mirror of
https://github.com/evilew/GS13-Citadel.git
synced 2026-08-24 21:58:09 +01:00
Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into crewobjectivesandmiscreants
This commit is contained in:
@@ -21,15 +21,6 @@
|
||||
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||||
sight |= SEE_TURFS
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||||
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/*
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||||
var/list/watch_locations = list()
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||||
for(var/obj/effect/landmark/landmark in landmarks_list)
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||||
if(landmark.tag == "landmark*new_player")
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||||
watch_locations += landmark.loc
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||||
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||||
if(watch_locations.len>0)
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||||
loc = pick(watch_locations)
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||||
*/
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new_player_panel()
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client.playtitlemusic()
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if(SSticker.current_state < GAME_STATE_SETTING_UP)
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@@ -115,15 +115,6 @@
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//no longer is required
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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ready = tready
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var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No")
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if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
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ready = PLAYER_NOT_READY
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src << browse(null, "window=playersetup") //closes the player setup window
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new_player_panel()
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return FALSE
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//if it's post initialisation and they're trying to observe we do the needful
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if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE)
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ready = tready
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@@ -268,7 +259,15 @@
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if(QDELETED(src) || !src.client)
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ready = PLAYER_NOT_READY
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return FALSE
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var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No")
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if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
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ready = PLAYER_NOT_READY
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src << browse(null, "window=playersetup") //closes the player setup window
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new_player_panel()
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return FALSE
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||||
var/mob/dead/observer/observer = new()
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spawning = TRUE
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@@ -59,6 +59,7 @@
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if(previewJob && !nude)
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mannequin.job = previewJob.title
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previewJob.equip(mannequin, TRUE)
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mannequin.compile_overlays()
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CHECK_TICK
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preview_icon = icon('icons/effects/effects.dmi', "nothing")
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preview_icon.Scale(48+32, 16+32)
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@@ -67,317 +67,30 @@
