From 29250445a2580b01c26cf49eea3e6931037aef78 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 27 Feb 2019 18:03:58 -0600 Subject: [PATCH] Automatic changelog generation for PR #8024 [ci skip] --- html/changelogs/AutoChangeLog-pr-8024.yml | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-8024.yml diff --git a/html/changelogs/AutoChangeLog-pr-8024.yml b/html/changelogs/AutoChangeLog-pr-8024.yml new file mode 100644 index 0000000000..1aa5f1b09f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8024.yml @@ -0,0 +1,6 @@ +author: "deathride58" +delete-after: True +changes: + - tweak: "The blood splatter effect that happens when you get attacked will now always make you lose blood depending on the damage you've taken. The effect now also scales with item damage, meaning tiny little papercuts will no longer be able to cause a massive blood splatter." + - rscadd: "The blood reagent will now cover items and spacemen in blood when applied to objects and mobs." + - tweak: "Helmets, masks, and neck items are all now valid targets to get splattered when you get covered in blood. Groovy."