diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm index 9cfd4e62c8..9ed2fbdeb5 100644 --- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm @@ -50,10 +50,10 @@ // doot if ("rng") - new /obj/effect/spawner/lootdrop/breathing_tanks(src) - new /obj/effect/spawner/lootdrop/breathing_tanks(src) - new /obj/effect/spawner/lootdrop/breathing_masks(src) - new /obj/effect/spawner/lootdrop/breathing_masks(src) + new /obj/effect/spawner/lootdrop/breathing_tanks/no_turf(src) + new /obj/effect/spawner/lootdrop/breathing_tanks/no_turf(src) + new /obj/effect/spawner/lootdrop/breathing_masks/no_turf(src) + new /obj/effect/spawner/lootdrop/breathing_masks/no_turf(src) return @@ -106,7 +106,7 @@ if(prob(70)) new /obj/item/wrench(src) if(prob(70)) - new /obj/effect/spawner/lootdrop/welder_tools(src) + new /obj/effect/spawner/lootdrop/welder_tools/no_turf(src) if(prob(70)) new /obj/item/crowbar(src) if(prob(70)) @@ -114,7 +114,7 @@ if(prob(70)) new /obj/item/t_scanner(src) if(prob(70)) - new /obj/effect/spawner/lootdrop/low_tools(src) //Spare random basic tool + new /obj/effect/spawner/lootdrop/low_tools/no_turf(src) //Spare random basic tool if(prob(20)) new /obj/item/storage/belt/utility(src) if(prob(30))