Plush sprites

added missing plushie sprites
This commit is contained in:
Age-Of-Skibidi-Sigmar
2025-03-25 17:33:36 -06:00
parent 8dec1c7f1b
commit cb38437c0f
2 changed files with 6 additions and 1 deletions
+6 -1
View File
@@ -616,6 +616,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
name = "spacelizard plushie"
desc = "An adorable stuffed toy that resembles a lizard in a suit."
icon_state = "plushie_spacelizard"
icon_state = "spess_lizord"
/obj/item/toy/plush/nukeplushie
name = "operative plushie"
@@ -654,6 +655,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
name = "moth plushie"
desc = "An adorable stuffed toy that resembles some kind of insect."
icon_state = "moff"
icon_state = "moffplush"
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
can_random_spawn = FALSE
@@ -722,7 +724,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
/obj/item/toy/plush/aiplush
name = "AI plushie"
desc = "A little stuffed toy AI core... it appears to be malfunctioning."
icon_state = "malfai"
icon_state = "AI_plush"
attack_verb = list("hacked", "detonated", "overloaded")
squeak_override = list('sound/machines/beep.ogg' = 9, 'sound/machines/buzz-two.ogg' = 1)
@@ -763,6 +765,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
/obj/item/toy/plush/mammal/dog/borgi
name = "borgi plushie"
icon_state = "borgi"
icon_state = "robotcorgi"
desc = "An adorable stuffed toy that resembles a robot dog."
/obj/item/toy/plush/xeno
@@ -776,6 +779,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
icon_state = "bird"
icon_state = "plushie_vox"
attack_verb = list("peeped", "beeped", "poofed")
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
can_random_spawn = FALSE
@@ -811,6 +815,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
name = "crab plushie"
desc = "Fewer pinches than a real one, but it still clicks."
icon_state = "crab"
icon_state = "mr_krabs"
attack_verb = list("clicked", "clacked", "pinched")
/obj/item/toy/plush/gondola