diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm
index 2bcccdb164..12c9bfb30e 100644
--- a/code/modules/mining/laborcamp/laborstacker.dm
+++ b/code/modules/mining/laborcamp/laborstacker.dm
@@ -1,129 +1,25 @@
-/**********************Prisoners' Console**************************/
-
-/obj/machinery/mineral/labor_claim_console
- name = "point claim console"
- desc = "A stacking console with an electromagnetic writer, used to track ore mined by prisoners."
- icon = 'icons/obj/machines/mining_machines.dmi'
- icon_state = "console"
+/**********************Prisoners' Console**************************/
+
+/obj/machinery/mineral/labor_claim_console
+ name = "point claim console"
+ desc = "A stacking console with an electromagnetic writer, used to track ore mined by prisoners."
+ icon = 'icons/obj/machines/mining_machines.dmi'
+ icon_state = "console"
density = FALSE
anchored = TRUE
- var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null
- var/machinedir = SOUTH
- var/obj/item/card/id/prisoner/inserted_id
- var/obj/machinery/door/airlock/release_door
- var/door_tag = "prisonshuttle"
- var/obj/item/device/radio/Radio //needed to send messages to sec radio
-
-
+ var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null
+ var/machinedir = SOUTH
+ var/obj/item/card/id/prisoner/inserted_id
+ var/obj/machinery/door/airlock/release_door
+ var/door_tag = "prisonshuttle"
+ var/obj/item/device/radio/Radio //needed to send messages to sec radio
+
+
/obj/machinery/mineral/labor_claim_console/Initialize()
. = ..()
- Radio = new/obj/item/device/radio(src)
+ Radio = new/obj/item/device/radio(src)
Radio.listening = FALSE
locate_stacking_machine()
-<<<<<<< HEAD
-
-/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/card/id/prisoner))
- if(!inserted_id)
- if(!user.drop_item())
- return
- I.forceMove(src)
- inserted_id = I
- to_chat(user, "You insert [I].")
- return
- else
- to_chat(user, "There's an ID inserted already.")
- return ..()
-
-/obj/machinery/mineral/labor_claim_console/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
- if(!ui)
- ui = new(user, src, ui_key, "labor_claim_console", name, 450, 475, master_ui, state)
- ui.open()
-
-/obj/machinery/mineral/labor_claim_console/ui_data(mob/user)
- var/list/data = list()
- var/can_go_home = FALSE
-
- data["emagged"] = emagged
- if(inserted_id)
- data["id"] = inserted_id
- data["id_name"] = inserted_id.registered_name
- data["points"] = inserted_id.points
- data["goal"] = inserted_id.goal
- if(check_auth())
- can_go_home = TRUE
-
- var/list/ores = list()
- if(stacking_machine)
- data["unclaimed_points"] = stacking_machine.points
- for(var/ore in stacking_machine.ore_values)
- var/list/O = list()
- O["ore"] = ore
- O["value"] = stacking_machine.ore_values[ore]
- ores += list(O)
-
- data["ores"] = ores
- data["can_go_home"] = can_go_home
-
- return data
-
-/obj/machinery/mineral/labor_claim_console/ui_act(action, params)
- if(..())
- return
- switch(action)
- if("handle_id")
- if(inserted_id)
- if(!usr.get_active_held_item())
- usr.put_in_hands(inserted_id)
- inserted_id = null
- else
- inserted_id.forceMove(get_turf(src))
- inserted_id = null
- else
- var/obj/item/I = usr.get_active_held_item()
- if(istype(I, /obj/item/card/id/prisoner))
- if(!usr.drop_item())
- return
- I.forceMove(src)
- inserted_id = I
- if("claim_points")
- inserted_id.points += stacking_machine.points
- stacking_machine.points = 0
- to_chat(usr, "Points transferred.")
- if("move_shuttle")
- if(!alone_in_area(get_area(src), usr))
- to_chat(usr, "Prisoners are only allowed to be released while alone.")
- else
- switch(SSshuttle.moveShuttle("laborcamp","laborcamp_home"))
- if(1)
- to_chat(usr, "Shuttle not found")
- if(2)
- to_chat(usr, "Shuttle already at station")
- if(3)
- to_chat(usr, "No permission to dock could be granted.")
- else
- if(!emagged)
- Radio.set_frequency(GLOB.SEC_FREQ)
- Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", GLOB.SEC_FREQ, get_spans(), get_default_language())
- to_chat(usr, "Shuttle received message and will be sent shortly.")