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/datum/sprite_accessory/hair
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||||
icon = 'icons/mob/human_face.dmi' // default icon for all hairs
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//Place in order by major style E.G "Afro, Bun, Ponytail"
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//Place different versions under the same style E.G "Bun > Large Bun, Ponytail > Long Ponytail"
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//A
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||||
/datum/sprite_accessory/hair/short
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name = "Short Hair" // try to capatilize the names please~ // try to spell
|
||||
icon_state = "hair_a" // you do not need to define _s or _l sub-states, game automatically does this for you
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||||
|
||||
/datum/sprite_accessory/hair/afro
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name = "Afro" // try to capatilize the names please~ // try to spell
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||||
icon_state = "hair_afro" // you do not need to define _s or _l sub-states, game automatically does this for you
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||||
/datum/sprite_accessory/hair/shorthair2
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||||
name = "Short Hair 2"
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||||
icon_state = "hair_shorthair2"
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/datum/sprite_accessory/hair/afro2
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name = "Afro 2"
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icon_state = "hair_afro2"
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/datum/sprite_accessory/hair/afro_large
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name = "Big Afro"
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icon_state = "hair_bigafro"
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||||
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||||
/datum/sprite_accessory/hair/antenna
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||||
name = "Ahoge"
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||||
icon_state = "hair_antenna"
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||||
//B
|
||||
|
||||
/datum/sprite_accessory/hair/bald
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||||
name = "Bald"
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||||
icon_state = null
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||||
|
||||
/datum/sprite_accessory/hair/balding
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||||
name = "Balding Hair"
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||||
icon_state = "hair_e"
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||||
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||||
/datum/sprite_accessory/hair/longbangs
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||||
name = "Long Bangs"
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||||
icon_state = "hair_lbangs"
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||||
|
||||
/datum/sprite_accessory/hair/bedhead
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||||
name = "Bedhead"
|
||||
icon_state = "hair_bedhead"
|
||||
|
||||
/datum/sprite_accessory/hair/bedhead2
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||||
name = "Bedhead 2"
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||||
icon_state = "hair_bedheadv2"
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||||
|
||||
/datum/sprite_accessory/hair/bedhead3
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||||
name = "Bedhead 3"
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||||
icon_state = "hair_bedheadv3"
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||||
|
||||
/datum/sprite_accessory/hair/beehive
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||||
name = "Beehive"
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||||
icon_state = "hair_beehive"
|
||||
|
||||
/datum/sprite_accessory/hair/beehive2
|
||||
name = "Beehive 2"
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||||
icon_state = "hair_beehivev2"
