diff --git a/GainStation13/code/game/objects/structures/signs/signs_maps.dm b/GainStation13/code/game/objects/structures/signs/signs_maps.dm new file mode 100644 index 0000000000..0bd022716e --- /dev/null +++ b/GainStation13/code/game/objects/structures/signs/signs_maps.dm @@ -0,0 +1,4 @@ +/obj/structure/sign/directions/service + name = "service" + desc = "A direction sign, pointing out which way the caffeteria is." + icon_state = "direction_service" \ No newline at end of file diff --git a/_maps/map_files/Snaxi/Snaxi.dmm b/_maps/map_files/Snaxi/Snaxi.dmm index 69113a7663..877ae10dd0 100644 --- a/_maps/map_files/Snaxi/Snaxi.dmm +++ b/_maps/map_files/Snaxi/Snaxi.dmm @@ -5412,7 +5412,7 @@ dir = 4; pixel_y = 32 }, -/obj/structure/sign/directions/bar{ +/obj/structure/sign/directions/service{ pixel_y = 24; dir = 4 }, @@ -10344,7 +10344,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, -/obj/structure/sign/directions/bar{ +/obj/structure/sign/directions/service{ pixel_y = 24; dir = 4 }, diff --git a/code/game/objects/structures/signs/signs_maps.dm b/code/game/objects/structures/signs/signs_maps.dm index d619228925..bcd7c02c66 100644 --- a/code/game/objects/structures/signs/signs_maps.dm +++ b/code/game/objects/structures/signs/signs_maps.dm @@ -47,11 +47,9 @@ icon_state = "direction_bridge" /obj/structure/sign/directions/bar - // GS13 EDIT - name = "service" // from "bar" - desc = "A direction sign, pointing out which way the caffeteria is." // "which way the bar is" - icon_state = "direction_service" // from "direction_bar" - // GS13 END EDIT + name = "bar" + desc = "A direction sign, pointing out which way the Bar is." + icon_state = "direction_bar" /obj/structure/sign/directions/cafe name = "cafe" diff --git a/tgstation.dme b/tgstation.dme index d133e7234c..e451b0a99f 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -3988,6 +3988,7 @@ #include "GainStation13\code\game\objects\structures\crates_lockers\closets\utility_closets.dm" #include "GainStation13\code\game\objects\structures\crates_lockers\closets\secure\psychology.dm" #include "GainStation13\code\game\objects\structures\crates_lockers\crates\wooden.dm" +#include "GainStation13\code\game\objects\structures\signs\signs_maps.dm" #include "GainStation13\code\game\turfs\closed.dm" #include "GainStation13\code\game\turfs\open.dm" #include "GainStation13\code\game\turfs\simulated\floor\fancy_floor.dm"