diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index ece3341eae..9ebe13ca9d 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -57,7 +57,7 @@ ..() //Only mob/living types have stun handling if(turned_on && prob(throw_hit_chance) && iscarbon(hit_atom)) - baton_stun(hit_atom) + baton_stun(hit_atom, shoving = TRUE) /obj/item/melee/baton/loaded //this one starts with a cell pre-installed. preload_cell_type = /obj/item/stock_parts/cell/high/plus