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||||
|
||||
/datum/sprite_accessory/hair/bob
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||||
name = "Bob"
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||||
icon_state = "hair_bobcut"
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||||
|
||||
/datum/sprite_accessory/hair/bobcurl
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||||
name = "Bobcurl"
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||||
icon_state = "hair_bobcurl"
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||||
|
||||
/datum/sprite_accessory/hair/bob
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||||
name = "Bob Hair"
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||||
icon_state = "hair_bob"
|
||||
|
||||
/datum/sprite_accessory/hair/bob2
|
||||
name = "Bob Hair 2"
|
||||
icon_state = "hair_bob2"
|
||||
|
||||
/datum/sprite_accessory/hair/boddicker
|
||||
name = "Boddicker"
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||||
icon_state = "hair_boddicker"
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||||
|
||||
/datum/sprite_accessory/hair/bowl
|
||||
name = "Bowl"
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||||
icon_state = "hair_bowlcut"
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||||
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/datum/sprite_accessory/hair/braided
|
||||
name = "Braided"
|
||||
icon_state = "hair_braided"
|
||||
|
||||
/datum/sprite_accessory/hair/front_braid
|
||||
name = "Braided front"
|
||||
icon_state = "hair_braidfront"
|
||||
|
||||
/datum/sprite_accessory/hair/braidtail
|
||||
name = "Braided Tail"
|
||||
icon_state = "hair_braidtail"
|
||||
|
||||
/datum/sprite_accessory/hair/lowbraid
|
||||
name = "Low Braid"
|
||||
icon_state = "hair_hbraid"
|
||||
|
||||
/datum/sprite_accessory/hair/not_floorlength_braid
|
||||
name = "High Braid"
|
||||
icon_state = "hair_braid2"
|
||||
|
||||
/datum/sprite_accessory/hair/shortbraid
|
||||
name = "Short Braid"
|
||||
icon_state = "hair_shortbraid"
|
||||
|
||||
/datum/sprite_accessory/hair/braid
|
||||
name = "Floorlength Braid"
|
||||
icon_state = "hair_braid"
|
||||
|
||||
/datum/sprite_accessory/hair/business
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||||
name = "Business Hair"
|
||||
icon_state = "hair_business"
|
||||
|
||||
/datum/sprite_accessory/hair/business2
|
||||
name = "Business Hair 2"
|
||||
icon_state = "hair_business2"
|
||||
|
||||
/datum/sprite_accessory/hair/business3
|
||||
name = "Business Hair 3"
|
||||
icon_state = "hair_business3"
|
||||
|
||||
/datum/sprite_accessory/hair/business4
|
||||
name = "Business Hair 4"
|
||||
icon_state = "hair_business4"
|
||||
|
||||
/datum/sprite_accessory/hair/bun
|
||||
name = "Bun Head"
|
||||
icon_state = "hair_bun"
|
||||
|
||||
/datum/sprite_accessory/hair/bun2
|
||||
name = "Bun Head 2"
|
||||
icon_state = "hair_bunhead2"
|
||||
|
||||
/datum/sprite_accessory/hair/largebun
|
||||
name = "Large Bun"
|
||||
icon_state = "hair_largebun"
|
||||
|
||||
/datum/sprite_accessory/hair/buzz
|
||||
name = "Buzzcut"
|
||||
icon_state = "hair_buzzcut"
|
||||
|
||||
//C
|
||||
|
||||
/datum/sprite_accessory/hair/crew
|
||||
name = "Crewcut"
|
||||
icon_state = "hair_crewcut"
|
||||
|
||||
/datum/sprite_accessory/hair/combover
|
||||
name = "Combover"
|
||||
icon_state = "hair_combover"
|
||||
|
||||
/datum/sprite_accessory/hair/curls
|
||||
name = "Curls"
|
||||
icon_state = "hair_curls"
|
||||
|
||||
//D
|
||||
|
||||
/datum/sprite_accessory/hair/devillock
|
||||
name = "Devil Lock"
|
||||
icon_state = "hair_devilock"
|
||||
|
||||
/datum/sprite_accessory/hair/dreadlocks
|
||||
name = "Dreadlocks"
|
||||
icon_state = "hair_dreads"
|
||||
|
||||
/datum/sprite_accessory/hair/drillhair
|
||||
name = "Drill Hair"
|
||||
icon_state = "hair_drillhair"
|
||||
|
||||
//E
|
||||
|
||||
/datum/sprite_accessory/hair/emo
|
||||
name = "Emo"
|
||||
icon_state = "hair_emo"
|
||||
|
||||
/datum/sprite_accessory/hair/longemo
|
||||
name = "Long Emo"
|
||||
icon_state = "hair_longemo"
|
||||
|
||||
//F
|
||||
|
||||
/datum/sprite_accessory/hair/feather
|
||||
name = "Feather"
|
||||
icon_state = "hair_feather"
|
||||
|
||||
/datum/sprite_accessory/hair/sargeant
|
||||
name = "Flat Top"
|
