachnid = list(LANGUAGE_ATOM)) /datum/language_holder/empty - understood_languages = list() - spoken_languages = list() + understood_languages = null + spoken_languages = null + +/datum/language_holder/universal + understood_languages = null + spoken_languages = null /datum/language_holder/universal/New() ..() diff --git a/code/modules/language/language_menu.dm b/code/modules/language/language_menu.dm index bffd3d59af..0bfb7a7997 100644 --- a/code/modules/language/language_menu.dm +++ b/code/modules/language/language_menu.dm @@ -20,109 +20,108 @@ /datum/language_menu/ui_data(mob/user) var/list/data = list() - var/atom/movable/AM = language_holder.get_atom() - if(isliving(AM)) - data["is_living"] = TRUE - else - data["is_living"] = FALSE - + var/atom/movable/speaker = language_holder.owner + data["is_living"] = isliving(speaker) data["languages"] = list() - for(var/lang in GLOB.all_languages) - var/result = language_holder.has_language(lang) || language_holder.has_language(lang, TRUE) + for(var/datum/language/language as anything in GLOB.all_languages) + var/result = language_holder.has_language(language) || language_holder.has_language(language, SPOKEN_LANGUAGE) if(!result) continue - var/datum/language/language = lang - var/list/L = list() + var/list/lang_data = list() - L["name"] = initial(language.name) - L["desc"] = initial(language.desc) - L["key"] = initial(language.key) - L["is_default"] = (language == language_holder.selected_language) - if(AM) - L["can_speak"] = AM.can_speak_language(language) - L["can_understand"] = AM.has_language(language) + lang_data["name"] = initial(language.name) + lang_data["desc"] = initial(language.desc) + lang_data["key"] = initial(language.key) + lang_data["is_default"] = (language == language_holder.selected_language) + if(speaker) + lang_data["can_speak"] = speaker.can_speak_language(language) + lang_data["can_understand"] = speaker.has_language(language) - data["languages"] += list(L) + UNTYPED_LIST_ADD(data["languages"], lang_data) - if(check_rights_for(user.client, R_ADMIN) || isobserver(AM)) + if(check_rights_for(user.client, R_ADMIN) || isobserver(speaker)) data["admin_mode"] = TRUE data["omnitongue"] = language_holder.omnitongue - data["unknown_languages"] = list() - for(var/lang in GLOB.all_languages) - if(language_holder.has_language(lang) || language_holder.has_language(lang, TRUE)) + for(var/datum/language/language as anything in GLOB.all_languages) + if(language_holder.has_language(language) || language_holder.has_language(language, SPOKEN_LANGUAGE)) continue - var/datum/language/language = lang - var/list/L = list() + var/list/lang_data = list() - L["name"] = initial(language.name) - L["desc"] = initial(language.desc) - L["key"] = initial(language.key) + lang_data["name"] = initial(language.name) + lang_data["desc"] = initial(language.desc) + lang_data["key"] = initial(language.key) + + UNTYPED_LIST_ADD(data["unknown_languages"], lang_data) - data["unknown_languages"] += list(L) return data /datum/language_menu/ui_act(action, params) - if(..()) + . = ..() + if(.) return var/mob/user = usr - var/atom/movable/AM = language_holder.get_atom() - + var/atom/movable/speaker = language_holder.owner + var/is_admin = check_rights_for(user.client, R_ADMIN) var/language_name = params["language_name"] var/datum/language/language_datum - for(var/lang in GLOB.all_languages) - var/datum/language/language = lang + for(var/datum/language/language as anything in GLOB.all_languages) if(language_name == initial(language.name)) language_datum = language - var/is_admin = check_rights_for(user.client, R_ADMIN) switch(action) if("select_default") - if(language_datum && AM.can_speak_language(language_datum)) + if(language_datum && speaker.can_speak_language(language_datum)) language_holder.selected_language = language_datum . = TRUE if("grant_language") - if((is_admin || isobserver(AM)) && language_datum) + if((is_admin || isobserver(speaker)) && language_datum) var/list/choices = list("Only Spoken", "Only Understood", "Both") - var/choice = input(user,"How do you want to add this language?","[language_datum]",null) as null|anything in choices - var/spoken = FALSE - var/understood = FALSE + var/choice = tgui_input_list(user, "How do you want to add this language?", "[language_datum]", choices) + if(isnull(choice)) + return + var/adding_flags = NONE switch(choice) if("Only Spoken") - spoken = TRUE + adding_flags |= SPOKEN_LANGUAGE if("Only Understood") - understood = TRUE + adding_flags |= UNDERSTOOD_LANGUAGE if("Both") - spoken = TRUE - understood = TRUE - language_holder.grant_language(language_datum, understood, spoken) + adding_flags |= ALL + + if(LAZYACCESS(language_holder.blocked_languages, language_datum)) + choice = tgui_alert(user, "Do you want to lift the blockage that's also preventing the language to be spoken or understood?", "[language_datum]", list("Yes", "No")) + if(choice == "Yes") + language_holder.remove_blocked_language(language_datum, LANGUAGE_ALL) + language_holder.grant_language(language_datum, adding_flags) if(is_admin) - message_admins("[key_name_admin(user)] granted the [language_name] language to [key_name_admin(AM)].") - log_admin("[key_name(user)] granted