diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index 2c7f701a6e..6155454427 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -644,90 +644,3 @@ /obj/effect/spawner/lootdrop/glowstick/no_turf spawn_on_turf = FALSE - -// Random Parts - -/obj/effect/spawner/lootdrop/stock_parts - name = "random stock parts spawner" - lootcount = 1 - loot = list( - /obj/item/stock_parts/capacitor, - /obj/item/stock_parts/scanning_module, - /obj/item/stock_parts/manipulator, - /obj/item/stock_parts/micro_laser, - /obj/item/stock_parts/matter_bin, - /obj/item/stock_parts/cell - ) - -// Random Weapon Parts - -/obj/effect/spawner/lootdrop/weapon_parts - name = "random weapon parts spawner 50%" - lootcount = 1 - spawn_on_turf = FALSE - loot = list("" = 50, - /obj/item/weaponcrafting/improvised_parts/barrel_rifle = 10, - /obj/item/weaponcrafting/improvised_parts/barrel_shotgun = 5, - /obj/item/weaponcrafting/improvised_parts/barrel_pistol = 5, - /obj/item/weaponcrafting/improvised_parts/rifle_receiver = 10, - /obj/item/weaponcrafting/improvised_parts/shotgun_receiver = 3, - /obj/item/weaponcrafting/improvised_parts/pistol_receiver = 3, - /obj/item/weaponcrafting/improvised_parts/laser_receiver = 1, - /obj/item/weaponcrafting/improvised_parts/trigger_assembly = 10, - /obj/item/weaponcrafting/improvised_parts/makeshift_lens = 3, - ) - -/obj/effect/spawner/lootdrop/weapon_parts - name = "random weapon parts spawner 25%" - lootcount = 1 - spawn_on_turf = FALSE - loot = list("" = 75, - /obj/item/weaponcrafting/improvised_parts/barrel_rifle = 5, - /obj/item/weaponcrafting/improvised_parts/barrel_pistol = 5, - /obj/item/weaponcrafting/improvised_parts/rifle_receiver = 5, - /obj/item/weaponcrafting/improvised_parts/pistol_receiver = 2, - /obj/item/weaponcrafting/improvised_parts/trigger_assembly = 5, - /obj/item/weaponcrafting/improvised_parts/makeshift_lens = 3, - ) - -/obj/effect/spawner/lootdrop/ammo - name = "random ammo 75%" - lootcount = 1 - spawn_on_turf = FALSE - loot = list("" = 25, - /obj/item/ammo_box/c32mm = 15, - /obj/item/ammo_box/r32mm = 15, - /obj/item/ammo_box/magazine/wt550m9 = 1, - /obj/item/ammo_casing/shotgun/buckshot = 7, - /obj/item/ammo_casing/shotgun/rubbershot = 7, - /obj/item/ammo_casing/a762 = 15, - /obj/item/ammo_box/a762 = 15, - ) - -/obj/effect/spawner/lootdrop/ammo/fiftypercent - name = "random ammo 50%" - lootcount = 1 - spawn_on_turf = FALSE - loot = list("" = 50, - /obj/item/ammo_box/c32mm = 7, - /obj/item/ammo_box/r32mm = 7, - /obj/item/ammo_box/magazine/wt550m9 = 2, - /obj/item/ammo_casing/shotgun/buckshot = 10, - /obj/item/ammo_casing/shotgun/rubbershot = 10, - /obj/item/ammo_casing/a762 = 7, - /obj/item/ammo_box/a762 = 7, - ) - -/obj/effect/spawner/lootdrop/ammo/shotgun - name = "random ammo 50%" - lootcount = 1 - spawn_on_turf = FALSE - loot = list("" = 50, - /obj/item/ammo_box/shotgun/loaded/buckshot = 5, - /obj/item/ammo_box/shotgun/loaded/beanbag = 5, - /obj/item/ammo_box/shotgun/loaded/incendiary = 5, - /obj/item/ammo_casing/shotgun/buckshot = 8, - /obj/item/ammo_casing/shotgun/rubbershot = 9, - /obj/item/ammo_casing/shotgun = 8, - /obj/item/ammo_casing/shotgun/incendiary = 10, - )