||||
icon_state = "hair_sargeant"
|
||||
|
||||
/datum/sprite_accessory/hair/bigflattop
|
||||
name = "Big Flat Top"
|
||||
icon_state = "hair_bigflattop"
|
||||
|
||||
/datum/sprite_accessory/hair/fag
|
||||
name = "Flow Hair"
|
||||
icon_state = "hair_f"
|
||||
|
||||
/datum/sprite_accessory/hair/longfringe
|
||||
name = "Long Fringe"
|
||||
icon_state = "hair_longfringe"
|
||||
|
||||
/datum/sprite_accessory/hair/longestalt
|
||||
name = "Longer Fringe"
|
||||
icon_state = "hair_vlongfringe"
|
||||
|
||||
//G
|
||||
|
||||
/datum/sprite_accessory/hair/gelled
|
||||
name = "Gelled Back"
|
||||
icon_state = "hair_gelled"
|
||||
|
||||
/datum/sprite_accessory/hair/gentle
|
||||
name = "Gentle"
|
||||
icon_state = "hair_gentle"
|
||||
|
||||
//H
|
||||
/datum/sprite_accessory/hair/shorthair3
|
||||
name = "Short Hair 3"
|
||||
icon_state = "hair_shorthair3"
|
||||
|
||||
/datum/sprite_accessory/hair/cut
|
||||
name = "Cut Hair"
|
||||
icon_state = "hair_c"
|
||||
|
||||
/datum/sprite_accessory/hair/halfbang
|
||||
name = "Half-banged Hair"
|
||||
icon_state = "hair_halfbang"
|
||||
|
||||
/datum/sprite_accessory/hair/halfbang2
|
||||
name = "Half-banged Hair 2"
|
||||
icon_state = "hair_halfbang2"
|
||||
|
||||
/datum/sprite_accessory/hair/hedgehog
|
||||
name = "Hedgehog Hair"
|
||||
icon_state = "hair_hedgehog"
|
||||
|
||||
/datum/sprite_accessory/hair/hitop
|
||||
name = "Hitop"
|
||||
icon_state = "hair_hitop"
|
||||
|
||||
/datum/sprite_accessory/hair/himecut
|
||||
name = "Hime Cut"
|
||||
icon_state = "hair_himecut"
|
||||
|
||||
/datum/sprite_accessory/hair/himecut2
|
||||
name = "Hime Cut 2"
|
||||
icon_state = "hair_himecut2"
|
||||
|
||||
/datum/sprite_accessory/hair/himeup
|
||||
name = "Hime Updo"
|
||||
icon_state = "hair_himeup"
|
||||
|
||||
//I
|
||||
|
||||
//J
|
||||
|
||||
/datum/sprite_accessory/hair/jensen
|
||||
name = "Jensen Hair"
|
||||
icon_state = "hair_jensen"
|
||||
|
||||
//K
|
||||
|
||||
/datum/sprite_accessory/hair/keanu
|
||||
name = "Keanu Hair"
|
||||
icon_state = "hair_keanu"
|
||||
|
||||
/datum/sprite_accessory/hair/kusangi
|
||||
name = "Kusanagi Hair"
|
||||
icon_state = "hair_kusanagi"
|
||||
|
||||
//L
|
||||
/datum/sprite_accessory/hair/long
|
||||
name = "Shoulder-length Hair"
|
||||
icon_state = "hair_b"
|
||||
|
||||
/datum/sprite_accessory/hair/longer
|
||||
name = "Long Hair"
|
||||
icon_state = "hair_vlong"
|
||||
|
||||
/datum/sprite_accessory/hair/long
|
||||
name = "Long Hair 1"
|
||||
icon_state = "hair_long"
|
||||
|
||||
/datum/sprite_accessory/hair/long2
|
||||
name = "Long Hair 2"
|
||||
icon_state = "hair_long2"
|
||||
|
||||
/datum/sprite_accessory/hair/longest
|
||||
name = "Very Long Hair"
|
||||
icon_state = "hair_longest"
|
||||
|
||||
//M
|
||||
|
||||
/datum/sprite_accessory/hair/megaeyebrows
|
||||
name = "Mega Eyebrows"
|
||||
icon_state = "hair_megaeyebrows"
|
||||
|
||||
/datum/sprite_accessory/hair/messy
|
||||
name = "Messy"
|
||||
icon_state = "hair_messy"
|
||||
|
||||
/datum/sprite_accessory/hair/mohawk
|
||||
name = "Mohawk"
|
||||
icon_state = "hair_d"
|
||||
|
||||
/datum/sprite_accessory/hair/reversemohawk
|
||||
name = "Reverse Mohawk"
|
||||
icon_state = "hair_reversemohawk"
|
||||
|
||||
//N
|
||||
|
||||
//O
|
||||
|
||||
/datum/sprite_accessory/hair/odango
|
||||
name = "Odango"
|
||||
icon_state = "hair_odango"
|
||||
|
||||
/datum/sprite_accessory/hair/ombre
|
||||
name = "Ombre"
|
||||
icon_state = "hair_ombre"
|
||||
|
||||
/datum/sprite_accessory/hair/over_eye
|
||||
name = "Over Eye"
|
||||
icon_state = "hair_shortovereye"
|
||||
@@ -390,39 +103,29 @@
|
||||
name = "Very Long Over Eye"
|
||||
icon_state = "hair_longest2"
|
||||
|
||||
//P
|
||||
/datum/sprite_accessory/hair/longest
|
||||
name = "Very Long Hair"
|
||||
icon_state = "hair_longest"
|
||||
|
||||
/datum/sprite_accessory/hair/parted
|
||||
name = "Parted"
|
||||
icon_state = "hair_parted"
|
||||
/datum/sprite_accessory/hair/longfringe
|
||||
name = "Long Fringe"
|
||||
icon_state = "hair_longfringe"
|
||||
|
||||
/datum/sprite_accessory/hair/sidepartlongalt
|
||||
name = "Long Side Part"
|
||||
icon_state = "hair_longsidepart"
|
||||
/datum/sprite_accessory/hair/longestalt
|
||||
name = "Longer Fringe"
|
||||
icon_state = "hair_vlongfringe"
|
||||
|
||||
