From 998c54868d9e0f8416f7355619d5430bee83f1d9 Mon Sep 17 00:00:00 2001 From: evilew Date: Sat, 28 Jun 2025 12:30:00 +0200 Subject: [PATCH] nerfed telebatons nerfed telescopic batons on the basis that all heads start with one, and it seems to win most combats far too easily due to how much you can keep knocking someone down, dealing constant stam damage. The cooldown to hit is much longer now and it deals much less stamina damage --- code/game/objects/items/melee/misc.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index 5d57c9ee69..a7030dba9b 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -405,6 +405,8 @@ off_icon_state = "telebaton_0" on_item_state = "telebaton_1" force_on = 10 + cooldown = 40 //gs13 change - telebaton nerf + stam_dmg = 10 //gs13 change - telebaton nerf force_off = 0 weight_class_on = WEIGHT_CLASS_BULKY total_mass = TOTAL_MASS_NORMAL_ITEM