From 1bf74841c7c532ffc531bb579ecfecd4aaf2bbde Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 10 Jun 2018 14:30:57 -0500 Subject: [PATCH] [MIRROR] Removes reactive incendiary armor from non-admin methods of obtaining (#7050) * Make incendiary armor aspawn only (#38370) * Removes reactive incendiary armor from non-admin methods of obtaining --- code/modules/clothing/suits/reactive_armour.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/clothing/suits/reactive_armour.dm b/code/modules/clothing/suits/reactive_armour.dm index c3345dc761..e71704132a 100644 --- a/code/modules/clothing/suits/reactive_armour.dm +++ b/code/modules/clothing/suits/reactive_armour.dm @@ -10,8 +10,8 @@ var/static/list/anomaly_armour_types = list( /obj/effect/anomaly/grav = /obj/item/clothing/suit/armor/reactive/repulse, /obj/effect/anomaly/flux = /obj/item/clothing/suit/armor/reactive/tesla, - /obj/effect/anomaly/bluespace = /obj/item/clothing/suit/armor/reactive/teleport, - /obj/effect/anomaly/pyro = /obj/item/clothing/suit/armor/reactive/fire) + /obj/effect/anomaly/bluespace = /obj/item/clothing/suit/armor/reactive/teleport + ) if(istype(I, /obj/item/assembly/signaler/anomaly)) var/obj/item/assembly/signaler/anomaly/A = I