/datum/sprite_accessory/hair/kagami
|
||||
name = "Pigtails"
|
||||
icon_state = "hair_kagami"
|
||||
/datum/sprite_accessory/hair/gentle
|
||||
name = "Gentle"
|
||||
icon_state = "hair_gentle"
|
||||
|
||||
/datum/sprite_accessory/hair/pigtail
|
||||
name = "Pigtails 2"
|
||||
icon_state = "hair_pigtails"
|
||||
/datum/sprite_accessory/hair/halfbang
|
||||
name = "Half-banged Hair"
|
||||
icon_state = "hair_halfbang"
|
||||
|
||||
/datum/sprite_accessory/hair/pigtail
|
||||
name = "Pigtails 3"
|
||||
icon_state = "hair_pigtails2"
|
||||
|
||||
/datum/sprite_accessory/hair/pixie
|
||||
name = "Pixie Cut"
|
||||
icon_state = "hair_pixie"
|
||||
|
||||
/datum/sprite_accessory/hair/pompadour
|
||||
name = "Pompadour"
|
||||
icon_state = "hair_pompadour"
|
||||
|
||||
/datum/sprite_accessory/hair/bigpompadour
|
||||
name = "Big Pompadour"
|
||||
icon_state = "hair_bigpompadour"
|
||||
/datum/sprite_accessory/hair/halfbang2
|
||||
name = "Half-banged Hair 2"
|
||||
icon_state = "hair_halfbang2"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail1
|
||||
name = "Ponytail"
|
||||
@@ -444,36 +147,6 @@
|
||||
name = "Ponytail 5"
|
||||
icon_state = "hair_ponytail5"
|
||||
|
||||
/datum/sprite_accessory/hair/highponytail
|
||||
name = "High Ponytail"
|
||||
icon_state = "hair_highponytail"
|
||||
|
||||
/datum/sprite_accessory/hair/longponytail
|
||||
name = "Long Ponytail"
|
||||
icon_state = "hair_longstraightponytail"
|
||||
|
||||
//Q
|
||||
|
||||
/datum/sprite_accessory/hair/quiff
|
||||
name = "Quiff"
|
||||
icon_state = "hair_quiff"
|
||||
|
||||
|
||||
//R
|
||||
|
||||
//S
|
||||
|
||||
/datum/sprite_accessory/hair/oneshoulder
|
||||
name = "One Shoulder"
|
||||
icon_state = "hair_oneshoulder"
|
||||
|
||||
/datum/sprite_accessory/hair/tressshoulder
|
||||
name = "Tress Shoulder"
|
||||
icon_state = "hair_tressshoulder"
|
||||
|
||||
/datum/sprite_accessory/hair/sidecut
|
||||
name = "Sidecut"
|
||||
icon_state = "hair_sidecut"
|
||||
|
||||
/datum/sprite_accessory/hair/sidetail
|
||||
name = "Side Pony"
|
||||
@@ -491,33 +164,141 @@
|
||||
name = "Side Pony 4"
|
||||
icon_state = "hair_sidetail4"
|
||||
|
||||
/datum/sprite_accessory/hair/short
|
||||
name = "Short Hair"
|
||||
icon_state = "hair_a"
|
||||
/datum/sprite_accessory/hair/oneshoulder
|
||||
name = "One Shoulder"
|
||||
icon_state = "hair_oneshoulder"
|
||||
|
||||
/datum/sprite_accessory/hair/shorthair2
|
||||
name = "Short Hair 2"
|
||||
icon_state = "hair_shorthair2"
|
||||
|
||||
/datum/sprite_accessory/hair/shorthair3
|
||||
name = "Short Hair 3"
|
||||
icon_state = "hair_shorthair3"
|
||||
|
||||
/datum/sprite_accessory/hair/long
|
||||
name = "Shoulder-length Hair"
|
||||
icon_state = "hair_b"
|
||||
/datum/sprite_accessory/hair/tressshoulder
|
||||
name = "Tress Shoulder"
|
||||
icon_state = "hair_tressshoulder"
|
||||
|
||||
/datum/sprite_accessory/hair/parted
|
||||
name = "Side Part"
|
||||
icon_state = "hair_part"
|
||||
name = "Parted"
|
||||
icon_state = "hair_parted"
|
||||
|
||||
/datum/sprite_accessory/hair/skinhead
|
||||
name = "Skinhead"
|
||||
icon_state = "hair_skinhead"
|
||||
/datum/sprite_accessory/hair/pompadour
|
||||
name = "Pompadour"
|
||||
icon_state = "hair_pompadour"
|
||||
|
||||
/datum/sprite_accessory/hair/protagonist
|
||||
name = "Slightly Long"
|
||||
icon_state = "hair_protagonist"
|
||||
/datum/sprite_accessory/hair/bigpompadour
|
||||
name = "Big Pompadour"
|
||||
icon_state = "hair_bigpompadour"
|
||||
|
||||
/datum/sprite_accessory/hair/quiff
|
||||
name = "Quiff"
|
||||
icon_state = "hair_quiff"
|
||||
|
||||
/datum/sprite_accessory/hair/bedhead
|
||||
name = "Bedhead"
|
||||
icon_state = "hair_bedhead"
|
||||
|
||||
/datum/sprite_accessory/hair/bedhead2
|
||||
name = "Bedhead 2"
|
||||
icon_state = "hair_bedheadv2"
|
||||
|
||||
/datum/sprite_accessory/hair/bedhead3
|
||||
name = "Bedhead 3"
|
||||
icon_state = "hair_bedheadv3"
|
||||
|
||||
/datum/sprite_accessory/hair/messy
|
||||
name = "Messy"
|
||||
icon_state = "hair_messy"
|
||||
|
||||
/datum/sprite_accessory/hair/beehive
|
||||
name = "Beehive"
|
||||
icon_state = "hair_beehive"
|
||||
|
||||
/datum/sprite_accessory/hair/beehive2
|
||||
name = "Beehive 2"
|
||||
icon_state = "hair_beehivev2"
|
||||
|
||||
/datum/sprite_accessory/hair/bobcurl
