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various citadel tweaks/fixes
remeber to add //citadel edit to base code changes because we're still a downstream and hard syncs are still a thing
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@@ -69,7 +69,7 @@
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/obj/item/projectile/beam/disabler
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name = "disabler beam"
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icon_state = "omnilaser"
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damage = 36
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damage = 24 // Citadel change for balance from 36
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damage_type = STAMINA
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flag = "energy"
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hitsound = 'sound/weapons/tap.ogg'
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