diff --git a/code/_globalvars/game_modes.dm b/code/_globalvars/game_modes.dm
index 960e1f8d59..7553c82502 100644
--- a/code/_globalvars/game_modes.dm
+++ b/code/_globalvars/game_modes.dm
@@ -1,5 +1,5 @@
-GLOBAL_VAR_INIT(master_mode, "traitor") //"extended"
-GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode
+GLOBAL_VAR_INIT(master_mode, "dynamic") //"extended"
+GLOBAL_VAR_INIT(secret_force_mode, "dynamic") // if this is anything but "secret", the secret rotation will forceably choose this mode
GLOBAL_VAR(common_report) //Contains common part of roundend report
GLOBAL_VAR(survivor_report) //Contains shared survivor report for roundend report (part of personal report)
diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm
index b5b7caa37b..bf89be1b51 100644
--- a/code/controllers/configuration/configuration.dm
+++ b/code/controllers/configuration/configuration.dm
@@ -265,7 +265,7 @@
if(M.votable)
votable_modes += M.config_tag
qdel(M)
- votable_modes += "secret"
+ votable_modes += "dynamic"
/datum/controller/configuration/proc/LoadMOTD()
motd = file2text("[directory]/motd.txt")
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index dfee659080..a1628e49da 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -227,36 +227,14 @@ SUBSYSTEM_DEF(ticker)
/datum/controller/subsystem/ticker/proc/setup()
to_chat(world, "Starting game...")
var/init_start = world.timeofday
- //Create and announce mode
- var/list/datum/game_mode/runnable_modes
- if(GLOB.master_mode == "random" || GLOB.master_mode == "secret")
- runnable_modes = config.get_runnable_modes()
-
- if(GLOB.master_mode == "secret")
- hide_mode = 1
- if(GLOB.secret_force_mode != "secret")
- var/datum/game_mode/smode = config.pick_mode(GLOB.secret_force_mode)
- if(!smode.can_start())
- message_admins("Unable to force secret [GLOB.secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.")
- else
- mode = smode
-
- if(!mode)
- if(!runnable_modes.len)
- to_chat(world, "Unable to choose playable game mode. Reverting to pre-game lobby.")
- return 0
- mode = pickweight(runnable_modes)
- if(!mode) //too few roundtypes all run too recently
- mode = pick(runnable_modes)
-
- else
- mode = config.pick_mode(GLOB.master_mode)
- if(!mode.can_start())
- to_chat(world, "Unable to start [mode.name]. Not enough players, [mode.required_players] players and [mode.required_enemies] eligible antagonists needed. Reverting to pre-game lobby.")
- qdel(mode)
- mode = null
- SSjob.ResetOccupations()
- return 0
+ GLOB.master_mode = "dynamic"
+ mode = config.pick_mode(GLOB.master_mode)
+ if(!mode.can_start())
+ to_chat(world, "Unable to start [mode.name]. Not enough players, [mode.required_players] players and [mode.required_enemies] eligible antagonists needed. Reverting to pre-game lobby.")
+ qdel(mode)
+ mode = null
+ SSjob.ResetOccupations()
+ return 0
CHECK_TICK
//Configure mode and assign player to special mode stuff
@@ -640,9 +618,9 @@ SUBSYSTEM_DEF(ticker)
/datum/controller/subsystem/ticker/proc/load_mode()
var/mode = trim(file2text("data/mode.txt"))
if(mode)
- GLOB.master_mode = mode
+ GLOB.master_mode = "dynamic"
else
- GLOB.master_mode = "extended"
+ GLOB.master_mode = "dynamic"
log_game("Saved mode is '[GLOB.master_mode]'")
/datum/controller/subsystem/ticker/proc/save_mode(the_mode)
diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm
index 36932dd651..1b03a1e3f7 100644
--- a/code/game/gamemodes/dynamic/dynamic.dm
+++ b/code/game/gamemodes/dynamic/dynamic.dm
@@ -17,6 +17,7 @@ GLOBAL_LIST_EMPTY(dynamic_forced_roundstart_ruleset)
GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
/datum/game_mode/dynamic
+ config_tag = "dynamic"
// Threat logging vars
/// The "threat cap", threat shouldn't normally go above this and is used in ruleset calculations
var/threat_level = 0
diff --git a/config/entries/gamemodes.txt b/config/entries/gamemodes.txt
index f78c3743aa..7193bef584 100644
--- a/config/entries/gamemodes.txt
+++ b/config/entries/gamemodes.txt
@@ -51,6 +51,7 @@ CONTINUOUS WIZARD
#CONTINUOUS MONKEY
CONTINUOUS BLOODSUCKER
CONTINUOUS HERESY
+CONTINUOUS DYNAMIC
##Note: do not toggle continuous off for these modes, as they have no antagonists and would thus end immediately!