|
||||
name = "Bobcurl"
|
||||
icon_state = "hair_bobcurl"
|
||||
|
||||
/datum/sprite_accessory/hair/bob
|
||||
name = "Bob"
|
||||
icon_state = "hair_bobcut"
|
||||
|
||||
/datum/sprite_accessory/hair/bowl
|
||||
name = "Bowl"
|
||||
icon_state = "hair_bowlcut"
|
||||
|
||||
/datum/sprite_accessory/hair/buzz
|
||||
name = "Buzzcut"
|
||||
icon_state = "hair_buzzcut"
|
||||
|
||||
/datum/sprite_accessory/hair/crew
|
||||
name = "Crewcut"
|
||||
icon_state = "hair_crewcut"
|
||||
|
||||
/datum/sprite_accessory/hair/combover
|
||||
name = "Combover"
|
||||
icon_state = "hair_combover"
|
||||
|
||||
/datum/sprite_accessory/hair/devillock
|
||||
name = "Devil Lock"
|
||||
icon_state = "hair_devilock"
|
||||
|
||||
/datum/sprite_accessory/hair/dreadlocks
|
||||
name = "Dreadlocks"
|
||||
icon_state = "hair_dreads"
|
||||
|
||||
/datum/sprite_accessory/hair/curls
|
||||
name = "Curls"
|
||||
icon_state = "hair_curls"
|
||||
|
||||
/datum/sprite_accessory/hair/afro
|
||||
name = "Afro"
|
||||
icon_state = "hair_afro"
|
||||
|
||||
/datum/sprite_accessory/hair/afro2
|
||||
name = "Afro 2"
|
||||
icon_state = "hair_afro2"
|
||||
|
||||
/datum/sprite_accessory/hair/afro_large
|
||||
name = "Big Afro"
|
||||
icon_state = "hair_bigafro"
|
||||
|
||||
/datum/sprite_accessory/hair/sargeant
|
||||
name = "Flat Top"
|
||||
icon_state = "hair_sargeant"
|
||||
|
||||
/datum/sprite_accessory/hair/emo
|
||||
name = "Emo"
|
||||
icon_state = "hair_emo"
|
||||
|
||||
/datum/sprite_accessory/hair/longemo
|
||||
name = "Long Emo"
|
||||
icon_state = "hair_longemo"
|
||||
|
||||
/datum/sprite_accessory/hair/fag
|
||||
name = "Flow Hair"
|
||||
icon_state = "hair_f"
|
||||
|
||||
/datum/sprite_accessory/hair/feather
|
||||
name = "Feather"
|
||||
icon_state = "hair_feather"
|
||||
|
||||
/datum/sprite_accessory/hair/hitop
|
||||
name = "Hitop"
|
||||
icon_state = "hair_hitop"
|
||||
|
||||
/datum/sprite_accessory/hair/mohawk
|
||||
name = "Mohawk"
|
||||
icon_state = "hair_d"
|
||||
|
||||
/datum/sprite_accessory/hair/reversemohawk
|
||||
name = "Reverse Mohawk"
|
||||
icon_state = "hair_reversemohawk"
|
||||
|
||||
/datum/sprite_accessory/hair/jensen
|
||||
name = "Jensen Hair"
|
||||
icon_state = "hair_jensen"
|
||||
|
||||
/datum/sprite_accessory/hair/gelled
|
||||
name = "Gelled Back"
|
||||
icon_state = "hair_gelled"
|
||||
|
||||
/datum/sprite_accessory/hair/spiky
|
||||
name = "Spiky"
|
||||
@@ -531,6 +312,122 @@
|
||||
name = "Spiky 3"
|
||||
icon_state = "hair_spiky2"
|
||||
|
||||
/datum/sprite_accessory/hair/protagonist
|
||||
name = "Slightly Long"
|
||||
icon_state = "hair_protagonist"
|
||||
|
||||
/datum/sprite_accessory/hair/kusangi
|
||||
name = "Kusanagi Hair"
|
||||
icon_state = "hair_kusanagi"
|
||||
|
||||
/datum/sprite_accessory/hair/kagami
|
||||
name = "Pigtails"
|
||||
icon_state = "hair_kagami"
|
||||
|
||||
/datum/sprite_accessory/hair/pigtail
|
||||
name = "Pigtails 2"
|
||||
icon_state = "hair_pigtails"
|
||||
|
||||
/datum/sprite_accessory/hair/pigtail
|
||||
name = "Pigtails 3"
|
||||
icon_state = "hair_pigtails2"
|
||||
|
||||
/datum/sprite_accessory/hair/himecut
|
||||
name = "Hime Cut"
|
||||
icon_state = "hair_himecut"
|
||||
|
||||
/datum/sprite_accessory/hair/himecut2
|
||||
name = "Hime Cut 2"
|
||||
icon_state = "hair_himecut2"
|
||||
|
||||
/datum/sprite_accessory/hair/himeup
|
||||
name = "Hime Updo"
|
||||
icon_state = "hair_himeup"
|
||||
|
||||
/datum/sprite_accessory/hair/antenna
|
||||
name = "Ahoge"
|
||||
icon_state = "hair_antenna"
|
||||
|
||||
/datum/sprite_accessory/hair/front_braid
|
||||
name = "Braided front"
|
||||
icon_state = "hair_braidfront"
|
||||
|
||||
/datum/sprite_accessory/hair/lowbraid
|
||||
name = "Low Braid"
|
||||
icon_state = "hair_hbraid"
|
||||
|
||||
/datum/sprite_accessory/hair/not_floorlength_braid
|
||||
name = "High Braid"
|
||||
icon_state = "hair_braid2"
|
||||
|
||||
/datum/sprite_accessory/hair/shortbraid
|
||||
name = "Short Braid"
|
||||
icon_state = "hair_shortbraid"
|
||||
|
||||
/datum/sprite_accessory/hair/braid
|
||||
name = "Floorlength Braid"
|
||||
icon_state = "hair_braid"
|
||||
|
||||
/datum/sprite_accessory/hair/odango
|
||||
name = "Odango"
|
||||
icon_state = "hair_odango"
|
||||
|
||||
/datum/sprite_accessory/hair/ombre
