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Fixed cyborgs not getting their names at round start
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@@ -381,8 +381,7 @@
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else if(transfer_after)
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R.key = key
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if (CONFIG_GET(flag/rename_cyborg))
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R.rename_self("cyborg")
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R.rename_self("cyborg")
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if(R.mmi)
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R.mmi.name = "Man-Machine Interface: [real_name]"
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