From 8157797dffdf73468542bfa2f863bfb7518bafd7 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 13 Jun 2017 15:46:58 -0500 Subject: [PATCH] Fixes #28175 : Adds a light to the ash walker nest. (#1477) --- code/modules/ruins/objects_and_mobs/ash_walker_den.dm | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/code/modules/ruins/objects_and_mobs/ash_walker_den.dm b/code/modules/ruins/objects_and_mobs/ash_walker_den.dm index c59850198e..0acfcc2a45 100644 --- a/code/modules/ruins/objects_and_mobs/ash_walker_den.dm +++ b/code/modules/ruins/objects_and_mobs/ash_walker_den.dm @@ -12,6 +12,15 @@ loot = list(/obj/effect/gibspawner, /obj/item/device/assembly/signaler/anomaly) del_on_death = 1 var/meat_counter + var/obj/effect/light_emitter/tendril/emitted_light + +/mob/living/simple_animal/hostile/spawner/ash_walker/Initialize() + . = ..() + emitted_light = new(loc) + +/mob/living/simple_animal/hostile/spawner/ash_walker/Destroy() + QDEL_NULL(emitted_light) + . = ..() /mob/living/simple_animal/hostile/spawner/ash_walker/Life() ..()