|
||||
name = "Ombre"
|
||||
icon_state = "hair_ombre"
|
||||
|
||||
/datum/sprite_accessory/hair/updo
|
||||
name = "Updo"
|
||||
icon_state = "hair_updo"
|
||||
|
||||
/datum/sprite_accessory/hair/skinhead
|
||||
name = "Skinhead"
|
||||
icon_state = "hair_skinhead"
|
||||
|
||||
/datum/sprite_accessory/hair/longbangs
|
||||
name = "Long Bangs"
|
||||
icon_state = "hair_lbangs"
|
||||
|
||||
/datum/sprite_accessory/hair/balding
|
||||
name = "Balding Hair"
|
||||
icon_state = "hair_e"
|
||||
|
||||
/datum/sprite_accessory/hair/bald
|
||||
name = "Bald"
|
||||
icon_state = null
|
||||
|
||||
/datum/sprite_accessory/hair/parted
|
||||
name = "Side Part"
|
||||
icon_state = "hair_part"
|
||||
|
||||
/datum/sprite_accessory/hair/braided
|
||||
name = "Braided"
|
||||
icon_state = "hair_braided"
|
||||
|
||||
/datum/sprite_accessory/hair/bun
|
||||
name = "Bun Head"
|
||||
icon_state = "hair_bun"
|
||||
|
||||
/datum/sprite_accessory/hair/bun2
|
||||
name = "Bun Head 2"
|
||||
icon_state = "hair_bunhead2"
|
||||
|
||||
/datum/sprite_accessory/hair/braidtail
|
||||
name = "Braided Tail"
|
||||
icon_state = "hair_braidtail"
|
||||
|
||||
/datum/sprite_accessory/hair/bigflattop
|
||||
name = "Big Flat Top"
|
||||
icon_state = "hair_bigflattop"
|
||||
|
||||
/datum/sprite_accessory/hair/drillhair
|
||||
name = "Drill Hair"
|
||||
icon_state = "hair_drillhair"
|
||||
|
||||
/datum/sprite_accessory/hair/keanu
|
||||
name = "Keanu Hair"
|
||||
icon_state = "hair_keanu"
|
||||
|
||||
/datum/sprite_accessory/hair/swept
|
||||
name = "Swept Back Hair"
|
||||
icon_state = "hair_swept"
|
||||
@@ -539,24 +436,73 @@
|
||||
name = "Swept Back Hair 2"
|
||||
icon_state = "hair_swept2"
|
||||
|
||||
//T
|
||||
/datum/sprite_accessory/hair/business
|
||||
name = "Business Hair"
|
||||
icon_state = "hair_business"
|
||||
|
||||
//U
|
||||
/datum/sprite_accessory/hair/business2
|
||||
name = "Business Hair 2"
|
||||
icon_state = "hair_business2"
|
||||
|
||||
/datum/sprite_accessory/hair/updo
|
||||
name = "Updo"
|
||||
icon_state = "hair_updo"
|
||||
/datum/sprite_accessory/hair/business3
|
||||
name = "Business Hair 3"
|
||||
icon_state = "hair_business3"
|
||||
|
||||
//V
|
||||
/datum/sprite_accessory/hair/business4
|
||||
name = "Business Hair 4"
|
||||
icon_state = "hair_business4"
|
||||
|
||||
//W
|
||||
/datum/sprite_accessory/hair/hedgehog
|
||||
name = "Hedgehog Hair"
|
||||
icon_state = "hair_hedgehog"
|
||||
|
||||
//X
|
||||
/datum/sprite_accessory/hair/bob
|
||||
name = "Bob Hair"
|
||||
icon_state = "hair_bob"
|
||||
|
||||
//Y
|
||||
/datum/sprite_accessory/hair/bob2
|
||||
name = "Bob Hair 2"
|
||||
icon_state = "hair_bob2"
|
||||
|
||||
//Z
|
||||
/datum/sprite_accessory/hair/boddicker
|
||||
name = "Boddicker"
|
||||
icon_state = "hair_boddicker"
|
||||
|
||||
/datum/sprite_accessory/hair/long
|
||||
name = "Long Hair 1"
|
||||
icon_state = "hair_long"
|
||||
|
||||
/datum/sprite_accessory/hair/long2
|
||||
name = "Long Hair 2"
|
||||
icon_state = "hair_long2"
|
||||
|
||||
/datum/sprite_accessory/hair/pixie
|
||||
name = "Pixie Cut"
|
||||
icon_state = "hair_pixie"
|
||||
|
||||
/datum/sprite_accessory/hair/megaeyebrows
|
||||
name = "Mega Eyebrows"
|
||||
icon_state = "hair_megaeyebrows"
|
||||
|
||||
/datum/sprite_accessory/hair/highponytail
|
||||
name = "High Ponytail"
|
||||
icon_state = "hair_highponytail"
|
||||
|
||||
/datum/sprite_accessory/hair/longponytail
|
||||
name = "Long Ponytail"
|
||||
icon_state = "hair_longstraightponytail"
|
||||
|
||||
/datum/sprite_accessory/hair/sidepartlongalt
|
||||
name = "Long Side Part"
|
||||
icon_state = "hair_longsidepart"
|
||||
|
||||
/datum/sprite_accessory/hair/sidecut
|
||||
name = "Sidecut"
|
||||
icon_state = "hair_sidecut"
|
||||
|
||||
/datum/sprite_accessory/hair/largebun
|
||||
name = "Large Bun"
|
||||
icon_state = "hair_largebun"
|
||||
|
||||
/////////////////////////////
|
||||
// Facial Hair Definitions //
|
||||
@@ -570,81 +516,82 @@
|
||||
icon_state = null
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/abe
|
||||
name = "Abraham Lincoln Beard"
|
||||
icon_state = "facial_abe"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/brokenman
|
||||
name = "Broken Man"
|
||||
icon_state = "facial_brokenman"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/chinstrap
