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Big characters have a boom sound when walking
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@@ -99,6 +99,11 @@
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var/list/L = GLOB.barefootstep
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var/turf_footstep = T.barefootstep
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var/special = FALSE
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//GS13 Edit: for big characters, add a boom sound to their stepping
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if(H.size_multiplier > 1.5)
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var/stompsound = pick( 'GainStation13/sound/effects/footstep/giant1.ogg','GainStation13/sound/effects/footstep/giant2.ogg')
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var/giantvolume = H.size_multiplier * 9
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playsound(T, stompsound, giantvolume)
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if(H.physiology.footstep_type)
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switch(H.physiology.footstep_type)
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if(FOOTSTEP_MOB_CLAW)
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