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Update neurotoxin.dm
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@@ -8,7 +8,7 @@
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if(isalien(target))
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knockdown = 0
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nodamage = TRUE
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else if(isliving(target))
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else if(iscarbon(target))
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var/mob/living/L = target
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L.Knockdown(100, TRUE, FALSE, 30, 25)
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return ..()
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