the language [language_name] to [key_name(AM)].") + message_admins("[key_name_admin(user)] granted the [language_name] language to [key_name_admin(speaker)].") + log_admin("[key_name(user)] granted the language [language_name] to [key_name(speaker)].") . = TRUE if("remove_language") - if((is_admin || isobserver(AM)) && language_datum) + if((is_admin || isobserver(speaker)) && language_datum) var/list/choices = list("Only Spoken", "Only Understood", "Both") - var/choice = input(user,"Which part do you wish to remove?","[language_datum]",null) as null|anything in choices - var/spoken = FALSE - var/understood = FALSE + var/choice = tgui_input_list(user, "Which part do you wish to remove?", "[language_datum]", choices) + if(isnull(choice)) + return + var/removing_flags = NONE switch(choice) if("Only Spoken") - spoken = TRUE + removing_flags |= SPOKEN_LANGUAGE if("Only Understood") - understood = TRUE + removing_flags |= UNDERSTOOD_LANGUAGE if("Both") - spoken = TRUE - understood = TRUE - language_holder.remove_language(language_datum, understood, spoken) + removing_flags |= ALL + + language_holder.remove_language(language_datum, removing_flags) if(is_admin) - message_admins("[key_name_admin(user)] removed the [language_name] language to [key_name_admin(AM)].") - log_admin("[key_name(user)] removed the language [language_name] to [key_name(AM)].") + message_admins("[key_name_admin(user)] removed the [language_name] language to [key_name_admin(speaker)].") + log_admin("[key_name(user)] removed the language [language_name] to [key_name(speaker)].") . = TRUE if("toggle_omnitongue") - if(is_admin || isobserver(AM)) + if(is_admin || isobserver(speaker)) language_holder.omnitongue = !language_holder.omnitongue if(is_admin) - message_admins("[key_name_admin(user)] [language_holder.omnitongue ? "enabled" : "disabled"] the ability to speak all languages (that they know) of [key_name_admin(AM)].") - log_admin("[key_name(user)] [language_holder.omnitongue ? "enabled" : "disabled"] the ability to speak all languages (that_they know) of [key_name(AM)].") + message_admins("[key_name_admin(user)] [language_holder.omnitongue ? "enabled" : "disabled"] the ability to speak all languages (that they know) of [key_name_admin(speaker)].") + log_admin("[key_name(user)] [language_holder.omnitongue ? "enabled" : "disabled"] the ability to speak all languages (that_they know) of [key_name(speaker)].") . = TRUE diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 60263284b1..437637e9e6 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -730,6 +730,7 @@ /obj/item/book_of_babel/attack_self(mob/user) to_chat(user, "You flip through the pages of the book, quickly and conveniently learning every language in existence. Somewhat less conveniently, the aging book crumbles to dust in the process. Whoops.") user.grant_all_languages() + user.remove_blocked_language(GLOB.all_languages, source = LANGUAGE_ALL) new /obj/effect/decal/cleanable/ash(get_turf(user)) qdel(src) diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm index b455787e5c..f9631209f2 100644 --- a/code/modules/mob/dead/dead.dm +++ b/code/modules/mob/dead/dead.dm @@ -89,20 +89,20 @@ INITIALIZE_IMMEDIATE(/mob/dead) if(alert(src, "Jump to server [pick] ([addr])?", "Server Hop", "Yes", "No") != "Yes") return - var/client/C = client - to_chat(C, "Sending you to [pick].") - new /atom/movable/screen/splash(C) + var/client/hopper = client + to_chat(hopper, "Sending you to [pick].") + new /atom/movable/screen/splash(null, src, hopper, FALSE) mob_transforming = TRUE - sleep(29) //let the animation play + sleep(2.9 SECONDS) //let the animation play mob_transforming = FALSE - if(!C) + if(!hopper) return winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources - C << link("[addr]") + hopper << link("[addr]") /mob/dead/proc/update_z(new_z) // 1+ to register, null to unregister if (registered_z != new_z) diff --git a/code/modules/mob/dead/new_player/login.dm b/code/modules/mob/dead/new_player/login.dm index e40b467a79..2253e81814 100644 --- a/code/modules/mob/dead/new_player/login.dm +++ b/code/modules/mob/dead/new_player/login.dm @@ -41,7 +41,3 @@ else postfix = "soon" to_chat(src, "Please set up your character and select \"Ready\". The game will start [postfix].") - - var/datum/hud/new_player/NH = hud_used - if(istype(NH)) - NH.populate_buttons(src) diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 97195c966e..185061dddd 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -27,7 +27,7 @@ /mob/dead/new_player/Initialize(mapload) if(client && SSticker.state == GAME_STATE_STARTUP) - var/atom/movable/screen/splash/S = new(client, TRUE, TRUE) + var/atom/movable/screen/splash/S = new(null, null, client, TRUE) S.Fade(TRUE) if(length(GLOB.newplayer_start)) @@ -491,7 +491,7 @@ if(job && !job.override_latejoin_spawn(character)) SSjob.SendToLateJoin(character) if(!arrivals_docked) - var/atom/movable/screen/splash/Spl = new(character.client, TRUE) + var/atom/movable/screen/splash/Spl = new(null, character, character.client, TRUE) Spl.Fade(TRUE) character.playsound_local(get_turf(character), 'GainStation13/sound/voice/Approaching.ogg', 25) //GS13 - "now