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Move latejoin manifest injection after quirks are assigned
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@@ -504,7 +504,6 @@
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humanc = character //Let's retypecast the var to be human,
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if(humanc) //These procs all expect humans
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GLOB.data_core.manifest_inject(humanc, humanc.client, humanc.client.prefs)
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if(SSshuttle.arrivals)
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SSshuttle.arrivals.QueueAnnounce(humanc, rank)
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else
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@@ -540,6 +539,9 @@
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if(humanc && CONFIG_GET(flag/roundstart_traits))
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SSquirks.AssignQuirks(humanc, humanc.client, TRUE, FALSE, job, FALSE)
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if(humanc) //GS13 - Inject to manifest only after quirks have been applied
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GLOB.data_core.manifest_inject(humanc, humanc.client, humanc.client.prefs)
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log_manifest(character.mind.key,character.mind,character,latejoin = TRUE)
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/mob/dead/new_player/proc/AddEmploymentContract(mob/living/carbon/human/employee)
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