diff --git a/code/modules/research/designs/mecha_designs.dm b/code/modules/research/designs/mecha_designs.dm index bc67df106b..10316c1808 100644 --- a/code/modules/research/designs/mecha_designs.dm +++ b/code/modules/research/designs/mecha_designs.dm @@ -110,7 +110,7 @@ name = "\"Phazon\" Central Control module" desc = "Allows for the construction of a \"Phazon\" Central Control module." id = "phazon_main" - materials = list(MAT_GLASS = 1000, MAT_BLUESPACE = 100) + materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100) build_path = /obj/item/circuitboard/mecha/phazon/main category = list("Exosuit Modules") departmental_flags = DEPARTMENTAL_FLAG_SCIENCE @@ -119,7 +119,7 @@ name = "\"Phazon\" Peripherals Control module" desc = "Allows for the construction of a \"Phazon\" Peripheral Control module." id = "phazon_peri" - materials = list(MAT_GLASS = 1000, MAT_BLUESPACE = 100) + materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100) build_path = /obj/item/circuitboard/mecha/phazon/peripherals category = list("Exosuit Modules") departmental_flags = DEPARTMENTAL_FLAG_SCIENCE @@ -128,7 +128,7 @@ name = "\"Phazon\" Weapons & Targeting Control module" desc = "Allows for the construction of a \"Phazon\" Weapons & Targeting Control module." id = "phazon_targ" - materials = list(MAT_GLASS = 1000, MAT_BLUESPACE = 100) + materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100) build_path = /obj/item/circuitboard/mecha/phazon/targeting category = list("Exosuit Modules") departmental_flags = DEPARTMENTAL_FLAG_SCIENCE @@ -143,7 +143,7 @@ id = "mech_scattershot" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -153,27 +153,49 @@ id = "mech_seedscatter" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/seedscatter - materials = list(MAT_METAL=10000, MAT_GLASS = 10000) + materials = list(/datum/material/iron=10000, /datum/material/glass = 10000) construction_time = 70 category = list("Exosuit Equipment") +/datum/design/mech_scattershot_ammo + name = "Scattershot Ammunition" + desc = "Ammunition for the LBX AC 10 and Melon Seed exosuit weapon." + id = "mech_scattershot_ammo" + build_type = PROTOLATHE | MECHFAB + build_path = /obj/item/mecha_ammo/scattershot + materials = list(/datum/material/iron=6000) + construction_time = 20 + category = list("Exosuit Ammunition", "Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + /datum/design/mech_carbine name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)" desc = "Allows for the construction of FNX-99 \"Hades\" Carbine." id = "mech_carbine" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") +/datum/design/mech_carbine_ammo + name = "FNX-99 Carbine Ammunition" + desc = "Ammunition for the FNX-99 \"Hades\" Carbine." + id = "mech_carbine_ammo" + build_type = PROTOLATHE | MECHFAB + build_path = /obj/item/mecha_ammo/incendiary + materials = list(/datum/material/iron=6000) + construction_time = 20 + category = list("Exosuit Ammunition", "Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + /datum/design/mech_ion name = "Exosuit Weapon (MKIV Ion Heavy Cannon)" desc = "Allows for the construction of MKIV Ion Heavy Cannon." id = "mech_ion" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion - materials = list(MAT_METAL=20000,MAT_SILVER=6000,MAT_URANIUM=2000) + materials = list(/datum/material/iron=20000,/datum/material/silver=6000,/datum/material/uranium=2000) construction_time = 100 category = list("Exosuit Equipment") @@ -183,7 +205,7 @@ id = "mech_tesla" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/tesla - materials = list(MAT_METAL=20000,MAT_SILVER=8000) + materials = list(/datum/material/iron=20000,/datum/material/silver=8000) construction_time = 100 category = list("Exosuit Equipment") @@ -193,7 +215,7 @@ id = "mech_laser" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -203,7 +225,7 @@ id = "mech_laser_heavy" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -213,37 +235,70 @@ id = "mech_grenade_launcher" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang - materials = list(MAT_METAL=22000,MAT_GOLD=6000,MAT_SILVER=8000) + materials = list(/datum/material/iron=22000,/datum/material/gold=6000,/datum/material/silver=8000) construction_time = 100 category = list("Exosuit Equipment") +/datum/design/mech_grenade_launcher_ammo + name = "SGL-6 Grenade Launcher Ammunition" + desc = "Ammunition for the SGL-6 Grenade Launcher." + id = "mech_grenade_launcher_ammo" + build_type = PROTOLATHE | MECHFAB + build_path = /obj/item/mecha_ammo/flashbang + materials = list(/datum/material/iron=4000,/datum/material/gold=500,/datum/material/silver=500) + construction_time = 20 + category = list("Exosuit Ammunition", "Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + /datum/design/mech_missile_rack name = "Exosuit Weapon (SRM-8 Missile Rack)" desc = "Allows for the construction of an SRM-8 Missile Rack." id = "mech_missile_rack" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack - materials = list(MAT_METAL=22000,MAT_GOLD=6000,MAT_SILVER=8000) + materials = list(/datum/material/iron=22000,/datum/material/gold=6000,/datum/material/silver=8000) construction_time = 100 category = list("Exosuit Equipment") +/datum/design/mech_missile_rack_ammo + name = "SRM-8 Missile Rack Ammunition" + desc = "Ammunition for the SRM-8 Missile Rack." + id = "mech_missile_rack_ammo" + build_type = PROTOLATHE | MECHFAB + build_path = /obj/item/mecha_ammo/missiles_he + materials = list(/datum/material/iron=8000,/datum/material/gold=500,/datum/material/silver=500) + construction_time = 20 + category = list("Exosuit Ammunition", "Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + /datum/design/clusterbang_launcher name = "Exosuit Module (SOB-3 Clusterbang Launcher)" desc = "A weapon that violates the Geneva Convention at 3 rounds per minute" id = "clusterbang_launcher" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang/clusterbang - materials = list(MAT_METAL=20000,MAT_GOLD=10000,MAT_URANIUM=10000) + materials = list(/datum/material/iron=20000,/datum/material/gold=10000,/datum/material/uranium=10000) construction_time = 100 category = list("Exosuit Equipment") +/datum/design/clusterbang_launcher_ammo + name = "SOB-3 Clusterbang Launcher Ammunition" + desc = "Ammunition for the SOB-3 Clusterbang Launcher" + id = "clusterbang_launcher_ammo" + build_type = PROTOLATHE | MECHFAB + build_path = /obj/item/mecha_ammo/clusterbang + materials = list(/datum/material/iron=6000,/datum/material/gold=1500,/datum/material/uranium=1500) + construction_time = 20 + category = list("Exosuit Ammunition", "Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + /datum/design/mech_wormhole_gen name = "Exosuit Module (Localized Wormhole Generator)" desc = "An exosuit module that allows generating of small quasi-stable wormholes." id = "mech_wormhole_gen" build_type = MECHFAB build_path = /obj/item/reagent_containers/food/snacks/pie/cream //Temporary fix for the ball so someone doesn't griff - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -253,7 +308,7 @@ id = "mech_teleporter" build_type = MECHFAB build_path = /obj/item/reagent_containers/food/snacks/pie/cream //Temporary fix for the ball so someone doesn't griff - materials = list(MAT_METAL=10000,MAT_DIAMOND=10000) + materials = list(/datum/material/iron=10000,/datum/material/diamond=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -263,7 +318,7 @@ id = "mech_rcd" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/rcd - materials = list(MAT_METAL=30000,MAT_GOLD=20000,MAT_PLASMA=25000,MAT_SILVER=20000) + materials = list(/datum/material/iron=30000,/datum/material/gold=20000,/datum/material/plasma=25000,/datum/material/silver=20000) construction_time = 1200 category = list("Exosuit Equipment") @@ -273,7 +328,7 @@ id = "mech_gravcatapult" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -283,7 +338,7 @@ id = "mech_repair_droid" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid - materials = list(MAT_METAL=10000,MAT_GLASS=5000,MAT_GOLD=1000,MAT_SILVER=2000) + materials = list(/datum/material/iron=10000,/datum/material/glass=5000,/datum/material/gold=1000,/datum/material/silver=2000) construction_time = 100 