|
||||
name = "Chinstrap"
|
||||
icon_state = "facial_chin"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/dwarf
|
||||
name = "Dwarf Beard"
|
||||
icon_state = "facial_dwarf"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/elvis
|
||||
name = "Elvis Sideburns"
|
||||
icon_state = "facial_elvis"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/fiveoclock
|
||||
name = "Five o Clock Shadow"
|
||||
icon_state = "facial_fiveoclock"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/fullbeard
|
||||
name = "Full Beard"
|
||||
icon_state = "facial_fullbeard"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/fu
|
||||
name = "Fu Manchu"
|
||||
icon_state = "facial_fumanchu"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/gt
|
||||
name = "Goatee"
|
||||
icon_state = "facial_gt"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/hip
|
||||
name = "Hipster Beard"
|
||||
icon_state = "facial_hip"
|
||||
/datum/sprite_accessory/facial_hair/watson
|
||||
name = "Watson Mustache"
|
||||
icon_state = "facial_watson"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/hogan
|
||||
name = "Hulk Hogan Mustache"
|
||||
icon_state = "facial_hogan" //-Neek
|
||||
|
||||
/datum/sprite_accessory/facial_hair/jensen
|
||||
name = "Jensen Beard"
|
||||
icon_state = "facial_jensen"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/longbeard
|
||||
name = "Long Beard"
|
||||
icon_state = "facial_longbeard"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/neckbeard
|
||||
name = "Neckbeard"
|
||||
icon_state = "facial_neckbeard"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/selleck
|
||||
name = "Selleck Mustache"
|
||||
icon_state = "facial_selleck"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/chaplin
|
||||
name = "Square Mustache"
|
||||
icon_state = "facial_chaplin"
|
||||
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vandyke
|
||||
name = "Van Dyke Mustache"
|
||||
icon_state = "facial_vandyke"
|
||||
|
||||
|
||||
/datum/sprite_accessory/facial_hair/chaplin
|
||||
name = "Square Mustache"
|
||||
icon_state = "facial_chaplin"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/selleck
|
||||
name = "Selleck Mustache"
|
||||
icon_state = "facial_selleck"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/neckbeard
|
||||
name = "Neckbeard"
|
||||
icon_state = "facial_neckbeard"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/fullbeard
|
||||
name = "Full Beard"
|
||||
icon_state = "facial_fullbeard"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/longbeard
|
||||
name = "Long Beard"
|
||||
icon_state = "facial_longbeard"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vlongbeard
|
||||
name = "Very Long Beard"
|
||||
icon_state = "facial_wise"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/watson
|
||||
name = "Watson Mustache"
|
||||
icon_state = "facial_watson"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/elvis
|
||||
name = "Elvis Sideburns"
|
||||
icon_state = "facial_elvis"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/abe
|
||||
name = "Abraham Lincoln Beard"
|
||||
icon_state = "facial_abe"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/chinstrap
|
||||
name = "Chinstrap"
|
||||
icon_state = "facial_chin"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/hip
|
||||
name = "Hipster Beard"
|
||||
icon_state = "facial_hip"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/gt
|
||||
name = "Goatee"
|
||||
icon_state = "facial_gt"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/jensen
|
||||
name = "Jensen Beard"
|
||||
icon_state = "facial_jensen"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/dwarf
|
||||
name = "Dwarf Beard"
|
||||
icon_state = "facial_dwarf"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/fiveoclock
|
||||
name = "Five o Clock Shadow"
|
||||
icon_state = "facial_fiveoclock"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/fu
|
||||
name = "Fu Manchu"
|
||||
icon_state = "facial_fumanchu"
|
||||
|
||||
/datum/sprite_accessory/facial_hair/brokenman
|
||||
name = "Broken Man"
|
||||
icon_state = "facial_brokenman"
|
||||
|
||||
|
||||
///////////////////////////
|
||||
// Underwear Definitions //
|
||||
|
||||
Reference in New Issue
Block a user