approaching, general station 13" diff --git a/code/modules/mob/dead/observer/respawn.dm b/code/modules/mob/dead/observer/respawn.dm index 5d1f65311d..2390e6fd1e 100644 --- a/code/modules/mob/dead/observer/respawn.dm +++ b/code/modules/mob/dead/observer/respawn.dm @@ -180,5 +180,5 @@ client.view_size.resetToDefault() var/mob/dead/new_player/M = new /mob/dead/new_player - M.ckey = ckey + M.key = key return M diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 86dc221654..47c9c61e34 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -793,10 +793,6 @@ else hud_used.healths.icon_state = "health7" -/mob/living/carbon/proc/update_internals_hud_icon(internal_state = 0) - if(hud_used && hud_used.internals) - hud_used.internals.icon_state = "internal[internal_state]" - /mob/living/carbon/update_stat() if(status_flags & GODMODE) return diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index 5a9d3971cb..f3bc8cf3d8 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -6,6 +6,7 @@ can_buckle = TRUE buckle_lying = FALSE mob_biotypes = MOB_ORGANIC|MOB_HUMANOID + initial_language_holder = /datum/language_holder/empty // We get stuff from our species /// Enable stamina combat combat_flags = COMBAT_FLAGS_STAMINA_COMBAT | COMBAT_FLAG_UNARMED_PARRY status_flags = CANSTUN|CANKNOCKDOWN|CANUNCONSCIOUS|CANPUSH|CANSTAGGER diff --git a/code/modules/mob/living/carbon/human/human_stripping.dm b/code/modules/mob/living/carbon/human/human_stripping.dm index 08db3fe552..db248959b9 100644 --- a/code/modules/mob/living/carbon/human/human_stripping.dm +++ b/code/modules/mob/living/carbon/human/human_stripping.dm @@ -285,12 +285,9 @@ GLOBAL_LIST_INIT(strippable_human_items, create_strippable_list(list( if(carbon_source.internal) carbon_source.internal = null - // This isn't meant to be FALSE, it correlates to the icon's name. - carbon_source.update_internals_hud_icon(0) else if (!QDELETED(item)) if(internals || carbon_source.getorganslot(ORGAN_SLOT_BREATHING_TUBE)) carbon_source.internal = item - carbon_source.update_internals_hud_icon(1) carbon_source.visible_message( span_danger("[user] [isnull(carbon_source.internal) ? "closes": "opens"] the valve on [source]'s [item.name]."), diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index ace5cbaa6f..29866459d8 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -253,7 +253,6 @@ if((C.flags_inv & (HIDEHAIR|HIDEFACIALHAIR)) || (initial(C.flags_inv) & (HIDEHAIR|HIDEFACIALHAIR))) update_hair() if(toggle_off && internal && !getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - update_internals_hud_icon(0) internal = null if(C.flags_inv & HIDEEYES) update_inv_glasses() diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 16244bef14..4373c26c9f 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -86,8 +86,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) var/dangerous_existence //A flag for transformation spells that tells them "hey if you turn a person into one of these without preperation, they'll probably die!" ///Affects the speech message, for example: Motharula flutters, "My speech message is flutters!" var/say_mod = "says" - ///What languages this species can understand and say. Use a [language holder datum][/datum/language_holder] in this var. - var/species_language_holder = /datum/language_holder + /// What languages this species can understand and say. + /// Use a [language holder datum][/datum/language_holder] typepath in this var. + /// Should never be null. + var/datum/language_holder/species_language_holder = /datum/language_holder/human_basic /** * Visible CURRENT bodyparts that are unique to a species. * DO NOT USE THIS AS A LIST OF ALL POSSIBLE BODYPARTS AS IT WILL FUCK @@ -544,6 +546,16 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) for(var/obj/item/bodypart/B in C.bodyparts) B.change_bodypart_status(BODYPART_HYBRID, FALSE, TRUE) // Makes all Bodyparts 'robotic'. + // All languages associated with this language holder are added with source [LANGUAGE_SPECIES] + // rather than source [LANGUAGE_ATOM], so we can track what to remove if our species changes again + var/datum/language_holder/gaining_holder = GLOB.prototype_language_holders[species_language_holder] + for(var/language in gaining_holder.understood_languages) + C.grant_language(language, UNDERSTOOD_LANGUAGE, LANGUAGE_SPECIES) + for(var/language in gaining_holder.spoken_languages) + C.grant_language(language, SPOKEN_LANGUAGE, LANGUAGE_SPECIES) + for(var/language in gaining_holder.blocked_languages) + C.add_blocked_language(language, LANGUAGE_SPECIES) + SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species) /datum/species/proc/update_species_slowdown(mob/living/carbon/human/H) diff --git a/code/modules/mob/living/carbon/human/species_types/plasmamen.dm b/code/modules/mob/living/carbon/human/species_types/plasmamen.dm index 0235be3268..a6670b186a 100644 --- a/code/modules/mob/living/carbon/human/species_types/plasmamen.dm +++ b/code/modules/mob/living/carbon/human/species_types/plasmamen.dm @@ -69,7 +69,6 @@ H.equipOutfit(O, visualsOnly) H.internal = H.get_item_for_held_index(2) - H.update_internals_hud_icon(1) return FALSE /datum/species/plasmaman/random_name(gender,unique,lastname) diff --git a/code/modules/mob/living/carbon/human/status_procs.dm b/code/modules/mob/living/carbon/human/status_procs.dm index ec961da4dd..697e3a257f 100644 --- a/code/modules/mob/living/carbon/human/status_procs.dm +++ b/code/modules/mob/living/carbon/human/status_procs.dm @@ -34,11 +34,11 @@ /mob/living/carbon/human/set_drugginess(amount) ..