category = list("Exosuit Equipment") @@ -293,7 +348,7 @@ id = "mech_energy_relay" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay - materials = list(MAT_METAL=10000,MAT_GLASS=2000,MAT_GOLD=2000,MAT_SILVER=3000) + materials = list(/datum/material/iron=10000,/datum/material/glass=2000,/datum/material/gold=2000,/datum/material/silver=3000) construction_time = 100 category = list("Exosuit Equipment") @@ -303,7 +358,7 @@ id = "mech_ccw_armor" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster - materials = list(MAT_METAL=20000,MAT_SILVER=5000) + materials = list(/datum/material/iron=20000,/datum/material/silver=5000) construction_time = 100 category = list("Exosuit Equipment") @@ -313,7 +368,7 @@ id = "mech_proj_armor" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster - materials = list(MAT_METAL=20000,MAT_GOLD=5000) + materials = list(/datum/material/iron=20000,/datum/material/gold=5000) construction_time = 100 category = list("Exosuit Equipment") @@ -323,7 +378,7 @@ id = "mech_diamond_drill" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/drill/diamonddrill - materials = list(MAT_METAL=10000,MAT_DIAMOND=6500) + materials = list(/datum/material/iron=10000,/datum/material/diamond=6500) construction_time = 100 category = list("Exosuit Equipment") @@ -333,7 +388,7 @@ id = "mech_generator_nuclear" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear - materials = list(MAT_METAL=10000,MAT_GLASS=1000,MAT_SILVER=500) + materials = list(/datum/material/iron=10000,/datum/material/glass=1000,/datum/material/silver=500) construction_time = 100 category = list("Exosuit Equipment") @@ -343,7 +398,7 @@ id = "mech_plasma_cutter" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/plasma - materials = list(MAT_METAL = 8000, MAT_GLASS = 1000, MAT_PLASMA = 2000) + materials = list(/datum/material/iron = 8000, /datum/material/glass = 1000, /datum/material/plasma = 2000) construction_time = 100 category = list("Exosuit Equipment") @@ -353,7 +408,7 @@ id = "mech_taser" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -363,17 +418,28 @@ id = "mech_lmg" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg - materials = list(MAT_METAL=10000) + materials = list(/datum/material/iron=10000) construction_time = 100 category = list("Exosuit Equipment") +/datum/design/mech_lmg_ammo + name = "Ultra AC 2 Ammunition" + desc = "Ammunition for the Ultra AC 2 LMG" + id = "mech_lmg_ammo" + build_type = PROTOLATHE | MECHFAB + build_path = /obj/item/mecha_ammo/lmg + materials = list(/datum/material/iron=4000) + construction_time = 20 + category = list("Exosuit Ammunition", "Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + /datum/design/mech_sleeper name = "Exosuit Medical Equipment (Mounted Sleeper)" desc = "Equipment for medical exosuits. A mounted sleeper that stabilizes patients and can inject reagents in the exosuit's reserves." id = "mech_sleeper" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/medical/sleeper - materials = list(MAT_METAL=5000,MAT_GLASS=10000) + materials = list(/datum/material/iron=5000,/datum/material/glass=10000) construction_time = 100 category = list("Exosuit Equipment") @@ -383,7 +449,7 @@ id = "mech_syringe_gun" build_type = MECHFAB build_path = /obj/item/mecha_parts/mecha_equipment/medical/syringe_gun - materials = list(MAT_METAL=3000,MAT_GLASS=2000) + materials = list(/datum/material/iron=3000,/datum/material/glass=2000) construction_time = 200 category = list("Exosuit Equipment") @@ -392,7 +458,7 @@ desc = "Equipment for medical exosuits. A mounted medical nanite projector which will treat patients with a focused beam." id = "mech_medi_beam" build_type = MECHFAB - materials = list(MAT_METAL = 15000, MAT_GLASS = 8000, MAT_PLASMA = 3000, MAT_GOLD = 8000, MAT_DIAMOND = 2000) + materials = list(/datum/material/iron = 15000, /datum/material/glass = 8000, /datum/material/plasma = 3000, /datum/material/gold = 8000, /datum/material/diamond = 2000) construction_time = 250 build_path = /obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam category = list("Exosuit Equipment")