mirror of
https://github.com/evilew/GS13-Citadel.git
synced 2026-07-21 13:13:47 +01:00
SOP Manuals added
SOP manuals added in manuals DM. Textures for manuals added in library.dmi all jobs modules updated so players may spawn in with respective SOPmanual
This commit is contained in:
@@ -45,6 +45,7 @@ Assistant
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/datum/outfit/job/assistant
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name = "Assistant"
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jobtype = /datum/job/assistant
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backpack_contents = list(/obj/item/book/manual/greytide_SOP=1)
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/datum/outfit/job/assistant/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source)
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..()
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@@ -49,7 +49,7 @@
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duffelbag = /obj/item/storage/backpack/duffelbag/engineering
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box = /obj/item/storage/box/survival/engineer
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pda_slot = ITEM_SLOT_LPOCKET
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1,/obj/item/book/manual/engi_SOP)
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/datum/outfit/job/atmos/rig
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name = "Atmospheric Technician (Hardsuit)"
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@@ -44,7 +44,7 @@
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/civilian/bartender
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suit = /obj/item/clothing/suit/armor/vest
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backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1)
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backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1,/obj/item/book/manual/service_SOP)
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shoes = /obj/item/clothing/shoes/laceup
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/datum/job/bartender/after_spawn(mob/living/H, client/C, latejoin = FALSE)
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@@ -46,8 +46,11 @@
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suit = /obj/item/clothing/suit/apron
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gloves =/obj/item/clothing/gloves/botanic_leather
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suit_store = /obj/item/plant_analyzer
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backpack_contents = list(/obj/item/book/manual/service_SOP)
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backpack = /obj/item/storage/backpack/botany
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satchel = /obj/item/storage/backpack/satchel/hyd
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@@ -68,7 +68,7 @@
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suit = /obj/item/clothing/suit/armor/vest/capcarapace
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shoes = /obj/item/clothing/shoes/sneakers/brown
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head = /obj/item/clothing/head/caphat
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1)
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1,/obj/item/book/manual/command_SOP)
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backpack = /obj/item/storage/backpack/captain
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satchel = /obj/item/storage/backpack/satchel/cap
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@@ -42,4 +42,5 @@
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ears = /obj/item/radio/headset/headset_cargo
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uniform = /obj/item/clothing/under/rank/cargo/tech
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l_hand = /obj/item/export_scanner
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backpack_contents = list(/obj/item/book/manual/supply_SOP)
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@@ -133,6 +133,6 @@
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belt = /obj/item/pda/chaplain
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/civilian/chaplain
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backpack_contents = list(/obj/item/camera/spooky = 1)
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backpack_contents = list(/obj/item/camera/spooky = 1,/obj/item/book/manual/service_SOP)
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backpack = /obj/item/storage/backpack/cultpack
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satchel = /obj/item/storage/backpack/cultpack
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@@ -52,7 +52,7 @@
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satchel = /obj/item/storage/backpack/satchel/chem
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duffelbag = /obj/item/storage/backpack/duffelbag/med
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backpack_contents = list(/obj/item/storage/hypospraykit/regular)
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backpack_contents = list(/obj/item/storage/hypospraykit/regular,/obj/item/book/manual/med_SOP)
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chameleon_extras = /obj/item/gun/syringe
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@@ -69,7 +69,7 @@
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shoes = /obj/item/clothing/shoes/sneakers/brown
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head = /obj/item/clothing/head/hardhat/white
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gloves = /obj/item/clothing/gloves/color/black
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1)
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1,/obj/item/book/manual/engi_SOP,/obj/item/book/manual/command_SOP)
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backpack = /obj/item/storage/backpack/industrial
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satchel = /obj/item/storage/backpack/satchel/eng
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@@ -66,7 +66,7 @@
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suit = /obj/item/clothing/suit/toggle/labcoat/cmo
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l_hand = /obj/item/storage/firstaid/regular
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suit_store = /obj/item/flashlight/pen/paramedic
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1)
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1,/obj/item/book/manual/med_SOP,/obj/item/book/manual/command_SOP)
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backpack = /obj/item/storage/backpack/medic
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satchel = /obj/item/storage/backpack/satchel/med
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@@ -50,6 +50,7 @@
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/obj/item/reagent_containers/spray/waterflower = 1,
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/obj/item/reagent_containers/food/snacks/grown/banana = 1,
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/obj/item/instrument/bikehorn = 1,
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/obj/item/book/manual/service_SOP=1,
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)
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implants = list(/obj/item/implant/sad_trombone)
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@@ -50,7 +50,7 @@
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suit = /obj/item/clothing/suit/toggle/chef
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head = /obj/item/clothing/head/chefhat
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mask = /obj/item/clothing/mask/fakemoustache/italian
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backpack_contents = list(/obj/item/sharpener = 1, /obj/item/choice_beacon/ingredients = 1)