() if(!amount) - remove_language(/datum/language/beachbum, TRUE, TRUE, LANGUAGE_HIGH) + remove_language(/datum/language/beachbum, source = LANGUAGE_HIGH) /mob/living/carbon/human/adjust_drugginess(amount) ..() if(druggy) - grant_language(/datum/language/beachbum, TRUE, TRUE, LANGUAGE_HIGH) + grant_language(/datum/language/beachbum, source = LANGUAGE_HIGH) else - remove_language(/datum/language/beachbum, TRUE, TRUE, LANGUAGE_HIGH) + remove_language(/datum/language/beachbum, source = LANGUAGE_HIGH) diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index f8fba32c82..29f17c0c71 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -329,12 +329,9 @@ if(internal) if(internal.loc != src) internal = null - update_internals_hud_icon(0) else if (!internals && !getorganslot(ORGAN_SLOT_BREATHING_TUBE)) internal = null - update_internals_hud_icon(0) else - update_internals_hud_icon(1) . = internal.remove_air_volume(volume_needed) if(!.) return FALSE //to differentiate between no internals and active, but empty internals diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index fa04e186d0..c1de3e4314 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -187,10 +187,7 @@ else if(eye_blurry) //blurry eyes heal slowly eye_blurry = max(eye_blurry-1, 0) if(client) - if(!eye_blurry) - remove_eyeblur() - else - update_eyeblur() + update_eye_blur() /mob/living/proc/update_damage_hud() return diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 411e91ab01..48a075e875 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -496,8 +496,3 @@ GLOBAL_LIST_INIT(department_radio_keys, list( /mob/living/whisper(message, bubble_type, list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null) say("#[message]", bubble_type, spans, sanitize, language, ignore_spam, forced) - -/mob/living/get_language_holder(get_minds = TRUE) - if(get_minds && mind) - return mind.get_language_holder() - . = ..() diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 26431ece5f..99c3eda3eb 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -139,13 +139,11 @@ var/datum/action/innate/pai/light/AL = new /datum/action/innate/pai/light var/datum/action/innate/custom_holoform/custom_holoform = new /datum/action/innate/custom_holoform - var/datum/action/language_menu/ALM = new SW.Grant(src) AS.Grant(src) AC.Grant(src) AR.Grant(src) AL.Grant(src) - ALM.Grant(src) custom_holoform.Grant(src) emitter_next_use = world.time + 10 SECONDS diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm index ad7bc79278..38859a7a93 100644 --- a/code/modules/mob/living/silicon/pai/software.dm +++ b/code/modules/mob/living/silicon/pai/software.dm @@ -268,7 +268,7 @@ encryptmod = TRUE if("translator") if(href_list["toggle"]) //This is permanent. - grant_all_languages(TRUE, TRUE, TRUE, LANGUAGE_SOFTWARE) + grant_all_languages(source = LANGUAGE_SOFTWARE) if("doorjack") if(href_list["jack"]) if(cable && cable.machine) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 9f0596d3ea..a47cc1d181 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -24,9 +24,9 @@ robot_modules_background.layer = HUD_LAYER //Objects that appear on screen are on layer ABOVE_HUD_LAYER, UI should be just below it. robot_modules_background.plane = HUD_PLANE - inv1 = new /atom/movable/screen/robot/module1() - inv2 = new /atom/movable/screen/robot/module2() - inv3 = new /atom/movable/screen/robot/module3() + inv1 = new /atom/movable/screen/robot/module1(null, src) + inv2 = new /atom/movable/screen/robot/module2(null, src) + inv3 = new /atom/movable/screen/robot/module3(null, src) ident = rand(1, 999) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index e9bb92516c..d700de554a 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -461,7 +461,7 @@ client.prefs.chat_toggles ^= CHAT_OOC if (!(client.prefs.chat_toggles & CHAT_OOC) && isdead(new_mob)) client.prefs.chat_toggles ^= CHAT_OOC - new_mob.ckey = ckey + new_mob.key = key if(send_signal) SEND_SIGNAL(src, COMSIG_MOB_KEY_CHANGE, new_mob, src) return TRUE @@ -954,12 +954,11 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0) //Do not do parent's actions, as we *usually* do this differently. fully_replace_character_name(real_name, new_name) -/mob/verb/open_language_menu() +/mob/verb/open_language_menu_verb() set name = "Open Language Menu" set category = "IC" - var/datum/language_holder/H = get_language_holder() - H.open_language_menu(usr) + get_language_holder().open_language_menu(usr) ///Adjust the nutrition of a mob /mob/proc/adjust_nutrition(change, max = INFINITY) //Honestly FUCK the oldcoders for putting nutrition on /mob someone else can move it up because holy hell I'd have to fix SO many typechecks diff --git a/code/modules/mob/status_procs.dm b/code/modules/mob/status_procs.dm index da1919443a..6b47d016e5 100644 --- a/code/modules/mob/status_procs.dm +++ b/code/modules/mob/status_procs.dm @@ -66,42 +66,28 @@ /mob/proc/blur_eyes(amount) if(amount>0) eye_blurry = max(amount, eye_blurry) - update_eyeblur() + update_eye_blur() /** * Adjust the current blurriness of the mobs vision by amount */ /mob/proc/adjust_blurriness(amount) eye_blurry = max(eye_blurry+amount, 0) - update_eyeblur() + update_eye_blur() ///Set the mobs blurriness of vision to an amount /mob/proc/set_blurriness(amount) eye_blurry = max(amount, 0) - update_eyeblur() + update_eye_blur() -/mob/proc/update_eyeblur() - remove_eyeblur() +/mob/proc/update_eye_blur() + if(!hud_used) + return + var/atom/movable/plane_master_controller/game_plane_master_controller = hud_used.plane_master_controllers[PLANE_MASTERS_GAME] if(eye_blurry) - add_eyeblur() - -/mob/proc/add_eyeblur() - if(!client) - return - var/list/screens = list(hud_used.plane_masters["[GAME_PLANE]"], hud_used.plane_masters["[FLOOR_PLANE]"], - hud_used.plane_masters["[WALL_PLANE]"], hud_used.plane_masters["[ABOVE_WALL_PLANE]"]) - for(var/A in screens) - var/atom/movable/screen/plane_master/P = A - P.add_filter("blurry_eyes", 2, EYE_BLUR(clamp(eye_blurry*0.1,0.6,3))) - -/mob/proc/remove_eyeblur() - if(!client) - return - var/list/screens = list(hud_used.plane_masters["[GAME_PLANE]"], hud_used.plane_masters["[FLOOR_PLANE]"], - hud_used.plane_masters["[WALL_PLANE]"], hud_used.plane_masters["[ABOVE_WALL_PLANE]"]) - for(var/A in screens) - var/atom/movable/screen/plane_master/P = A - P.remove_filter("blurry_eyes") + game_plane_master_controller.add_filter("eye_blur", 1, gauss_blur_filter(clamp(eye_blurry * 0.1, 0.6, 3))) + else + game_plane_master_controller.remove_filter("eye_blur") ///Adjust the drugginess of a mob /mob/proc/adjust_drugginess(amount) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 48faeafd48..9352d191dd 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -436,7 +436,6 @@ mind.transfer_to(new_xeno) else transfer_ckey(new_xeno) - update_atom_languages() to_chat(new_xeno, "You are now an alien.") . = new_xeno diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 106de64746..786b3add53 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -786,26 +786,22 @@ value = REAGENT_VALUE_VERY_RARE /datum/reagent/toxin/rotatium/on_mob_life(mob/living/carbon/M) - return ..() // until fixed - the rotations never stop -/* if(M.hud_used) if(current_cycle >= 20 && current_cycle%20 == 0) - var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], - M.hud_used.plane_masters["[LIGHTING_PLANE]"], M.hud_used.plane_masters["[WALL_PLANE]"], - M.hud_used.plane_masters["[ABOVE_WALL_PLANE]"]) + var/atom/movable/plane_master_controller/pm_controller = M.hud_used.plane_master_controllers[PLANE_MASTERS_GAME] + var/rotation = min(round(current_cycle/20), 89) // By this point the player is probably puking and quitting anyway - for(var/whole_screen in screens) - animate(whole_screen, transform = matrix(rotation, MATRIX_ROTATE), time = 5, easing = QUAD_EASING, loop = -1) + for(var/key in pm_controller.controlled_planes) + animate(pm_controller.controlled_planes[key], transform = matrix(rotation, MATRIX_ROTATE), time = 5, easing = QUAD_EASING, loop = -1) animate(transform = matrix(-rotation, MATRIX_ROTATE), time = 5, easing = QUAD_EASING) return ..() /datum/reagent/toxin/rotatium/on_mob_end_metabolize(mob/living/M) - if(M && M.hud_used) - var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"]) - for(var/whole_screen in screens) - animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING) + if(M?.hud_used) + var/atom/movable/plane_master_controller/pm_controller = M.hud_used.plane_master_controllers[PLANE_MASTERS_GAME] + for(var/key in pm_controller.controlled_planes) + animate(pm_controller.controlled_planes[key], transform = matrix(), time = 5, easing = QUAD_EASING) ..() -*/ /datum/reagent/toxin/skewium name = "Skewium" diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm index 6fd1cd2ef5..1c8bd86a31 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_sec_and_hacked.dm @@ -58,9 +58,9 @@ build_path = /obj/item/construction/rcd category = list("hacked", "Construction") -/datum/design/rpd_autolathe //ORIGINAL /datum/design/rpd +/datum/design/rpd_autolathe name = "Rapid Pipe Dispenser (RPD)" - id = "rpd_autolathe" // ORIGINAL id = "rpd" + id = "rpd_autolathe" build_type = AUTOLATHE | NO_PUBLIC_LATHE materials = list(/datum/material/iron = 75000, /datum/material/glass = 37500) build_path = /obj/item/pipe_dispenser diff --git a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm index 5d46329462..977d210bc6 100644 --- a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm +++ b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm @@ -980,7 +980,6 @@ familiar.copy_languages(owner, LANGUAGE_MASTER) if(linked.saved_mind) linked.saved_mind.transfer_to(familiar) - familiar.update_atom_languages() familiar.ckey = linked.saved_mind.key else if(familiar.mind) diff --git a/code/modules/ruins/spaceruin_code/TheDerelict.dm b/code/modules/ruins/spaceruin_code/TheDerelict.dm index d26e023df0..cae5c53090 100644 --- a/code/modules/ruins/spaceruin_code/TheDerelict.dm +++ b/code/modules/ruins/spaceruin_code/TheDerelict.dm @@ -159,7 +159,7 @@ to_chat(user, "You start skimming