From d83aa6d0006248bc5907035376389a5cce577d27 Mon Sep 17 00:00:00 2001 From: Phantastic-Swan Date: Thu, 4 Sep 2025 22:45:21 +0200 Subject: [PATCH] brings back telebaton stamina damage up. They may have been OP before, but nerfing the heads main and often only weapon so that it can't even stam crit is too much --- code/game/objects/items/melee/misc.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index a7030dba9b..d2ead7b1bf 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -405,8 +405,8 @@ off_icon_state = "telebaton_0" on_item_state = "telebaton_1" force_on = 10 - cooldown = 40 //gs13 change - telebaton nerf - stam_dmg = 10 //gs13 change - telebaton nerf + cooldown = 40 //gs13 change - telebaton balancing + stam_dmg = 40 //gs13 change - telebaton balancing force_off = 0 weight_class_on = WEIGHT_CLASS_BULKY total_mass = TOTAL_MASS_NORMAL_ITEM