-
-/obj/machinery/mineral/labor_claim_console/proc/check_auth()
- if(emagged)
- return 1 //Shuttle is emagged, let any ol' person through
- return (istype(inserted_id) && inserted_id.points >= inserted_id.goal) //Otherwise, only let them out if the prisoner's reached his quota.
-
-/obj/machinery/mineral/labor_claim_console/proc/locate_stacking_machine()
- stacking_machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir))
- if(stacking_machine)
- stacking_machine.CONSOLE = src
- else
- qdel(src)
-
-/obj/machinery/mineral/labor_claim_console/emag_act(mob/user)
- if(!emagged)
-=======
/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/card/id/prisoner))
@@ -224,48 +120,47 @@
/obj/machinery/mineral/labor_claim_console/emag_act(mob/user)
if(!emagged)
->>>>>>> b6d349e... Remove drop_item, drop_item_v, put_in_hands_or_del (#31386)
emagged = TRUE
- to_chat(user, "PZZTTPFFFT")
-
-
-/**********************Prisoner Collection Unit**************************/
-
-
-/obj/machinery/mineral/stacking_machine/laborstacker
- var/points = 0 //The unclaimed value of ore stacked. Value for each ore loosely relative to its rarity.
+ to_chat(user, "PZZTTPFFFT")
+
+
+/**********************Prisoner Collection Unit**************************/
+
+
+/obj/machinery/mineral/stacking_machine/laborstacker
+ var/points = 0 //The unclaimed value of ore stacked. Value for each ore loosely relative to its rarity.
var/list/ore_values = list("glass" = 1, "metal" = 2, "reinforced glass" = 4, "gold" = 20, "silver" = 20, "uranium" = 20, "titanium" = 20, "solid plasma" = 20, "plasteel" = 23, "plasma glass" = 23, "diamond" = 25, "bluespace polycrystal" = 30, "plastitanium" = 45, "bananium" = 50)
-
-/obj/machinery/mineral/stacking_machine/laborstacker/process_sheet(obj/item/stack/sheet/inp)
- if(istype(inp))
- var/n = inp.name
- var/a = inp.amount
- if(n in ore_values)
- points += ore_values[n] * a
- ..()
-
-
-/**********************Point Lookup Console**************************/
-/obj/machinery/mineral/labor_points_checker
- name = "points checking console"
- desc = "A console used by prisoners to check the progress on their quotas. Simply swipe a prisoner ID."
- icon = 'icons/obj/machines/mining_machines.dmi'
- icon_state = "console"
+
+/obj/machinery/mineral/stacking_machine/laborstacker/process_sheet(obj/item/stack/sheet/inp)
+ if(istype(inp))
+ var/n = inp.name
+ var/a = inp.amount
+ if(n in ore_values)
+ points += ore_values[n] * a
+ ..()
+
+
+/**********************Point Lookup Console**************************/
+/obj/machinery/mineral/labor_points_checker
+ name = "points checking console"
+ desc = "A console used by prisoners to check the progress on their quotas. Simply swipe a prisoner ID."
+ icon = 'icons/obj/machines/mining_machines.dmi'
+ icon_state = "console"
density = FALSE
anchored = TRUE
-
-/obj/machinery/mineral/labor_points_checker/attack_hand(mob/user)
- user.examinate(src)
-
-/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/card/id))
- if(istype(I, /obj/item/card/id/prisoner))
- var/obj/item/card/id/prisoner/prisoner_id = I
- to_chat(user, "ID: [prisoner_id.registered_name]")
- to_chat(user, "Points Collected:[prisoner_id.points]")
- to_chat(user, "Point Quota: [prisoner_id.goal]")
- to_chat(user, "Collect points by bringing smelted minerals to the Labor Shuttle stacking machine. Reach your quota to earn your release.")
- else
- to_chat(user, "Error: Invalid ID")
- else
- return ..()
+
+/obj/machinery/mineral/labor_points_checker/attack_hand(mob/user)
+ user.examinate(src)
+
+/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/card/id))
+ if(istype(I, /obj/item/card/id/prisoner))
+ var/obj/item/card/id/prisoner/prisoner_id = I
+ to_chat(user, "ID: [prisoner_id.registered_name]")
+ to_chat(user, "Points Collected:[prisoner_id.points]")
+ to_chat(user, "Point Quota: [prisoner_id.goal]")
+ to_chat(user, "Collect points by bringing smelted minerals to the Labor Shuttle stacking machine. Reach your quota to earn your release.")
+ else
+ to_chat(user, "Error: Invalid ID")
+ else
+ return ..()