From 29a28d4ed8fc68aa9d3ee6bf288c8cd76c98fecd Mon Sep 17 00:00:00 2001 From: necromanceranne <40847847+necromanceranne@users.noreply.github.com> Date: Tue, 16 Mar 2021 05:52:38 +1100 Subject: [PATCH] keeps knockdown on rng throw, because you deserve it if you land it --- code/game/objects/items/stunbaton.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index ece3341eae..9ebe13ca9d 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -57,7 +57,7 @@ ..() //Only mob/living types have stun handling if(turned_on && prob(throw_hit_chance) && iscarbon(hit_atom)) - baton_stun(hit_atom) + baton_stun(hit_atom, shoving = TRUE) /obj/item/melee/baton/loaded //this one starts with a cell pre-installed. preload_cell_type = /obj/item/stock_parts/cell/high/plus