through [src], but you already know dronespeak.") else to_chat(user, "You start skimming through [src], and suddenly the drone chittering makes sense.") - user.grant_language(/datum/language/drone, TRUE, TRUE)//, LANGUAGE_MIND) + user.grant_language(/datum/language/drone, source = LANGUAGE_MIND) return if(user.has_language(/datum/language/drone)) @@ -180,7 +180,7 @@ M.visible_message("[user] beats [M] over the head with [src]!", "[user] beats you over the head with [src]!", "You hear smacking.") else M.visible_message("[user] teaches [M] by beating [M.p_them()] over the head with [src]!", "As [user] hits you with [src], chitters resonate in your mind.", "You hear smacking.") - M.grant_language(/datum/language/drone, TRUE, TRUE) //, LANGUAGE_MIND) + M.grant_language(/datum/language/drone, source = LANGUAGE_MIND) return /obj/structure/fluff/oldturret diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm index 032687bd25..2f16402b0f 100644 --- a/code/modules/shuttle/on_move.dm +++ b/code/modules/shuttle/on_move.dm @@ -69,6 +69,7 @@ All ShuttleMove procs go here /turf/proc/afterShuttleMove(turf/oldT, rotation) //Dealing with the turf we left behind oldT.TransferComponents(src) + SEND_SIGNAL(oldT, COMSIG_TURF_AFTER_SHUTTLE_MOVE, src) //Mostly for decals var/shuttle_boundary = baseturfs.Find(/turf/baseturf_skipover/shuttle) if(shuttle_boundary) oldT.ScrapeAway(baseturfs.len - shuttle_boundary + 1) diff --git a/code/modules/tgui/states/language_menu.dm b/code/modules/tgui/states/language_menu.dm index eaaa125786..1786175f05 100644 --- a/code/modules/tgui/states/language_menu.dm +++ b/code/modules/tgui/states/language_menu.dm @@ -14,6 +14,6 @@ GLOBAL_DATUM_INIT(language_menu_state, /datum/ui_state/language_menu, new) if(check_rights_for(user.client, R_ADMIN)) . = UI_INTERACTIVE else if(istype(src_object, /datum/language_menu)) - var/datum/language_menu/LM = src_object - if(LM.language_holder.get_atom() == user) + var/datum/language_menu/my_languages = src_object + if(my_languages.language_holder.owner == user) . = UI_INTERACTIVE diff --git a/code/modules/unit_tests/_unit_tests.dm b/code/modules/unit_tests/_unit_tests.dm index c7f69fcaf1..d593f90423 100644 --- a/code/modules/unit_tests/_unit_tests.dm +++ b/code/modules/unit_tests/_unit_tests.dm @@ -67,6 +67,7 @@ // #include "holidays.dm" // #include "hydroponics_harvest.dm" // #include "keybinding_init.dm" +// #include "language_transfer.dm" #include "machine_disassembly.dm" #include "medical_wounds.dm" #include "merge_type.dm" diff --git a/code/modules/unit_tests/language_transfer.dm b/code/modules/unit_tests/language_transfer.dm new file mode 100644 index 0000000000..7e031f3a8b --- /dev/null +++ b/code/modules/unit_tests/language_transfer.dm @@ -0,0 +1,191 @@ +// Dedicated to testing language holders + +/// Simply tests that swapping to a new species gives you the languages of that species and removes the languages of the old species +/datum/unit_test/language_species_swap_simple + +/datum/unit_test/language_species_swap_simple/Run() + var/mob/living/carbon/human/dummy = allocate(/mob/living/carbon/human/consistent) + + var/datum/language_holder/holder = dummy.get_language_holder() + + var/list/initial_spoken = holder.spoken_languages.Copy() + var/list/initial_understood = holder.understood_languages.Copy() + + TEST_ASSERT(length(initial_spoken) == 1, \ + "Dummy should only speak one language! Instead, it knew the following: [print_language_list(initial_spoken)]") + TEST_ASSERT(length(initial_understood) == 1, \ + "Dummy should only understand one language! Instead, it knew the following: [print_language_list(initial_understood)]") + + dummy.set_species(/datum/species/lizard) + + TEST_ASSERT(length(holder.spoken_languages) == 2, \ + "Dummy should speak two languages - Common and Draconic! Instead, it knew the following: [print_language_list(holder.spoken_languages)]") + + TEST_ASSERT(length(holder.understood_languages) == 2, \ + "Dummy should understand two languages - Common and Draconic! Instead, it knew the following: [print_language_list(holder.understood_languages)]") + + dummy.set_species(/datum/species/human) + + TEST_ASSERT(length(initial_spoken & holder.spoken_languages) == 1, \ + "Dummy did not speak Common after returning to human! Instead, it knew the following: [print_language_list(holder.spoken_languages)]") + + TEST_ASSERT(length(initial_understood & holder.understood_languages) == 1, \ + "Dummy did not understand Common after returning to human! Instead, it knew the following: [print_language_list(holder.understood_languages)]") + +/// Tests species changes which are more complex are functional (e.g. from a species which speaks common to one which does not) +/datum/unit_test/language_species_swap_complex + +/datum/unit_test/language_species_swap_complex/Run() + var/mob/living/carbon/human/dummy = allocate(/mob/living/carbon/human/consistent) + + var/datum/language_holder/holder = dummy.get_language_holder() + + dummy.set_species(/datum/species/lizard/silverscale) + + TEST_ASSERT(!dummy.has_language(/datum/language/common, SPOKEN_LANGUAGE), \ + "Changing a mob's species from one which speaks common to one which does not should remove