mirror of
https://github.com/evilew/GS13-Citadel.git
synced 2026-08-27 07:09:05 +01:00
makes spears require priming to explode on throw, makes it possible to rip embedded objects out instantly by pressing resist if the item is normal sized or larger (#7450)
This commit is contained in:
@@ -794,3 +794,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
if (item_flags & NODROP)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/proc/grenade_prime_react(obj/item/grenade/nade)
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user