diff --git a/code/modules/holiday/halloween/halloween.dm b/code/modules/holiday/halloween/halloween.dm index ead5ffe2ab..0c9987fc00 100644 --- a/code/modules/holiday/halloween/halloween.dm +++ b/code/modules/holiday/halloween/halloween.dm @@ -329,5 +329,4 @@ del_on_death = 1 loot = list(/obj/effect/decal/remains/human) - do_footstep = TRUE - canmove = FALSE + stop_automated_movement = 1 diff --git a/modular_citadel/code/modules/eventmaps/Spookystation/JTGSZwork.dm b/modular_citadel/code/modules/eventmaps/Spookystation/JTGSZwork.dm index ccffab6b01..14b9b1c347 100644 --- a/modular_citadel/code/modules/eventmaps/Spookystation/JTGSZwork.dm +++ b/modular_citadel/code/modules/eventmaps/Spookystation/JTGSZwork.dm @@ -679,7 +679,7 @@ ..() icon_state = "tall_grass_[rand(1,8)]" //We have 8 states. -/obj/structure/flora/grass/spookytime/attackby(obj/item/weapon/W, mob/user, params) +/obj/structure/flora/grass/spookytime/attackby(obj/item/W, mob/user, params) if(W.sharpness && W.force > 0 && !(NODECONSTRUCT_1 in flags_1)) to_chat(user, "You begin to harvest [src]...") if(do_after(user, 100/W.force, target = user))