the language!") + + TEST_ASSERT(dummy.has_language(/datum/language/common, UNDERSTOOD_LANGUAGE), \ + "Changing a mob's species from one which understands common another which does should not remove the language!") + + TEST_ASSERT(length(holder.spoken_languages) == 2, \ + "Dummy should speak two languages - Uncommon and Draconic! Instead, it knew the following: [print_language_list(holder.spoken_languages)]") + + TEST_ASSERT(length(holder.understood_languages) == 3, \ + "Dummy should understand two languages - Common, Uncommon and Draconic! Instead, it knew the following: [print_language_list(holder.understood_languages)]") + +/// Test that other random languages known are not lost on species change +/datum/unit_test/language_species_change_other_known + +/datum/unit_test/language_species_change_other_known/Run() + var/mob/living/carbon/human/dummy = allocate(/mob/living/carbon/human/consistent) + dummy.grant_language(/datum/language/piratespeak, source = LANGUAGE_MIND) + dummy.grant_language(/datum/language/draconic, source = LANGUAGE_ATOM) + dummy.set_species(/datum/species/lizard) + + TEST_ASSERT(dummy.has_language(/datum/language/piratespeak, SPOKEN_LANGUAGE), \ + "Dummy should still speak Pirate after changing species, as it's a mind language!") + + TEST_ASSERT(dummy.has_language(/datum/language/piratespeak, UNDERSTOOD_LANGUAGE), \ + "Dummy should still understand Pirate after changing species, as it's a mind language!") + + dummy.set_species(/datum/species/human) + + TEST_ASSERT(dummy.has_language(/datum/language/draconic, SPOKEN_LANGUAGE), \ + "Dummy should still speak Draconic after changing species, as it's an atom language!") + + TEST_ASSERT(dummy.has_language(/datum/language/draconic, UNDERSTOOD_LANGUAGE), \ + "Dummy should still understand Draconic after changing species, as it's an atom language!") + +/// Tests that mind bound languages are not lost swapping into a new mob, but other languages are +/datum/unit_test/language_mind_transfer + +/datum/unit_test/language_mind_transfer/Run() + var/mob/living/carbon/human/dummy = allocate(/mob/living/carbon/human/consistent) + var/mob/living/basic/pet/dog/corgi/transfer_target = allocate(/mob/living/basic/pet/dog/corgi) + dummy.mind_initialize() + dummy.grant_language(/datum/language/piratespeak, source = LANGUAGE_MIND) + dummy.grant_language(/datum/language/draconic, source = LANGUAGE_ATOM) + dummy.set_species(/datum/species/lizard/silverscale) + + dummy.mind.transfer_to(transfer_target) + + // transfer_target should speak and understand pirate + TEST_ASSERT(!dummy.has_language(/datum/language/piratespeak, SPOKEN_LANGUAGE), \ + "Dummy should no longer be speaking Pirate after losing their mind!") + TEST_ASSERT(transfer_target.has_language(/datum/language/piratespeak, SPOKEN_LANGUAGE), \ + "Dummy's new mob should be capable of speaking Pirate!") + + TEST_ASSERT(!dummy.has_language(/datum/language/piratespeak, UNDERSTOOD_LANGUAGE), \ + "Dummy should no longer be understanding Pirate after losing their mind!") + TEST_ASSERT(transfer_target.has_language(/datum/language/piratespeak, UNDERSTOOD_LANGUAGE), \ + "Dummy's new mob should be capable of understanding Pirate!") + + // transfer_target should NOT speak and understand draconic + TEST_ASSERT(dummy.has_language(/datum/language/draconic, SPOKEN_LANGUAGE), \ + "Dummy should still understand Draconic after losing their mind - it's an atom language!") + TEST_ASSERT(!transfer_target.has_language(/datum/language/draconic, SPOKEN_LANGUAGE), \ + "Dummy's new mob should not understand Draconic - it's an atom language!") + + TEST_ASSERT(dummy.has_language(/datum/language/draconic, UNDERSTOOD_LANGUAGE), \ + "Dummy should still understand Draconic after losing their mind - it's an atom language!") + TEST_ASSERT(!transfer_target.has_language(/datum/language/draconic, UNDERSTOOD_LANGUAGE), \ + "Dummy's new mob should not understand Draconic - it's an atom language!") + + // transfer_target should NOT speak and understand uncommon + TEST_ASSERT(dummy.has_language(/datum/language/uncommon, SPOKEN_LANGUAGE), \ + "Dummy should still understand Uncommon after losing their mind - it's a species language!") + TEST_ASSERT(!transfer_target.has_language(/datum/language/uncommon, SPOKEN_LANGUAGE), \ + "Dummy's new mob should not understand Uncommon - it's a species language!") + + TEST_ASSERT(dummy.has_language(/datum/language/uncommon, UNDERSTOOD_LANGUAGE), \ + "Dummy should still understand Uncommon after losing their mind - it's a species language!") + TEST_ASSERT(!transfer_target.has_language(/datum/language/uncommon, UNDERSTOOD_LANGUAGE), \ + "Dummy's new mob should not understand Uncommon - it's a species language!") + +/// Tests that mind bound languages are not lost when swapping with another person (wiz mindswap) +/datum/unit_test/language_mind_swap + +/datum/unit_test/language_mind_swap/Run() + var/mob/living/carbon/human/dummy_A = allocate(/mob/living/carbon/human/consistent) + var/mob/living/carbon/human/dummy_B = allocate(/mob/living/carbon/human/consistent) + + dummy_A.mind_initialize() + dummy_B.mind_initialize() + + var/datum/mind/dummy_A_mind = dummy_A.mind + var/datum/mind/dummy_B_mind = dummy_B.mind + + dummy_A.set_species(/datum/species/lizard) + dummy_B.grant_language(/datum/language/piratespeak, source = LANGUAGE_MIND) + + dummy_A_mind.transfer_to(dummy_B) + dummy_B_mind.transfer_to(dummy_A) + + var/datum/language_holder/holder_A = dummy_A.get_language_holder() + var/datum/language_holder/holder_B = dummy_B.get_language_holder() + + // Holder A is a lizard: starts with 2 languages (common, draconic) + // Holder B is a human with a mind language: starts with 2 language (common, pirate) + // Swap occurs + // Holder A is a lizard with 2 languages, but should now also have pirate: 3 languages (common, draconic, pirate) + // Holder B is a human with just 1 language left over (common) + + TEST_ASSERT_EQUAL(length(holder_A.spoken_languages), 3, \ + "Holder A / Dummy A / Dummy B mind should speak Common, Draconic, and Pirate! \ + Instead, it knew the following: [print_language_list(holder_A.spoken_languages)]") + + TEST_ASSERT_EQUAL(length(holder_A.understood_languages), 3, \ + "Holder A / Dummy A / Dummy B mind should only understand Common, Draconic, and Pirate! \ + Instead, it knew the following: [print_language_list(holder_A.understood_languages)]") + + TEST_ASSERT_EQUAL(length(holder_B.spoken_languages), 1, \ + "Holder B / Dummy B / Dummy A mind should only speak 1 language - Common! \ + Instead, it knew the following: [print_language_list(holder_B.spoken_languages)]") + + TEST_ASSERT_EQUAL(length(holder_B.understood_languages), 1, \ + "Holder B / Dummy B / Dummy A mind only understand 1 language - Common! \ + Instead, it knew the following: [print_language_list(holder_B.understood_languages)]") + +/// Tests that the book of babel, and by extension grant_all_languages, works as intended +/datum/unit_test/book_of_babel + +/datum/unit_test/book_of_babel/Run() + var/mob/living/carbon/human/dummy = allocate(/mob/living/carbon/human/consistent) + var/obj/item/book_of_babel/book = allocate(/obj/item/book_of_babel) + var/datum/language_holder/holder = dummy.get_language_holder() + var/expected_amount = length(GLOB.all_languages) + + book.attack_self(dummy) + TEST_ASSERT_EQUAL(length(holder.spoken_languages), expected_amount, "Book of Babel failed to give all languages out!") + dummy.set_species(/datum/species/lizard) + TEST_ASSERT_EQUAL(length(holder.spoken_languages), expected_amount, "Changing species after using the Book of Bable should not remove languages!") + +/// Helper proc to print a list of languages in a human readable format +/proc/print_language_list(list/languages_to_print) + var/list/printed_languages = list() + + for(var/datum/language/language as anything in languages_to_print) + printed_languages += initial(language.name) + + return english_list(printed_languages) diff --git a/icons/hud/lobby/background.dmi b/icons/hud/lobby/background.dmi index 554543ecf3..5fb9085da0 100644 Binary files a/icons/hud/lobby/background.dmi and b/icons/hud/lobby/background.dmi differ diff --git a/icons/hud/lobby/collapse_expand.dmi b/icons/hud/lobby/collapse_expand.dmi index 03f9f02f3d..133a096f94 100644 Binary files a/icons/hud/lobby/collapse_expand.dmi and b/icons/hud/lobby/collapse_expand.dmi differ diff --git a/icons/hud/lobby/signup_button.dmi b/icons/hud/lobby/signup_button.dmi new file mode 100644 index 0000000000..26d32e9af8 Binary files /dev/null and b/icons/hud/lobby/signup_button.dmi differ diff --git a/icons/hud/lobby/start_now.dmi b/icons/hud/lobby/start_now.dmi new file mode 100644 index 0000000000..ec77059011 Binary files /dev/null and b/icons/hud/lobby/start_now.dmi differ diff --git a/icons/mob/actions.dmi b/icons/mob/actions.dmi index e6e0abe111..53648fbba6 100644 Binary files a/icons/mob/actions.dmi and b/icons/mob/actions.dmi differ diff --git a/sound/misc/menu/attribution.txt b/sound/misc/menu/attribution.txt new file mode 100644 index 0000000000..fa89d4cf4c --- /dev/null +++ b/sound/misc/menu/attribution.txt @@ -0,0 +1,6 @@ +ui_select made by sadboysuss +license: CC-BY-SA + +rolldown and rollup are heavily modified of: +Yunon YN500 Camera Shutter by yfjesse -- https://freesound.org/s/579884/ -- License: Creative Commons 0 + diff --git a/sound/misc/menu/menu_rolldown1.ogg b/sound/misc/menu/menu_rolldown1.ogg new file mode 100644 index 0000000000..a59529b4ad Binary files /dev/null and b/sound/misc/menu/menu_rolldown1.ogg differ diff --git a/sound/misc/menu/menu_rollup1.ogg b/sound/misc/menu/menu_rollup1.ogg new file mode 100644 index 0000000000..5f21f3adf0 Binary files /dev/null and b/sound/misc/menu/menu_rollup1.ogg differ diff --git a/sound/misc/menu/ui_select1.ogg b/sound/misc/menu/ui_select1.ogg new file mode 100644 index 0000000000..d9b3ac8f61 Binary files /dev/null and b/sound/misc/menu/ui_select1.ogg differ diff --git a/tgstation.dme b/tgstation.dme index bddb14b9e4..3f46eac511 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -315,6 +315,7 @@ #include "code\_onclick\hud\new_player.dm" #include "code\_onclick\hud\picture_in_picture.dm" #include "code\_onclick\hud\plane_master.dm" +#include "code\_onclick\hud\plane_master_controller.dm" #include "code\_onclick\hud\radial.dm" #include "code\_onclick\hud\radial_persistent.dm" #include "code\_onclick\hud\revenanthud.dm"