diff --git a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm index 58a68af98b..d1b778fe1b 100644 --- a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm +++ b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm @@ -200,7 +200,7 @@ var/mob/living/carbon/human/H = owner.current var/datum/species/S = H.dna.species // Make Changes - S.brutemod *= 0.4 // <-------------------- Start small, but burn mod increases based on rank! + S.brutemod *= 0.2 // <-------------------- Start small, but burn mod increases based on rank! S.coldmod = 0 S.stunmod *= 0.35 S.siemens_coeff *= 0.75 //base electrocution coefficient 1 @@ -319,12 +319,10 @@ datum/antagonist/bloodsucker/proc/SpendRank() if(ishuman(owner.current)) var/mob/living/carbon/human/H = owner.current var/datum/species/S = H.dna.species - S.burnmod *= 0.02 // Slightly more burn damage - S.stunmod *= 0.9 // Slightly less stun time. S.punchdamagelow += 0.5 S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn. // More Health - owner.current.setMaxHealth(owner.current.maxHealth + 5) + owner.current.setMaxHealth(owner.current.maxHealth + 10) // Vamp Stats regenRate += 0.05 // Points of brute healed (starts at 0.3) feedAmount += 2 // Increase how quickly I munch down vics (15)