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backpack_contents = list(/obj/item/sharpener = 1, /obj/item/choice_beacon/ingredients = 1,/obj/item/book/manual/service_SOP=1)
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/datum/outfit/job/cook/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source)
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..()
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@@ -41,7 +41,8 @@
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backpack_contents = list(
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/obj/item/choice_beacon/hero = 1,
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/obj/item/soapstone = 1,
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/obj/item/barcodescanner = 1
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/obj/item/barcodescanner = 1,
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/obj/item/book/manual/service_SOP=1
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)
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/datum/outfit/job/curator/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source)
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@@ -60,7 +60,7 @@
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r_pocket = /obj/item/lighter
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backpack_contents = list(/obj/item/storage/box/evidence=1,\
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/obj/item/detective_scanner=1,\
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/obj/item/melee/classic_baton=1)
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/obj/item/melee/classic_baton=1,/obj/item/book/manual/sec_SOP)
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mask = /obj/item/clothing/mask/cigarette
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implants = list(/obj/item/implant/mindshield)
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@@ -62,7 +62,7 @@
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duffelbag = /obj/item/storage/backpack/duffelbag/engineering
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box = /obj/item/storage/box/survival/engineer
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pda_slot = ITEM_SLOT_LPOCKET
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1,/obj/item/book/manual/engi_SOP)
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/datum/outfit/job/engineer/gloved
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name = "Station Engineer (Gloves)"
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@@ -49,4 +49,5 @@
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satchel = /obj/item/storage/backpack/satchel/gen
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duffelbag = /obj/item/storage/backpack/duffelbag/med
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l_pocket = /obj/item/sequence_scanner
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backpack_contents = list(/obj/item/book/manual/med_SOP)
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@@ -61,7 +61,7 @@
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shoes = /obj/item/clothing/shoes/sneakers/brown
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head = /obj/item/clothing/head/hopcap
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backpack_contents = list(/obj/item/storage/box/ids=1,\
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/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1)
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/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1,/obj/item/book/manual/service_SOP,/obj/item/book/manual/command_SOP)
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chameleon_extras = list(/obj/item/gun/energy/e_gun, /obj/item/stamp/hop)
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@@ -60,7 +60,7 @@
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suit_store = /obj/item/gun/energy/e_gun
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r_pocket = /obj/item/assembly/flash/handheld
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l_pocket = /obj/item/restraints/handcuffs
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1)
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1,/obj/item/book/manual/sec_SOP,/obj/item/book/manual/command_SOP)
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backpack = /obj/item/storage/backpack/security
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satchel = /obj/item/storage/backpack/satchel/sec
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@@ -41,4 +41,4 @@
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belt = /obj/item/pda/janitor
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/civilian/janitor
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1,/obj/item/book/manual/service_SOP)
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@@ -41,6 +41,7 @@
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l_hand = /obj/item/storage/briefcase/lawyer
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l_pocket = /obj/item/laser_pointer
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r_pocket = /obj/item/clothing/accessory/lawyers_badge
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backpack_contents = list(/obj/item/book/manual/service_SOP)
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chameleon_extras = /obj/item/stamp/law
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@@ -59,6 +59,6 @@
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satchel = /obj/item/storage/backpack/satchel/med
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duffelbag = /obj/item/storage/backpack/duffelbag/med
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backpack_contents = list(/obj/item/storage/hypospraykit/regular)
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backpack_contents = list(/obj/item/storage/hypospraykit/regular,/obj/item/book/manual/med_SOP)
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chameleon_extras = /obj/item/gun/syringe
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@@ -49,4 +49,5 @@
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satchel = /obj/item/storage/backpack/satchel/med
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duffelbag = /obj/item/storage/backpack/duffelbag/med
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backpack_contents = list(/obj/item/book/manual/med_SOP)
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chameleon_extras = /obj/item/gun/syringe
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@@ -48,7 +48,7 @@
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gloves = /obj/item/clothing/gloves/color/white
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head = /obj/item/clothing/head/frenchberet
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suit = /obj/item/clothing/suit/suspenders
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backpack_contents = list(/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing=1)
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backpack_contents = list(/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing=1,/obj/item/book/manual/service_SOP)
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backpack = /obj/item/storage/backpack/mime
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satchel = /obj/item/storage/backpack/mime
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@@ -55,7 +55,7 @@
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id = /obj/item/card/id
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r_pocket = /obj/item/pinpointer/crew
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l_pocket = /obj/item/pda/medical
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backpack_contents = list(/obj/item/roller=1)
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backpack_contents = list(/obj/item/roller=1,/obj/item/book/manual/med_SOP)
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pda_slot = ITEM_SLOT_LPOCKET
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backpack = /obj/item/storage/backpack/medic
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@@ -46,3 +46,4 @@
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id = /obj/item/card/id/prisoner
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ears = /obj/item/radio/headset/headset_prisoner
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belt = null
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backpack_contents = list(/obj/item/book/manual/prisoner_SOP)
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@@ -54,7 +54,7 @@
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glasses = /obj/item/clothing/glasses/sunglasses
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l_hand = /obj/item/clipboard
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id = /obj/item/card/id/silver
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic = 1, /obj/item/modular_computer/tablet/preset/advanced = 1)
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic = 1, /obj/item/modular_computer/tablet/preset/advanced = 1,/obj/item/book/manual/supply_SOP,/obj/item/book/manual/command_SOP)
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chameleon_extras = /obj/item/stamp/qm
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@@ -62,7 +62,7 @@
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suit = /obj/item/clothing/suit/toggle/labcoat
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l_hand = /obj/item/clipboard
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l_pocket = /obj/item/laser_pointer
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1)
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1,/obj/item/book/manual/science_SOP,/obj/item/book/manual/command_SOP)
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backpack = /obj/item/storage/backpack/science
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satchel = /obj/item/storage/backpack/satchel/tox
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@@ -43,7 +43,10 @@
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uniform = /obj/item/clothing/under/rank/rnd/scientist
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat/science
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backpack_contents = list(/obj/item/book/manual/science_SOP)
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backpack = /obj/item/storage/backpack/science
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satchel = /obj/item/storage/backpack/satchel/tox
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@@ -53,4 +53,6 @@
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backpack = /obj/item/storage/backpack/science
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satchel = /obj/item/storage/backpack/satchel/tox
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backpack_contents = list(/obj/item/book/manual/science_SOP)
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pda_slot = ITEM_SLOT_LPOCKET
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@@ -47,3 +47,5 @@
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backpack = /obj/item/storage/backpack/science
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satchel = /obj/item/storage/backpack/satchel/tox
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backpack_contents = list(/obj/item/book/manual/science_SOP)
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@@ -142,7 +142,7 @@
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l_pocket = /obj/item/restraints/handcuffs
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r_pocket = /obj/item/assembly/flash/handheld
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suit_store = /obj/item/gun/energy/e_gun/advtaser
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backpack_contents = list(/obj/item/melee/baton/loaded=1)
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backpack_contents = list(/obj/item/melee/baton/loaded=1,/obj/item/book/manual/sec_SOP)
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backpack = /obj/item/storage/backpack/security
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satchel = /obj/item/storage/backpack/satchel/sec
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@@ -144,7 +144,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S
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l_pocket = /obj/item/restraints/handcuffs
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r_pocket = /obj/item/assembly/flash/handheld
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suit_store = /obj/item/gun/energy/e_gun/advtaser
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backpack_contents = list(/obj/item/melee/baton/loaded=1)
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backpack_contents = list(/obj/item/melee/baton/loaded=1,/obj/item/book/manual/sec_SOP)
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backpack = /obj/item/storage/backpack/security
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satchel = /obj/item/storage/backpack/satchel/sec
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@@ -47,7 +47,8 @@
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/obj/item/kitchen/knife/combat/survival=1,\
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/obj/item/mining_voucher=1,\
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/obj/item/suit_voucher=1,\
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/obj/item/stack/marker_beacon/ten=1)
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/obj/item/stack/marker_beacon/ten=1,
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/obj/item/book/manual/supply_SOP)
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backpack = /obj/item/storage/backpack/explorer
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satchel = /obj/item/storage/backpack/satchel/explorer
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@@ -62,7 +62,7 @@
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duffelbag = /obj/item/storage/backpack/duffelbag/engineering
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box = /obj/item/storage/box/survival/engineer
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pda_slot = ITEM_SLOT_LPOCKET
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1,/obj/item/book/manual/engi_SOP)
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/datum/outfit/job/engineer/gloved
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name = "Station Engineer (Gloves)"
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@@ -50,7 +50,10 @@
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat/virologist
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suit_store = /obj/item/flashlight/pen
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backpack_contents = list(/obj/item/book/manual/med_SOP)
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backpack = /obj/item/storage/backpack/virology
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satchel = /obj/item/storage/backpack/satchel/vir
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duffelbag = /obj/item/storage/backpack/duffelbag/med
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@@ -64,7 +64,7 @@
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r_pocket = /obj/item/assembly/flash/handheld
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l_pocket = /obj/item/restraints/handcuffs
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suit_store = /obj/item/gun/energy/pumpaction/defender
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backpack_contents = list(/obj/item/melee/baton/loaded=1)
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backpack_contents = list(/obj/item/melee/baton/loaded=1,/obj/item/book/manual/sec_SOP)
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backpack = /obj/item/storage/backpack/security
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satchel = /obj/item/storage/backpack/satchel/sec
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